Agents
Congestion Games with Agent Failures
Meir, Reshef (Hebrew University and Microsoft Research, Herzlia) | Tennenholtz, Moshe (Technion-Israel Institute of Technology and Microsoft Research, Herzlia) | Bachrach, Yoram (Microsoft Research, Cambridge) | Key, Peter (Microsoft Research, Cambridge)
We propose a natural model for agent failures in congestion games. In our model, each of the agents may fail to participate in the game, introducing uncertainty regarding the set of active agents. We examine how such uncertainty may change the Nash equilibria (NE) of the game. We prove that although the perturbed game induced by the failure model is not always a congestion game, it still admits at least one pure Nash equilibrium. Then, we turn to examine the effect of failures on the maximal social cost in any NE of the perturbed game. We show that in the limit case where failure probability is negligible new equilibria never emerge, and that the social cost may decrease but it never increases. For the case of non-negligible failure probabilities, we provide a full characterization of the maximal impact of failures on the social cost under worst-case equilibrium outcomes.
Delivering the Smart Grid: Challenges for Autonomous Agents and Multi-Agent Systems Research
Rogers, Alex (University of Southampton) | Ramchurn, Sarvapali D. (University of Southampton) | Jennings, Nicholas R. (University of Southampton)
Restructuring electricity grids to meet the increased demand caused by the electrification of transport and heating, while making greater use of intermittent renewable energy sources, represents one of the greatest engineering challenges of our day. This modern electricity grid, in which both electricity and information flow in two directions between large numbers of widely distributed suppliers and generators โ commonly termed the โsmart gridโ โ represents a radical reengineering of infrastructure which has changed little over the last hundred years. However, the autonomous behaviour expected of the smart grid, its distributed nature, and the existence of multiple stakeholders each with their own incentives and interests, challenges existing engineering approaches. In this challenge paper, we describe why we believe that artificial intelligence, and particularly, the fields of autonomous agents and multi-agent systems are essential for delivering the smart grid as it is envisioned. We present some recent work in this area and describe many of the challenges that still remain.
A Multi-Domain Evaluation of Scaling in a General Episodic Memory
Derbinsky, Nate (University of Michigan) | Li, Justin (University of Michigan) | Laird, John (University of Michigan)
Episodic memory endows agents with numerous general cognitive capabilities, such as action modeling and virtual sensing. However, for long-lived agents, there are numerous unexplored computational challenges in supporting useful episodic-memory functions while maintaining real-time reactivity. In this paper, we review the implementation of episodic memory in Soar and present an expansive evaluation of that system. We demonstrate useful applications of episodic memory across a variety of domains, including games, mobile robotics, planning, and linguistics. In these domains, we characterize properties of environments, tasks, and episodic cues that affect performance, and evaluate the ability of Soarโs episodic memory to support hours to days of real-time operation.
A Hybrid Algorithm for Coalition Structure Generation
Rahwan, Talal (University of Southampton) | Michalak, Tomasz (University of Warsaw) | Jennings, Nicholas (University of Southampton)
The current state-of-the-art algorithm for optimal coalition structure generation is IDP-IP โ an algorithm that combines IDP (a dynamic programming algorithm due to Rahwan and Jennings, AAAI'08) with IP (a tree-search algorithm due to Rahwan et al., JAIR'09). In this paper we analyse IDP-IP, highlight its limitations, and then develop a new approach for combining IDP with IP that overcomes these limitations.
Width and Complexity of Belief Tracking in Non-Deterministic Conformant and Contingent Planning
Bonet, Blai (Universidad Simon Bolivar) | Geffner, Hector (ICREA and Universitat Pompeu Fabra)
It has been shown recently that the complexity of belief tracking in deterministic conformant and contingent planning is exponential in a width parameter that is often bounded and small. In this work, we introduce a new width notion that applies to non-deterministic conformant and contingent problems as well. We also develop a belief tracking algorithm for non-deterministic problems that is exponential in the problem width, analyze the width of non-deterministic benchmarks, compare the new notion to the previous one over deterministic problems, and present experimental results.
