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Autonomous Agents and Human Interpersonal Trust: Can We Engineer a Human-Machine Social Interface for Trust?

AAAI Conferences

There is a recognized need to employ autonomous agents in domains that are not amenable to conventional automation and/or which humans find difficult, dangerous, or undesirable to perform. These include time-critical and mission-critical applications in health, defense, transportation, and industry, where the consequences of failure can be catastrophic. A prerequisite for such applications is the establishment of well-calibrated trust in autonomous agents. Our focus is specifically on human-machine trust in deployment and operations of autonomous agents, whether they are embodied in cyber-physical systems, robots, or exist only in the cyber-realm. The overall aim of our research is to investigate methods for autonomous agents to foster, manage, and maintain an appropriate trust relationship with human partners when engaged in joint, mutually interdependent activities. Our approach is grounded in a systems-level view of humans and autonomous agents as components in (one or more) encompassing meta-cognitive systems. Given human predisposition for social interaction, we look to the multi-disciplinary body of research on human interpersonal trust as a basis from which we specify engineering requirements for the interface between human and autonomous agents. If we make good progress in reverse engineering this "human social interface," it will be a significant step towards devising the algorithms and tests necessary for trustworthy and trustable autonomous agents. This paper introduces our program of research and reports on recent progress.


Towards Swarm Calculus: Urn Models of Collective Decisions and Universal Properties of Swarm Performance

arXiv.org Artificial Intelligence

Methods of general applicability are searched for in swarm intelligence with the aim of gaining new insights about natural swarms and to develop design methodologies for artificial swarms. An ideal solution could be a `swarm calculus' that allows to calculate key features of swarms such as expected swarm performance and robustness based on only a few parameters. To work towards this ideal, one needs to find methods and models with high degrees of generality. In this paper, we report two models that might be examples of exceptional generality. First, an abstract model is presented that describes swarm performance depending on swarm density based on the dichotomy between cooperation and interference. Typical swarm experiments are given as examples to show how the model fits to several different results. Second, we give an abstract model of collective decision making that is inspired by urn models. The effects of positive feedback probability, that is increasing over time in a decision making system, are understood by the help of a parameter that controls the feedback based on the swarm's current consensus. Several applicable methods, such as the description as Markov process, calculation of splitting probabilities, mean first passage times, and measurements of positive feedback, are discussed and applications to artificial and natural swarms are reported.


Multi-agent RRT*: Sampling-based Cooperative Pathfinding (Extended Abstract)

arXiv.org Artificial Intelligence

Cooperative pathfinding is a problem of finding a set of non-conflicting trajectories for a number of mobile agents. Its applications include planning for teams of mobile robots, such as autonomous aircrafts, cars, or underwater vehicles. The state-of-the-art algorithms for cooperative pathfinding typically rely on some heuristic forward-search pathfinding technique, where A* is often the algorithm of choice. Here, we propose MA-RRT*, a novel algorithm for multi-agent path planning that builds upon a recently proposed asymptotically-optimal sampling-based algorithm for finding single-agent shortest path called RRT*. We experimentally evaluate the performance of the algorithm and show that the sampling-based approach offers better scalability than the classical forward-search approach in relatively large, but sparse environments, which are typical in real-world applications such as multi-aircraft collision avoidance.


Complexity distribution of agent policies

arXiv.org Artificial Intelligence

We analyse the complexity of environments according to the policies that need to be used to achieve high performance. The performance results for a population of policies leads to a distribution that is examined in terms of policy complexity and analysed through several diagrams and indicators. The notion of environment response curve is also introduced, by inverting the performance results into an ability scale. We apply all these concepts, diagrams and indicators to a minimalistic environment class, agent-populated elementary cellular automata, showing how the difficulty, discriminating power and ranges (previous to normalisation) may vary for several environments.


Embedding agents in business applications using enterprise integration patterns

arXiv.org Artificial Intelligence

This paper addresses the issue of integrating agents with a variety of external resources and services, as found in enterprise computing environments. We propose an approach for interfacing agents and existing message routing and mediation engines based on the endpoint concept from the enterprise integration patterns of Hohpe and Woolf. A design for agent endpoints is presented, and an architecture for connecting the Jason agent platform to the Apache Camel enterprise integration framework using this type of endpoint is described. The approach is illustrated by means of a business process use case, and a number of Camel routes are presented. These demonstrate the benefits of interfacing agents to external services via a specialised message routing tool that supports enterprise integration patterns.


