Agents
WGSR-Bench: Wargame-based Game-theoretic Strategic Reasoning Benchmark for Large Language Models
Yin, Qiyue, Xu, Pei, Li, Qiaozhe, Liu, Shengda, Shen, Shengqi, Wang, Tong, Han, Yihong, Zhao, Xiaonan, Yang, Likun, Cao, Shiyue, Qiu, Shiyu, Liu, Yuxuan, Yu, Shizhao, Cui, Lei, Yan, Chengxin, Sun, Jie, Tang, Xiangquan, Huang, Kaiqi
Recent breakthroughs in Large Language Models (LLMs) have led to a qualitative leap in artificial intelligence' s performance on reasoning tasks, particularly demonstrating remarkable capabilities in mathematical, symbolic, and commonsense reasoning. However, as a critical component of advanced human cognition, strategic reasoning, i.e., the ability to assess multi-agent behaviors in dynamic environments, formulate action plans, and adapt strategies, has yet to be systematically evaluated or modeled. To address this gap, this paper introduces WGSR-Bench, the first strategy reasoning benchmark for LLMs using wargame as its evaluation environment. Wargame, a quintessential high-complexity strategic scenario, integrates environmental uncertainty, adversarial dynamics, and non-unique strategic choices, making it an effective testbed for assessing LLMs' capabilities in multi-agent decision-making, intent inference, and counterfactual reasoning. WGSR-Bench designs test samples around three core tasks, i.e., Environmental situation awareness, Opponent risk modeling and Policy generation, which serve as the core S-POE architecture, to systematically assess main abilities of strategic reasoning. Finally, an LLM-based wargame agent is designed to integrate these parts for a comprehensive strategy reasoning assessment. With WGSR-Bench, we hope to assess the strengths and limitations of state-of-the-art LLMs in game-theoretic strategic reasoning and to advance research in large model-driven strategic intelligence.
Chat-of-Thought: Collaborative Multi-Agent System for Generating Domain Specific Information
Constantinides, Christodoulos, Lin, Shuxin, Zhou, Nianjun, Patel, Dhaval
This paper presents a novel multi-agent system called Chat-of-Thought, designed to facilitate the generation of Failure Modes and Effects Analysis (FMEA) documents for industrial assets. Chat-of-Thought employs multiple collaborative Large Language Model (LLM)-based agents with specific roles, leveraging advanced AI techniques and dynamic task routing to optimize the generation and validation of FMEA tables. A key innovation in this system is the introduction of a Chat of Thought, where dynamic, multi-persona-driven discussions enable iterative refinement of content. This research explores the application domain of industrial equipment monitoring, highlights key challenges, and demonstrates the potential of Chat-of-Thought in addressing these challenges through interactive, template-driven workflows and context-aware agent collaboration.
Future of Work with AI Agents: Auditing Automation and Augmentation Potential across the U.S. Workforce
Shao, Yijia, Zope, Humishka, Jiang, Yucheng, Pei, Jiaxin, Nguyen, David, Brynjolfsson, Erik, Yang, Diyi
The rapid rise of compound AI systems (a.k.a., AI agents) is reshaping the labor market, raising concerns about job displacement, diminished human agency, and overreliance on automation. Yet, we lack a systematic understanding of the evolving landscape. In this paper, we address this gap by introducing a novel auditing framework to assess which occupational tasks workers want AI agents to automate or augment, and how those desires align with the current technological capabilities. Our framework features an audio-enhanced mini-interview to capture nuanced worker desires and introduces the Human Agency Scale (HAS) as a shared language to quantify the preferred level of human involvement. Using this framework, we construct the WORKBank database, building on the U.S. Department of Labor's O*NET database, to capture preferences from 1,500 domain workers and capability assessments from AI experts across over 844 tasks spanning 104 occupations. Jointly considering the desire and technological capability divides tasks in WORKBank into four zones: Automation "Green Light" Zone, Automation "Red Light" Zone, R&D Opportunity Zone, Low Priority Zone. This highlights critical mismatches and opportunities for AI agent development. Moving beyond a simple automate-or-not dichotomy, our results reveal diverse HAS profiles across occupations, reflecting heterogeneous expectations for human involvement. Moreover, our study offers early signals of how AI agent integration may reshape the core human competencies, shifting from information-focused skills to interpersonal ones. These findings underscore the importance of aligning AI agent development with human desires and preparing workers for evolving workplace dynamics.
