Agents
ReplicationBench: Can AI Agents Replicate Astrophysics Research Papers?
Ye, Christine, Yuan, Sihan, Cooray, Suchetha, Dillmann, Steven, Roque, Ian L. V., Baron, Dalya, Frank, Philipp, Martin-Alvarez, Sergio, Koblischke, Nolan, Qu, Frank J, Yang, Diyi, Wechsler, Risa, Ciuca, Ioana
Frontier AI agents show increasing promise as scientific research assistants, and may eventually be useful for extended, open-ended research workflows. However, in order to use agents for novel research, we must first assess the underlying faithfulness and correctness of their work. To evaluate agents as research assistants, we introduce ReplicationBench, an evaluation framework that tests whether agents can replicate entire research papers drawn from the astrophysics literature. Astrophysics, where research relies heavily on archival data and computational study while requiring little real-world experimentation, is a particularly useful testbed for AI agents in scientific research. We split each paper into tasks which require agents to replicate the paper's core contributions, including the experimental setup, derivations, data analysis, and codebase. Each task is co-developed with the original paper authors and targets a key scientific result, enabling objective evaluation of both faithfulness (adherence to original methods) and correctness (technical accuracy of results). ReplicationBench is extremely challenging for current frontier language models: even the best-performing language models score under 20%. We analyze ReplicationBench trajectories in collaboration with domain experts and find a rich, diverse set of failure modes for agents in scientific research. ReplicationBench establishes the first benchmark of paper-scale, expert-validated astrophysics research tasks, reveals insights about agent performance generalizable to other domains of data-driven science, and provides a scalable framework for measuring AI agents' reliability in scientific research.
ALMAS: an Autonomous LLM-based Multi-Agent Software Engineering Framework
Tawosi, Vali, Ramani, Keshav, Alamir, Salwa, Liu, Xiaomo
Multi-agent Large Language Model (LLM) systems have been leading the way in applied LLM research across a number of fields. One notable area is software development, where researchers have advanced the automation of code implementation, code testing, code maintenance, inter alia, using LLM agents. However, software development is a multifaceted environment that extends beyond just code. As such, a successful LLM system must factor in multiple stages of the software development life-cycle (SDLC). In this paper, we propose a vision for ALMAS, an Autonomous LLM-based Multi-Agent Software Engineering framework, which follows the above SDLC philosophy such that it may work within an agile software development team to perform several tasks end-to-end. ALMAS aligns its agents with agile roles, and can be used in a modular fashion to seamlessly integrate with human developers and their development environment. We showcase the progress towards ALMAS through our published works and a use case demonstrating the framework, where ALMAS is able to seamlessly generate an application and add a new feature.
Tapas Are Free! Training-Free Adaptation of Programmatic Agents via LLM-Guided Program Synthesis in Dynamic Environments
Hu, Jinwei, Dong, Yi, Sun, Youcheng, Huang, Xiaowei
Autonomous agents in safety-critical applications must continuously adapt to dynamic conditions without compromising performance and reliability. This work introduces TAPA (Training-free Adaptation of Programmatic Agents), a novel framework that positions large language models (LLMs) as intelligent moderators of the symbolic action space. Unlike prior programmatic agents typically generate a monolithic policy program or rely on fixed symbolic action sets, TAPA synthesizes and adapts modular programs for individual high-level actions, referred to as logical primitives. By decoupling strategic intent from execution, TAPA enables meta-agents to operate over an abstract, interpretable action space while the LLM dynamically generates, composes, and refines symbolic programs tailored to each primitive. Extensive experiments across cybersecurity and swarm intelligence domains validate TAPA's effectiveness. In autonomous DDoS defense scenarios, TAPA achieves 77.7% network uptime while maintaining near-perfect detection accuracy in unknown dynamic environments. In swarm intelligence formation control under environmental and adversarial disturbances, TAPA consistently preserves consensus at runtime where baseline methods fail. This work promotes a paradigm shift for autonomous system design in evolving environments, from policy adaptation to dynamic action adaptation.
Vision-Only Gaussian Splatting for Collaborative Semantic Occupancy Prediction
Chen, Cheng, Huang, Hao, Bagchi, Saurabh
Collaborative perception enables connected vehicles to share information, overcoming occlusions and extending the limited sensing range inherent in single-agent (non-collaborative) systems. Existing vision-only methods for 3D semantic occupancy prediction commonly rely on dense 3D voxels, which incur high communication costs, or 2D planar features, which require accurate depth estimation or additional supervision, limiting their applicability to collaborative scenarios. To address these challenges, we propose the first approach leveraging sparse 3D semantic Gaussian splatting for collaborative 3D semantic occupancy prediction. By sharing and fusing intermediate Gaussian primitives, our method provides three benefits: a neighborhood-based cross-agent fusion that removes duplicates and suppresses noisy or inconsistent Gaussians; a joint encoding of geometry and semantics in each primitive, which reduces reliance on depth supervision and allows simple rigid alignment; and sparse, object-centric messages that preserve structural information while reducing communication volume. Extensive experiments demonstrate that our approach outperforms single-agent perception and baseline collaborative methods by +8.42 and +3.28 points in mIoU, and +5.11 and +22.41 points in IoU, respectively. When further reducing the number of transmitted Gaussians, our method still achieves a +1.9 improvement in mIoU, using only 34.6% communication volume, highlighting robust performance under limited communication budgets.
