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DanmakuTPPBench: A Multi-modal Benchmark for Temporal Point Process Modeling and Understanding

arXiv.org Artificial Intelligence

We introduce DanmakuTPPBench, a comprehensive benchmark designed to advance multi-modal Temporal Point Process (TPP) modeling in the era of Large Language Models (LLMs). While TPPs have been widely studied for modeling temporal event sequences, existing datasets are predominantly unimodal, hindering progress in models that require joint reasoning over temporal, textual, and visual information. To address this gap, DanmakuTPPBench comprises two complementary components: (1) DanmakuTPP-Events, a novel dataset derived from the Bilibili video platform, where user-generated bullet comments (Danmaku) naturally form multi-modal events annotated with precise timestamps, rich textual content, and corresponding video frames; (2) DanmakuTPP-QA, a challenging question-answering dataset constructed via a novel multi-agent pipeline powered by state-of-the-art LLMs and multi-modal LLMs (MLLMs), targeting complex temporal-textual-visual reasoning. We conduct extensive evaluations using both classical TPP models and recent MLLMs, revealing significant performance gaps and limitations in current methods' ability to model multi-modal event dynamics. Our benchmark establishes strong baselines and calls for further integration of TPP modeling into the multi-modal language modeling landscape. Project page: https://github.com/FRENKIE-CHIANG/DanmakuTPPBench


Improving Human-AI Coordination through Online Adversarial Training and Generative Models

arXiv.org Artificial Intelligence

Being able to cooperate with diverse humans is an important component of many economically valuable AI tasks, from household robotics to autonomous driving. However, generalizing to novel humans requires training on data that captures the diversity of human behaviors. Adversarial training is a promising method that allows dynamic data generation and ensures that agents are robust. It creates a feedback loop where the agent's performance influences the generation of new adversarial data, which can be used immediately to train the agent. However, adversarial training is difficult to apply in a cooperative task; how can we train an adversarial cooperator? We propose a novel strategy that combines a pretrained generative model to simulate valid cooperative agent policies with adversarial training to maximize regret. We call our method GOAT: Generative Online Adversarial Training. In this framework, the GOAT dynamically searches the latent space of the generative model for coordination strategies where the learning policy, the Cooperator agent, underperforms. GOAT enables better generalization by exposing the Cooperator to various challenging interaction scenarios. We maintain realistic coordination strategies by keeping the generative model frozen, thus avoiding adversarial exploitation. We evaluate GOAT with real human partners, and the results demonstrate state of the art performance on the Overcooked benchmark, highlighting its effectiveness in generalizing to diverse human behaviors.


Fetch.ai: An Architecture for Modern Multi-Agent Systems

arXiv.org Artificial Intelligence

Recent surges in LLM-driven intelligent systems largely overlook decades of foundational multi-agent systems (MAS) research, resulting in frameworks with critical limitations such as centralization and inadequate trust and communication protocols. This paper introduces the Fetch.ai architecture, an industrial-strength platform designed to bridge this gap by facilitating the integration of classical MAS principles with modern AI capabilities. We present a novel, multi-layered solution built on a decentralized foundation of on-chain blockchain services for verifiable identity, discovery, and transactions. This is complemented by a comprehensive development framework for creating secure, interoperable agents, a cloud-based platform for deployment, and an intelligent orchestration layer where an agent-native LLM translates high-level human goals into complex, multi-agent workflows. We demonstrate the deployed nature of this system through a decentralized logistics use case where autonomous agents dynamically discover, negotiate, and transact with one another securely. Ultimately, the Fetch.ai stack provides a principled architecture for moving beyond current agent implementations towards open, collaborative, and economically sustainable multi-agent ecosystems.


Least Restrictive Hyperplane Control Barrier Functions

arXiv.org Artificial Intelligence

Control Barrier Functions (CBFs) can provide provable safety guarantees for dynamic systems. However, finding a valid CBF for a system of interest is often non-trivial, especially if the shape of the unsafe region is complex and the CBFs are of higher order. A common solution to this problem is to make a conservative approximation of the unsafe region in the form of a line/hyperplane, and use the corresponding conservative Hyperplane-CBF when deciding on safe control actions. In this letter, we note that conservative constraints are only a problem if they prevent us from doing what we want. Thus, instead of first choosing a CBF and then choosing a safe control with respect to the CBF, we optimize over a combination of CBFs and safe controls to get as close as possible to our desired control, while still having the safety guarantee provided by the CBF. We call the corresponding CBF the least restrictive Hyperplane-CBF. Finally, we also provide a way of creating a smooth parameterization of the CBF-family for the optimization, and illustrate the approach on a double integrator dynamical system with acceleration constraints, moving through a group of arbitrarily shaped static and moving obstacles.


