Agents
Enabling Data-Driven and Empathetic Interactions: A Context-Aware 3D Virtual Agent in Mixed Reality for Enhanced Financial Customer Experience
Xu, Cindy, Chen, Mengyu, Deshpande, Pranav, Azanli, Elvir, Yang, Runqing, Ligman, Joseph
In this paper, we introduce a novel system designed to enhance customer service in the financial and retail sectors through a context-aware 3D virtual agent, utilizing Mixed Reality (MR) and Vision Language Models (VLMs). Our approach focuses on enabling data-driven and empathetic interactions that ensure customer satisfaction by introducing situational awareness of the physical location, personalized interactions based on customer profiles, and rigorous privacy and security standards. We discuss our design considerations critical for deployment in real-world customer service environments, addressing challenges in user data management and sensitive information handling. We also outline the system architecture and key features unique to banking and retail environments. Our work demonstrates the potential of integrating MR and VLMs in service industries, offering practical insights in customer service delivery while maintaining high standards of security and personalization.
A Case for AI Consciousness: Language Agents and Global Workspace Theory
Goldstein, Simon, Kirk-Giannini, Cameron Domenico
It is generally assumed that existing artificial systems are not phenomenally conscious, and that the construction of phenomenally conscious artificial systems would require significant technological progress if it is possible at all. We challenge this assumption by arguing that if Global Workspace Theory (GWT) - a leading scientific theory of phenomenal consciousness - is correct, then instances of one widely implemented AI architecture, the artificial language agent, might easily be made phenomenally conscious if they are not already. Along the way, we articulate an explicit methodology for thinking about how to apply scientific theories of consciousness to artificial systems and employ this methodology to arrive at a set of necessary and sufficient conditions for phenomenal consciousness according to GWT.
Potential-Based Intrinsic Motivation: Preserving Optimality With Complex, Non-Markovian Shaping Rewards
Forbes, Grant C., Villalobos-Arias, Leonardo, Wang, Jianxun, Jhala, Arnav, Roberts, David L.
Recently there has been a proliferation of intrinsic motivation (IM) reward-shaping methods to learn in complex and sparse-reward environments. These methods can often inadvertently change the set of optimal policies in an environment, leading to suboptimal behavior. Previous work on mitigating the risks of reward shaping, particularly through potential-based reward shaping (PBRS), has not been applicable to many IM methods, as they are often complex, trainable functions themselves, and therefore dependent on a wider set of variables than the traditional reward functions that PBRS was developed for. We present an extension to PBRS that we prove preserves the set of optimal policies under a more general set of functions than has been previously proven. We also present {\em Potential-Based Intrinsic Motivation} (PBIM) and {\em Generalized Reward Matching} (GRM), methods for converting IM rewards into a potential-based form that are useable without altering the set of optimal policies. Testing in the MiniGrid DoorKey and Cliff Walking environments, we demonstrate that PBIM and GRM successfully prevent the agent from converging to a suboptimal policy and can speed up training. Additionally, we prove that GRM is sufficiently general as to encompass all potential-based reward shaping functions. This paper expands on previous work introducing the PBIM method, and provides an extension to the more general method of GRM, as well as additional proofs, experimental results, and discussion.
Agent-Based Modelling of Older Adult Needs for Autonomous Mobility-on-Demand: A Case Study in Winnipeg, Canada
Prรฉdhumeau, Manon, Manley, Ed
As the populations continue to age across many nations, ensuring accessible and efficient transportation options for older adults has become an increasingly important concern. Autonomous Mobility-on-Demand (AMoD) systems have emerged as a potential solution to address the needs faced by older adults in their daily mobility. However, estimation of older adult mobility needs, and how they vary over space and time, is crucial for effective planning and implementation of such service, and conventional four-step approaches lack the granularity to fully account for these needs. To address this challenge, we propose an agent-based model of older adults mobility demand in Winnipeg, Canada. The model is built for 2022 using primarily open data, and is implemented in the Multi-Agent Transport Simulation (MATSim) toolkit. After calibration to accurately reproduce observed travel behaviors, a new AMoD service is tested in simulation and its potential adoption among Winnipeg older adults is explored. The model can help policy makers to estimate the needs of the elderly populations for door-to-door transportation and can guide the design of AMoD transport systems.
Analyzing Incentives and Fairness in Ordered Weighted Average for Facility Location Games
Yoshida, Kento, Kimura, Kei, Todo, Taiki, Yokoo, Makoto
Facility location games provide an abstract model of mechanism design. In such games, a mechanism takes a profile of $n$ single-peaked preferences over an interval as an input and determines the location of a facility on the interval. In this paper, we restrict our attention to distance-based single-peaked preferences and focus on a well-known class of parameterized mechanisms called ordered weighted average methods, which is proposed by Yager in 1988 and contains several practical implementations such as the standard average and the Olympic average. We comprehensively analyze their performance in terms of both incentives and fairness. More specifically, we provide necessary and sufficient conditions on their parameters to achieve strategy-proofness, non-obvious manipulability, individual fair share, and proportional fairness, respectively.