Build the web for agents, not agents for the web
Lรน, Xing Han, Kamath, Gaurav, Mosbach, Marius, Reddy, Siva
Recent advancements in Large Language Models (LLMs) and multimodal counterparts have spurred significant interest in developing web agents -- AI systems capable of autonomously navigating and completing tasks within web environments. While holding tremendous promise for automating complex web interactions, current approaches face substantial challenges due to the fundamental mismatch between human-designed interfaces and LLM capabilities. Current methods struggle with the inherent complexity of web inputs, whether processing massive DOM trees, relying on screenshots augmented with additional information, or bypassing the user interface entirely through API interactions. This position paper advocates for a paradigm shift in web agent research: rather than forcing web agents to adapt to interfaces designed for humans, we should develop a new interaction paradigm specifically optimized for agentic capabilities. To this end, we introduce the concept of an Agentic Web Interface (AWI), an interface specifically designed for agents to navigate a website. We establish six guiding principles for AWI design, emphasizing safety, efficiency, and standardization, to account for the interests of all primary stakeholders. This reframing aims to overcome fundamental limitations of existing interfaces, paving the way for more efficient, reliable, and transparent web agent design, which will be a collaborative effort involving the broader ML community.
Dynamic Epistemic Friction in Dialogue
Obiso, Timothy, Lai, Kenneth, Nath, Abhijnan, Krishnaswamy, Nikhil, Pustejovsky, James
Recent developments in aligning Large Language Models (LLMs) with human preferences have significantly enhanced their utility in human-AI collaborative scenarios. However, such approaches often neglect the critical role of "epistemic friction," or the inherent resistance encountered when updating beliefs in response to new, conflicting, or ambiguous information. In this paper, we define dynamic epistemic friction as the resistance to epistemic integration, characterized by the misalignment between an agent's current belief state and new propositions supported by external evidence. We position this within the framework of Dynamic Epistemic Logic (Van Benthem and Pacuit, 2011), where friction emerges as nontrivial belief-revision during the interaction. We then present analyses from a situated collaborative task that demonstrate how this model of epistemic friction can effectively predict belief updates in dialogues, and we subsequently discuss how the model of belief alignment as a measure of epistemic resistance or friction can naturally be made more sophisticated to accommodate the complexities of real-world dialogue scenarios.
Are We Generalizing from the Exception? An In-the-Wild Study on Group-Sensitive Conversation Design in Human-Agent Interactions
Mรผller, Ana, Jeschke, Sabina, Richert, Anja
Are We Generalizing from the Exception? Abstract -- This paper investigates the impact of a group-adaptive conversation design in two socially interactive agents (SIAs) through two real-world studies. Both SIAs - Furhat, a social robot, and MetaHuman, a virtual agent - were equipped with a conversational artificial intelligence (CAI) backend combining hybrid retrieval and generative models. The studies were carried out in an in-the-wild setting with a total of N = 188 participants who interacted with the SIAs - in dyads, triads or larger groups - at a German museum. Although the results did not reveal a significant effect of the group-sensitive conversation design on perceived satisfaction, the findings provide valuable insights into the challenges of adapting CAI for multi-party interactions and across different embodiments (robot vs. virtual agent) highlighting the need for multimodal strategies beyond linguistic pluralization. These insights contribute to the fields of Human-Agent Interaction (HAI), Human-Robot Interaction (HRI), and broader Human-Machine Interaction (HMI), providing insights for future research on effective dialogue adaptation in group settings. Conversational artificial intelligence (CAI) is the core technology that enables socially interactive agents (SIAs) to understand and generate human language. These agents - including social robots, chatbots, and virtual agents - rely on multimodal signals (e.g., text, speech) to engage in naturalistic interactions with humans [1].
Equitable Mechanism Design for Facility Location
We consider strategy proof mechanisms for facility location which maximize equitability between agents. As is common in the literature, we measure equitability with the Gini index. We first prove a simple but fundamental impossibility result that no strategy proof mechanism can bound the approximation ratio of the optimal Gini index of utilities for one or more facilities. We propose instead computing approximation ratios of the complemented Gini index of utilities, and consider how well both deterministic and randomized mechanisms approximate this. In addition, as Nash welfare is often put forwards as an equitable compromise between egalitarian and utilitarian outcomes, we consider how well mechanisms approximate the Nash welfare.
