Goto

Collaborating Authors

 Agents


Whenever, Wherever: Towards Orchestrating Crowd Simulations with Spatio-Temporal Spawn Dynamics

arXiv.org Artificial Intelligence

Realistic crowd simulations are essential for immersive virtual environments, relying on both individual behaviors (microscopic dynamics) and overall crowd patterns (macroscopic characteristics). While recent data-driven methods like deep reinforcement learning improve microscopic realism, they often overlook critical macroscopic features such as crowd density and flow, which are governed by spatio-temporal spawn dynamics, namely, when and where agents enter a scene. Traditional methods, like random spawn rates, stochastic processes, or fixed schedules, are not guaranteed to capture the underlying complexity or lack diversity and realism. To address this issue, we propose a novel approach called nTPP-GMM that models spatio-temporal spawn dynamics using Neural Temporal Point Processes (nTPPs) that are coupled with a spawn-conditional Gaussian Mixture Model (GMM) for agent spawn and goal positions. We evaluate our approach by orchestrating crowd simulations of three diverse real-world datasets with nTPP-GMM. Our experiments demonstrate the orchestration with nTPP-GMM leads to realistic simulations that reflect real-world crowd scenarios and allow crowd analysis.


Advancing Mobile GUI Agents: A Verifier-Driven Approach to Practical Deployment

arXiv.org Artificial Intelligence

We propose V-Droid, a mobile GUI task automation agent. Unlike previous mobile agents that utilize Large Language Models (LLMs) as generators to directly generate actions at each step, V-Droid employs LLMs as verifiers to evaluate candidate actions before making final decisions. To realize this novel paradigm, we introduce a comprehensive framework for constructing verifier-driven mobile agents: the discretized action space construction coupled with the prefilling-only workflow to accelerate the verification process, the pair-wise progress preference training to significantly enhance the verifier's decision-making capabilities, and the scalable human-agent joint annotation scheme to efficiently collect the necessary data at scale. V-Droid sets a new state-of-the-art task success rate across several public mobile task automation benchmarks: 59.5% on AndroidWorld, 38.3% on AndroidLab, and 49% on MobileAgentBench, surpassing existing agents by 9.5%, 2.1%, and 9%, respectively. Furthermore, V-Droid achieves an impressively low latency of 0.7 seconds per step, making it the first mobile agent capable of delivering near-real-time, effective decision-making capabilities.


Unreal-MAP: Unreal-Engine-Based General Platform for Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

In this paper, we propose Unreal Multi-Agent Playground (Unreal-MAP), an MARL general platform based on the Unreal-Engine (UE). Unreal-MAP allows users to freely create multi-agent tasks using the vast visual and physical resources available in the UE community, and deploy state-of-the-art (SOTA) MARL algorithms within them. Unreal-MAP is user-friendly in terms of deployment, modification, and visualization, and all its components are open-source. We also develop an experimental framework compatible with algorithms ranging from rule-based to learning-based provided by third-party frameworks. Lastly, we deploy several SOTA algorithms in example tasks developed via Unreal-MAP, and conduct corresponding experimental analyses. We believe Unreal-MAP can play an important role in the MARL field by closely integrating existing algorithms with user-customized tasks, thus advancing the field of MARL.


Causally Aligned Curriculum Learning

arXiv.org Artificial Intelligence

A pervasive challenge in Reinforcement Learning (RL) is the "curse of dimensionality" which is the exponential growth in the state-action space when optimizing a high-dimensional target task. The framework of curriculum learning trains the agent in a curriculum composed of a sequence of related and more manageable source tasks. The expectation is that when some optimal decision rules are shared across source tasks and the target task, the agent could more quickly pick up the necessary skills to behave optimally in the environment, thus accelerating the learning process. However, this critical assumption of invariant optimal decision rules does not necessarily hold in many practical applications, specifically when the underlying environment contains unobserved confounders. This paper studies the problem of curriculum RL through causal lenses. We derive a sufficient graphical condition characterizing causally aligned source tasks, i.e., the invariance of optimal decision rules holds. We further develop an efficient algorithm to generate a causally aligned curriculum, provided with qualitative causal knowledge of the target task. Finally, we validate our proposed methodology through experiments in discrete and continuous confounded tasks with pixel observations.


Depth Matters: Multimodal RGB-D Perception for Robust Autonomous Agents

arXiv.org Artificial Intelligence

Autonomous agents that rely purely on perception to make real-time control decisions require efficient and robust architectures. In this work, we demonstrate that augmenting RGB input with depth information significantly enhances our agents' ability to predict steering commands compared to using RGB alone. We benchmark lightweight recurrent controllers that leverage the fused RGB-D features for sequential decision-making. To train our models, we collect high-quality data using a small-scale autonomous car controlled by an expert driver via a physical steering wheel, capturing varying levels of steering difficulty. Our models, trained under diverse configurations, were successfully deployed on real hardware. Specifically, our findings reveal that the early fusion of depth data results in a highly robust controller, which remains effective even with frame drops and increased noise levels, without compromising the network's focus on the task.