Negotiation in Exploration-Based Environment
Sofer, Israel (Bar Ilan University) | Sarne, David (Bar Ilan University) | Hassidim, Avinatan (Bar Ilan University)
This paper studies repetitive negotiation over the execution of an exploration process between two self-interested, fully rational agents in a full information environmentwith side payments. A key aspect of the protocolis that the explorationโs execution may interleaves ith the negotiation itself, inflicting some degradationon the explorationโs flexibility. The advantage of this form of negotiation is in enabling the agents supervising that the explorationโs execution takes place in its agreedform as negotiated. We show that in many cases, much of the computational complexity of the new protocol can be eliminated by solving an alternative negotiation scheme according to which the parties first negotiate theexploration terms as a whole and then execute it. As demonstrated in the paper, the solution characteristics of the new protocol are somehow different from thoseof legacy negotiation protocols where the execution of the agreement reached through the negotiation is completely separated from the negotiation process. Furthermore, if the agents are given the option to control some of the negotiation protocol parameters, the resulting exploration may be suboptimal. In particular we show that the increase in an agentโs expected utility in such casesis unbounded and so is the resulting decrease in the social welfare. Surprisingly, we show that further increasingone of the agentsโ level of control in some of thenegotiation parameters enables bounding the resultingdecrease in the social welfare.
Modeling Context Aware Dynamic Trust Using Hidden Markov Model
Liu, Xin (รcole Polytechnique Fรฉdรฉrale de Lausanne EPFL) | Datta, Anwitaman (Nanyang Technological University)
Modeling trust in complex dynamic environments is an important yet challenging issue since an intelligent agent may strategically change its behavior to maximize its profits. In thispaper, we propose a context aware trust model to predict dynamic trust by using a Hidden Markov Model (HMM) to model an agent's interactions. Although HMMs have already been applied in the past to model an agent's dynamic behavior to greatly improve the traditional static probabilistic trust approaches, most HMM based trust models only focus on outcomes of the past interactions without considering interaction context, which we believe, reflects immensely on the dynamic behavior or intent of an agent. Interaction contextual information is comprehensively studied and integrated into the model to more precisely approximate an agent's dynamic behavior. Evaluation using real auction data and synthetic data demonstrates the efficacy of our approach in comparison with previous state-of-the-art trust mechanisms.
Learning from Demonstration for Goal-Driven Autonomy
Weber, Ben George (University of California, Santa Cruz) | Mateas, Michael (University of California, Santa Cruz) | Jhala, Arnav (University of California, Santa Cruz)
Goal-driven autonomy (GDA) is a conceptual model for creating an autonomous agent that monitors a set of expectations during plan execution, detects when discrepancies occur, builds explanations for the cause of failures, and formulates new goals to pursue when planning failures arise. While this framework enables the development of agents that can operate in complex and dynamic environments, implementing the logic for each of the subtasks in the model requires substantial domain engineering. We present a method using case-based reasoning and intent recognition in order to build GDA agents that learn from demonstrations. Our approach reduces the amount of domain engineering necessary to implement GDA agents and learns expectations, explanations, and goals from expert demonstrations. We have applied this approach to build an agent for the real-time strategy game StarCraft. Our results show that integrating the GDA conceptual model into the agent greatly improves its win rate.
Automated Strategies for Determining Rewards for Human Work
Azaria, Amos (Bar Ilan University) | Aumann, Yonatan (Bar Ilan University) | Kraus, Sarit (Bar Ilan University)
We consider the problem of designing automated strategies for interactions with human subjects, where the humans must be rewarded for performing certain tasks of interest. We focus on settings where there is a single task that must be performed many times by different humans (e.g. answering a questionnaire), and the humans require a fee for performing the task. In such settings, our objective is to minimize the average cost for effectuating the completion of the task. We present two automated strategies for designing efficient agents for the problem, based on two different models of human behavior. The first, the Reservation Price Based Agent (RPBA), is based on the concept of a reservation price, and the second, the No Bargaining Agent (NBA), uses principles from behavioral science. The performance of the agents has been tested in extensive experiments with real human subjects, where NBA outperforms both RPBA and strategies developed by human experts.
A Dynamic Rationalization of Distance Rationalizability
Boutilier, Craig (University of Toronto) | Procaccia, Ariel D. (Carnegie Mellon University)
Distance rationalizability is an intuitive paradigm for developing and studying voting rules: given a notion of consensus and a distance function on preference profiles, a rationalizable voting rule selects an alternative that is closest to being a consensus winner. Despite its appeal, distance rationalizability faces the challenge of connecting the chosen distance measure and consensus notion to an operational measure of social desirability. We tackle this issue via the decision-theoretic framework of dynamic social choice, in which a social choice Markov decision process (MDP) models the dynamics of voter preferences in response to winner selection. We show that, for a prominent class of distance functions, one can construct a social choice MDP, with natural preference dynamics and rewards, such that a voting rule is (votewise) rationalizable with respect to the unanimity consensus for a given distance function iff it is a (deterministic) optimal policy in the MDP. This provides an alternative rationale for distance rationalizability, demonstrating the equivalence of rationalizable voting rules in a static sense and winner selection to maximize societal utility in a dynamic process.