Goto

Collaborating Authors

 Agents


The 1996 AAAI Spring Symposia Reports

AI Magazine

The American Association for Artificial Intelligence held its 1996 Spring Symposia Series on March 27 to 29 at Stanford University. This article contains summaries of the eight symposia that were conducted: (1) Acquisition, Learning, and Demonstration: Automating Tasks for Users; (2) Adaptation, Coevolution, and Learning in Multiagent Systems; (3) Artificial Intelligence in Medicine: Applications of Current Technologies; (4) Cognitive and Computational Models of Spatial Representation; (5) Computational Implicature: Computational Approaches to Interpreting and Generating Conversational Implicature; (6) Computational Issues in Learning Models of Dynamic Systems; (7) Machine Learning in Information Access; and (8) Planning with Incomplete Information for Robot Problems. This article contains summaries of the eight symposia that were conducted: (1) Acquisition, Learning, and Demonstration: Automating Tasks for Users; (2) Adaptation, Coevolution, and Learning in Multiagent Systems; (3) Artificial Intelligence in Medicine: Applications of Current Technologies; (4) Cognitive and Computational Models of Spatial Representation; (5) Computational Implicature: Computational Approaches to Interpreting and Generating Conversational Implicature; (6) Computational Issues in Learning Models of Dynamic Systems; (7) Machine Learning in Information Access; and (8) Planning with Incomplete Information for Robot Problems. This symposium brought together three different communities that are all looking at the problem of automating tasks through interactions with users: First, knowledge acquisition concentrates on how to structure a system's interactions with users based on the nature of the task to be automated. Second, machine learning seeks automated algorithms that do explanation or induction based on a user's actions.


Training and Using DISCIPLE Agents

AI Magazine

This article presents the results of a multifaceted research and development effort that synergistically integrates AI research with military strategy research and practical deployment of agents into education. A distinguishing feature of this collaboration is the synergistic integration of AI research with military strategy research and the practical use of agents in education, as detailed in the following. View on the Evolution of the Software Development Process. strategic leaders at all the United States senior military service colleges, there is a great emphasis on the center of gravity analysis (Strange 1996). Hence, we have the third objective of this research, the educational objective of enhancing the educational process of senior military officers through the use of intelligent agent technology. Both programs emphasized the use of innovative challenge problems to focus and evaluate the research and development efforts.


1605

AI Magazine

KI is the main German national conference in AI, but it addresses an international audience by adopting English as the conference language and having the proceedings published in the Springer Lecture Notes in AI series (Jarke, Koehler, and Lakemeyer 2002). Of the 58 submissions from 17 countries, 20 were selected for presentation by the program committee, chaired by Jana Koehler, IBM Zurich, and Gerhard Lakemeyer, RWTH Aachen. Matthias Jarke, RWTH Aachen, was the general chair. The papers covered a broad range of areas, including multiagent systems, machine learning, natural language processing, constraint reasoning, knowledge representation, planning, and temporal reasoning. The paper by Franz Baader and Anni-Yasmin Turhan, TU Dresden, "On the Problem of Computing Small Representations of Least Common Subsumers," received the best paper award, sponsored by Springer-Verlag.


The Distributed Data-Mining Workshop

AI Magazine

The workshop focused on the state-of-the-art DDM algorithms, systems, and application-related issues. Approximately 40 participants attended the workshop. The workshop had 13 presentations, including 3 invited talks. The workshop began with a visionary invited talk on the possible role of mobile agents in DDM by George Cybenko of Dartmouth University. His talk described some of the existing mobile agent-based systems and pointed out the strengths of distributed data analysis using mobile agents.


Articles

AI Magazine

The Trading Agent Competition (TAC) has now become an annual fixture since its inception in 2000. The competition was conceived with the objective of studying automated trading strategies by focusing the research community on the development of competing solutions to a common trading scenario. The success of past TAC events has motivated broadening the scope of the competition beyond the context of the travel agent scenario used thus far. For the fourth edition of this competition, TAC-03, to be held in August 2003, the authors have created a novel supply-chain trading game with the aim of investigating automated agents in the context of dynamic supply-chain management. In today's global economy, effective supply-chain management is vital to the competitiveness of manufacturing enterprises because it directly impacts their ability to meet changing market demands in a timely and cost-effective manner.


A Small Kick for Robots, a Giant Score for Science

AI Magazine

RoboCup is an international initiative with the main goals of fostering research and education in artificial intelligence and robotics, as well as of promoting science and technology to world citizens. The idea behind RoboCup is to provide a standard problem for which a wide range of technologies can be integrated and examined, as well as being used for project-oriented education, and to organize annual events open to the general public, at which different solutions to the problem are compared. The eighth annual RoboCup--RoboCup 2004--was held in Lisbon, Portugal, from 27 June to 5 July. In this article, a general description of RoboCup 2004 is presented, including summaries concerning teams, participants, distribution into leagues, main research advances, as well as detailed descriptions for each league. As a result of this goal, from 1997 through 2000 robotic soccer matches composed the main part of the RoboCup events.


