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Validity Is What You Need

arXiv.org Artificial Intelligence

While AI agents have long been discussed and studied in computer science, today's Agentic AI systems are something new. We consider other definitions of Agentic AI and propose a new realist definition. Agentic AI is a software delivery mechanism, comparable to software as a service (SaaS), which puts an application to work autonomously in a complex enterprise setting. Recent advances in large language models (LLMs) as foundation models have driven excitement in Agentic AI. We note, however, that Agentic AI systems are primarily applications, not foundations, and so their success depends on validation by end users and principal stakeholders. The tools and techniques needed by the principal users to validate their applications are quite different from the tools and techniques used to evaluate foundation models. Ironically, with good validation measures in place, in many cases the foundation models can be replaced with much simpler, faster, and more interpretable models that handle core logic. When it comes to Agentic AI, validity is what you need. LLMs are one option that might achieve it.


Visual Backdoor Attacks on MLLM Embodied Decision Making via Contrastive Trigger Learning

arXiv.org Artificial Intelligence

Multimodal large language models (MLLMs) have advanced embodied agents by enabling direct perception, reasoning, and planning task-oriented actions from visual inputs. However, such vision driven embodied agents open a new attack surface: visual backdoor attacks, where the agent behaves normally until a visual trigger appears in the scene, then persistently executes an attacker-specified multi-step policy. We introduce BEAT, the first framework to inject such visual backdoors into MLLM-based embodied agents using objects in the environments as triggers. Unlike textual triggers, object triggers exhibit wide variation across viewpoints and lighting, making them difficult to implant reliably. BEAT addresses this challenge by (1) constructing a training set that spans diverse scenes, tasks, and trigger placements to expose agents to trigger variability, and (2) introducing a two-stage training scheme that first applies supervised fine-tuning (SFT) and then our novel Contrastive Trigger Learning (CTL). CTL formulates trigger discrimination as preference learning between trigger-present and trigger-free inputs, explicitly sharpening the decision boundaries to ensure precise backdoor activation. Across various embodied agent benchmarks and MLLMs, BEAT achieves attack success rates up to 80%, while maintaining strong benign task performance, and generalizes reliably to out-of-distribution trigger placements. Notably, compared to naive SFT, CTL boosts backdoor activation accuracy up to 39% under limited backdoor data. These findings expose a critical yet unexplored security risk in MLLM-based embodied agents, underscoring the need for robust defenses before real-world deployment.


VeriMoA: A Mixture-of-Agents Framework for Spec-to-HDL Generation

arXiv.org Artificial Intelligence

Automation of Register Transfer Level (RTL) design can help developers meet increasing computational demands. Large Language Models (LLMs) show promise for Hardware Description Language (HDL) generation, but face challenges due to limited parametric knowledge and domain-specific constraints. While prompt engineering and fine-tuning have limitations in knowledge coverage and training costs, multi-agent architectures offer a training-free paradigm to enhance reasoning through collaborative generation. However, current multi-agent approaches suffer from two critical deficiencies: susceptibility to noise propagation and constrained reasoning space exploration. We propose VeriMoA, a training-free mixture-of-agents (MoA) framework with two synergistic innovations. First, a quality-guided caching mechanism to maintain all intermediate HDL outputs and enables quality-based ranking and selection across the entire generation process, encouraging knowledge accumulation over layers of reasoning. Second, a multi-path generation strategy that leverages C++ and Python as intermediate representations, decomposing specification-to-HDL translation into two-stage processes that exploit LLM fluency in high-resource languages while promoting solution diversity. Comprehensive experiments on VerilogEval 2.0 and RTLLM 2.0 benchmarks demonstrate that VeriMoA achieves 15--30% improvements in Pass@1 across diverse LLM backbones, especially enabling smaller models to match larger models and fine-tuned alternatives without requiring costly training.


SIGMA: Search-Augmented On-Demand Knowledge Integration for Agentic Mathematical Reasoning

arXiv.org Artificial Intelligence

Solving mathematical reasoning problems requires not only accurate access to relevant knowledge but also careful, multi-step thinking. However, current retrieval-augmented models often rely on a single perspective, follow inflexible search strategies, and struggle to effectively combine information from multiple sources. We introduce SIGMA (Search-Augmented On-Demand Knowledge Integration for AGentic Mathematical reAsoning), a unified framework that orchestrates specialized agents to independently reason, perform targeted searches, and synthesize findings through a moderator mechanism. Each agent generates hypothetical passages to optimize retrieval for its analytic perspective, ensuring knowledge integration is both context-sensitive and computation-efficient. When evaluated on challenging benchmarks such as MATH500, AIME, and PhD-level science QA GPQA, SIGMA consistently outperforms both open- and closed-source systems, achieving an absolute performance improvement of 7.4%. Our results demonstrate that multi-agent, on-demand knowledge integration significantly enhances both reasoning accuracy and efficiency, offering a scalable approach for complex, knowledge-intensive problem-solving. We will release the code upon publication.