QuantEvolve: Automating Quantitative Strategy Discovery through Multi-Agent Evolutionary Framework

arXiv.org Artificial Intelligence

Automating quantitative trading strategy development in dynamic markets is challenging, especially with increasing demand for personalized investment solutions. Existing methods often fail to explore the vast strategy space while preserving the diversity essential for robust performance across changing market conditions. We present QuantEvolve, an evolutionary framework that combines quality-diversity optimization with hypothesis-driven strategy generation. QuantEvolve employs a feature map aligned with investor preferences, such as strategy type, risk profile, turnover, and return characteristics, to maintain a diverse set of effective strategies. It also integrates a hypothesis-driven multi-agent system to systematically explore the strategy space through iterative generation and evaluation. This approach produces diverse, sophisticated strategies that adapt to both market regime shifts and individual investment needs. Empirical results show that QuantEvolve outperforms conventional baselines, validating its effectiveness. We release a dataset of evolved strategies to support future research.


AndroidControl-Curated: Revealing the True Potential of GUI Agents through Benchmark Purification

arXiv.org Artificial Intelligence

On-device virtual assistants like Siri and Google Assistant are increasingly pivotal, yet their capabilities are hamstrung by a reliance on rigid, developer-dependent APIs. GUI agents offer a powerful, API-independent alternative, but their adoption is hindered by the perception of poor performance, as even the best models (e.g. Qwen3-VL-235B) scores are capped at around 60% on benchmarks like AndroidControl, far from viability for real-world use. Our research reveals that issue lies not only with the models but with the benchmarks themselves. We identified notable shortcomings in AndroidControl, including ambiguities and factual errors, which systematically underrates agent capabilities. To address this critical oversight, we enhanced AndroidControl into AndroidControl-Curated, a refined version of the benchmark improved through a rigorous purification pipeline. On this enhanced benchmark, state-of-the-art models achieve success rates nearing 75% on complex tasks (15% improvement), reflecting that on-device GUI agents are actually closer to practical deployment than previously thought. We introduce our new SOTA model, Magma-R1- 3B, post-trained on just 2.4k curated samples using 60 hours of an H20 GPU (approximately $60). Despite being 200 times smaller in parameters, this model delivers performance comparable to Qwen3- VL-235B. We release both AndroidControl-Curated benchmark and Magma-R1 model to the research community, encouraging adoption of this enhanced benchmark to better reflect model capabilities and accelerate the development of robust, on-device virtual assistants.


StarBench: A Turn-Based RPG Benchmark for Agentic Multimodal Decision-Making and Information Seeking

arXiv.org Artificial Intelligence

Human players do more than press buttons: they ground what they see on screen into precise keyboard-mouse actions and, when stuck, they seek information before trying again. We ask whether current vision-language models (VLMs) can do the same. Despite encouraging results under simplified control or tool scaffolds, human-like play in a real client - mapping raw screenshots to temporally coherent low-level actions while deciding when to ask for guidance - remains an open challenge. We introduce StarBench, a turn-based RPG benchmark derived from Honkai: Star Rail that targets these two human-like competencies: multimodal decision-making from pixels to actions and agentic information seeking. StarBench standardizes evaluation across eight combat tasks and two regimes with shared tasks and metrics: (i) direct control, where agents receive only screenshots and must emit low-level primitives (click and keypress) with no semantic hints; and (ii) tool-assisted control, where higher-level intents can be mapped to primitives by detectors and OCR outputs provide optional textualized observations to ease UI grounding. To mirror human practice, StarBench also includes an ask-or-act diagnostic that measures whether and when agents choose to request brief guidance before proceeding, and how that choice affects subsequent performance. We report reference baselines for contemporary VLMs and a human reference. Results expose sizable gaps in perception-to-control fidelity in the direct regime, while showing that judicious information seeking correlates with improved success, establishing StarBench as a reproducible yardstick for agentic information seeking and multimodal decision-making in real-client play.


