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RoBCtrl: Attacking GNN-Based Social Bot Detectors via Reinforced Manipulation of Bots Control Interaction

arXiv.org Artificial Intelligence

Social networks have become a crucial source of real-time information for individuals. The influence of social bots within these platforms has garnered considerable attention from researchers, leading to the development of numerous detection technologies. However, the vulnerability and robustness of these detection methods is still underexplored. Existing Graph Neural Network (GNN)-based methods cannot be directly applied due to the issues of limited control over social agents, the black-box nature of bot detectors, and the heterogeneity of bots. To address these challenges, this paper proposes the first adversarial multi-agent Reinforcement learning framework for social Bot control attacks (RoBCtrl) targeting GNN-based social bot detectors. Specifically, we use a diffusion model to generate high-fidelity bot accounts by reconstructing existing account data with minor modifications, thereby evading detection on social platforms. To the best of our knowledge, this is the first application of diffusion models to mimic the behavior of evolving social bots effectively. We then employ a Multi-Agent Reinforcement Learning (MARL) method to simulate bots adversarial behavior. We categorize social accounts based on their influence and budget. Different agents are then employed to control bot accounts across various categories, optimizing the attachment strategy through reinforcement learning. Additionally, a hierarchical state abstraction based on structural entropy is designed to accelerate the reinforcement learning. Extensive experiments on social bot detection datasets demonstrate that our framework can effectively undermine the performance of GNN-based detectors.


LinearizeLLM: An Agent-Based Framework for LLM-Driven Exact Linear Reformulation of Nonlinear Optimization Problems

arXiv.org Artificial Intelligence

Reformulating nonlinear optimization problems is largely manual and expertise-intensive, yet it remains essential for solving such problems with linear optimization solvers or applying special-purpose algorithms. We introduce \textit{LinearizeLLM}, an agent-based framework that solves this task by leveraging Large Language Models (LLMs). The framework assigns each nonlinear pattern to a \textit{reformulation agent} that is explicitly instructed to derive an exact linear reformulation for its nonlinearity pattern, for instance, absolute-value terms or bilinear products of decision variables. The agents then coordinate to assemble a solver-ready linear model equivalent to the original problem. To benchmark the approach, we create a dataset of 20 real-world nonlinear optimization problems derived from the established ComplexOR dataset of linear optimization problems. We evaluate our approach with several LLMs. Our results indicate that specialized LLM agents can automate linearization tasks, opening a path toward fully conversational modeling pipelines for nonlinear optimization.


BREATH: A Bio-Radar Embodied Agent for Tonal and Human-Aware Diffusion Music Generation

arXiv.org Artificial Intelligence

We present a multimodal system for personalized music generation that integrates physiological sensing, LLM-based reasoning, and controllable audio synthesis. A millimeter-wave radar sensor non-invasively captures heart rate and respiration rate. These physiological signals, combined with environmental state, are interpreted by a reasoning agent to infer symbolic musical descriptors, such as tempo, mood intensity, and traditional Chinese pentatonic modes, which are then expressed as structured prompts to guide a diffusion-based audio model in synthesizing expressive melodies. The system emphasizes cultural grounding through tonal embeddings and enables adaptive, embodied music interaction. To evaluate the system, we adopt a research-creation methodology combining case studies, expert feedback, and targeted control experiments. Results show that physiological variations can modulate musical features in meaningful ways, and tonal conditioning enhances alignment with intended modal characteristics. Expert users reported that the system affords intuitive, culturally resonant musical responses and highlighted its potential for therapeutic and interactive applications. This work demonstrates a novel bio-musical feedback loop linking radar-based sensing, prompt reasoning, and generative audio modeling.


