Agents
Who's Gaming the System? A Causally-Motivated Approach for Detecting Strategic Adaptation
In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to obtain better outcomes and maximize some utility. We consider a multi-agent setting where the goal is to identify the "worst offenders:" agents that are gaming most aggressively. However, identifying such agents is difficult without knowledge of their utility function. Thus, we introduce a framework in which each agent's tendency to game is parameterized via a scalar. We show that this gaming parameter is only partially identifiable.
Boosting Sample Efficiency and Generalization in Multi-agent Reinforcement Learning via Equivariance
Multi-Agent Reinforcement Learning (MARL) struggles with sample inefficiency and poor generalization [1]. These challenges are partially due to a lack of structure or inductive bias in the neural networks typically used in learning the policy. One such form of structure that is commonly observed in multi-agent scenarios is symmetry. The field of Geometric Deep Learning has developed Equivariant Graph Neural Networks (EGNN) that are equivariant (or symmetric) to rotations, translations, and reflections of nodes. Incorporating equivariance has been shown to improve learning efficiency and decrease error [ 2 ]. In this paper, we demonstrate that EGNNs improve the sample efficiency and generalization in MARL.
InfantAgent-Next: A Multimodal Generalist Agent for Automated Computer Interaction
Lei, Bin, Kang, Weitai, Zhang, Zijian, Chen, Winson, Xie, Xi, Zuo, Shan, Xie, Mimi, Payani, Ali, Hong, Mingyi, Yan, Yan, Ding, Caiwen
This paper introduces \textsc{InfantAgent-Next}, a generalist agent capable of interacting with computers in a multimodal manner, encompassing text, images, audio, and video. Unlike existing approaches that either build intricate workflows around a single large model or only provide workflow modularity, our agent integrates tool-based and pure vision agents within a highly modular architecture, enabling different models to collaboratively solve decoupled tasks in a step-by-step manner. Our generality is demonstrated by our ability to evaluate not only pure vision-based real-world benchmarks (i.e., OSWorld), but also more general or tool-intensive benchmarks (e.g., GAIA and SWE-Bench). Specifically, we achieve $\mathbf{7.27\%}$ accuracy on OSWorld, higher than Claude-Computer-Use. Codes and evaluation scripts are open-sourced at https://github.com/bin123apple/InfantAgent.
SEW: Self-Evolving Agentic Workflows for Automated Code Generation
Liu, Siwei, Fang, Jinyuan, Zhou, Han, Wang, Yingxu, Meng, Zaiqiao
Large Language Models (LLMs) have demonstrated effectiveness in code generation tasks. To enable LLMs to address more complex coding challenges, existing research has focused on crafting multi-agent systems with agentic workflows, where complex coding tasks are decomposed into sub-tasks, assigned to specialized agents. Despite their effectiveness, current approaches heavily rely on hand-crafted agentic workflows, with both agent topologies and prompts manually designed, which limits their ability to automatically adapt to different types of coding problems. To address these limitations and enable automated workflow design, we propose \textbf{S}elf-\textbf{E}volving \textbf{W}orkflow (\textbf{SEW}), a novel self-evolving framework that automatically generates and optimises multi-agent workflows. Extensive experiments on three coding benchmark datasets, including the challenging LiveCodeBench, demonstrate that our SEW can automatically design agentic workflows and optimise them through self-evolution, bringing up to 33\% improvement on LiveCodeBench compared to using the backbone LLM only. Furthermore, by investigating different representation schemes of workflow, we provide insights into the optimal way to encode workflow information with text.
