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VolleyBots: A Testbed for Multi-Drone Volleyball Game Combining Motion Control and Strategic Play

arXiv.org Artificial Intelligence

Multi-agent reinforcement learning (MARL) has made significant progress, largely fueled by the development of specialized testbeds that enable systematic evaluation of algorithms in controlled yet challenging scenarios. However, existing testbeds often focus on purely virtual simulations or limited robot morphologies such as robotic arms, quadrupeds, and humanoids, leaving high-mobility platforms with real-world physical constraints like drones underexplored. To bridge this gap, we present VolleyBots, a new MARL testbed where multiple drones cooperate and compete in the sport of volleyball under physical dynamics. VolleyBots features a turn-based interaction model under volleyball rules, a hierarchical decision-making process that combines motion control and strategic play, and a high-fidelity simulation for seamless sim-to-real transfer. We provide a comprehensive suite of tasks ranging from single-drone drills to multi-drone cooperative and competitive tasks, accompanied by baseline evaluations of representative MARL and game-theoretic algorithms. Results in simulation show that while existing algorithms handle simple tasks effectively, they encounter difficulty in complex tasks that require both low-level control and high-level strategy. We further demonstrate zero-shot deployment of a simulation-learned policy to real-world drones, highlighting VolleyBots' potential to propel MARL research involving agile robotic platforms. The project page is at https://sites.google.com/view/thu-volleybots/home.


Agentic AI and the Cyber Arms Race

arXiv.org Artificial Intelligence

Abstract---Agentic AI is shifting the cybersecurity landscape as attackers and defenders leverage AI agents to augment humans and automate common tasks. In this article, we examine the implications for cyber warfare and global politics as Agentic AI becomes more powerful and enables the broad proliferation of capabilities only available to the most well resourced actors today . As attacks increased in volume and attackers became more sophisticated, moving towards polymorphic malware, packers, and novel evasion techniques, defenders looked to machine learning to provide scalability (quickly analyze large volumes of data and automate repetitive tasks), pattern recognition (detect common attack patterns), and novelty detection (recognize abnormal behaviors that may indicate malicious actors or insider threats). Companies now use Large Language Models (LLMs) to provide analysts and reverse engineers with a rapid analysis of malicious code and best next steps when triaging alerts. But the real paradigm shift in cybersecurity for both attackers and defenders is still on the horizon: agentic artificial intelligence (agentic AI).


Fairness in Multi-Agent AI: A Unified Framework for Ethical and Equitable Autonomous Systems

arXiv.org Artificial Intelligence

Rajesh Ranjan* (Carnegie Mellon University, USA) Shailja Gupta* (Carnegie Mellon University, USA) Surya Narayan Singh* (BIT Sindri, India) Abstract: Ensuring fairness in decentralized multi-agent systems presents significant challenges due to emergent biases, systemic inefficiencies, and conflicting agent incentives. This paper provides a comprehensive survey of fairness in multi-agent AI, introducing a novel framework where fairness is treated as a dynamic, emergent property of agent interactions. The framework integrates fairness constraints, bias mitigation strategies, and incentive mechanisms to align autonomous agent behaviors with societal values while balancing efficiency and robustness. Through empirical validation, we demonstrate that incorporating fairness constraints results in more equitable decision-making. Introduction As artificial intelligence (AI) systems evolve, Agentic AI --autonomous systems capable of independent decision-making and goal-setting--has emerged as a ...


Free Agent in Agent-Based Mixture-of-Experts Generative AI Framework

arXiv.org Artificial Intelligence

Multi-agent systems commonly distribute tasks among specialized, autonomous agents, yet they often lack mechanisms to replace or reassign underperforming agents in real time. Inspired by the free-agency model of Major League Baseball, the Reinforcement Learning Free Agent (RLFA) algorithm introduces a reward-based mechanism to detect and remove agents exhibiting persistent underperformance and seamlessly insert more capable ones. Each agent internally uses a mixture-of-experts (MoE) approach, delegating incoming tasks to specialized sub-models under the guidance of a gating function. A primary use case is fraud detection, where RLFA promptly swaps out an agent whose detection accuracy dips below a preset threshold. A new agent is tested in a probationary mode, and upon demonstrating superior performance, fully replaces the underperformer. This dynamic, free-agency cycle ensures sustained accuracy, quicker adaptation to emerging threats, and minimal disruption to ongoing operations. By continually refreshing its roster of agents, the system fosters ongoing improvements and more resilient collaboration in multi-agent Generative AI environments.


Safety is Essential for Responsible Open-Ended Systems

arXiv.org Artificial Intelligence

AI advancements have been significantly driven by a combination of foundation models and curiosity-driven learning aimed at increasing capability and adaptability. A growing area of interest within this field is Open-Endedness - the ability of AI systems to continuously and autonomously generate novel and diverse artifacts or solutions. This has become relevant for accelerating scientific discovery and enabling continual adaptation in AI agents. This position paper argues that the inherently dynamic and self-propagating nature of Open-Ended AI introduces significant, underexplored risks, including challenges in maintaining alignment, predictability, and control. This paper systematically examines these challenges, proposes mitigation strategies, and calls for action for different stakeholders to support the safe, responsible and successful development of Open-Ended AI.


