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Integrating Transit Signal Priority into Multi-Agent Reinforcement Learning based Traffic Signal Control

arXiv.org Artificial Intelligence

This study integrates Transit Signal Priority (TSP) into multi-agent reinforcement learning (MARL) based traffic signal control. The first part of the study develops adaptive signal control based on MARL for a pair of coordinated intersections in a microscopic simulation environment. The two agents, one for each intersection, are centrally trained using a value decomposition network (VDN) architecture. The trained agents show slightly better performance compared to coordinated actuated signal control based on overall intersection delay at v/c of 0.95. In the second part of the study the trained signal control agents are used as background signal controllers while developing event-based TSP agents. In one variation, independent TSP agents are formulated and trained under a decentralized training and decentralized execution (DTDE) framework to implement TSP at each intersection. In the second variation, the two TSP agents are centrally trained under a centralized training and decentralized execution (CTDE) framework and VDN architecture to select and implement coordinated TSP strategies across the two intersections. In both cases the agents converge to the same bus delay value, but independent agents show high instability throughout the training process. For the test runs, the two independent agents reduce bus delay across the two intersections by 22% compared to the no TSP case while the coordinated TSP agents achieve 27% delay reduction. In both cases, there is only a slight increase in delay for a majority of the side street movements.


Differentially-Private Collaborative Online Personalized Mean Estimation

arXiv.org Artificial Intelligence

We consider the problem of collaborative personalized mean estimation under a privacy constraint in an environment of several agents continuously receiving data according to arbitrary unknown agent-specific distributions. In particular, we provide a method based on hypothesis testing coupled with differential privacy and data variance estimation. Two privacy mechanisms and two data variance estimation schemes are proposed, and we provide a theoretical convergence analysis of the proposed algorithm for any bounded unknown distributions on the agents' data, showing that collaboration provides faster convergence than a fully local approach where agents do not share data. Moreover, we provide analytical performance curves for the case with an oracle class estimator, i.e., the class structure of the agents, where agents receiving data from distributions with the same mean are considered to be in the same class, is known. The theoretical faster-than-local convergence guarantee is backed up by extensive numerical results showing that for a considered scenario the proposed approach indeed converges much faster than a fully local approach, and performs comparably to ideal performance where all data is public. This illustrates the benefit of private collaboration in an online setting.


Connectivity Preserving Decentralized UAV Swarm Navigation in Obstacle-laden Environments without Explicit Communication

arXiv.org Artificial Intelligence

This paper presents a novel control method for a group of UAVs in obstacle-laden environments while preserving sensing network connectivity without data transmission between the UAVs. By leveraging constraints rooted in control barrier functions (CBFs), the proposed method aims to overcome the limitations, such as oscillatory behaviors and frequent constraint violations, of the existing method based on artificial potential fields (APFs). More specifically, the proposed method first determines desired control inputs by considering CBF-based constraints rather than repulsive APFs. The desired inputs are then minimally modified by solving a numerical optimization problem with soft constraints. In addition to the optimization-based method, we present an approximate method without numerical optimization. The effectiveness of the proposed methods is evaluated by extensive simulations to compare the performance of the CBF-based methods with an APF-based approach. Experimental results using real quadrotors are also presented.


These AI Minecraft characters did weirdly human stuff all on their own

MIT Technology Review

The work, from AI startup Altera, is part of a broader field that wants to use simulated agents to model how human groups would react to new economic policies or other interventions. But for Altera's founder, Robert Yang, who quit his position as an assistant professor in computational neuroscience at MIT to start the company, this demo is just the beginning. He sees it as an early step towards large-scale "AI civilizations" that can coexist and work alongside us in digital spaces. "The true power of AI will be unlocked when we have actually truly autonomous agents that can collaborate at scale," says Yang. Yang was inspired by Stanford University researcher Joon Sung Park who, in 2023, found that surprisingly humanlike behaviors arose when a group of 25 autonomous AI agents was let loose to interact in a basic digital world. "Once his paper was out, we started to work on it the next week," says Yang. "I quit MIT six months after that."


Challenges in Human-Agent Communication

arXiv.org Artificial Intelligence

Remarkable advancements in modern generative foundation models have enabled the development of sophisticated and highly capable autonomous agents that can observe their environment, invoke tools, and communicate with other agents to solve problems. Although such agents can communicate with users through natural language, their complexity and wide-ranging failure modes present novel challenges for human-AI interaction. Building on prior research and informed by a communication grounding perspective, we contribute to the study of \emph{human-agent communication} by identifying and analyzing twelve key communication challenges that these systems pose. These include challenges in conveying information from the agent to the user, challenges in enabling the user to convey information to the agent, and overarching challenges that need to be considered across all human-agent communication. We illustrate each challenge through concrete examples and identify open directions of research. Our findings provide insights into critical gaps in human-agent communication research and serve as an urgent call for new design patterns, principles, and guidelines to support transparency and control in these systems.