Alita: Generalist Agent Enabling Scalable Agentic Reasoning with Minimal Predefinition and Maximal Self-Evolution
Qiu, Jiahao, Qi, Xuan, Zhang, Tongcheng, Juan, Xinzhe, Guo, Jiacheng, Lu, Yifu, Wang, Yimin, Yao, Zixin, Ren, Qihan, Jiang, Xun, Zhou, Xing, Liu, Dongrui, Yang, Ling, Wu, Yue, Huang, Kaixuan, Liu, Shilong, Wang, Hongru, Wang, Mengdi
Recent advances in large language models (LLMs) have enabled agents to autonomously perform complex, open-ended tasks. However, many existing frameworks depend heavily on manually predefined tools and workflows, which hinder their adaptability, scalability, and generalization across domains. In this work, we introduce Alita--a generalist agent designed with the principle of "Simplicity is the ultimate sophistication," enabling scalable agentic reasoning through minimal predefinition and maximal self-evolution. For minimal predefinition, Alita is equipped with only one component for direct problem-solving, making it much simpler and neater than previous approaches that relied heavily on hand-crafted, elaborate tools and workflows. This clean design enhances its potential to generalize to challenging questions, without being limited by tools. For Maximal self-evolution, we enable the creativity of Alita by providing a suite of general-purpose components to autonomously construct, refine, and reuse external capabilities by generating task-related model context protocols (MCPs) from open source, which contributes to scalable agentic reasoning. Notably, Alita achieves 75.15% pass@1 and 87.27% pass@3 accuracy, which is top-ranking among general-purpose agents, on the GAIA benchmark validation dataset, 74.00% and 52.00% pass@1, respectively, on Mathvista and PathVQA, outperforming many agent systems with far greater complexity. More details will be updated at $\href{https://github.com/CharlesQ9/Alita}{https://github.com/CharlesQ9/Alita}$.
Explanation User Interfaces: A Systematic Literature Review
Cappuccio, Eleonora, Esposito, Andrea, Greco, Francesco, Desolda, Giuseppe, Lanzilotti, Rosa, Rinzivillo, Salvatore
Artificial Intelligence (AI) is one of the major technological advancements of this century, bearing incredible potential for users through AI-powered applications and tools in numerous domains. Being often black-box (i.e., its decision-making process is unintelligible), developers typically resort to eXplainable Artificial Intelligence (XAI) techniques to interpret the behaviour of AI models to produce systems that are transparent, fair, reliable, and trustworthy. However, presenting explanations to the user is not trivial and is often left as a secondary aspect of the system's design process, leading to AI systems that are not useful to end-users. This paper presents a Systematic Literature Review on Explanation User Interfaces (XUIs) to gain a deeper understanding of the solutions and design guidelines employed in the academic literature to effectively present explanations to users. To improve the contribution and real-world impact of this survey, we also present a framework for Human-cEnteRed developMent of Explainable user interfaceS (HERMES) to guide practitioners and academics in the design and evaluation of XUIs.
Multi-Agent Reinforcement Learning in Cybersecurity: From Fundamentals to Applications
Landolt, Christoph R., Wรผrsch, Christoph, Meier, Roland, Mermoud, Alain, Jang-Jaccard, Julian
Multi-Agent Reinforcement Learning (MARL) has shown great potential as an adaptive solution for addressing modern cybersecurity challenges. MARL enables decentralized, adaptive, and collaborative defense strategies and provides an automated mechanism to combat dynamic, coordinated, and sophisticated threats. This survey investigates the current state of research in MARL applications for automated cyber defense (ACD), focusing on intruder detection and lateral movement containment. Additionally, it examines the role of Autonomous Intelligent Cyber-defense Agents (AICA) and Cyber Gyms in training and validating MARL agents. Finally, the paper outlines existing challenges, such as scalability and adversarial robustness, and proposes future research directions. This also discusses how MARL integrates in AICA to provide adaptive, scalable, and dynamic solutions to counter the increasingly sophisticated landscape of cyber threats. It highlights the transformative potential of MARL in areas like intrusion detection and lateral movement containment, and underscores the value of Cyber Gyms for training and validation of AICA.