Audit the Whisper: Detecting Steganographic Collusion in Multi-Agent LLMs

arXiv.org Artificial Intelligence

Multi-agent deployments of large language models (LLMs) are increasingly embedded in market, allocation, and governance workflows, yet covert coordination among agents can silently erode trust and social welfare. Existing audits are dominated by heuristics that lack theoretical guarantees, struggle to transfer across tasks, and seldom ship with the infrastructure needed for independent replication. We introduce Audit the Whisper, a conference-grade research artifact that spans theory, benchmark design, detection, and reproducibility. Our contributions are: (i) a channel-capacity analysis showing how interventions such as paraphrase, rate limiting, and role permutation impose quantifiable capacity penalties-operationalised via paired-run Kullback--Leibler diagnostics-that tighten mutual-information thresholds with finite-sample guarantees and full proofs; (ii) ColludeBench-v0, covering pricing, first-price auctions, peer review, and hosted Gemini/Groq APIs with configurable covert schemes, deterministic manifests, and reward instrumentation; and (iii) a calibrated auditing pipeline that fuses cross-run mutual information, permutation invariance, watermark variance, and fairness-aware acceptance bias, each tuned to a $10^{-3}$ false-positive budget and validated by 10k honest runs plus an e-value martingale. Across ColludeBench and external suites including Secret Collusion, CASE, Perfect Collusion Benchmark, and SentinelAgent, the union meta-test attains state-of-the-art power at fixed FPR while ablations surface price-of-auditing trade-offs and fairness-driven colluders invisible to MI alone. We release regeneration scripts, anonymized manifests, and documentation so that external auditors can reproduce every figure, satisfy double-blind requirements, and extend the framework with minimal effort.


Personalized Collaborative Learning with Affinity-Based Variance Reduction

arXiv.org Machine Learning

Multi-agent learning faces a fundamental tension: leveraging distributed collaboration without sacrificing the personalization needed for diverse agents. This tension intensifies when aiming for full personalization while adapting to unknown heterogeneity levels -- gaining collaborative speedup when agents are similar, without performance degradation when they are different. Embracing the challenge, we propose personalized collaborative learning (PCL), a novel framework for heterogeneous agents to collaboratively learn personalized solutions with seamless adaptivity. Through carefully designed bias correction and importance correction mechanisms, our method AffPCL robustly handles both environment and objective heterogeneity. We prove that AffPCL reduces sample complexity over independent learning by a factor of $\max\{n^{-1}, ฮด\}$, where $n$ is the number of agents and $ฮด\in[0,1]$ measures their heterogeneity. This affinity-based acceleration automatically interpolates between the linear speedup of federated learning in homogeneous settings and the baseline of independent learning, without requiring prior knowledge of the system. Our analysis further reveals that an agent may obtain linear speedup even by collaborating with arbitrarily dissimilar agents, unveiling new insights into personalization and collaboration in the high heterogeneity regime.


Paper2Web: Let's Make Your Paper Alive!

arXiv.org Artificial Intelligence

Academic project websites can more effectively disseminate research when they clearly present core content and enable intuitive navigation and interaction. However, current approaches such as direct Large Language Model (LLM) generation, templates, or direct HTML conversion struggle to produce layout-aware, interactive sites, and a comprehensive evaluation suite for this task has been lacking. In this paper, we introduce Paper2Web, a benchmark dataset and multi-dimensional evaluation framework for assessing academic webpage generation. It incorporates rule-based metrics like Connectivity, Completeness and human-verified LLM-as-a-Judge (covering interactivity, aesthetics, and informativeness), and PaperQuiz, which measures paper-level knowledge retention. We further present PWAgent, an autonomous pipeline that converts scientific papers into interactive and multimedia-rich academic homepages. The agent iteratively refines both content and layout through MCP tools that enhance emphasis, balance, and presentation quality. Our experiments show that PWAgent consistently outperforms end-to-end baselines like template-based webpages and arXiv/alphaXiv versions by a large margin while maintaining low cost, achieving the Pareto-front in academic webpage generation.


Procedural Game Level Design with Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Abstract--Procedural content generation (PCG) has become an increasingly popular technique in game development, allowing developers to generate dynamic, replayable, and scalable environments with reduced manual effort. In this study, a novel method for procedural level design using Deep Reinforcement Learning (DRL) within a Unity-based 3D environment is propesed. The system comprises two agents: a hummingbird agent, acting as a solver, and a floating island agent, responsible for generating and placing collectible objects (flowers) on the terrain in a realistic and context-aware manner . The hummingbird is trained using the Proximal Policy Optimization (PPO) algorithm from the Unity ML-Agents toolkit. It learns to navigate through the terrain efficiently, locate flowers, and collect them while adapting to the ever-changing procedural layout of the island. The island agent is also trained using the Proximal Policy Optimization (PPO) algorithm. It learns to generate flower layouts based on observed obstacle positions, the hummingbird's initial state, and performance feedback from previous episodes. The interaction between these agents leads to emergent behavior and robust generalization across various environmental configurations. The results demonstrate that the approach not only produces effective and efficient agent behavior but also opens up new opportunities for autonomous game level design driven by machine learning. This work highlights the potential of DRL in enabling intelligent agents to both generate and solve content in virtual environments, pushing the boundaries of what AI can contribute to creative game development processes.


