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Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Games

arXiv.org Artificial Intelligence

LLMs are used predominantly in synchronous communication, where a human user and a model communicate in alternating turns. In contrast, many real-world settings are asynchronous. For example, in group chats, online team meetings, or social games, there is no inherent notion of turns. In this work, we develop an adaptive asynchronous LLM agent consisting of two modules: a generator that decides what to say, and a scheduler that decides when to say it. To evaluate our agent, we collect a unique dataset of online Mafia games, where our agent plays with human participants. Overall, our agent performs on par with human players, both in game performance metrics and in its ability to blend in with the other human players. Our analysis shows that the agent's behavior in deciding when to speak closely mirrors human patterns, although differences emerge in message content. We make all of our code and data publicly available. This work paves the way for integration of LLMs into realistic human group settings, from assistance in team discussions to educational and professional environments where complex social dynamics must be navigated.


PAKTON: A Multi-Agent Framework for Question Answering in Long Legal Agreements

arXiv.org Artificial Intelligence

Contract review is a complex and time-intensive task that typically demands specialized legal expertise, rendering it largely inaccessible to non-experts. Moreover, legal interpretation is rarely straightforward-ambiguity is pervasive, and judgments often hinge on subjective assessments. Compounding these challenges, contracts are usually confidential, restricting their use with proprietary models and necessitating reliance on open-source alternatives. To address these challenges, we introduce PAKTON: a fully open-source, end-to-end, multi-agent framework with plug-and-play capabilities. PAKTON is designed to handle the complexities of contract analysis through collaborative agent workflows and a novel retrieval-augmented generation (RAG) component, enabling automated legal document review that is more accessible, adaptable, and privacy-preserving. Experiments demonstrate that PAKTON outperforms both general-purpose and pretrained models in predictive accuracy, retrieval performance, explainability, completeness, and grounded justifications as evaluated through a human study and validated with automated metrics.


The Automated but Risky Game: Modeling and Benchmarking Agent-to-Agent Negotiations and Transactions in Consumer Markets

arXiv.org Artificial Intelligence

AI agents are increasingly used in consumer-facing applications to assist with tasks such as product search, negotiation, and transaction execution. In this paper, we explore a future scenario where both consumers and merchants authorize AI agents to fully automate negotiations and transactions. We aim to answer two key questions: (1) Do different LLM agents vary in their ability to secure favorable deals for users? (2) What risks arise from fully automating deal-making with AI agents in consumer markets? To address these questions, we develop an experimental framework that evaluates the performance of various LLM agents in real-world negotiation and transaction settings. Our findings reveal that AI-mediated deal-making is an inherently imbalanced game -- different agents achieve significantly different outcomes for their users. Moreover, behavioral anomalies in LLMs can result in financial losses for both consumers and merchants, such as overspending or accepting unreasonable deals. These results underscore that while automation can improve efficiency, it also introduces substantial risks. Users should exercise caution when delegating business decisions to AI agents.


Creating General User Models from Computer Use

arXiv.org Artificial Intelligence

Human-computer interaction has long imagined technology that understands us-from our preferences and habits, to the timing and purpose of our everyday actions. Yet current user models remain fragmented, narrowly tailored to specific apps, and incapable of the flexible reasoning required to fulfill these visions. This paper presents an architecture for a general user model (GUM) that learns about you by observing any interaction you have with your computer. The GUM takes as input any unstructured observation of a user (e.g., device screenshots) and constructs confidence-weighted propositions that capture user knowledge and preferences. GUMs can infer that a user is preparing for a wedding they're attending from messages with a friend. Or recognize that a user is struggling with a collaborator's feedback on a draft by observing multiple stalled edits and a switch to reading related work. GUMs introduce an architecture that infers new propositions about a user from multimodal observations, retrieves related propositions for context, and continuously revises existing propositions. To illustrate the breadth of applications that GUMs enable, we demonstrate how they augment chat-based assistants with context, manage OS notifications to selectively surface important information, and enable interactive agents that adapt to preferences across apps. We also instantiate proactive assistants (GUMBOs) that discover and execute useful suggestions on a user's behalf using their GUM. In our evaluations, we find that GUMs make calibrated and accurate inferences about users, and that assistants built on GUMs proactively identify and perform actions that users wouldn't think to request explicitly. Altogether, GUMs introduce methods that leverage multimodal models to understand unstructured context, enabling long-standing visions of HCI and entirely new interactive systems that anticipate user needs.


The Complexity of Pure Strategy Relevant Equilibria in Concurrent Games

arXiv.org Artificial Intelligence

We study rational synthesis problems for concurrent games with omega-regular objectives. Our model of rationality considers only pure strategy Nash equilibria that satisfy either a social welfare or Pareto optimality condition with respect to an omega-regular objective for each agent. This extends earlier work on equilibria in concurrent games, without consideration about their quality. Our results show that the existence of Nash equilibria satisfying social welfare conditions can be computed as efficiently as the constrained Nash equilibrium existence problem. On the other hand, the existence of Nash equilibria satisfying the Pareto optimality condition possibly involves a higher upper bound, except in the case of Buchi and Muller games, for which all three problems are in the classes P and PSPACE-complete, respectively.


