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A Class of Distributed Event-Triggered Average Consensus Algorithms for Multi-Agent Systems

arXiv.org Artificial Intelligence

This paper proposes a class of distributed event-triggered algorithms that solve the average consensus problem in multi-agent systems. By designing events such that a specifically chosen Lyapunov function is monotonically decreasing, event-triggered algorithms succeed in reducing communications among agents while still ensuring that the entire system converges to the desired state. However, depending on the chosen Lyapunov function the transient behaviors can be very different. Moreover, performance requirements also vary from application to application. Consequently, we are instead interested in considering a class of Lyapunov functions such that each Lyapunov function produces a different event-triggered coordination algorithm to solve the multi-agent average consensus problem. The proposed class of algorithms all guarantee exponential convergence of the resulting system and exclusion of Zeno behaviors. This allows us to easily implement different algorithms that all guarantee correctness to meet varying performance needs. We show that our findings can be applied to the practical clock synchronization problem in wireless sensor networks (WSNs) and further corroborate their effectiveness with simulation results.


Full Professor in Intelligent Interaction

#artificialintelligence

We are the Department of Data Science and Knowledge Engineering (DKE) at Maastricht University, the Netherlands: an international community of 50 researchers at various stages of their career, embedded in the Faculty of Science and Engineering (FSE). Our department has nearly 30 years' experience with research and teaching in the fields of Artificial Intelligence, Computer Science and Mathematics, and we do so in a highly collaborative and cross-disciplinary manner. To strengthen our team, we are looking for a full professor who will work on AI systems that interact intelligently โ€“ and in a human-centered and responsible way - with other AI systems, humans, or both. Our department is growing rapidly. This position is one of multiple job openings: you are more than welcome to browse through our other vacancies.


Graph Neural Ordinary Differential Equations

#artificialintelligence

Often, closed -- form analytic formulations are not available and forecasting or decision making tasks have to rely on noisy, irregularly sampled observations. This class of systems offers a crystal clear example of inductive relational biases. Introducing inductive biases in statistics or machine learning is a well known approach to improving sample efficiency and generalization performance. From the choice of objective function, to the design of ad -- hoc deep learning architectures suited to the specific problem at hand, biases are common and effective. Relational inductive biases [1] represent a special class of biases, concerned with relationship between entities.


Thompson Sampling for Factored Multi-Agent Bandits

arXiv.org Artificial Intelligence

Multi-agent coordination is prevalent in many real-world applications. However, such coordination is challenging due to its combinatorial nature. An important observation in this regard is that agents in the real world often only directly affect a limited set of neighboring agents. Leveraging such loose couplings among agents is key to making coordination in multi-agent systems feasible. In this work, we focus on learning to coordinate. Specifically, we consider the multi-agent multi-armed bandit framework, in which fully cooperative loosely-coupled agents must learn to coordinate their decisions to optimize a common objective. As opposed to in the planning setting, for learning methods it is challenging to establish theoretical guarantees. We propose multi-agent Thompson sampling (MATS), a new Bayesian exploration-exploitation algorithm that leverages loose couplings. We provide a regret bound that is sublinear in time and low-order polynomial in the highest number of actions of a single agent for sparse coordination graphs. Finally, we empirically show that MATS outperforms the state-of-the-art algorithm, MAUCE, on two synthetic benchmarks, a realistic wind farm control task, and a novel benchmark with Poisson distributions.


CoverNet: Multimodal Behavior Prediction using Trajectory Sets

arXiv.org Artificial Intelligence

We present CoverNet, a new method for multimodal, probabilistic trajectory prediction in urban driving scenarios. Previous work has employed a variety of methods, including multimodal regression, occupancy maps, and 1-step stochastic policies. We instead frame the trajectory prediction problem as classification over a diverse set of trajectories. The size of this set remains manageable, due to the fact that there are a limited number of distinct actions that can be taken over a reasonable prediction horizon. We structure the trajectory set to a) ensure a desired level of coverage of the state space, and b) eliminate physically impossible trajectories. By dynamically generating trajectory sets based on the agent's current state, we can further improve the efficiency of our method. We demonstrate our approach on public, real-world self-driving datasets, and show that it outperforms state-of-the-art methods.