Where Did It All Go Wrong? A Hierarchical Look into Multi-Agent Error Attribution

arXiv.org Artificial Intelligence

Error attribution in Large Language Model (LLM) multi-agent systems presents a significant challenge in debugging and improving collaborative AI systems. Current approaches to pinpointing agent and step level failures in interaction traces - whether using all-at-once evaluation, step-by-step analysis, or binary search - fall short when analyzing complex patterns, struggling with both accuracy and consistency. We present ECHO (Error attribution through Contextual Hierarchy and Objective consensus analysis), a novel algorithm that combines hierarchical context representation, objective analysis-based evaluation, and consensus voting to improve error attribution accuracy. Our approach leverages a positional-based leveling of contextual understanding while maintaining objective evaluation criteria, ultimately reaching conclusions through a consensus mechanism. Experimental results demonstrate that ECHO outperforms existing methods across various multi-agent interaction scenarios, showing particular strength in cases involving subtle reasoning errors and complex interdependencies. Our findings suggest that leveraging these concepts of structured, hierarchical context representation combined with consensus-based objective decision-making, provides a more robust framework for error attribution in multi-agent systems.


VerlTool: Towards Holistic Agentic Reinforcement Learning with Tool Use

arXiv.org Artificial Intelligence

Reinforcement Learning with Verifiable Rewards (RLVR) has demonstrated success in enhancing LLM reasoning capabilities, but remains limited to single-turn interactions without tool integration. While recent Agentic Reinforcement Learning with Tool use (ARLT) approaches have emerged to address multi-turn tool interactions, existing works develop task-specific codebases that suffer from fragmentation, synchronous execution bottlenecks, and limited extensibility across domains. These inefficiencies hinder broader community adoption and algorithmic innovation. We introduce VerlTool, a unified and modular framework that addresses these limitations through systematic design principles. VerlTool provides four key contributions: (1) upstream alignment with VeRL ensuring compatibility and simplified maintenance, (2) unified tool management via standardized APIs supporting diverse modalities including code execution, search, SQL databases, and vision processing, (3) asynchronous rollout execution achieving near 2$\times$ speedup by eliminating synchronization bottlenecks, and (4) comprehensive evaluation demonstrating competitive performance across 6 ARLT domains. Our framework formalizes ARLT as multi-turn trajectories with multi-modal observation tokens (text/image/video), extending beyond single-turn RLVR paradigms. We train and evaluate models on mathematical reasoning, knowledge QA, SQL generation, visual reasoning, web search, and software engineering tasks, achieving results comparable to specialized systems while providing unified training infrastructure. The modular plugin architecture enables rapid tool integration requiring only lightweight Python definitions, significantly reducing development overhead and providing a scalable foundation for tool-augmented RL research. Our code is open-sourced at https://github.com/TIGER-AI-Lab/verl-tool.


Decentralizing Multi-Agent Reinforcement Learning with Temporal Causal Information

arXiv.org Artificial Intelligence

Reinforcement learning (RL) algorithms can find an optimal policy for a single agent to accomplish a particular task. However, many real-world problems require multiple agents to collaborate in order to achieve a common goal. For example, a robot executing a task in a warehouse may require the assistance of a drone to retrieve items from high shelves. In Decentralized Multi-Agent RL (DMARL), agents learn independently and then combine their policies at execution time, but often must satisfy constraints on compatibility of local policies to ensure that they can achieve the global task when combined. In this paper, we study how providing high-level symbolic knowledge to agents can help address unique challenges of this setting, such as privacy constraints, communication limitations, and performance concerns. In particular, we extend the formal tools used to check the compatibility of local policies with the team task, making decentralized training with theoretical guarantees usable in more scenarios. Furthermore, we empirically demonstrate that symbolic knowledge about the temporal evolution of events in the environment can significantly expedite the learning process in DMARL.