Agents
Multi-Task Bayesian Optimization for Tuning Decentralized Trajectory Generation in Multi-UAV Systems
Manzoni, Marta, Nazzari, Alessandro, Rubinacci, Roberto, Lovera, Marco
We treat each task as a trajectory generation scenario defined by a specific number of drone-to-drone interactions. To model relationships across scenarios, we employ Multi-Task Gaussian Processes, which capture shared structure across tasks and enable efficient information transfer during optimization. We compare two strategies: optimizing the average mission time across all tasks and optimizing each task individually. Through a comprehensive simulation campaign, we show that single-task optimization leads to progressively shorter mission times as swarm size grows, but requires significantly more optimization time than the average-task approach. Keywords: Multi-Task Bayesian Optimization; Gaussian Processes; Multi-agent systems; UAV; Trajectory generation 1. INTRODUCTION In recent years, research efforts and real-world applications of Unmanned Aerial Vehicles (UAVs) have increasingly shifted from single-agent to multi-agent systems.
See-Control: A Multimodal Agent Framework for Smartphone Interaction with a Robotic Arm
Zhao, Haoyu, Ding, Weizhong, Yang, Yuhao, Tian, Zheng, Yang, Linyi, Shao, Kun, Wang, Jun
Recent advances in Multimodal Large Language Models (MLLMs) have enabled their use as intelligent agents for smartphone operation. However, existing methods depend on the Android Debug Bridge (ADB) for data transmission and action execution, limiting their applicability to Android devices. In this work, we introduce the novel Embodied Smartphone Operation (ESO) task and present See-Control, a framework that enables smartphone operation via direct physical interaction with a low-DoF robotic arm, offering a platform-agnostic solution. See-Control comprises three key components: (1) an ESO benchmark with 155 tasks and corresponding evaluation metrics; (2) an MLLM-based embodied agent that generates robotic control commands without requiring ADB or system back-end access; and (3) a richly annotated dataset of operation episodes, offering valuable resources for future research. By bridging the gap between digital agents and the physical world, See-Control provides a concrete step toward enabling home robots to perform smartphone-dependent tasks in realistic environments.
Curriculum Guided Massive Multi Agent System Solving For Robust Long Horizon Tasks
Kar, Indrajit, Kumar, Kalathur Chenchu Kishore
Large Language Models and multi-agent systems have shown promise in decomposing complex tasks, yet they struggle with long-horizon reasoning tasks and escalating computation cost. This work introduces a hierarchical multi-agent architecture that distributes reasoning across a 64*64 grid of lightweight agents, supported by a selective oracle. A spatial curriculum progressively expands the operational region of the grid, ensuring that agents master easier central tasks before tackling harder peripheral ones. To improve reliability, the system integrates Negative Log-Likelihood as a measure of confidence, allowing the curriculum to prioritize regions where agents are both accurate and well calibrated. A Thompson Sampling curriculum manager adaptively chooses training zones based on competence and NLL-driven reward signals. We evaluate the approach on a spatially grounded Tower of Hanoi benchmark, which mirrors the long-horizon structure of many robotic manipulation and planning tasks. Results demonstrate improved stability, reduced oracle usage, and stronger long-range reasoning from distributed agent cooperation.
A Multi-Agent LLM Framework for Design Space Exploration in Autonomous Driving Systems
Shih, Po-An, Wang, Shao-Hua, Li, Yung-Che, Tu, Chia-Heng, Chang, Chih-Han
Designing autonomous driving systems requires efficient exploration of large hardware/software configuration spaces under diverse environmental conditions, e.g., with varying traffic, weather, and road layouts. Traditional design space exploration (DSE) approaches struggle with multi-modal execution outputs and complex performance trade-offs, and often require human involvement to assess correctness based on execution outputs. This paper presents a multi-agent, large language model (LLM)-based DSE framework, which integrates multi-modal reasoning with 3D simulation and profiling tools to automate the interpretation of execution outputs and guide the exploration of system designs. Specialized LLM agents are leveraged to handle user input interpretation, design point generation, execution orchestration, and analysis of both visual and textual execution outputs, which enables identification of potential bottlenecks without human intervention. A prototype implementation is developed and evaluated on a robotaxi case study (an SAE Level 4 autonomous driving application). Compared with a genetic algorithm baseline, the proposed framework identifies more Pareto-optimal, cost-efficient solutions with reduced navigation time under the same exploration budget. Experimental results also demonstrate the efficiency of the adoption of the LLM-based approach for DSE. We believe that this framework paves the way to the design automation of autonomous driving systems.