Realistic pedestrian-driver interaction modelling using multi-agent RL with human perceptual-motor constraints

arXiv.org Artificial Intelligence

Modelling pedestrian-driver interactions is critical for understanding human road user behaviour and developing safe autonomous vehicle systems. Existing approaches often rely on rule-based logic, game-theoretic models, or 'black-box' machine learning methods. However, these models typically lack flexibility or overlook the underlying mechanisms, such as sensory and motor constraints, which shape how pedestrians and drivers perceive and act in interactive scenarios. In this study, we propose a multi-agent reinforcement learning (RL) framework that integrates both visual and motor constraints of pedestrian and driver agents. Using a real-world dataset from an unsignalised pedestrian crossing, we evaluate four model variants, one without constraints, two with either motor or visual constraints, and one with both, across behavioural metrics of interaction realism. Results show that the combined model with both visual and motor constraints performs best. Motor constraints lead to smoother movements that resemble human speed adjustments during crossing interactions. The addition of visual constraints introduces perceptual uncertainty and field-of-view limitations, leading the agents to exhibit more cautious and variable behaviour, such as less abrupt deceleration. In this data-limited setting, our model outperforms a supervised behavioural cloning model, demonstrating that our approach can be effective without large training datasets. Finally, our framework accounts for individual differences by modelling parameters controlling the human constraints as population-level distributions, a perspective that has not been explored in previous work on pedestrian-vehicle interaction modelling. Overall, our work demonstrates that multi-agent RL with human constraints is a promising modelling approach for simulating realistic road user interactions.


When AI Trading Agents Compete: Adverse Selection of Meta-Orders by Reinforcement Learning-Based Market Making

arXiv.org Artificial Intelligence

We investigate the mechanisms by which medium-frequency trading agents are adversely selected by opportunistic high-frequency traders. We use reinforcement learning (RL) within a Hawkes Limit Order Book (LOB) model in order to replicate the behaviours of high-frequency market makers. In contrast to the classical models with exogenous price impact assumptions, the Hawkes model accounts for endogenous price impact and other key properties of the market (Jain et al. 2024a). Given the real-world impracticalities of the market maker updating strategies for every event in the LOB, we formulate the high-frequency market making agent via an impulse control reinforcement learning framework (Jain et al. 2025). The RL used in the simulation utilises Proximal Policy Optimisation (PPO) and self-imitation learning. To replicate the adverse selection phenomenon, we test the RL agent trading against a medium frequency trader (MFT) executing a meta-order and demonstrate that, with training against the MFT meta-order execution agent, the RL market making agent learns to capitalise on the price drift induced by the meta-order. Recent empirical studies have shown that medium-frequency traders are increasingly subject to adverse selection by high-frequency trading agents. As high-frequency trading continues to proliferate across financial markets, the slippage costs incurred by medium-frequency traders are likely to increase over time. However, we do not observe that increased profits for the market making RL agent necessarily cause significantly increased slippages for the MFT agent.


DRAMA: Unifying Data Retrieval and Analysis for Open-Domain Analytic Queries

arXiv.org Artificial Intelligence

Manually conducting real-world data analyses is labor-intensive and inefficient. Despite numerous attempts to automate data science workflows, none of the existing paradigms or systems fully demonstrate all three key capabilities required to support them effectively: (1) open-domain data collection, (2) structured data transformation, and (3) analytic reasoning. To overcome these limitations, we propose DRAMA, an end-to-end paradigm that answers users' analytic queries in natural language on large-scale open-domain data. DRAMA unifies data collection, transformation, and analysis as a single pipeline. To quantitatively evaluate system performance on tasks representative of DRAMA, we construct a benchmark, DRAMA-Bench, consisting of two categories of tasks: claim verification and question answering, each comprising 100 instances. These tasks are derived from real-world applications that have gained significant public attention and require the retrieval and analysis of open-domain data. We develop DRAMA-Bot, a multi-agent system designed following DRAMA. It comprises a data retriever that collects and transforms data by coordinating the execution of sub-agents, and a data analyzer that performs structured reasoning over the retrieved data. We evaluate DRAMA-Bot on DRAMA-Bench together with five state-of-the-art baseline agents. DRAMA-Bot achieves 86.5% task accuracy at a cost of $0.05, outperforming all baselines with up to 6.9 times the accuracy and less than 1/6 of the cost. DRAMA is publicly available at https://github.com/uiuc-kang-lab/drama.


