Agents
Physically-interpretable classification of network dynamics for complex collective motions
Fujii, Keisuke, Takeishi, Naoya, Hojo, Motokazu, Inaba, Yuki, Kawahara, Yoshinobu
Understanding complex network dynamics is a fundamental issue in various scientific and engineering fields. Network theory is capable of revealing the relationship between elements and their propagation; however, for complex collective motions, the network properties often transiently and complexly change. A fundamental question addressed here pertains to the classification of collective motion network based on physically-interpretable dynamical properties. Here we apply a data-driven spectral analysis called graph dynamic mode decomposition, which obtains the dynamical properties for collective motion classification. Using a ballgame as an example, we classified the strategic collective motions in different global behaviours and discovered that, in addition to the physical properties, the contextual node information was critical for classification. Furthermore, we discovered the label-specific stronger spectra in the relationship among the nearest agents, providing physical and semantic interpretations. Our approach contributes to the understanding of complex networks involving collective motions from the perspective of nonlinear dynamical systems.
Evidence Propagation and Consensus Formation in Noisy Environments
Crosscombe, Michael, Lawry, Jonathan
We study the effectiveness of consensus formation in multi-agent systems where there is both belief updating based on direct evidence and also belief combination between agents. In particular, we consider the scenario in which a population of agents collaborate on the best-of-n problem where the aim is to reach a consensus about which is the best (alternatively, true) state from amongst a set of states, each with a different quality value (or level of evidence). Agents' beliefs are represented within Dempster-Shafer theory by mass functions and we invegate the macro-level properties of four well-known belief combination operators for this multi-agent consensus formation problem: Dempster's rule, Yager's rule, Dubois & Prade's operator and the averaging operator. The convergence properties of the operators are considered and simulation experiments are conducted for different evidence rates and noise levels. Results show that a combination of updating from direct evidence and belief combination between agents results in better consensus to the best state than does evidence updating alone. We also find that in this framework the operators are robust to noise. Broadly, Dubois & Prade's operator results in better convergence to the best state. Finally, we consider how well the Dempster-Shafer approach to the best-of-n problem scales to large numbers of states.
Multi-Agent Image Classification via Reinforcement Learning
Mousavi, Hossein K., Nazari, Mohammadreza, Takáč, Martin, Motee, Nader
We investigate a classification problem using multiple mobile agents that are capable of collecting (partial) pose-dependent observations of an unknown environment. The objective is to classify an image (e.g, map of a large area) over a finite time horizon. We propose a network architecture on how agents should form a local belief, take local actions, extract relevant features and specification from their raw partial observations. Agents are allowed to exchange information with their neighboring agents and run a decentralized consensus protocol to update their own beliefs. It is shown how reinforcement learning techniques can be utilized to achieve decentralized implementation of the classification problem. Our experimental results on MNIST handwritten digit dataset demonstrates the effectiveness of our proposed framework.
Learning Phase Competition for Traffic Signal Control
Zheng, Guanjie, Xiong, Yuanhao, Zang, Xinshi, Feng, Jie, Wei, Hua, Zhang, Huichu, Li, Yong, Xu, Kai, Li, Zhenhui
Increasingly available city data and advanced learning techniques have empowered people to improve the efficiency of our city functions. Among them, improving the urban transportation efficiency is one of the most prominent topics. Recent studies have proposed to use reinforcement learning (RL) for traffic signal control. Different from traditional transportation approaches which rely heavily on prior knowledge, RL can learn directly from the feedback. On the other side, without a careful model design, existing RL methods typically take a long time to converge and the learned models may not be able to adapt to new scenarios. For example, a model that is trained well for morning traffic may not work for the afternoon traffic because the traffic flow could be reversed, resulting in a very different state representation. In this paper, we propose a novel design called FRAP, which is based on the intuitive principle of phase competition in traffic signal control: when two traffic signals conflict, priority should be given to one with larger traffic movement (i.e., higher demand). Through the phase competition modeling, our model achieves invariance to symmetrical cases such as flipping and rotation in traffic flow. By conducting comprehensive experiments, we demonstrate that our model finds better solutions than existing RL methods in the complicated all-phase selection problem, converges much faster during training, and achieves superior generalizability for different road structures and traffic conditions.