From Accuracy to Impact: The Impact-Driven AI Framework (IDAIF) for Aligning Engineering Architecture with Theory of Change
This paper introduces the Impact-Driven AI Framework (IDAIF), a novel architectural methodology that integrates Theory of Change (ToC) principles with modern artificial intelligence system design. As AI systems increasingly influence high-stakes domains including healthcare, finance, and public policy, the alignment problem--ensuring AI behavior corresponds with human values and intentions--has become critical. Current approaches predominantly optimize technical performance metrics while neglecting the sociotechnical dimensions of AI deployment. IDAIF addresses this gap by establishing a systematic mapping between ToC's five-stage model (Inputs-Activities-Outputs-Outcomes-Impact) and corresponding AI architectural layers (Data Layer-Pipeline Layer-Inference Layer-Agentic Layer-Normative Layer). Each layer incorporates rigorous theoretical foundations: multi-objective Pareto optimization for value alignment, hierarchical multi-agent orchestration for outcome achievement, causal directed acyclic graphs (DAGs) for hallucination mitigation, and adversarial debiasing with Reinforcement Learning from Human Feedback (RLHF) for fairness assurance. We provide formal mathematical formulations for each component and introduce an Assurance Layer that manages assumption failures through guardian architectures. Three case studies demonstrate IDAIF application across healthcare, cybersecurity, and software engineering domains. This framework represents a paradigm shift from model-centric to impact-centric AI development, providing engineers with concrete architectural patterns for building ethical, trustworthy, and socially beneficial AI systems.
The High Cost of Incivility: Quantifying Interaction Inefficiency via Multi-Agent Monte Carlo Simulations
Workplace toxicity is widely recognized as detrimental to organizational culture, yet quantifying its direct impact on operational efficiency remains methodologically challenging due to the ethical and practical difficulties of reproducing conflict in human subjects. This study leverages Large Language Model (LLM) based Multi-Agent Systems to simulate 1-on-1 adversarial debates, creating a controlled "sociological sandbox". We employ a Monte Carlo method to simulate hundrets of discussions, measuring the convergence time (defined as the number of arguments required to reach a conclusion) between a baseline control group and treatment groups involving agents with "toxic" system prompts. Our results demonstrate a statistically significant increase of approximately 25\% in the duration of conversations involving toxic participants. We propose that this "latency of toxicity" serves as a proxy for financial damage in corporate and academic settings. Furthermore, we demonstrate that agent-based modeling provides a reproducible, ethical alternative to human-subject research for measuring the mechanics of social friction.
Multi-Agent Deep Reinforcement Learning for Collaborative UAV Relay Networks under Jamming Atatcks
Nguyen, Thai Duong, Nguyen, Ngoc-Tan, Nguyen, Thanh-Dao, Van Huynh, Nguyen, Tran, Dinh-Hieu, Chatzinotas, Symeon
The deployment of Unmanned Aerial Vehicle (UAV) swarms as dynamic communication relays is critical for next-generation tactical networks. However, operating in contested environments requires solving a complex trade-off, including maximizing system throughput while ensuring collision avoidance and resilience against adversarial jamming. Existing heuristic-based approaches often struggle to find effective solutions due to the dynamic and multi-objective nature of this problem. This paper formulates this challenge as a cooperative Multi-Agent Reinforcement Learning (MARL) problem, solved using the Centralized Training with Decentralized Execution (CTDE) framework. Our approach employs a centralized critic that uses global state information to guide decentralized actors which operate using only local observations. Simulation results show that our proposed framework significantly outperforms heuristic baselines, increasing the total system throughput by approximately 50% while simultaneously achieving a near-zero collision rate. A key finding is that the agents develop an emergent anti-jamming strategy without explicit programming. They learn to intelligently position themselves to balance the trade-off between mitigating interference from jammers and maintaining effective communication links with ground users.