Model Swarms: Collaborative Search to Adapt LLM Experts via Swarm Intelligence
Feng, Shangbin, Wang, Zifeng, Wang, Yike, Ebrahimi, Sayna, Palangi, Hamid, Miculicich, Lesly, Kulshrestha, Achin, Rauschmayr, Nathalie, Choi, Yejin, Tsvetkov, Yulia, Lee, Chen-Yu, Pfister, Tomas
We propose Model Swarms, a collaborative search algorithm to adapt LLMs via swarm intelligence, the collective behavior guiding individual systems. Specifically, Model Swarms starts with a pool of LLM experts and a utility function. Guided by the best-found checkpoints across models, diverse LLM experts collaboratively move in the weight space and optimize a utility function representing model adaptation objectives. Compared to existing model composition approaches, Model Swarms offers tuning-free model adaptation, works in low-data regimes with as few as 200 examples, and does not require assumptions about specific experts in the swarm or how they should be composed. Extensive experiments demonstrate that Model Swarms could flexibly adapt LLM experts to a single task, multi-task domains, reward models, as well as diverse human interests, improving over 12 model composition baselines by up to 21.0% across tasks and contexts. Further analysis reveals that LLM experts discover previously unseen capabilities in initial checkpoints and that Model Swarms enable the weak-to-strong transition of experts through the collaborative search process.
Putting Gale & Shapley to Work: Guaranteeing Stability Through Learning
Hosseini, Hadi, Roy, Sanjukta, Zhang, Duohan
Two-sided matching markets describe a large class of problems wherein participants from one side of the market must be matched to those from the other side according to their preferences. In many real-world applications (e.g. content matching or online labor markets), the knowledge about preferences may not be readily available and must be learned, i.e., one side of the market (aka agents) may not know their preferences over the other side (aka arms). Recent research on online settings has focused primarily on welfare optimization aspects (i.e. minimizing the overall regret) while paying little attention to the game-theoretic properties such as the stability of the final matching. In this paper, we exploit the structure of stable solutions to devise algorithms that improve the likelihood of finding stable solutions. We initiate the study of the sample complexity of finding a stable matching, and provide theoretical bounds on the number of samples needed to reach a stable matching with high probability. Finally, our empirical results demonstrate intriguing tradeoffs between stability and optimality of the proposed algorithms, further complementing our theoretical findings.
TrajDiffuse: A Conditional Diffusion Model for Environment-Aware Trajectory Prediction
Qingze, null, Liu, null, Li, Danrui, Sohn, Samuel S., Yoon, Sejong, Kapadia, Mubbasir, Pavlovic, Vladimir
Accurate prediction of human or vehicle trajectories with good diversity that captures their stochastic nature is an essential task for many applications. However, many trajectory prediction models produce unreasonable trajectory samples that focus on improving diversity or accuracy while neglecting other key requirements, such as collision avoidance with the surrounding environment. In this work, we propose TrajDiffuse, a planning-based trajectory prediction method using a novel guided conditional diffusion model. We form the trajectory prediction problem as a denoising impaint task and design a map-based guidance term for the diffusion process. TrajDiffuse is able to generate trajectory predictions that match or exceed the accuracy and diversity of the SOTA, while adhering almost perfectly to environmental constraints. We demonstrate the utility of our model through experiments on the nuScenes and PFSD datasets and provide an extensive benchmark analysis against the SOTA methods.
Compositional Shielding and Reinforcement Learning for Multi-Agent Systems
Brorholt, Asger Horn, Larsen, Kim Guldstrand, Schilling, Christian
Deep reinforcement learning has emerged as a powerful tool for obtaining high-performance policies. However, the safety of these policies has been a long-standing issue. One promising paradigm to guarantee safety is a shield, which shields a policy from making unsafe actions. However, computing a shield scales exponentially in the number of state variables. This is a particular concern in multi-agent systems with many agents. In this work, we propose a novel approach for multi-agent shielding. We address scalability by computing individual shields for each agent. The challenge is that typical safety specifications are global properties, but the shields of individual agents only ensure local properties. Our key to overcome this challenge is to apply assume-guarantee reasoning. Specifically, we present a sound proof rule that decomposes a (global, complex) safety specification into (local, simple) obligations for the shields of the individual agents. Moreover, we show that applying the shields during reinforcement learning significantly improves the quality of the policies obtained for a given training budget. We demonstrate the effectiveness and scalability of our multi-agent shielding framework in two case studies, reducing the computation time from hours to seconds and achieving fast learning convergence.
STACKFEED: Structured Textual Actor-Critic Knowledge Base Editing with FeedBack
Gupta, Naman, Kirtania, Shashank, Gupta, Priyanshu, Kariya, Krishna, Gulwani, Sumit, Iyer, Arun, Parthasarathy, Suresh, Radhakrishna, Arjun, Rajamani, Sriram K., Soares, Gustavo
Large Language Models (LLMs) often generate incorrect or outdated information, especially in low-resource settings or when dealing with private data. To address this, Retrieval-Augmented Generation (RAG) uses external knowledge bases (KBs), but these can also suffer from inaccuracies. We introduce STACKFEED, a novel Structured Textual Actor-Critic Knowledge base editing with FEEDback approach that iteratively refines the KB based on expert feedback using a multi-actor, centralized critic reinforcement learning framework. Each document is assigned to an actor, modeled as a ReACT agent, which performs structured edits based on document-specific targeted instructions from a centralized critic. Experimental results show that STACKFEED significantly improves KB quality and RAG system performance, enhancing accuracy by up to 8% over baselines.