Possible and Necessary Winner Problem in Social Polls

arXiv.org Artificial Intelligence

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose that an agent's vote is influenced by the votes of their friends who have already voted. Despite its simplicity, this model provides useful insights into a number of areas including social polling, sequential voting, and manipulation. We prove that the number of candidates and the network structure affect the computational complexity of computing which candidate necessarily or possibly can win in such a social poll. For social networks with bounded treewidth and a bounded number of candidates, we provide polynomial algorithms for both problems. In other cases, we prove that computing which candidates necessarily or possibly win are computationally intractable.


On Stable Multi-Agent Behavior in Face of Uncertainty

arXiv.org Artificial Intelligence

A stable joint plan should guarantee the achievement of a designer's goal in a multi-agent environment, while ensuring that deviations from the prescribed plan would be detected. We present a computational framework where stable joint plans can be studied, as well as several basic results about the representation, verification and synthesis of stable joint plans.


Representing Aggregate Belief through the Competitive Equilibrium of a Securities Market

arXiv.org Artificial Intelligence

We consider the problem of belief aggregation: given a group of individual agents with probabilistic beliefs over a set of uncertain events, formulate a sensible consensus or aggregate probability distribution over these events. Researchers have proposed many aggregation methods, although on the question of which is best the general consensus is that there is no consensus. We develop a market-based approach to this problem, where agents bet on uncertain events by buying or selling securities contingent on their outcomes. Each agent acts in the market so as to maximize expected utility at given securities prices, limited in its activity only by its own risk aversion. The equilibrium prices of goods in this market represent aggregate beliefs. For agents with constant risk aversion, we demonstrate that the aggregate probability exhibits several desirable properties, and is related to independently motivated techniques. We argue that the market-based approach provides a plausible mechanism for belief aggregation in multiagent systems, as it directly addresses self-motivated agent incentives for participation and for truthfulness, and can provide a decision-theoretic foundation for the "expert weights" often employed in centralized pooling techniques.


Undominated Groves Mechanisms

Journal of Artificial Intelligence Research

The family of Groves mechanisms, which includes the well-known VCG mechanism (also known as the Clarke mechanism), is a family of efficient and strategy-proof mechanisms. Unfortunately, the Groves mechanisms are generally not budget balanced. That is, under such mechanisms, payments may flow into or out of the system of the agents, resulting in deficits or reduced utilities for the agents. We consider the following problem: within the family of Groves mechanisms, we want to identify mechanisms that give the agents the highest utilities, under the constraint that these mechanisms must never incur deficits. We adopt a prior-free approach. We introduce two general measures for comparing mechanisms in prior-free settings. We say that a non-deficit Groves mechanism M individually dominates another non-deficit Groves mechanism M' if for every type profile, every agent's utility under M is no less than that under M', and this holds with strict inequality for at least one type profile and one agent. We say that a non-deficit Groves mechanism M collectively dominates another non-deficit Groves mechanism M' if for every type profile, the agents' total utility under M is no less than that under M', and this holds with strict inequality for at least one type profile. The above definitions induce two partial orders on non-deficit Groves mechanisms. We study the maximal elements corresponding to these two partial orders, which we call the individually undominated mechanisms and the collectively undominated mechanisms, respectively.


Resolving Conflicting Arguments under Uncertainties

arXiv.org Artificial Intelligence

Distributed knowledge based applications in open domain rely on common sense information which is bound to be uncertain and incomplete. To draw the useful conclusions from ambiguous data, one must address uncertainties and conflicts incurred in a holistic view. No integrated frameworks are viable without an in-depth analysis of conflicts incurred by uncertainties. In this paper, we give such an analysis and based on the result, propose an integrated framework. Our framework extends definite argumentation theory to model uncertainty. It supports three views over conflicting and uncertain knowledge. Thus, knowledge engineers can draw different conclusions depending on the application context (i.e. view). We also give an illustrative example on strategical decision support to show the practical usefulness of our framework.