Argus: A Multi-Agent Sensitive Information Leakage Detection Framework Based on Hierarchical Reference Relationships
Wang, Bin, Li, Hui, Zhang, Liyang, Zhuang, Qijia, Yang, Ao, Zhang, Dong, Luo, Xijun, Lin, Bing
Sensitive information leakage in code repositories has emerged as a critical security challenge. Traditional detection methods that rely on regular expressions, fingerprint features, and high-entropy calculations often suffer from high false-positive rates. This not only reduces detection efficiency but also significantly increases the manual screening burden on developers. Recent advances in large language models (LLMs) and multi-agent collaborative architectures have demonstrated remarkable potential for tackling complex tasks, offering a novel technological perspective for sensitive information detection. In response to these challenges, we propose Argus, a multi-agent collaborative framework for detecting sensitive information. Argus employs a three-tier detection mechanism that integrates key content, file context, and project reference relationships to effectively reduce false positives and enhance overall detection accuracy. To comprehensively evaluate Argus in real-world repository environments, we developed two new benchmarks, one to assess genuine leak detection capabilities and another to evaluate false-positive filtering performance. Experimental results show that Argus achieves up to 94.86% accuracy in leak detection, with a precision of 96.36%, recall of 94.64%, and an F1 score of 0.955. Moreover, the analysis of 97 real repositories incurred a total cost of only 2.2$. All code implementations and related datasets are publicly available at https://github.com/TheBinKing/Argus-Guard for further research and application.
Probabilistic Multi-Agent Aircraft Landing Time Prediction
Kim, Kyungmin, Yoon, Seokbin, Lee, Keumjin
Accurate and reliable aircraft landing time prediction is essential for effective resource allocation in air traffic management. However, the inherent uncertainty of aircraft trajectories and traffic flows poses significant challenges to both prediction accuracy and trustworthiness. Therefore, prediction models should not only provide point estimates of aircraft landing times but also the uncertainties associated with these predictions. Furthermore, aircraft trajectories are frequently influenced by the presence of nearby aircraft through air traffic control interventions such as radar vectoring. Consequently, landing time prediction models must account for multi-agent interactions in the airspace. In this work, we propose a probabilistic multi-agent aircraft landing time prediction framework that provides the landing times of multiple aircraft as distributions. We evaluate the proposed framework using an air traffic surveillance dataset collected from the terminal airspace of the Incheon International Airport in South Korea. The results demonstrate that the proposed model achieves higher prediction accuracy than the baselines and quantifies the associated uncertainties of its outcomes. In addition, the model uncovered underlying patterns in air traffic control through its attention scores, thereby enhancing explainability.
Robust Agents in Open-Ended Worlds
The growing prevalence of artificial intelligence (AI) in various applications underscores the need for agents that can successfully navigate and adapt to an ever-changing, open-ended world. A key challenge is ensuring these AI agents are robust, excelling not only in familiar settings observed during training but also effectively generalising to previously unseen and varied scenarios. In this thesis, we harness methodologies from open-endedness and multi-agent learning to train and evaluate robust AI agents capable of generalising to novel environments, out-of-distribution inputs, and interactions with other co-player agents. We begin by introducing MiniHack, a sandbox framework for creating diverse environments through procedural content generation. Based on the game of NetHack, MiniHack enables the construction of new tasks for reinforcement learning (RL) agents with a focus on generalisation. We then present Maestro, a novel approach for generating adversarial curricula that progressively enhance the robustness and generality of RL agents in two-player zero-sum games. We further probe robustness in multi-agent domains, utilising quality-diversity methods to systematically identify vulnerabilities in state-of-the-art, pre-trained RL policies within the complex video game football domain, characterised by intertwined cooperative and competitive dynamics. Finally, we extend our exploration of robustness to the domain of LLMs. Here, our focus is on diagnosing and enhancing the robustness of LLMs against adversarial prompts, employing evolutionary search to generate a diverse range of effective inputs that aim to elicit undesirable outputs from an LLM. This work collectively paves the way for future advancements in AI robustness, enabling the development of agents that not only adapt to an ever-evolving world but also thrive in the face of unforeseen challenges and interactions.