On the Detection of Mutual Influences and Their Consideration in Reinforcement Learning Processes
Rudolph, Stefan, Tomforde, Sven, Hähner, Jörg
Self-adaptation has been proposed as a mechanism to counter complexity in control problems of technical systems. A major driver behind self-adaptation is the idea to transfer traditional design-time decisions to runtime and into the responsibility of systems themselves. In order to deal with unforeseen events and conditions, systems need creativity -- typically realized by means of machine learning capabilities. Such learning mechanisms are based on different sources of knowledge. Feedback from the environment used for reinforcement purposes is probably the most prominent one within the self-adapting and self-organizing (SASO) systems community. However, the impact of other (sub-)systems on the success of the individual system's learning performance has mostly been neglected in this context. In this article, we propose a novel methodology to identify effects of actions performed by other systems in a shared environment on the utility achievement of an autonomous system. Consider smart cameras (SC) as illustrating example: For goals such as 3D reconstruction of objects, the most promising configuration of one SC in terms of pan/tilt/zoom parameters depends largely on the configuration of other SCs in the vicinity. Since such mutual influences cannot be pre-defined for dynamic systems, they have to be learned at runtime. Furthermore, they have to be taken into consideration when self-improving the own configuration decisions based on a feedback loop concept, e.g., known from the SASO domain or the Autonomic and Organic Computing initiatives. We define a methodology to detect such influences at runtime, present an approach to consider this information in a reinforcement learning technique, and analyze the behavior in artificial as well as real-world SASO system settings.
Quantifying Teaching Behaviour in Robot Learning from Demonstration
Learning from demonstration allows for rapid deployment of robot manipulators to a great many tasks, by relying on a person showing the robot what to do rather than programming it. While this approach provides many opportunities, measuring, evaluating and improving the person's teaching ability has remained largely unexplored in robot manipulation research. To this end, a model for learning from demonstration is presented here which incorporates the teacher's understanding of, and influence on, the learner. The proposed model is used to clarify the teacher's objectives during learning from demonstration, providing new views on how teaching failures and efficiency can be defined. The benefit of this approach is shown in two experiments (N=30 and N=36, respectively), which highlight the difficulty teachers have in providing effective demonstrations, and show how ~169-180% improvement in teaching efficiency can be achieved through evaluation and feedback shaped by the proposed framework, relative to unguided teaching.
Emergent Escape-based Flocking Behavior using Multi-Agent Reinforcement Learning
Hahn, Carsten, Phan, Thomy, Gabor, Thomas, Belzner, Lenz, Linnhoff-Popien, Claudia
In nature, flocking or swarm behavior is observed in many species as it has beneficial properties like reducing the probability of being caught by a predator. In this paper, we propose SELFish (Swarm Emergent Learning Fish), an approach with multiple autonomous agents which can freely move in a continuous space with the objective to avoid being caught by a present predator. The predator has the property that it might get distracted by multiple possible preys in its vicinity. We show that this property in interaction with self-interested agents which are trained with reinforcement learning to solely survive as long as possible leads to flocking behavior similar to Boids, a common simulation for flocking behavior. Furthermore we present interesting insights in the swarming behavior and in the process of agents being caught in our modeled environment.
The sharp, the flat and the shallow: Can weakly interacting agents learn to escape bad minima?
Kantas, Nikolas, Parpas, Panos, Pavliotis, Grigorios A.
An open problem in machine learning is whether flat minima generalize better and how to compute such minima efficiently. This is a very challenging problem. As a first step towards understanding this question we formalize it as an optimization problem with weakly interacting agents. We review appropriate background material from the theory of stochastic processes and provide insights that are relevant to practitioners. We propose an algorithmic framework for an extended stochastic gradient Langevin dynamics and illustrate its potential. The paper is written as a tutorial, and presents an alternative use of multi-agent learning. Our primary focus is on the design of algorithms for machine learning applications; however the underlying mathematical framework is suitable for the understanding of large scale systems of agent based models that are popular in the social sciences, economics and finance.
Training Neural Networks with PSO - Vortarus Technologies LLC
In this article we are going to discuss training neural networks using particle swarm optimization (PSO). Training a neural network is an optimization problem so the optimization algorithm is of primary importance. When training MLPs we are adjusting weights between neurons using an error function as our optimization objective. PNNs and GRNNs use a smoothing factor, σ to define the network. The objective is to find sigmas that minimize error.
Smoothing Policies and Safe Policy Gradients
Papini, Matteo, Pirotta, Matteo, Restelli, Marcello
Policy gradient algorithms are among the best candidates for the much anticipated application of reinforcement learning to real-world control tasks, such as the ones arising in robotics. However, the trial-and-error nature of these methods introduces safety issues whenever the learning phase itself must be performed on a physical system. In this paper, we address a specific safety formulation, where danger is encoded in the reward signal and the learning agent is constrained to never worsen its performance. By studying actor-only policy gradient from a stochastic optimization perspective, we establish improvement guarantees for a wide class of parametric policies, generalizing existing results on Gaussian policies. This, together with novel upper bounds on the variance of policy gradient estimators, allows to identify those meta-parameter schedules that guarantee monotonic improvement with high probability. The two key meta-parameters are the step size of the parameter updates and the batch size of the gradient estimators. By a joint, adaptive selection of these meta-parameters, we obtain a safe policy gradient algorithm.