Mirage-1: Augmenting and Updating GUI Agent with Hierarchical Multimodal Skills
Xie, Yuquan, Li, Zaijing, Shao, Rui, Chen, Gongwei, Zhou, Kaiwen, Li, Yinchuan, Jiang, Dongmei, Nie, Liqiang
Recent efforts to leverage the Multi-modal Large Language Model (MLLM) as GUI agents have yielded promising outcomes. However, these agents still struggle with long-horizon tasks in online environments, primarily due to insufficient knowledge and the inherent gap between offline and online domains. In this paper, inspired by how humans generalize knowledge in open-ended environments, we propose a Hierarchical Multimodal Skills (HMS) module to tackle the issue of insufficient knowledge. It progressively abstracts trajectories into execution skills, core skills, and ultimately meta-skills, providing a hierarchical knowledge structure for long-horizon task planning. To bridge the domain gap, we propose the Skill-Augmented Monte Carlo Tree Search (SA-MCTS) algorithm, which efficiently leverages skills acquired in offline environments to reduce the action search space during online tree exploration. Building on HMS, we propose Mirage-1, a multimodal, cross-platform, plug-and-play GUI agent. To validate the performance of Mirage-1 in real-world long-horizon scenarios, we constructed a new benchmark, AndroidLH. Experimental results show that Mirage-1 outperforms previous agents by 32\%, 19\%, 15\%, and 79\% on AndroidWorld, MobileMiniWob++, Mind2Web-Live, and AndroidLH, respectively. Project page: https://cybertronagent.github.io/Mirage-1.github.io/
MasHost Builds It All: Autonomous Multi-Agent System Directed by Reinforcement Learning
Yang, Kuo, Yang, Xingjie, Yu, Linhui, Xu, Qing, Fang, Yan, Wang, Xu, Zhou, Zhengyang, Wang, Yang
Large Language Model (LLM)-driven Multi-agent systems (Mas) have recently emerged as a powerful paradigm for tackling complex real-world tasks. However, existing Mas construction methods typically rely on manually crafted interaction mechanisms or heuristic rules, introducing human biases and constraining the autonomous ability. Even with recent advances in adaptive Mas construction, existing systems largely remain within the paradigm of semi-autonomous patterns. In this work, we propose MasHost, a Reinforcement Learning (RL)-based framework for autonomous and query-adaptive Mas design. By formulating Mas construction as a graph search problem, our proposed MasHost jointly samples agent roles and their interactions through a unified probabilistic sampling mechanism. Beyond the accuracy and efficiency objectives pursued in prior works, we introduce component rationality as an additional and novel design principle in Mas. To achieve this multi-objective optimization, we propose Hierarchical Relative Policy Optimization (HRPO), a novel RL strategy that collaboratively integrates group-relative advantages and action-wise rewards. To our knowledge, our proposed MasHost is the first RL-driven framework for autonomous Mas graph construction. Extensive experiments on six benchmarks demonstrate that MasHost consistently outperforms most competitive baselines, validating its effectiveness, efficiency, and structure rationality.
AI Agent Behavioral Science
Chen, Lin, Zhang, Yunke, Feng, Jie, Chai, Haoye, Zhang, Honglin, Fan, Bingbing, Ma, Yibo, Zhang, Shiyuan, Li, Nian, Liu, Tianhui, Sukiennik, Nicholas, Zhao, Keyu, Li, Yu, Liu, Ziyi, Xu, Fengli, Li, Yong
Recent advances in large language models (LLMs) have enabled the development of AI agents that exhibit increasingly human-like behaviors, including planning, adaptation, and social dynamics across diverse, interactive, and open-ended scenarios. These behaviors are not solely the product of the internal architectures of the underlying models, but emerge from their integration into agentic systems operating within specific contexts, where environmental factors, social cues, and interaction feedbacks shape behavior over time. This evolution necessitates a new scientific perspective: AI Agent Behavioral Science. Rather than focusing only on internal mechanisms, this perspective emphasizes the systematic observation of behavior, design of interventions to test hypotheses, and theory-guided interpretation of how AI agents act, adapt, and interact over time. We systematize a growing body of research across individual agent, multi-agent, and human-agent interaction settings, and further demonstrate how this perspective informs responsible AI by treating fairness, safety, interpretability, accountability, and privacy as behavioral properties. By unifying recent findings and laying out future directions, we position AI Agent Behavioral Science as a necessary complement to traditional model-centric approaches, providing essential tools for understanding, evaluating, and governing the real-world behavior of increasingly autonomous AI systems.