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Advanced Game-Theoretic Frameworks for Multi-Agent AI Challenges: A 2025 Outlook

arXiv.org Artificial Intelligence

This paper presents a substantially reworked examination of how advanced game-theoretic paradigms can serve as a foundation for the next-generation challenges in Artificial Intelligence (AI), forecasted to arrive in or around 2025. Our focus extends beyond traditional models by incorporating dynamic coalition formation, language-based utilities, sabotage risks, and partial observability. We provide a set of mathematical formalisms, simulations, and coding schemes that illustrate how multi-agent AI systems may adapt and negotiate in complex environments. Key elements include repeated games, Bayesian updates for adversarial detection, and moral framing within payoff structures. This work aims to equip AI researchers with robust theoretical tools for aligning strategic interaction in uncertain, partially adversarial contexts.


GRAND-SLAM: Local Optimization for Globally Consistent Large-Scale Multi-Agent Gaussian SLAM

arXiv.org Artificial Intelligence

--3D Gaussian splatting has emerged as an expressive scene representation for RGB-D visual SLAM, but its application to large-scale, multi-agent outdoor environments remains unexplored. Multi-agent Gaussian SLAM is a promising approach to rapid exploration and reconstruction of environments, offering scalable environment representations, but existing approaches are limited to small-scale, indoor environments. T o that end, we propose Gaussian Reconstruction via Multi-Agent Dense SLAM, or GRAND-SLAM, a collaborative Gaussian splatting SLAM method that integrates i) an implicit tracking module based on local optimization over submaps and ii) an approach to inter-and intra-robot loop closure integrated into a pose-graph optimization framework. Experiments show that GRAND-SLAM provides state-of-the-art tracking performance and 28% higher PSNR than existing methods on the Replica indoor dataset, as well as 91% lower multi-agent tracking error and improved rendering over existing multi-agent methods on the large-scale, outdoor Kimera-Multi dataset. Visual Simultaneous Localization and Mapping (SLAM) is a foundational technology for a variety of applications including real-time spatial awareness for Virtual Reality and Augmented Reality (AR/VR), autonomous driving, and robot navigation. In these contexts, visual SLAM allows systems to localize themselves within an environment while creating maps that can support complex tasks like navigation, object interaction and scene understanding.


TRIZ Agents: A Multi-Agent LLM Approach for TRIZ-Based Innovation

arXiv.org Artificial Intelligence

TRIZ, the Theory of Inventive Problem Solving, is a structured, knowledge-based framework for innovation and abstracting problems to find inventive solutions. However, its application is often limited by the complexity and deep interdisciplinary knowledge required. Advancements in Large Language Models (LLMs) have revealed new possibilities for automating parts of this process. While previous studies have explored single LLMs in TRIZ applications, this paper introduces a multi-agent approach. We propose an LLM-based multi-agent system, called TRIZ agents, each with specialized capabilities and tool access, collaboratively solving inventive problems based on the TRIZ methodology. This multi-agent system leverages agents with various domain expertise to efficiently navigate TRIZ steps. The aim is to model and simulate an inventive process with language agents. We assess the effectiveness of this team of agents in addressing complex innovation challenges based on a selected case study in engineering. We demonstrate the potential of agent collaboration to produce diverse, inventive solutions. This research contributes to the future of AI-driven innovation, showcasing the advantages of decentralized problem-solving in complex ideation tasks.


EMULATE: A Multi-Agent Framework for Determining the Veracity of Atomic Claims by Emulating Human Actions

arXiv.org Artificial Intelligence

Determining the veracity of atomic claims is an imperative component of many recently proposed fact-checking systems. Many approaches tackle this problem by first retrieving evidence by querying a search engine and then performing classification by providing the evidence set and atomic claim to a large language model, but this process deviates from what a human would do in order to perform the task. Recent work attempted to address this issue by proposing iterative evidence retrieval, allowing for evidence to be collected several times and only when necessary. Continuing along this line of research, we propose a novel claim verification system, called EMULATE, which is designed to better emulate human actions through the use of a multi-agent framework where each agent performs a small part of the larger task, such as ranking search results according to predefined criteria or evaluating webpage content. Extensive experiments on several benchmarks show clear improvements over prior work, demonstrating the efficacy of our new multi-agent framework.


Adaptive Social Metaverse Streaming based on Federated Multi-Agent Deep Reinforcement Learning

arXiv.org Artificial Intelligence

--The social metaverse is a growing digital ecosystem that blends virtual and physical worlds. It allows users to interact socially, work, shop, and enjoy entertainment. However, privacy remains a major challenge, as immersive interactions require continuous collection of biometric and behavioral data. At the same time, ensuring high-quality, low-latency streaming is difficult due to the demands of real-time interaction, immer-sive rendering, and bandwidth optimization. T o address these issues, we propose ASMS (Adaptive Social Metaverse Streaming), a novel streaming system based on Federated Multi-Agent Proximal Policy Optimization (F-MAPPO). ASMS leverages F-MAPPO, which integrates federated learning (FL) and deep reinforcement learning (DRL) to dynamically adjust streaming bit rates while preserving user privacy. Experimental results show that ASMS improves user experience by at least 14% compared to existing streaming methods across various network conditions. Therefore, ASMS enhances the social metaverse experience by providing seamless and immersive streaming, even in dynamic and resource-constrained networks, while ensuring that sensitive user data remains on local devices. Index T erms --Social metaverse, adaptive bit rate streaming, Multi-agent reinforcement learning, federated learning, extended reality. The metaverse is seen as the next evolution of the Internet, offering a seamless digital space where users can meet, socialize, play games, and collaborate in immersive 3D environments [1]. As adoption grows, it has gained significant global attention. Gartner predicts that by 2026, 25% of people will spend at least an hour per day in metaverse environments [2].