Select, Read, and Write: A Multi-Agent Framework of Full-Text-based Related Work Generation
Liu, Xiaochuan, Song, Ruihua, Wang, Xiting, Chen, Xu
Automatic related work generation (RWG) can save people's time and effort when writing a draft of related work section (RWS) for further revision. However, existing methods for RWG always suffer from shallow comprehension due to taking the limited portions of references papers as input and isolated explanation for each reference due to ineffective capturing the relationships among them. To address these issues, we focus on full-text-based RWG task and propose a novel multi-agent framework. Our framework consists of three agents: a selector that decides which section of the papers is going to read next, a reader that digests the selected section and updates a shared working memory, and a writer that generates RWS based on the final curated memory. To better capture the relationships among references, we also propose two graph-aware strategies for selector, enabling to optimize the reading order with constrains of the graph structure. Extensive experiments demonstrate that our framework consistently improves performance across three base models and various input configurations. The graph-aware selectors outperform alternative selectors, achieving state-of-the-art results. The code and data are available at https://github.com/1190200817/Full_Text_RWG.
Adaptive Episode Length Adjustment for Multi-agent Reinforcement Learning
Yoo, Byunghyun, Shin, Younghwan, Kim, Hyunwoo, Chung, Euisok, Yang, Jeongmin
In standard reinforcement learning, an episode is defined as a sequence of interactions between agents and the environment, which terminates upon reaching a terminal state or a pre-defined episode length. Setting a shorter episode length enables the generation of multiple episodes with the same number of data samples, thereby facilitating an exploration of diverse states. While shorter episodes may limit the collection of long-term interactions, they may offer significant advantages when properly managed. For example, trajectory truncation in single-agent reinforcement learning has shown how the benefits of shorter episodes can be leveraged despite the trade-off of reduced long-term interaction experiences. However, this approach remains underexplored in MARL. This paper proposes a novel MARL approach, Adaptive Episode Length Adjustment (AELA), where the episode length is initially limited and gradually increased based on an entropy-based assessment of learning progress. By starting with shorter episodes, agents can focus on learning effective strategies for initial states and minimize time spent in dead-end states. The use of entropy as an assessment metric prevents premature convergence to suboptimal policies and ensures balanced training over varying episode lengths. We validate our approach using the StarCraft Multi-agent Challenge (SMAC) and a modified predator-prey environment, demonstrating significant improvements in both convergence speed and overall performance compared to existing methods. To the best of our knowledge, this is the first study to adaptively adjust episode length in MARL based on learning progress.
Vibe Coding vs. Agentic Coding: Fundamentals and Practical Implications of Agentic AI
Sapkota, Ranjan, Roumeliotis, Konstantinos I., Karkee, Manoj
This review presents a comprehensive analysis of two emerging paradigms in AI-assisted software development: vibe coding and agentic coding. While both leverage large language models (LLMs), they differ fundamentally in autonomy, architectural design, and the role of the developer. Vibe coding emphasizes intuitive, human-in-the-loop interaction through prompt-based, conversational workflows that support ideation, experimentation, and creative exploration. In contrast, agentic coding enables autonomous software development through goal-driven agents capable of planning, executing, testing, and iterating tasks with minimal human intervention. We propose a detailed taxonomy spanning conceptual foundations, execution models, feedback loops, safety mechanisms, debugging strategies, and real-world tool ecosystems. Through comparative workflow analysis and 20 detailed use cases, we illustrate how vibe systems thrive in early-stage prototyping and education, while agentic systems excel in enterprise-grade automation, codebase refactoring, and CI/CD integration. We further examine emerging trends in hybrid architectures, where natural language interfaces are coupled with autonomous execution pipelines. Finally, we articulate a future roadmap for agentic AI, outlining the infrastructure needed for trustworthy, explainable, and collaborative systems. Our findings suggest that successful AI software engineering will rely not on choosing one paradigm, but on harmonizing their strengths within a unified, human-centered development lifecycle.