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Collective Reasoning for Safe Autonomous Systems

arXiv.org Artificial Intelligence

Collaboration in multi-agent autonomous systems is critical to increase performance while ensuring safety. However, due to heterogeneity of their features in, e.g., perception qualities, some autonomous systems have to be considered more trustworthy than others when contributing to collaboratively build a common environmental model, especially under uncertainty. In this paper, we introduce the idea of increasing the reliability of autonomous systems by relying on collective intelligence. We borrow concepts from social epistemology to exploit individual characteristics of autonomous systems, and define and formalize at design rules for collective reasoning to achieve collaboratively increased safety, trustworthiness and good decision making.


Sharing Lifelong Reinforcement Learning Knowledge via Modulating Masks

arXiv.org Artificial Intelligence

Lifelong learning agents aim to learn multiple tasks sequentially over a lifetime. This involves the ability to exploit previous knowledge when learning new tasks and to avoid forgetting. Modulating masks, a specific type of parameter isolation approach, have recently shown promise in both supervised and reinforcement learning. While lifelong learning algorithms have been investigated mainly within a single-agent approach, a question remains on how multiple agents can share lifelong learning knowledge with each other. We show that the parameter isolation mechanism used by modulating masks is particularly suitable for exchanging knowledge among agents in a distributed and decentralized system of lifelong learners. The key idea is that the isolation of specific task knowledge to specific masks allows agents to transfer only specific knowledge on-demand, resulting in robust and effective distributed lifelong learning. We assume fully distributed and asynchronous scenarios with dynamic agent numbers and connectivity. An on-demand communication protocol ensures agents query their peers for specific masks to be transferred and integrated into their policies when facing each task. Experiments indicate that on-demand mask communication is an effective way to implement distributed lifelong reinforcement learning and provides a lifelong learning benefit with respect to distributed RL baselines such as DD-PPO, IMPALA, and PPO+EWC. The system is particularly robust to connection drops and demonstrates rapid learning due to knowledge exchange.


Characterizing tradeoffs between teaching via language and demonstrations in multi-agent systems

arXiv.org Artificial Intelligence

Humans teach others about the world through language and demonstration. When might one of these modalities be more effective than the other? In this work, we study the factors that modulate the effectiveness of language vs. demonstration using multi-agent systems to model human communication. Specifically, we train neural network agents to teach via language or demonstration in a grounded communication task, manipulating 1) the inherent difficulty of the task and 2) the competence of the teacher. We find that teaching by demonstration is more effective in the simplest settings, but language is more effective as task difficulty increases, due to its ability to generalize more effectively to unseen scenarios. Overall, these results provide converging evidence for a tradeoff between language and demonstration as teaching modalities in humans, and make the novel predictions that demonstration may be optimal for easy tasks, while language enables generalization in more challenging settings.


Attention! Dynamic Epistemic Logic Models of (In)attentive Agents

arXiv.org Artificial Intelligence

Attention is the crucial cognitive ability that limits and selects what information we observe. Previous work by Bolander et al. (2016) proposes a model of attention based on dynamic epistemic logic (DEL) where agents are either fully attentive or not attentive at all. While introducing the realistic feature that inattentive agents believe nothing happens, the model does not represent the most essential aspect of attention: its selectivity. Here, we propose a generalization that allows for paying attention to subsets of atomic formulas. We introduce the corresponding logic for propositional attention, and show its axiomatization to be sound and complete. We then extend the framework to account for inattentive agents that, instead of assuming nothing happens, may default to a specific truth-value of what they failed to attend to (a sort of prior concerning the unattended atoms). This feature allows for a more cognitively plausible representation of the inattentional blindness phenomenon, where agents end up with false beliefs due to their failure to attend to conspicuous but unexpected events. Both versions of the model define attention-based learning through appropriate DEL event models based on a few and clear edge principles. While the size of such event models grow exponentially both with the number of agents and the number of atoms, we introduce a new logical language for describing event models syntactically and show that using this language our event models can be represented linearly in the number of agents and atoms. Furthermore, representing our event models using this language is achieved by a straightforward formalisation of the aforementioned edge principles.


Transforming Human-Centered AI Collaboration: Redefining Embodied Agents Capabilities through Interactive Grounded Language Instructions

arXiv.org Artificial Intelligence

Human intelligence's adaptability is remarkable, allowing us to adjust to new tasks and multi-modal environments swiftly. This skill is evident from a young age as we acquire new abilities and solve problems by imitating others or following natural language instructions. The research community is actively pursuing the development of interactive "embodied agents" that can engage in natural conversations with humans and assist them with real-world tasks. These agents must possess the ability to promptly request feedback in case communication breaks down or instructions are unclear. Additionally, they must demonstrate proficiency in learning new vocabulary specific to a given domain. In this paper, we made the following contributions: (1) a crowd-sourcing tool for collecting grounded language instructions; (2) the largest dataset of grounded language instructions; and (3) several state-of-the-art baselines. These contributions are suitable as a foundation for further research.