Communicating Plans, Not Percepts: Scalable Multi-Agent Coordination with Embodied World Models
Hill, Brennen A., Wei, Mant Koh En, Jishnuanandh, Thangavel
Robust coordination is critical for effective decision-making in multi-agent systems, especially under partial observability. A central question in Multi-Agent Reinforcement Learning (MARL) is whether to engineer communication protocols or learn them end-to-end. We investigate this dichotomy using embodied world models. We propose and compare two communication strategies for a cooperative task-allocation problem. The first, Learned Direct Communication (LDC), learns a protocol end-to-end. The second, Intention Communication, uses an engineered inductive bias: a compact, learned world model, the Imagined Trajectory Generation Module (ITGM), which uses the agent's own policy to simulate future states. A Message Generation Network (MGN) then compresses this plan into a message. We evaluate these approaches on goal-directed interaction in a grid world, a canonical abstraction for embodied AI problems, while scaling environmental complexity. Our experiments reveal that while emergent communication is viable in simple settings, the engineered, world model-based approach shows superior performance, sample efficiency, and scalability as complexity increases. These findings advocate for integrating structured, predictive models into MARL agents to enable active, goal-driven coordination.
BioDisco: Multi-agent hypothesis generation with dual-mode evidence, iterative feedback and temporal evaluation
Ke, Yujing, George, Kevin, Pandya, Kathan, Blumenthal, David, Sprang, Maximilian, Groรmann, Gerrit, Vollmer, Sebastian, Selby, David Antony
Identifying novel hypotheses is essential to scientific research, yet this process risks being overwhelmed by the sheer volume and complexity of available information. Existing automated methods often struggle to generate novel and evidence-grounded hypotheses, lack robust iterative refinement and rarely undergo rigorous temporal evaluation for future discovery potential. To address this, we propose BioDisco, a multi-agent framework that draws upon language model-based reasoning and a dual-mode evidence system (biomedical knowledge graphs and automated literature retrieval) for grounded novelty, integrates an internal scoring and feedback loop for iterative refinement, and validates performance through pioneering temporal and human evaluations and a Bradley-Terry paired comparison model to provide statistically-grounded assessment. Our evaluations demonstrate superior novelty and significance over ablated configurations and generalist biomedical agents. Designed for flexibility and modularity, BioDisco allows seamless integration of custom language models or knowledge graphs, and can be run with just a few lines of code.
Intelligent Design 4.0: Paradigm Evolution Toward the Agentic AI Era
Jiang, Shuo, Xie, Min, Chen, Frank Youhua, Ma, Jian, Luo, Jianxi
Research and practice in Intelligent Design (ID) have significantly enhanced engineering innovation, efficiency, quality, and productivity over recent decades, fundamentally reshaping how engineering designers think, behave, and interact with design processes. The recent emergence of Foundation Models (FMs), particularly Large Language Models (LLMs), has demonstrated general knowledge-based reasoning capabilities, and open new avenues for further transformation in engineering design. In this context, this paper introduces Intelligent Design 4.0 (ID 4.0) as an emerging paradigm empowered by foundation model-based agentic AI systems. We review the historical evolution of ID across four distinct stages: rule-based expert systems, task-specific machine learning models, large-scale foundation AI models, and the recent emerging paradigm of foundation model-based multi-agent collaboration. We propose an ontological framework for ID 4.0 and discuss its potential to support end-to-end automation of engineering design processes through coordinated, autonomous multi-agent-based systems. Furthermore, we discuss challenges and opportunities of ID 4.0, including perspectives on data foundations, agent collaboration mechanisms, and the formulation of design problems and objectives. In sum, these insights provide a foundation for advancing Intelligent Design toward greater adaptivity, autonomy, and effectiveness in addressing the growing complexity of engineering design.
