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Learning a Group-Aware Policy for Robot Navigation

arXiv.org Artificial Intelligence

Human-aware robot navigation promises a range of applications in which mobile robots bring versatile assistance to people in common human environments. While prior research has mostly focused on modeling pedestrians as independent, intentional individuals, people move in groups; consequently, it is imperative for mobile robots to respect human groups when navigating around people. This paper explores learning group-aware navigation policies based on dynamic group formation using deep reinforcement learning. Through simulation experiments, we show that group-aware policies, compared to baseline policies that neglect human groups, achieve greater robot navigation performance (e.g., fewer collisions), minimize violation of social norms and discomfort, and reduce the robot's movement impact on pedestrians. Our results contribute to the development of social navigation and the integration of mobile robots into human environments.


Perspectives on the System-level Design of a Safe Autonomous Driving Stack

arXiv.org Artificial Intelligence

Achieving safe and robust autonomy is the key bottleneck on the path towards broader adoption of autonomous vehicles technology. This motivates going beyond extrinsic metrics such as miles between disengagement, and calls for approaches that embody safety by design. In this paper, we address some aspects of this challenge, with emphasis on issues of motion planning and prediction. We do this through description of novel approaches taken to solving selected sub-problems within an autonomous driving stack, in the process introducing the design philosophy being adopted within Five. This includes safe-by-design planning, interpretable as well as verifiable prediction, and modelling of perception errors to enable effective sim-to-real and real-to-sim transfer within the testing pipeline of a realistic autonomous system.


Meet the A3 Artificial Intelligence Tech Strategy Board Members

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In the first of our series of A3 interviews with AI leaders, John Lizzi, the Executive Leader - Robotics and Autonomous Systems at GE, discusses how to develop AI projects that focus on business objectives. Lizzi, who serves as the chair of the Association for Advancing Automation's Artificial Intelligence Technology Strategy Board, says that AI is enabling intelligent systems to operate in the complex and uncertain world. Check out his advice on how to craft your AI strategy. How would you advise companies to choose their artificial intelligence projects – and what questions do they need to answer before they begin? Win hearts and minds: I think it's important to note that injecting new and disruptive technology into a business is hard no matter what technology you're talking about.


FleetPy: A Modular Open-Source Simulation Tool for Mobility On-Demand Services

arXiv.org Artificial Intelligence

The market share of mobility on-demand (MoD) services strongly increased in recent years and is expected to rise even higher once vehicle automation is fully available. These services might reduce space consumption in cities as fewer parking spaces are required if private vehicle trips are replaced. If rides are shared additionally, occupancy related traffic efficiency is increased. Simulations help to identify the actual impact of MoD on a traffic system, evaluate new control algorithms for improved service efficiency and develop guidelines for regulatory measures. This paper presents the open-source agent-based simulation framework FleetPy. FleetPy (written in the programming language "Python") is explicitly developed to model MoD services in a high level of detail. It specially focuses on the modeling of interactions of users with operators while its flexibility allows the integration and embedding of multiple operators in the overall transportation system. Its modular structure ensures the transferabillity of previously developed elements and the selection of an appropriate level of modeling detail. This paper compares existing simulation frameworks for MoD services and highlights exclusive features of FleetPy. The upper level simulation flows are presented, followed by required input data for the simulation and the output data FleetPy produces. Additionally, the modules within FleetPy and high-level descriptions of current implementations are provided. Finally, an example showcase for Manhattan, NYC provides insights into the impacts of different modules for simulation flow, fleet optimization, traveler behavior and network representation.


Entangled Rendezvous: A Possible Application of Bell Non-Locality For Mobile Agents on Networks

arXiv.org Artificial Intelligence

Rendezvous is an old problem of assuring that two or more parties, initially separated, not knowing the position of each other, and not allowed to communicate, meet without pre-agreement on the meeting point. This problem has been extensively studied in classical computer science and has vivid importance to modern applications like coordinating a fleet of drones in an enemy's territory. Quantum non-locality, like Bell inequality violation, has shown that in many cases quantum entanglement allows for improved coordination of two separated parties compared to classical sources. The non-signaling correlations in many cases even strengthened such phenomena. In this work, we analyze, how Bell non-locality can be used by asymmetric location-aware agents trying to rendezvous on a finite network with a limited number of steps. We provide the optimal solution to this problem for both agents using quantum resources, and agents with only ``classical'' computing power. Our results show that for cubic graphs and cycles it is possible to gain an advantage by allowing the agents to use assistance of entangled quantum states.