MemeArena: Automating Context-Aware Unbiased Evaluation of Harmfulness Understanding for Multimodal Large Language Models

arXiv.org Artificial Intelligence

The proliferation of memes on social media necessitates the capabilities of multimodal Large Language Models (mLLMs) to effectively understand multimodal harmfulness. Existing evaluation approaches predominantly focus on mLLMs' detection accuracy for binary classification tasks, which often fail to reflect the in-depth interpretive nuance of harmfulness across diverse contexts. In this paper, we propose MemeArena, an agent-based arena-style evaluation framework that provides a context-aware and unbiased assessment for mLLMs' understanding of multimodal harmfulness. Specifically, MemeArena simulates diverse interpretive contexts to formulate evaluation tasks that elicit perspective-specific analyses from mLLMs. By integrating varied viewpoints and reaching consensus among evaluators, it enables fair and unbiased comparisons of mLLMs' abilities to interpret multimodal harmfulness. Extensive experiments demonstrate that our framework effectively reduces the evaluation biases of judge agents, with judgment results closely aligning with human preferences, offering valuable insights into reliable and comprehensive mLLM evaluations in multimodal harmfulness understanding. Our code and data are publicly available at https://github.com/Lbotirx/MemeArena.


AI Agents in Drug Discovery

arXiv.org Artificial Intelligence

Artificial intelligence (AI) agents are emerging as transformative tools in drug discovery, with the ability to autonomously reason, act, and learn through complicated research workflows. Building on large language models (LLMs) coupled with perception, computation, action, and memory tools, these agentic AI systems could integrate diverse biomedical data, execute tasks, carry out experiments via robotic platforms, and iteratively refine hypotheses in closed loops. We provide a conceptual and technical overview of agentic AI architectures, ranging from ReAct and Reflection to Supervisor and Swarm systems, and illustrate their applications across key stages of drug discovery, including literature synthesis, toxicity prediction, automated protocol generation, small-molecule synthesis, drug repurposing, and end-to-end decision-making. To our knowledge, this represents the first comprehensive work to present real-world implementations and quantifiable impacts of agentic AI systems deployed in operational drug discovery settings. Early implementations demonstrate substantial gains in speed, reproducibility, and scalability, compressing workflows that once took months into hours while maintaining scientific traceability. We discuss the current challenges related to data heterogeneity, system reliability, privacy, and benchmarking, and outline future directions towards technology in support of science and translation.


Adaptive Data Flywheel: Applying MAPE Control Loops to AI Agent Improvement

arXiv.org Artificial Intelligence

Abstract--Enterprise AI agents must continuously adapt to maintain accuracy, reduce latency, and remain aligned with user needs. We present a practical implementation of a data flywheel in NVInfo AI, NVIDIA's Mixture-of-Experts (MoE) Knowledge Assistant serving over 30,000 employees. By operationalizing a MAPE-driven data flywheel, we built a closed-loop system that systematically addresses failures in retrieval-augmented generation (RAG) pipelines and enables continuous learning. Over a 3-month post-deployment period, we monitored feedback and collected 495 negative samples. Analysis revealed two major failure modes: routing errors (5.25%) and query rephrasal errors (3.2%). Using NVIDIA NeMo microservices, we implemented targeted improvements through fine-tuning. For routing, we replaced a Llama 3.1 70B model with a fine-tuned 8B variant, achieving 96% accuracy, a 10 reduction in model size, and 70% latency improvement. For query rephrasal, fine-tuning yielded a 3.7% gain in accuracy and a 40% latency reduction. Our approach demonstrates how human-in-the-loop (HITL) feedback, when structured within a data flywheel, transforms enterprise AI agents into self-improving systems. Key learnings include approaches to ensure agent robustness despite limited user feedback, navigating privacy constraints, and executing staged rollouts in production. This work offers a repeatable blueprint for building robust, adaptive enterprise AI agents capable of learning from real-world usage at scale. Enterprise adoption of generative AI (GenAI) agents has accelerated rapidly, with applications ranging from knowledge retrieval to workflow automation.