AI Agents in Cryptoland: Practical Attacks and No Silver Bullet

arXiv.org Artificial Intelligence

The integration of AI agents with Web3 ecosystems harnesses their complementary potential for autonomy and openness, yet also introduces underexplored security risks, as these agents dynamically interact with financial protocols and immutable smart contracts. This paper investigates the vulnerabilities of AI agents within blockchain-based financial ecosystems when exposed to adversarial threats in real-world scenarios. We introduce the concept of context manipulation -- a comprehensive attack vector that exploits unprotected context surfaces, including input channels, memory modules, and external data feeds. Through empirical analysis of ElizaOS, a decentralized AI agent framework for automated Web3 operations, we demonstrate how adversaries can manipulate context by injecting malicious instructions into prompts or historical interaction records, leading to unintended asset transfers and protocol violations which could be financially devastating. Our findings indicate that prompt-based defenses are insufficient, as malicious inputs can corrupt an agent's stored context, creating cascading vulnerabilities across interactions and platforms. This research highlights the urgent need to develop AI agents that are both secure and fiduciarily responsible.


Nonparametric Bellman Mappings for Value Iteration in Distributed Reinforcement Learning

arXiv.org Artificial Intelligence

This paper introduces novel Bellman mappings (B-Maps) for value iteration (VI) in distributed reinforcement learning (DRL), where multiple agents operate over a network without a centralized fusion node. Each agent constructs its own nonparametric B-Map for VI while communicating only with direct neighbors to achieve consensus. These B-Maps operate on Q-functions represented in a reproducing kernel Hilbert space, enabling a nonparametric formulation that allows for flexible, agent-specific basis function design. Unlike existing DRL methods that restrict information exchange to Q-function estimates, the proposed framework also enables agents to share basis information in the form of covariance matrices, capturing additional structural details. A theoretical analysis establishes linear convergence rates for both Q-function and covariance-matrix estimates toward their consensus values. The optimal learning rates for consensus-based updates are dictated by the ratio of the smallest positive eigenvalue to the largest one of the network's Laplacian matrix. Furthermore, each nodal Q-function estimate is shown to lie very close to the fixed point of a centralized nonparametric B-Map, effectively allowing the proposed DRL design to approximate the performance of a centralized fusion center. Numerical experiments on two well-known control problems demonstrate the superior performance of the proposed nonparametric B-Maps compared to prior methods. Notably, the results reveal a counter-intuitive finding: although the proposed approach involves greater information exchange -- specifically through the sharing of covariance matrices -- it achieves the desired performance with lower cumulative communication cost than existing DRL schemes, highlighting the crucial role of basis information in accelerating the learning process.


Shlomo Zilberstein wins the 2025 ACM/SIGAI Autonomous Agents Research Award

AIHub

This prestigious award is made for excellence in research in the area of autonomous agents. It is intended to recognize researchers in autonomous agents whose current work is an important influence on the field. Professor Shlomo Zilberstein was recognised for his work establishing the field of decentralized Markov Decision Processes (DEC-MDPs), laying the groundwork for decision-theoretic planning in multi-agent systems and multi-agent reinforcement learning (MARL). The selection committee noted that these contributions have become a cornerstone of multi-agent decision-making, influencing researchers and practitioners alike. Shlomo Zilberstein is Professor of Computer Science and former Associate Dean of Research at the University of Massachusetts Amherst. He is a Fellow of AAAI and the ACM, and has received numerous awards, including the UMass Chancellor's Medal, the IFAAMAS Influential Paper Award, and the AAAI Distinguished Service Award.


ECLAIR: Enhanced Clarification for Interactive Responses in an Enterprise AI Assistant

arXiv.org Artificial Intelligence

Large language models (LLMs) have shown remarkable progress in understanding and generating natural language across various applications. However, they often struggle with resolving ambiguities in real-world, enterprise-level interactions, where context and domain-specific knowledge play a crucial role. In this demonstration, we introduce ECLAIR (Enhanced CLArification for Interactive Responses), a multi-agent framework for interactive disambiguation. ECLAIR enhances ambiguous user query clarification through an interactive process where custom agents are defined, ambiguity reasoning is conducted by the agents, clarification questions are generated, and user feedback is leveraged to refine the final response. When tested on real-world customer data, ECLAIR demonstrates significant improvements in clarification question generation compared to standard few-shot methods.


Data Spatial Programming

arXiv.org Artificial Intelligence

We introduce a novel programming model, Data Spatial Programming, which extends the semantics of Object-Oriented Programming (OOP) by introducing new class-like constructs called archetypes. These archetypes encapsulate spatial relationships between data entities and execution flow in a structured manner, enabling more expressive and semantically rich computations over interconnected data structures. By formalizing the relationships between data elements in space, our approach allows for more intuitive modeling of complex systems where the topology of connections is essential to the underlying computational model. This paradigm addresses limitations in traditional OOP when representing dynamically evolving networks, agent-based systems, and other spatially-oriented computational problems.