Probabilistic Symmetry for Multi-Agent Dynamics

arXiv.org Artificial Intelligence

Learning multi-agent dynamics is a core AI problem with broad applications in robotics and autonomous driving. While most existing works focus on deterministic prediction, producing probabilistic forecasts to quantify uncertainty and assess risks is critical for downstream decision-making tasks such as motion planning and collision avoidance. Multi-agent dynamics often contains internal symmetry. By leveraging symmetry, specifically rotation equivariance, we can improve not only the prediction accuracy but also uncertainty calibration. We introduce Energy Score, a proper scoring rule, to evaluate probabilistic predictions. We propose a novel deep dynamics model, Probabilistic Equivariant Continuous COnvolution (PECCO) for probabilistic prediction of multi-agent trajectories. PECCO extends equivariant continuous convolution to model the joint velocity distribution of multiple agents. It uses dynamics integration to propagate the uncertainty from velocity to position. On both synthetic and real-world datasets, PECCO shows significant improvements in accuracy and calibration compared to non-equivariant baselines.


AMII: Adaptive Multimodal Inter-personal and Intra-personal Model for Adapted Behavior Synthesis

arXiv.org Artificial Intelligence

Socially Interactive Agents (SIAs) are physical or virtual embodied agents that display similar behavior as human multimodal behavior. Modeling SIAs' non-verbal behavior, such as speech and facial gestures, has always been a challenging task, given that a SIA can take the role of a speaker or a listener. A SIA must emit appropriate behavior adapted to its own speech, its previous behaviors (intra-personal), and the User's behaviors (inter-personal) for both roles. We propose AMII, a novel approach to synthesize adaptive facial gestures for SIAs while interacting with Users and acting interchangeably as a speaker or as a listener. AMII is characterized by modality memory encoding schema - where modality corresponds to either speech or facial gestures - and makes use of attention mechanisms to capture the intra-personal and inter-personal relationships. We validate our approach by conducting objective evaluations and comparing it with the state-of-the-art approaches.


Understanding the World to Solve Social Dilemmas Using Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Social dilemmas are situations where groups of individuals can benefit from mutual cooperation but conflicting interests impede them from doing so. This type of situations resembles many of humanity's most critical challenges, and discovering mechanisms that facilitate the emergence of cooperative behaviors is still an open problem. In this paper, we study the behavior of self-interested rational agents that learn world models in a multi-agent reinforcement learning (RL) setting and that coexist in environments where social dilemmas can arise. Our simulation results show that groups of agents endowed with world models outperform all the other tested ones when dealing with scenarios where social dilemmas can arise. We exploit the world model architecture to qualitatively assess the learnt dynamics and confirm that each agent's world model is capable to encode information of the behavior of the changing environment and the other agent's actions. This is the first work that shows that world models facilitate the emergence of complex coordinated behaviors that enable interacting agents to ``understand'' both environmental and social dynamics.


On the Geometric Convergence of Byzantine-Resilient Distributed Optimization Algorithms

arXiv.org Artificial Intelligence

The problem of designing distributed optimization algorithms that are resilient to Byzantine adversaries has received significant attention. For the Byzantine-resilient distributed optimization problem, the goal is to (approximately) minimize the average of the local cost functions held by the regular (non adversarial) agents in the network. In this paper, we provide a general algorithmic framework for Byzantine-resilient distributed optimization which includes some state-of-the-art algorithms as special cases. We analyze the convergence of algorithms within the framework, and derive a geometric rate of convergence of all regular agents to a ball around the optimal solution (whose size we characterize). Furthermore, we show that approximate consensus can be achieved geometrically fast under some minimal conditions. Our analysis provides insights into the relationship among the convergence region, distance between regular agents' values, step-size, and properties of the agents' functions for Byzantine-resilient distributed optimization.


Constrained Environment Optimization for Prioritized Multi-Agent Navigation

arXiv.org Artificial Intelligence

Traditional approaches to the design of multi-agent navigation algorithms consider the environment as a fixed constraint, despite the influence of spatial constraints on agents' performance. Yet hand-designing conducive environment layouts is inefficient and potentially expensive. The goal of this paper is to consider the environment as a decision variable in a system-level optimization problem, where both agent performance and environment cost are incorporated. Towards this end, we propose novel problems of unprioritized and prioritized environment optimization, where the former considers agents unbiasedly and the latter accounts for agent priorities. We show, through formal proofs, under which conditions the environment can change while guaranteeing completeness (i.e., all agents reach goals), and analyze the role of agent priorities in the environment optimization. We proceed to impose real-world constraints on the environment optimization and formulate it mathematically as a constrained stochastic optimization problem. Since the relation between agents, environment and performance is challenging to model, we leverage reinforcement learning to develop a model-free solution and a primal-dual mechanism to handle constraints. Distinct information processing architectures are integrated for various implementation scenarios, including online/offline optimization and discrete/continuous environment. Numerical results corroborate the theory and demonstrate the validity and adaptability of our approach.