Beyond Prediction -- Structuring Epistemic Integrity in Artificial Reasoning Systems

arXiv.org Artificial Intelligence

This paper outlines a comprehensive theoretical and architectural framework for constructing epistemically grounded artificial intelligence systems capable of propositional commitment, metacognitive reasoning, contradiction detection, and normative truth maintenance. Moving beyond the constraints of stochastic language generation, we propose a model in which artificial agents engage in structured, rule-governed reasoning that adheres to explicit epistemic norms. The approach integrates insights from epistemology, formal logic, inferential semantics, knowledge graph structuring, probabilistic justification, and immutable blockchain evidence to create systems that do not merely simulate knowledge, but operate under explicit, verifiable constraints on belief, justification, and truth. We begin with an analysis of epistemic norms in artificial reasoning, contrasting evi-dentialist, Bayesian, and logical foundations, and establishing a requirement for internal consistency and constraint against falsehood. Central to the proposed system is a prohibition against internal deception: no model component may assert what it internally contradicts.


MAARTA:Multi-Agentic Adaptive Radiology Teaching Assistant

arXiv.org Artificial Intelligence

Radiology students often struggle to develop perceptual expertise due to limited time for expert mentorship, leading to errors in visual search patterns and diagnostic interpretation. These perceptual errors--such as missed fixations, brief dwell times, or misinterpretations--are not adequately addressed by existing AI systems, which focus on diagnostic accuracy but fail to explain how and why errors occur. To bridge this gap, we propose MAARTA (Multi-Agentic Adaptive Radiology Teaching Assistant), a multi-agent framework that analyzes gaze patterns and radiology reports to provide personalized feedback. Unlike single-agent models, MAARTA dynamically recruits agents based on error complexity, ensuring adaptive and efficient reasoning. By leveraging thought graphs to compare expert and student gaze behavior, the system identifies missed findings and assigns Perceptual Error Teacher (PET) agents to analyze discrepancies. Using Chain-of-Thought (CoT) prompting, MAARTA generates meaningful insights, helping students understand their errors and refine their diagnostic reasoning, ultimately enhancing AI-driven radiology education. An anonymous code and dataset link is provided in the supplementary material.


Context manipulation attacks : Web agents are susceptible to corrupted memory

arXiv.org Artificial Intelligence

Autonomous web navigation agents, which translate natural language instructions into sequences of browser actions, are increasingly deployed for complex tasks across e-commerce, information retrieval, and content discovery. Due to the stateless nature of large language models (LLMs), these agents rely heavily on external memory systems to maintain context across interactions. Unlike centralized systems where context is securely stored server-side, agent memory is often managed client-side or by third-party applications, creating significant security vulnerabilities. This was recently exploited to attack production systems. We introduce and formalize "plan injection," a novel context manipulation attack that corrupts these agents' internal task representations by targeting this vulnerable context. Through systematic evaluation of two popular web agents, Browser-use and Agent-E, we show that plan injections bypass robust prompt injection defenses, achieving up to 3x higher attack success rates than comparable prompt-based attacks. Furthermore, "context-chained injections," which craft logical bridges between legitimate user goals and attacker objectives, lead to a 17.7% increase in success rate for privacy exfiltration tasks. Our findings highlight that secure memory handling must be a first-class concern in agentic systems.


OAgents: An Empirical Study of Building Effective Agents

arXiv.org Artificial Intelligence

Recently, Agentic AI has become an increasingly popular research field. However, we argue that current agent research practices lack standardization and scientific rigor, making it hard to conduct fair comparisons among methods. As a result, it is still unclear how different design choices in agent frameworks affect effectiveness, and measuring their progress remains challenging. In this work, we conduct a systematic empirical study on GAIA benchmark and BrowseComp to examine the impact of popular design choices in key agent components in a fair and rigorous manner. We find that the lack of a standard evaluation protocol makes previous works, even open-sourced ones, non-reproducible, with significant variance between random runs. Therefore, we introduce a more robust evaluation protocol to stabilize comparisons. Our study reveals which components and designs are crucial for effective agents, while others are redundant, despite seeming logical. Based on our findings, we build and open-source OAgents, a new foundation agent framework that achieves state-of-the-art performance among open-source projects. OAgents offers a modular design for various agent components, promoting future research in Agentic AI.


Infected Smallville: How Disease Threat Shapes Sociality in LLM Agents

arXiv.org Artificial Intelligence

How does the threat of infectious disease influence sociality among generative agents? We used generative agent-based modeling (GABM), powered by large language models, to experimentally test hypotheses about the behavioral immune system. Across three simulation runs, generative agents who read news about an infectious disease outbreak showed significantly reduced social engagement compared to agents who received no such news, including lower attendance at a social gathering, fewer visits to third places (e.g., cafe, store, park), and fewer conversations throughout the town. In interview responses, agents explicitly attributed their behavioral changes to disease-avoidance motivations. A validity check further indicated that they could distinguish between infectious and noninfectious diseases, selectively reducing social engagement only when there was a risk of infection. Our findings highlight the potential of GABM as an experimental tool for exploring complex human social dynamics at scale.