Survey of Video Diffusion Models: Foundations, Implementations, and Applications

arXiv.org Artificial Intelligence

Recent advances in diffusion models have revolutionized video generation, offering superior temporal consistency and visual quality compared to traditional generative adversarial networks-based approaches. While this emerging field shows tremendous promise in applications, it faces significant challenges in motion consistency, computational efficiency, and ethical considerations. This survey provides a comprehensive review of diffusion-based video generation, examining its evolution, technical foundations, and practical applications. We present a systematic taxonomy of current methodologies, analyze architectural innovations and optimization strategies, and investigate applications across low-level vision tasks such as denoising and super-resolution. Additionally, we explore the synergies between diffusion-based video generation and related domains, including video representation learning, question answering, and retrieval. Compared to the existing surveys (Lei et al., 2024a;b; Melnik et al., 2024; Cao et al., 2023; Xing et al., 2024c) which focus on specific aspects of video generation, such as human video synthesis (Lei et al., 2024a) or long-form content generation (Lei et al., 2024b), our work provides a broader, more updated, and more fine-grained perspective on diffusion-based approaches with a special section for evaluation metrics, industry solutions, and training engineering techniques in video generation. This survey serves as a foundational resource for researchers and practitioners working at the intersection of diffusion models and video generation, providing insights into both the theoretical frameworks and practical implementations that drive this rapidly evolving field. A structured list of re-These authors contributed equally to this work.


ViTCAE: ViT-based Class-conditioned Autoencoder

arXiv.org Artificial Intelligence

Vision Transformer (ViT) based autoencoders often underutilize the global Class token and employ static attention mechanisms, limiting both generative control and optimization efficiency. This paper introduces ViTCAE, a framework that addresses these issues by re-purposing the Class token into a generative linchpin. In our architecture, the encoder maps the Class token to a global latent variable that dictates the prior distribution for local, patch-level latent variables, establishing a robust dependency where global semantics directly inform the synthesis of local details. Drawing inspiration from opinion dynamics, we treat each attention head as a dynamical system of interacting tokens seeking consensus. This perspective motivates a convergence-aware temperature scheduler that adaptively anneals each head's influence function based on its distributional stability. This process enables a principled head-freezing mechanism, guided by theoretically-grounded diagnostics like an attention evolution distance and a consensus/cluster functional. This technique prunes converged heads during training to significantly improve computational efficiency without sacrificing fidelity. By unifying a generative Class token with an adaptive attention mechanism rooted in multi-agent consensus theory, ViTCAE offers a more efficient and controllable approach to transformer-based generation.


SENSE-7: Taxonomy and Dataset for Measuring User Perceptions of Empathy in Sustained Human-AI Conversations

arXiv.org Artificial Intelligence

Empathy is increasingly recognized as a key factor in human-AI communication, yet conventional approaches to "digital empathy" often focus on simulating internal, human-like emotional states while overlooking the inherently subjective, contextual, and relational facets of empathy as perceived by users. In this work, we propose a human-centered taxonomy that emphasizes observable empathic behaviors and introduce a new dataset, Sense-7, of real-world conversations between information workers and Large Language Models (LLMs), which includes per-turn empathy annotations directly from the users, along with user characteristics, and contextual details, offering a more user-grounded representation of empathy. Analysis of 695 conversations from 109 participants reveals that empathy judgments are highly individualized, context-sensitive, and vulnerable to disruption when conversational continuity fails or user expectations go unmet. To promote further research, we provide a subset of 672 anonymized conversation and provide exploratory classification analysis, showing that an LLM-based classifier can recognize 5 levels of empathy with an encouraging average Spearman $ฯ$=0.369 and Accuracy=0.487 over this set. Overall, our findings underscore the need for AI designs that dynamically tailor empathic behaviors to user contexts and goals, offering a roadmap for future research and practical development of socially attuned, human-centered artificial agents.


Enhancing Financial RAG with Agentic AI and Multi-HyDE: A Novel Approach to Knowledge Retrieval and Hallucination Reduction

arXiv.org Artificial Intelligence

Accurate and reliable knowledge retrieval is vital for financial question-answering, where continually updated data sources and complex, high-stakes contexts demand precision. Traditional retrieval systems rely on a single database and retriever, but financial applications require more sophisticated approaches to handle intricate regulatory filings, market analyses, and extensive multi-year reports. We introduce a framework for financial Retrieval Augmented Generation (RAG) that leverages agentic AI and the Multi-HyDE system, an approach that generates multiple, nonequivalent queries to boost the effectiveness and coverage of retrieval from large, structured financial corpora. Our pipeline is optimized for token efficiency and multi-step financial reasoning, and we demonstrate that their combination improves accuracy by 11.2% and reduces hallucinations by 15%. Our method is evaluated on standard financial QA benchmarks, showing that integrating domain-specific retrieval mechanisms such as Multi-HyDE with robust toolsets, including keyword and table-based retrieval, significantly enhances both the accuracy and reliability of answers. This research not only delivers a modular, adaptable retrieval framework for finance but also highlights the importance of structured agent workflows and multi-perspective retrieval for trustworthy deployment of AI in high-stakes financial applications.


Training Variational Quantum Circuits Using Particle Swarm Optimization

arXiv.org Artificial Intelligence

In this work, the Particle Swarm Optimization (PSO) algorithm has been used to train various Variational Quantum Circuits (VQCs). This approach is motivated by the fact that commonly used gradient-based optimization methods can suffer from the barren plateaus problem. PSO is a stochastic optimization technique inspired by the collective behavior of a swarm of birds. The dimension of the swarm, the number of iterations of the algorithm, and the number of trainable parameters can be set. In this study, PSO has been used to train the entire structure of VQCs, allowing it to select which quantum gates to apply, the target qubits, and the rotation angle, in case a rotation is chosen. The algorithm is restricted to choosing from four types of gates: Rx, Ry, Rz, and CNOT. The proposed optimization approach has been tested on various datasets of the MedMNIST, which is a collection of biomedical image datasets designed for image classification tasks. Performance has been compared with the results achieved by classical stochastic gradient descent applied to a predefined VQC. The results show that the PSO can achieve comparable or even better classification accuracy across multiple datasets, despite the PSO using a lower number of quantum gates than the VQC used with gradient descent optimization.