Diverse Randomized Agents Vote to Win

Neural Information Processing Systems

We investigate the power of voting among diverse, randomized software agents. With teams of computer Go agents in mind, we develop a novel theoretical model of two-stage noisy voting that builds on recent work in machine learning. This model allows us to reason about a collection of agents with different biases (determined by the first-stage noise models), which, furthermore, apply randomized algorithms to evaluate alternatives and produce votes (captured by the secondstage noise models). We analytically demonstrate that a uniform team, consisting of multiple instances of any single agent, must make a significant number of mistakes, whereas a diverse team converges to perfection as the number of agents grows. Our experiments, which pit teams of computer Go agents against strong agents, provide evidence for the effectiveness of voting when agents are diverse.


Fairness in Multi-Agent Sequential Decision-Making

Neural Information Processing Systems

We define a fairness solution criterion for multi-agent decision-making problems, where agents have local interests. This new criterion aims to maximize the worst performance of agents with a consideration on the overall performance. We develop a simple linear programming approach and a more scalable game-theoretic approach for computing an optimal fairness policy. This game-theoretic approach formulates this fairness optimization as a two-player zero-sum game and employs an iterative algorithm for finding a Nash equilibrium, corresponding to an optimal fairness policy.


Computing Nash Equilibria in Generalized Interdependent Security Games

Neural Information Processing Systems

We study the computational complexity of computing Nash equilibria in generalized interdependent-security (IDS) games. Like traditional IDS games, originally introduced by economists and risk-assessment experts Heal and Kunreuther about a decade ago, generalized IDS games model agents' voluntary investment decisions when facing potential direct risk and transfer-risk exposure from other agents. A distinct feature of generalized IDS games, however, is that full investment can reduce transfer risk. As a result, depending on the transfer-risk reduction level, generalized IDS games may exhibit strategic complementarity (SC) or strategic substitutability (SS). We consider three variants of generalized IDS games in which players exhibit only SC, only SS, and both SC+SS.


Towards Bio-inspired Heuristically Accelerated Reinforcement Learning for Adaptive Underwater Multi-Agents Behaviour

arXiv.org Artificial Intelligence

This paper describes the problem of coordination of an autonomous Multi-Agent System which aims to solve the coverage planning problem in a complex environment. The considered applications are the detection and identification of objects of interest while covering an area. These tasks, which are highly relevant for space applications, are also of interest among various domains including the underwater context, which is the focus of this study. In this context, coverage planning is traditionally modelled as a Markov Decision Process where a coordinated MAS, a swarm of heterogeneous autonomous underwater vehicles, is required to survey an area and search for objects. This MDP is associated with several challenges: environment uncertainties, communication constraints, and an ensemble of hazards, including time-varying and unpredictable changes in the underwater environment. MARL algorithms can solve highly non-linear problems using deep neural networks and display great scalability against an increased number of agents. Nevertheless, most of the current results in the underwater domain are limited to simulation due to the high learning time of MARL algorithms. For this reason, a novel strategy is introduced to accelerate this convergence rate by incorporating biologically inspired heuristics to guide the policy during training. The PSO method, which is inspired by the behaviour of a group of animals, is selected as a heuristic. It allows the policy to explore the highest quality regions of the action and state spaces, from the beginning of the training, optimizing the exploration/exploitation trade-off. The resulting agent requires fewer interactions to reach optimal performance. The method is applied to the MSAC algorithm and evaluated for a 2D covering area mission in a continuous control environment.


Enhancing kidney transplantation through multi-agent kidney exchange programs: A comprehensive review and optimization models

arXiv.org Artificial Intelligence

This paper presents a comprehensive review of the last two decades of research on Kidney Exchange Programs (KEPs), systematically categorizing and classifying key contributions to provide readers with a structured understanding of advancements in the field. The review highlights the evolution of KEP methodologies and lays the foundation for our contribution. We propose three mathematical models aimed at improving both the quantity and quality of kidney transplants. Model 1 maximizes the number of transplants by focusing on compatibility based on blood type and PRA, without additional constraints. Model 2 introduces a minimum Human Leukocyte Antigen (HLA) compatibility threshold to enhance transplant quality, though this leads to fewer matches. Model 3 extends the problem to a Multi-Agent Kidney Exchange Program (MKEP), pooling incompatible donor-recipient pairs across multiple agents, resulting in a higher number of successful transplants while ensuring fairness across agents. Sensitivity analyses demonstrate trade-offs between transplant quantity and quality, with Model 3 striking the optimal balance by leveraging multi-agent collaboration to improve both the number and quality of transplants. These findings underscore the potential benefits of more integrated kidney exchange systems.