DRC-Coder: Automated DRC Checker Code Generation Using LLM Autonomous Agent

arXiv.org Artificial Intelligence

In the advanced technology nodes, the integrated design rule checker (DRC) is often utilized in place and route tools for fast optimization loops for power-performance-area. Implementing integrated DRC checkers to meet the standard of commercial DRC tools demands extensive human expertise to interpret foundry specifications, analyze layouts, and debug code iteratively. However, this labor-intensive process, requiring to be repeated by every update of technology nodes, prolongs the turnaround time of designing circuits. In this paper, we present DRC-Coder, a multi-agent framework with vision capabilities for automated DRC code generation. By incorporating vision language models and large language models (LLM), DRC-Coder can effectively process textual, visual, and layout information to perform rule interpretation and coding by two specialized LLMs. We also design an auto-evaluation function for LLMs to enable DRC code debugging. Experimental results show that targeting on a sub-3nm technology node for a state-of-the-art standard cell layout tool, DRC-Coder achieves perfect F1 score 1.000 in generating DRC codes for meeting the standard of a commercial DRC tool, highly outperforming standard prompting techniques (F1=0.631). DRC-Coder can generate code for each design rule within four minutes on average, which significantly accelerates technology advancement and reduces engineering costs.


Swarm Intelligence-Driven Client Selection for Federated Learning in Cybersecurity applications

arXiv.org Artificial Intelligence

This study addresses a critical gap in the literature regarding the use of Swarm Intelligence Optimization (SI) algorithms for client selection in Federated Learning (FL), with a focus on cybersecurity applications. Existing research primarily explores optimization techniques for centralized machine learning, leaving the unique challenges of client diveristy, non-IID data distributions, and adversarial noise in decentralized FL largely unexamined. To bridge this gap, we evaluate nine SI algorithms-Grey Wolf Optimization (GWO), Particle Swarm Optimization (PSO), Cuckoo Search, Bat Algorithm, Bee Colony, Ant Colony Optimization, Fish Swarm, Glow Worm, and Intelligent Water Droplet-across four experimental scenarios: fixed client participation, dynamic participation patterns, hetergeneous non-IID data distributions, and adversarial noise conditions. Results indicate that GWO exhibits superior adaptability and robustness, achieving the highest accuracy, recall and F1-scoress across all configurations, while PSO and Cuckoo Search also demonstrate strong performance. These findings underscore the potential of SI algorithms to address decentralized and adversarial FL challenges, offereing scalable and resilient solutions for cybersecurity applications, including intrusion detection in IoT and large-scale networks.


AdaVLN: Towards Visual Language Navigation in Continuous Indoor Environments with Moving Humans

arXiv.org Artificial Intelligence

Visual Language Navigation is a task that challenges robots to navigate in realistic environments based on natural language instructions. While previous research has largely focused on static settings, real-world navigation must often contend with dynamic human obstacles. Hence, we propose an extension to the task, termed Adaptive Visual Language Navigation (AdaVLN), which seeks to narrow this gap. AdaVLN requires robots to navigate complex 3D indoor environments populated with dynamically moving human obstacles, adding a layer of complexity to navigation tasks that mimic the real-world. To support exploration of this task, we also present AdaVLN simulator and AdaR2R datasets. The AdaVLN simulator enables easy inclusion of fully animated human models directly into common datasets like Matterport3D. We also introduce a "freeze-time" mechanism for both the navigation task and simulator, which pauses world state updates during agent inference, enabling fair comparisons and experimental reproducibility across different hardware. We evaluate several baseline models on this task, analyze the unique challenges introduced by AdaVLN, and demonstrate its potential to bridge the sim-to-real gap in VLN research.


NeuroAI for AI Safety

arXiv.org Artificial Intelligence

As AI systems become increasingly powerful, the need for safe AI has become more pressing. Humans are an attractive model for AI safety: as the only known agents capable of general intelligence, they perform robustly even under conditions that deviate significantly from prior experiences, explore the world safely, understand pragmatics, and can cooperate to meet their intrinsic goals. Intelligence, when coupled with cooperation and safety mechanisms, can drive sustained progress and well-being. These properties are a function of the architecture of the brain and the learning algorithms it implements. Neuroscience may thus hold important keys to technical AI safety that are currently underexplored and underutilized. In this roadmap, we highlight and critically evaluate several paths toward AI safety inspired by neuroscience: emulating the brain's representations, information processing, and architecture; building robust sensory and motor systems from imitating brain data and bodies; fine-tuning AI systems on brain data; advancing interpretability using neuroscience methods; and scaling up cognitively-inspired architectures. We make several concrete recommendations for how neuroscience can positively impact AI safety.


A Talent-infused Policy-gradient Approach to Efficient Co-Design of Morphology and Task Allocation Behavior of Multi-Robot Systems

arXiv.org Artificial Intelligence

Interesting and efficient collective behavior observed in multi-robot or swarm systems emerges from the individual behavior of the robots. The functional space of individual robot behaviors is in turn shaped or constrained by the robot's morphology or physical design. Thus the full potential of multi-robot systems can be realized by concurrently optimizing the morphology and behavior of individual robots, informed by the environment's feedback about their collective performance, as opposed to treating morphology and behavior choices disparately or in sequence (the classical approach). This paper presents an efficient concurrent design or co-design method to explore this potential and understand how morphology choices impact collective behavior, particularly in an MRTA problem focused on a flood response scenario, where the individual behavior is designed via graph reinforcement learning. Computational efficiency in this case is attributed to a new way of near exact decomposition of the co-design problem into a series of simpler optimization and learning problems. This is achieved through i) the identification and use of the Pareto front of Talent metrics that represent morphology-dependent robot capabilities, and ii) learning the selection of Talent best trade-offs and individual robot policy that jointly maximizes the MRTA performance. Applied to a multi-unmanned aerial vehicle flood response use case, the co-design outcomes are shown to readily outperform sequential design baselines. Significant differences in morphology and learned behavior are also observed when comparing co-designed single robot vs. co-designed multi-robot systems for similar operations.