A Measurement of Social Capital in an Open Source Software Project

arXiv.org Artificial Intelligence

The paper provides an understanding of social capital in organizations that are open membership multi-agent systems with an emphasis in our formulation on the dynamic network of social interaction that, in part, elucidate evolving structures and impromptu topologies of networks. This paper, therefore, models an open source project as an organizational network. It provides definitions of social capital for this organizational network and formulation of the mechanism to optimize the social capital for achieving its goal that is optimized productivity. A case study of an open source Apache-Hadoop project is considered and empirically evaluated. An analysis of how social capital can be created within this type of organizations and driven to a measurement for its value is provided. Finally, a verification on whether the social capital of the organizational network is proportional towards optimizing their productivity is considered.


A Transfer Learning Method for Goal Recognition Exploiting Cross-Domain Spatial Features

arXiv.org Artificial Intelligence

The ability to infer the intentions of others, predict their goals, and deduce their plans are critical features for intelligent agents. For a long time, several approaches investigated the use of symbolic representations and inferences with limited success, principally because it is difficult to capture the cognitive knowledge behind human decisions explicitly. The trend, nowadays, is increasingly focusing on learning to infer intentions directly from data, using deep learning in particular. We are now observing interesting applications of intent classification in natural language processing, visual activity recognition, and emerging approaches in other domains. This paper discusses a novel approach combining few-shot and transfer learning with cross-domain features, to learn to infer the intent of an agent navigating in physical environments, executing arbitrary long sequences of actions to achieve their goals. Experiments in synthetic environments demonstrate improved performance in terms of learning from few samples and generalizing to unseen configurations, compared to a deep-learning baseline approach.


Facility Location Problem with Capacity Constraints: Algorithmic and Mechanism Design Perspectives

arXiv.org Artificial Intelligence

We consider the facility location problem in the one-dimensional setting where each facility can serve a limited number of agents from the algorithmic and mechanism design perspectives. From the algorithmic perspective, we prove t hat the corresponding optimization problem, where the goal is t o locate facilities to minimize either the total cost to all ag ents or the maximum cost of any agent is NPhard. However, we show that the problem is fixed-parameter tractable, and the optimal solution can be computed in polynomial time whenever the number of facilities is bounded, or when all facilit ies have identical capacities. We then consider the problem fro m a mechanism design perspective where the agents are strategic and need not reveal their true locations. We show that sev - eral natural mechanisms studied in the uncapacitated setti ng either lose strategyproofness or a bound on the solution qua l-ity for the total or maximum cost objective. We then propose new mechanisms that are strategyproof and achieve approximation guarantees that almost match the lower bounds.


Verbal Programming of Robot Behavior

arXiv.org Artificial Intelligence

Home robots may come with many sophisticated built-in abilities, however there will always be a degree of customization needed for each user and environment. Ideally this should be accomplished through one-shot learning, as collecting the large number of examples needed for statistical inference is tedious. A particularly appealing approach is to simply explain to the robot, via speech, what it should be doing. In this paper we describe the ALIA cognitive architecture that is able to effectively incorporate user-supplied advice and prohibitions in this manner. The functioning of the implemented system on a small robot is illustrated by an associated video [11]. 1 INTRODUCTION A typical home robot of the future might have built-in navigation, object recognition, task planning, and dexterous manipulation. Y et, despite these sophisticated capabilities, there are still things it cannot know when it first arrives. For instance, what a particular room in the house is called, even if it can identify the general type.


Online Fair Division: A Survey

arXiv.org Artificial Intelligence

We survey a burgeoning and promising new research area that considers the online nature of many practical fair division problems. We identify wide variety of such online fair division problems, as well as discuss new mechanisms and normative properties that apply to this online setting. The online nature of such fair division problems provides both opportunities and challenges such as the possibility to develop new online mechanisms as well as the difficulty of dealing with an uncertain future. Introduction Fair division (Brams and Taylor 1996) is an important problem facing society today as increasing economical, environmental, and other pressures require us to try to do more with limited resources. Much previous work in fair division assumes the problem is offline and fixed. That is, we suppose that the agents being allocated resources, and the resources being allocated to these agents are all known and fixed. But practical reality is often quite different (Walsh 2014a; 2015). Fair division problems are often online, with either the agents, or the resources to be allocated, or both not being fixed and potentially changing over time.