DoRO: Disambiguation of referred object for embodied agents

arXiv.org Artificial Intelligence

Robotic task instructions often involve a referred object that the robot must locate (ground) within the environment. While task intent understanding is an essential part of natural language understanding, less effort is made to resolve ambiguity that may arise while grounding the task. Existing works use vision-based task grounding and ambiguity detection, suitable for a fixed view and a static robot. However, the problem magnifies for a mobile robot, where the ideal view is not known beforehand. Moreover, a single view may not be sufficient to locate all the object instances in the given area, which leads to inaccurate ambiguity detection. Human intervention is helpful only if the robot can convey the kind of ambiguity it is facing. In this article, we present DoRO (Disambiguation of Referred Object), a system that can help an embodied agent to disambiguate the referred object by raising a suitable query whenever required. Given an area where the intended object is, DoRO finds all the instances of the object by aggregating observations from multiple views while exploring & scanning the area. It then raises a suitable query using the information from the grounded object instances. Experiments conducted with the AI2Thor simulator show that DoRO not only detects the ambiguity more accurately but also raises verbose queries with more accurate information from the visual-language grounding.


Cybersecurity mesh provides decentralized safety and swarm AI for remote-first enterprises - Channel969

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Be a part of executives from July 26-28 for Remodel's AI & Edge Week. Hear from high leaders talk about matters surrounding AL/ML know-how, conversational AI, IVA, NLP, Edge, and extra. Cybersecurity mesh has been named a high strategic know-how development for 2022 by Gartner. In line with Gartner's report, cybersecurity mesh is a cutting-edge conceptual safety structure methodology that permits right this moment's scattered enterprises to increase and implement safety the place it's most wanted. David Carvalho, CEO and founding father of cybersecurity community Naoris Protocol, instructed VentureBeat through e-mail that cybersecurity mesh is a versatile, composable structure that integrates broadly distributed safety companies.


Using AI to train teams of robots to work together

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"It's easier when agents can talk to each other," said Huy Tran, an aerospace engineer at Illinois. "But we wanted to do this in a way that's decentralized, meaning that they don't talk to each other. We also focused on situations where it's not obvious what the different roles or jobs for the agents should be." Tran said this scenario is much more complex and a harder problem because it's not clear what one agent should do versus another agent. "The interesting question is how do we learn to accomplish a task together over time," Tran said.


Adapting the Exploration-Exploitation Balance in Heterogeneous Swarms: Tracking Evasive Targets

arXiv.org Artificial Intelligence

There has been growing interest in the use of multi-robot systems in various tasks and scenarios. The main attractiveness of such systems is their flexibility, robustness, and scalability. An often overlooked yet promising feature is system modularity, which offers the possibility to harness agent specialization, while also enabling system-level upgrades. However, altering the agents' capacities can change the exploration-exploitation balance required to maximize the system's performance. Here, we study the effect of a swarm's heterogeneity on its exploration-exploitation balance while tracking multiple fast-moving evasive targets under the Cooperative Multi-Robot Observation of Multiple Moving Targets framework. To this end, we use a decentralized search and tracking strategy with adjustable levels of exploration and exploitation. By indirectly tuning the balance, we first confirm the presence of an optimal balance between these two key competing actions. Next, by substituting slower moving agents with faster ones, we show that the system exhibits a performance improvement without any modifications to the original strategy. In addition, owing to the additional amount of exploitation carried out by the faster agents, we demonstrate that a heterogeneous system's performance can be further improved by reducing an agent's level of connectivity, to favor the conduct of exploratory actions. Furthermore, in studying the influence of the density of swarming agents, we show that the addition of faster agents can counterbalance a reduction in the overall number of agents while maintaining the level of tracking performance. Finally, we explore the challenges of using differentiated strategies to take advantage of the heterogeneous nature of the swarm.


Safe and Robust Experience Sharing for Deterministic Policy Gradient Algorithms

arXiv.org Artificial Intelligence

Learning in high dimensional continuous tasks is challenging, mainly when the experience replay memory is very limited. We introduce a simple yet effective experience sharing mechanism for deterministic policies in continuous action domains for the future off-policy deep reinforcement learning applications in which the allocated memory for the experience replay buffer is limited. To overcome the extrapolation error induced by learning from other agents' experiences, we facilitate our algorithm with a novel off-policy correction technique without any action probability estimates. We test the effectiveness of our method in challenging OpenAI Gym continuous control tasks and conclude that it can achieve a safe experience sharing across multiple agents and exhibits a robust performance when the replay memory is strictly limited.