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Using evolutionary machine learning to characterize and optimize co-pyrolysis of biomass feedstocks and polymeric wastes

arXiv.org Artificial Intelligence

Co-pyrolysis of biomass feedstocks with polymeric wastes is a promising strategy for improving the quantity and quality parameters of the resulting liquid fuel. Numerous experimental measurements are typically conducted to find the optimal operating conditions. However, performing co-pyrolysis experiments is highly challenging due to the need for costly and lengthy procedures. Machine learning (ML) provides capabilities to cope with such issues by leveraging on existing data. This work aims to introduce an evolutionary ML approach to quantify the (by)products of the biomass-polymer co-pyrolysis process. A comprehensive dataset covering various biomass-polymer mixtures under a broad range of process conditions is compiled from the qualified literature. The database was subjected to statistical analysis and mechanistic discussion. The input features are constructed using an innovative approach to reflect the physics of the process. The constructed features are subjected to principal component analysis to reduce their dimensionality. The obtained scores are introduced into six ML models. Gaussian process regression model tuned by particle swarm optimization algorithm presents better prediction performance (R2 > 0.9, MAE < 0.03, and RMSE < 0.06) than other developed models. The multi-objective particle swarm optimization algorithm successfully finds optimal independent parameters.


Lightweight Learner for Shared Knowledge Lifelong Learning

arXiv.org Artificial Intelligence

In Lifelong Learning (LL), agents continually learn as they encounter new conditions and tasks. Most current LL is limited to a single agent that learns tasks sequentially. Dedicated LL machinery is then deployed to mitigate the forgetting of old tasks as new tasks are learned. This is inherently slow. We propose a new Shared Knowledge Lifelong Learning (SKILL) challenge, which deploys a decentralized population of LL agents that each sequentially learn different tasks, with all agents operating independently and in parallel. After learning their respective tasks, agents share and consolidate their knowledge over a decentralized communication network, so that, in the end, all agents can master all tasks. We present one solution to SKILL which uses Lightweight Lifelong Learning (LLL) agents, where the goal is to facilitate efficient sharing by minimizing the fraction of the agent that is specialized for any given task. Each LLL agent thus consists of a common task-agnostic immutable part, where most parameters are, and individual task-specific modules that contain fewer parameters but are adapted to each task. Agents share their task-specific modules, plus summary information ("task anchors") representing their tasks in the common task-agnostic latent space of all agents. Receiving agents register each received task-specific module using the corresponding anchor. Thus, every agent improves its ability to solve new tasks each time new task-specific modules and anchors are received. On a new, very challenging SKILL-102 dataset with 102 image classification tasks (5,033 classes in total, 2,041,225 training, 243,464 validation, and 243,464 test images), we achieve much higher (and SOTA) accuracy over 8 LL baselines, while also achieving near perfect parallelization. Code and data can be found at https://github.com/gyhandy/Shared-Knowledge-Lifelong-Learning


Distributed outer approximation of the intersection of ellipsoids

arXiv.org Artificial Intelligence

The outer Lowner-John method is widely used in sensor fusion applications to find the smallest ellipsoid that can approximate the intersection of a set of ellipsoids, described by positive definite covariance matrices modeling the quality of each sensor. We propose a distributed algorithm to solve this problem when these matrices are defined over the network's nodes. This is of particular significance as it is the first decentralized algorithm capable of computing the covariance intersection ellipsoid by combining information from the entire network using only local interactions. The solution is based on a reformulation of the centralized problem, leading to a local protocol based on exact dynamic consensus tools. After reaching consensus, the protocol converges to an outer Lowner-John ellipsoid in finite time, and to the global optimum asymptotically. Formal convergence analysis and numerical experiments are provided to validate the proposal's advantages.


Control invariant set enhanced safe reinforcement learning: improved sampling efficiency, guaranteed stability and robustness

arXiv.org Artificial Intelligence

Reinforcement learning (RL) is an area of significant research interest, and safe RL in particular is attracting attention due to its ability to handle safety-driven constraints that are crucial for real-world applications. This work proposes a novel approach to RL training, called control invariant set (CIS) enhanced RL, which leverages the advantages of utilizing the explicit form of CIS to improve stability guarantees and sampling efficiency. Furthermore, the robustness of the proposed approach is investigated in the presence of uncertainty. The approach consists of two learning stages: offline and online. In the offline stage, CIS is incorporated into the reward design, initial state sampling, and state reset procedures. This incorporation of CIS facilitates improved sampling efficiency during the offline training process. In the online stage, RL is retrained whenever the predicted next step state is outside of the CIS, which serves as a stability criterion, by introducing a Safety Supervisor to examine the safety of the action and make necessary corrections. The stability analysis is conducted for both cases, with and without uncertainty. To evaluate the proposed approach, we apply it to a simulated chemical reactor. The results show a significant improvement in sampling efficiency during offline training and closed-loop stability guarantee in the online implementation, with and without uncertainty.


Discounting in Strategy Logic

arXiv.org Artificial Intelligence

Discounting is an important dimension in multi-agent systems as long as we want to reason about strategies and time. It is a key aspect in economics as it captures the intuition that the far-away future is not as important as the near future. Traditional verification techniques allow to check whether there is a winning strategy for a group of agents but they do not take into account the fact that satisfying a goal sooner is different from satisfying it after a long wait. In this paper, we augment Strategy Logic with future discounting over a set of discounted functions D, denoted SLdisc[D]. We consider "until" operators with discounting functions: the satisfaction value of a specification in SLdisc[D] is a value in [0, 1], where the longer it takes to fulfill requirements, the smaller the satisfaction value is. We motivate our approach with classical examples from Game Theory and study the complexity of model-checking SLdisc[D]-formulas.