TRAP: Targeted Redirecting of Agentic Preferences
Kang, Hangoo, Yeon, Jehyeok, Singh, Gagandeep
Autonomous agentic AI systems powered by vision-language models (VLMs) are rapidly advancing toward real-world deployment, yet their cross-modal reasoning capabilities introduce new attack surfaces for adversarial manipulation that exploit semantic reasoning across modalities. Existing adversarial attacks typically rely on visible pixel perturbations or require privileged model or environment access, making them impractical for stealthy, real-world exploitation. We introduce TRAP, a novel generative adversarial framework that manipulates the agent's decision-making using diffusion-based semantic injections into the vision-language embedding space. Our method combines negative prompt-based degradation with positive semantic optimization, guided by a Siamese semantic network and layout-aware spatial masking. Without requiring access to model internals, TRAP produces visually natural images yet induces consistent selection biases in agentic AI systems. We evaluate TRAP on the Microsoft Common Objects in Context (COCO) dataset, building multi-candidate decision scenarios. Across these scenarios, TRAP consistently induces decision-level preference redirection on leading models, including LLaVA-34B, Gemma3, GPT-4o, and Mistral-3.2, significantly outperforming existing baselines such as SPSA, Bandit, and standard diffusion approaches. These findings expose a critical, generalized vulnerability: autonomous agents can be consistently misled through visually subtle, semantically-guided cross-modal manipulations. Overall, our results show the need for defense strategies beyond pixel-level robustness to address semantic vulnerabilities in cross-modal decision-making. The code for TRAP is accessible on GitHub at https://github.com/uiuc-focal-lab/TRAP.
Advancing Multi-Agent RAG Systems with Minimalist Reinforcement Learning
Wu, Yihong, Ma, Liheng, Li, Muzhi, Zhou, Jiaming, Ding, Lei, Hao, Jianye, Leung, Ho-fung, King, Irwin, Zhang, Yingxue, Nie, Jian-Yun
Large Language Models (LLMs) equipped with modern Retrieval-Augmented Generation (RAG) systems often employ multi-turn interaction pipelines to interface with search engines for complex reasoning tasks. However, such multi-turn interactions inevitably produce long intermediate contexts, as context length grows exponentially with exploration depth. This leads to a well-known limitation of LLMs: their difficulty in effectively leveraging information from long contexts. This problem is further amplified in RAG systems that depend on in-context learning, where few-shot demonstrations must also be included in the prompt, compounding the context-length bottleneck. To address these challenges, we propose Mujica-MyGo, a unified framework for efficient multi-turn reasoning in RAG. Inspired by the divide-and-conquer principle, we introduce Mujica (Multi-hop Joint Intelligence for Complex Question Answering), a multi-agent RAG workflow that decomposes multi-turn interactions into cooperative sub-interactions, thereby mitigating long-context issues. To eliminate the dependency on in-context learning, we further develop MyGO (Minimalist Policy Gradient Optimization), a lightweight and efficient reinforcement learning algorithm that enables effective post-training of LLMs within complex RAG pipelines. We provide theoretical guarantees for MyGO's convergence to the optimal policy. Empirical evaluations across diverse question-answering benchmarks, covering both text corpora and knowledge graphs, show that Mujica-MyGO achieves superior performance.
LEARN: Learning End-to-End Aerial Resource-Constrained Multi-Robot Navigation
Chiu, Darren, Huang, Zhehui, Ge, Ruohai, Sukhatme, Gaurav S.
Figure 1: LEARN is a lightweight, two-stage safety-guided reinforcement learning framework for multi-UA V navigation in cluttered indoor and outdoor spaces. All processes, including perception, localization, communication, planning, and control, run purely on an embedded single-core controller running at 168 MHz with 192 KB of RAM. A single policy is trained in simulation and duplicated across all quadrotors. During deployment, a minimum snap naive planner produces goal points for the encoder. Quadrotors obtain the two closest neighbor positions and velocities through radio; and obstacles are sensed using a low dimensional time-of-flight sensor. The policy generates individual normalized rotor thrusts that are sent directly to the motors. LEARN is zero-shot transferable to the real world with no fine-tuning. Experiments show that it scales up to 6 quadrotors in the real world and 24 in simulation. Abstract--Nano-UA V teams offer great agility yet face severe navigation challenges due to constrained onboard sensing, communication, and computation. Existing approaches rely on high-resolution vision or compute-intensive planners, rendering them infeasible for these platforms. All authors are with the University of Southern California. Our system combines low-resolution Time-of-Flight (T oF) sensors and a simple motion planner with a compact, attention-based RL policy. In simulation, LEARN outperforms two state-of-the-art planners by 10% while using substantially fewer resources. We demonstrate LEARN's viability on six Crazyflie quadro-tors, achieving fully onboard flight in diverse indoor and outdoor environments at speeds up to 2.0m/s and traversing 0.2m gaps. EDG-Team switches to a centralized and synchronous planner in dense environments [6]. Nmanned aerial vehicles (UA Vs) are increasingly used in domains such as surveillance [1], search and rescue [2], and planetary exploration [3]. The physics of flight impose stringent size, weight, and power (SWaP) constraints on these platforms, making efficient system design paramount. While autonomy in UA Vs has advanced significantly, many state-of-the-art navigation approaches fail to scale to resource-constrained platforms.