1660

AI Magazine

RoboCup is no longer just the Soccer World Cup for autonomous robots but has evolved to become a coordinated initiative encompassing four different robotics events: (1) Soccer, (2) Rescue, (3) Junior (focused on education), and (4) a Scientific Symposium. RoboCup-2003 took place from 2 to 11 July 2003 in Padua (Italy); it was colocated with other scientific events in the field of AI and robotics. In this article, in addition to reporting on the results of the games, we highlight the robotics and AI technologies exploited by the teams in the different leagues and describe the most meaningful scientific contributions. As the charter of the International RoboCup Federation states, "RoboCup is an international research and education initiative. It is an attempt to foster AI and intelligent robotics research by providing a standard problem where a wide range of technologies can be integrated and examined [...]."


Edited by Jeffrey Bradshaw

AI Magazine

The chapters in this book examine the state of today's agent technology and point the way toward the exciting developments of the next millennium. Contributors include Donald A. Norman, Nicholas Negroponte, Brenda Laurel, Thomas Erickson, Ben Shneiderman, Thomas W. Malone, Pattie Maes, David C. Smith, Gene Ball, Guy A. Boy, Doug Riecken, Yoav Shoham, Tim Finin, Michael R. Genesereth, Craig A. Knoblock, Philip R. Cohen, Hector J. Levesque, and James E. White, among others. Held at San Francisco's W Hotel, the conference included work from researchers and practitioners who are developing novel user interface and interaction paradigms that incorporate advanced reasoning and modeling techniques. In the past few years, user interfaces have faced increasingly challenging tasks, larger numbers of users with a wide range of computer skills, and the widespread use of new platforms such as mobile devices. These trends have led to a need for advanced techniques for communication and collaboration, personalization and adaptation of behavior, agent-based assistance, integrated multimodal interfaces, and a variety of intelligent front ends for complex environments and tasks.


The Fourth International Workshop on Artificial Intelligence in Economics and Management

AI Magazine

The Fourth International Workshop on Artificial Intelligence in Economics and Management was held in Tel-Aviv, Israel, from 8 to 10 January 1996. This article discusses the main themes presented at the workshop, including the need for multiple methods in any system designed to solve real-world problems, the differences in the effectiveness of AI versus classic analytic techniques, and the use of AI techniques to customize products. The main themes that emerged during the workshop were (1) the need to use multiple methods in any system designed to solve major realworld problems, (2) a continuing interest in comparing the effectiveness of AI solutions with classic analytic techniques, and (3) a growing use of AI techniques to customize products to suit individual consumers. As a matter of course, almost every presentation at the workshop touched on AI techniques in one way or another. However, a group of papers at the workshop had AI techniques as their main focus.


The Workshop Program at the Nineteenth National Conference on Artificial Intelligence

AI Magazine

AAAI presented the AAAI-04 workshop program on July 25-26, 2004 in San Jose, California. This program included twelve workshops covering a wide range of topics in artificial intelligence. The titles of the workshops were as follows: (1) Adaptive Text Extraction and Mining; (2) Agent Organizations: Theory and Practice; (3) Anchoring Symbols to Sensor Data; (4) Challenges in Game AI; (5) Fielding Applications of Artificial Intelligence; (6) Forming and Maintaining Coalitions in Adaptive Multiagent Systems; (7) Intelligent Agent Architectures: Combining the Strengths of Software Engineering and Cognitive Systems; (8) Learning and Planning in Markov Processes--Advances and Challenges; (9) Semantic Web Personalization; (10) Sensor Networks; (11) Spatial and Temporal Reasoning; and (12) Supervisory Control of Learning and Adaptive Systems. Participation at these workshops was by invitation from the workshop organizers. The titles of the workshops were as follows: (1) Adaptive Text Extraction and Mining; (2) Agent Organizations: Theory and Practice; (3) Anchoring Symbols to Sensor Data; (4) Challenges in Game AI; (5) Fielding Applications of Artificial Intelligence; (6) Forming and Maintaining Coalitions in Adaptive Multiagent Systems; (7) Intelligent Agent Architectures: Combining the Strengths of Software Engineering and Cognitive Systems; (8) Learning and Planning in Markov Processes--Advances and Challenges; (9) Semantic Web Personalization; (10) Sensor Networks; (11) Spatial and Temporal Reasoning; and (12) Supervisory Control of Learning and Adaptive Systems.