Learning Reward Machines in Cooperative Multi-Agent Tasks

arXiv.org Artificial Intelligence

This paper presents a novel approach to Multi-Agent Reinforcement Learning (MARL) that combines cooperative task decomposition with the learning of reward machines (RMs) encoding the structure of the sub-tasks. The proposed method helps deal with the non-Markovian nature of the rewards in partially observable environments and improves the interpretability of the learnt policies required to complete the cooperative task. The RMs associated with each sub-task are learnt in a decentralised manner and then used to guide the behaviour of each agent. By doing so, the complexity of a cooperative multi-agent problem is reduced, allowing for more effective learning. The results suggest that our approach is a promising direction for future research in MARL, especially in complex environments with large state spaces and multiple agents.


Multi-Agent Reinforcement Learning with Common Policy for Antenna Tilt Optimization

arXiv.org Artificial Intelligence

This paper presents a method for optimizing wireless networks by adjusting cell parameters that affect both the performance of the cell being optimized and the surrounding cells. The method uses multiple reinforcement learning agents that share a common policy and take into account information from neighboring cells to determine the state and reward. In order to avoid impairing network performance during the initial stages of learning, agents are pre-trained in an earlier phase of offline learning. During this phase, an initial policy is obtained using feedback from a static network simulator and considering a wide variety of scenarios. Finally, agents can intelligently tune the cell parameters of a test network by suggesting small incremental changes, slowly guiding the network toward an optimal configuration. The agents propose optimal changes using the experience gained with the simulator in the pre-training phase, but they can also continue to learn from current network readings after each change. The results show how the proposed approach significantly improves the performance gains already provided by expert system-based methods when applied to remote antenna tilt optimization. The significant gains of this approach have truly been observed when compared with a similar method in which the state and reward do not incorporate information from neighboring cells.


Distributed Online Rollout for Multivehicle Routing in Unmapped Environments

arXiv.org Artificial Intelligence

In this work we consider a generalization of the well-known multivehicle routing problem: given a network, a set of agents occupying a subset of its nodes, and a set of tasks, we seek a minimum cost sequence of movements subject to the constraint that each task is visited by some agent at least once. The classical version of this problem assumes a central computational server that observes the entire state of the system perfectly and directs individual agents according to a centralized control scheme. In contrast, we assume that there is no centralized server and that each agent is an individual processor with no a priori knowledge of the underlying network (including task and agent locations). Moreover, our agents possess strictly local communication and sensing capabilities (restricted to a fixed radius around their respective locations), aligning more closely with several real-world multiagent applications. These restrictions introduce many challenges that are overcome through local information sharing and direct coordination between agents. We present a fully distributed, online, and scalable reinforcement learning algorithm for this problem whereby agents self-organize into local clusters and independently apply a multiagent rollout scheme locally to each cluster. We demonstrate empirically via extensive simulations that there exists a critical sensing radius beyond which the distributed rollout algorithm begins to improve over a greedy base policy. This critical sensing radius grows proportionally to the $\log^*$ function of the size of the network, and is, therefore, a small constant for any relevant network. Our decentralized reinforcement learning algorithm achieves approximately a factor of two cost improvement over the base policy for a range of radii bounded from below and above by two and three times the critical sensing radius, respectively.


Adaptive Policy Learning to Additional Tasks

arXiv.org Artificial Intelligence

This paper develops a policy learning method for tuning a pre-trained policy to adapt to additional tasks without altering the original task. A method named Adaptive Policy Gradient (APG) is proposed in this paper, which combines Bellman's principle of optimality with the policy gradient approach to improve the convergence rate. This paper provides theoretical analysis which guarantees the convergence rate and sample complexity of $\mathcal{O}(1/T)$ and $\mathcal{O}(1/\epsilon)$, respectively, where $T$ denotes the number of iterations and $\epsilon$ denotes the accuracy of the resulting stationary policy. Furthermore, several challenging numerical simulations, including cartpole, lunar lander, and robot arm, are provided to show that APG obtains similar performance compared to existing deterministic policy gradient methods while utilizing much less data and converging at a faster rate.


Concurrent Constrained Optimization of Unknown Rewards for Multi-Robot Task Allocation

arXiv.org Artificial Intelligence

Task allocation can enable effective coordination of multi-robot teams to accomplish tasks that are intractable for individual robots. However, existing approaches to task allocation often assume that task requirements or reward functions are known and explicitly specified by the user. In this work, we consider the challenge of forming effective coalitions for a given heterogeneous multi-robot team when task reward functions are unknown. To this end, we first formulate a new class of problems, dubbed COncurrent Constrained Online optimization of Allocation (COCOA). The COCOA problem requires online optimization of coalitions such that the unknown rewards of all the tasks are simultaneously maximized using a given multi-robot team with constrained resources. To address the COCOA problem, we introduce an online optimization algorithm, named Concurrent Multi-Task Adaptive Bandits (CMTAB), that leverages and builds upon continuum-armed bandit algorithms. Experiments involving detailed numerical simulations and a simulated emergency response task reveal that CMTAB can effectively trade-off exploration and exploitation to simultaneously and efficiently optimize the unknown task rewards while respecting the team's resource constraints.