Heterogeneous Adversarial Play in Interactive Environments

arXiv.org Artificial Intelligence

Self-play constitutes a fundamental paradigm for autonomous skill acquisition, whereby agents iteratively enhance their capabilities through self-directed environmental exploration. Conventional self-play frameworks exploit agent symmetry within zero-sum competitive settings, yet this approach proves inadequate for open-ended learning scenarios characterized by inherent asymmetry. Human pedagogical systems exemplify asymmetric instructional frameworks wherein educators systematically construct challenges calibrated to individual learners' developmental trajectories. The principal challenge resides in operationalizing these asymmetric, adaptive pedagogical mechanisms within artificial systems capable of autonomously synthesizing appropriate curricula without predetermined task hierarchies. Here we present Heterogeneous Adversarial Play (HAP), an adversarial Automatic Curriculum Learning framework that formalizes teacher-student interactions as a minimax optimization wherein task-generating instructor and problem-solving learner co-evolve through adversarial dynamics. In contrast to prevailing ACL methodologies that employ static curricula or unidirectional task selection mechanisms, HAP establishes a bidirectional feedback system wherein instructors continuously recalibrate task complexity in response to real-time learner performance metrics. Experimental validation across multi-task learning domains demonstrates that our framework achieves performance parity with SOTA baselines while generating curricula that enhance learning efficacy in both artificial agents and human subjects.


MMRHP: A Miniature Mixed-Reality HIL Platform for Auditable Closed-Loop Evaluation

arXiv.org Artificial Intelligence

Abstract--V alidation of autonomous driving systems requires a trade-off between test fidelity, cost, and scalability. While miniaturized hardware-in-the-loop (HIL) platforms have emerged as a promising solution, a systematic framework supporting rigorous quantitative analysis is generally lacking, limiting their value as scientific evaluation tools. T o address this challenge, we propose MMRHP, a miniature mixed-reality HIL platform that elevates miniaturized testing from functional demonstration to rigorous, reproducible quantitative analysis. The core contributions are threefold. First, we propose a systematic three-phase testing process oriented toward the Safety of the Intended Functionality (SOTIF) standard, providing actionable guidance for identifying the performance limits and triggering conditions of otherwise correctly functioning systems. Second, we design and implement a HIL platform centered around a unified spatiotemporal measurement core to support this process, ensuring consistent and traceable quantification of physical motion and system timing. Finally, we demonstrate the effectiveness of this solution through comprehensive experiments. The platform itself was first validated, achieving a spatial accuracy of 10.27 mm RMSE and a stable closed-loop latency baseline of approximately 45 ms. Subsequently, an in-depth Autoware case study leveraged this validated platform to quantify its performance baseline and identify a critical performance cliff at an injected latency of 40 ms. This work shows that a structured process, combined with a platform offering a unified spatio-temporal benchmark, enables reproducible, interpretable, and quantitative closed-loop evaluation of autonomous driving systems. Index T erms--Autonomous Driving, Hardware-in-the-Loop (HIL), Mixed Reality, CARLA, SOTIF, V alidation and V erifi-cation (V&V). HE commercial deployment of autonomous vehicles (A Vs) faces a critical bottleneck that has shifted from achieving basic functionality to delivering statistically convincing safety in long-tail scenarios [1].


Food4All: A Multi-Agent Framework for Real-time Free Food Discovery with Integrated Nutritional Metadata

arXiv.org Artificial Intelligence

Food insecurity remains a persistent public health emergency in the United States, tightly interwoven with chronic disease, mental illness, and opioid misuse. Yet despite the existence of thousands of food banks and pantries, access remains fragmented: 1) current retrieval systems depend on static directories or generic search engines, which provide incomplete and geographically irrelevant results; 2) LLM-based chatbots offer only vague nutritional suggestions and fail to adapt to real-world constraints such as time, mobility, and transportation; and 3) existing food recommendation systems optimize for culinary diversity but overlook survival-critical needs of food-insecure populations, including immediate proximity, verified availability, and contextual barriers. These limitations risk leaving the most vulnerable individuals, those experiencing homelessness, addiction, or digital illiteracy, unable to access urgently needed resources. To address this, we introduce Food4All, the first multi-agent framework explicitly designed for real-time, context-aware free food retrieval. Food4All unifies three innovations: 1) heterogeneous data aggregation across official databases, community platforms, and social media to provide a continuously updated pool of food resources; 2) a lightweight reinforcement learning algorithm trained on curated cases to optimize for both geographic accessibility and nutritional correctness; and 3) an online feedback loop that dynamically adapts retrieval policies to evolving user needs. By bridging information acquisition, semantic analysis, and decision support, Food4All delivers nutritionally annotated and guidance at the point of need. This framework establishes an urgent step toward scalable, equitable, and intelligent systems that directly support populations facing food insecurity and its compounding health risks.