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A Semantic Approach to Decidability in Epistemic Planning (Extended Version)

arXiv.org Artificial Intelligence

The use of Dynamic Epistemic Logic (DEL) in multi-agent planning has led to a widely adopted action formalism that can handle nondeterminism, partial observability and arbitrary knowledge nesting. As such expressive power comes at the cost of undecidability, several decidable fragments have been isolated, mainly based on syntactic restrictions of the action formalism. In this paper, we pursue a novel semantic approach to achieve decidability. Namely, rather than imposing syntactical constraints, the semantic approach focuses on the axioms of the logic for epistemic planning. Specifically, we augment the logic of knowledge S5$_n$ and with an interaction axiom called (knowledge) commutativity, which controls the ability of agents to unboundedly reason on the knowledge of other agents. We then provide a threefold contribution. First, we show that the resulting epistemic planning problem is decidable. In doing so, we prove that our framework admits a finitary non-fixpoint characterization of common knowledge, which is of independent interest. Second, we study different generalizations of the commutativity axiom, with the goal of obtaining decidability for more expressive fragments of DEL. Finally, we show that two well-known epistemic planning systems based on action templates, when interpreted under the setting of knowledge, conform to the commutativity axiom, hence proving their decidability.


Optimization's Neglected Normative Commitments

arXiv.org Artificial Intelligence

Optimization is offered as an objective approach to resolving complex, real-world decisions involving uncertainty and conflicting interests. It drives business strategies as well as public policies and, increasingly, lies at the heart of sophisticated machine learning systems. A paradigm used to approach potentially high-stakes decisions, optimization relies on abstracting the real world to a set of decision(s), objective(s) and constraint(s). Drawing from the modeling process and a range of actual cases, this paper describes the normative choices and assumptions that are necessarily part of using optimization. It then identifies six emergent problems that may be neglected: 1) Misspecified values can yield optimizations that omit certain imperatives altogether or incorporate them incorrectly as a constraint or as part of the objective, 2) Problematic decision boundaries can lead to faulty modularity assumptions and feedback loops, 3) Failing to account for multiple agents' divergent goals and decisions can lead to policies that serve only certain narrow interests, 4) Mislabeling and mismeasurement can introduce bias and imprecision, 5) Faulty use of relaxation and approximation methods, unaccompanied by formal characterizations and guarantees, can severely impede applicability, and 6) Treating optimization as a justification for action, without specifying the necessary contextual information, can lead to ethically dubious or faulty decisions. Suggestions are given to further understand and curb the harms that can arise when optimization is used wrongfully.


TopSpark: A Timestep Optimization Methodology for Energy-Efficient Spiking Neural Networks on Autonomous Mobile Agents

arXiv.org Artificial Intelligence

Autonomous mobile agents require low-power/energy-efficient machine learning (ML) algorithms to complete their ML-based tasks while adapting to diverse environments, as mobile agents are usually powered by batteries. These requirements can be fulfilled by Spiking Neural Networks (SNNs) as they offer low power/energy processing due to their sparse computations and efficient online learning with bio-inspired learning mechanisms for adapting to different environments. Recent works studied that the energy consumption of SNNs can be optimized by reducing the computation time of each neuron for processing a sequence of spikes (timestep). However, state-of-the-art techniques rely on intensive design searches to determine fixed timestep settings for only inference, thereby hindering the SNNs from achieving further energy efficiency gains in both training and inference. These techniques also restrict the SNNs from performing efficient online learning at run time. Toward this, we propose TopSpark, a novel methodology that leverages adaptive timestep reduction to enable energy-efficient SNN processing in both training and inference, while keeping its accuracy close to the accuracy of SNNs without timestep reduction. The ideas of TopSpark include: analyzing the impact of different timesteps on the accuracy; identifying neuron parameters that have a significant impact on accuracy in different timesteps; employing parameter enhancements that make SNNs effectively perform learning and inference using less spiking activity; and developing a strategy to trade-off accuracy, latency, and energy to meet the design requirements. The results show that, TopSpark saves the SNN latency by 3.9x as well as energy consumption by 3.5x (training) and 3.3x (inference) on average, across different network sizes, learning rules, and workloads, while maintaining the accuracy within 2% of SNNs without timestep reduction.


Expert-Free Online Transfer Learning in Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Transfer learning in Reinforcement Learning (RL) has been widely studied to overcome training issues of Deep-RL, i.e., exploration cost, data availability and convergence time, by introducing a way to enhance training phase with external knowledge. Generally, knowledge is transferred from expert-agents to novices. While this fixes the issue for a novice agent, a good understanding of the task on expert agent is required for such transfer to be effective. As an alternative, in this paper we propose Expert-Free Online Transfer Learning (EF-OnTL), an algorithm that enables expert-free real-time dynamic transfer learning in multi-agent system. No dedicated expert exists, and transfer source agent and knowledge to be transferred are dynamically selected at each transfer step based on agents' performance and uncertainty. To improve uncertainty estimation, we also propose State Action Reward Next-State Random Network Distillation (sars-RND), an extension of RND that estimates uncertainty from RL agent-environment interaction. We demonstrate EF-OnTL effectiveness against a no-transfer scenario and advice-based baselines, with and without expert agents, in three benchmark tasks: Cart-Pole, a grid-based Multi-Team Predator-Prey (mt-pp) and Half Field Offense (HFO). Our results show that EF-OnTL achieve overall comparable performance when compared against advice-based baselines while not requiring any external input nor threshold tuning. EF-OnTL outperforms no-transfer with an improvement related to the complexity of the task addressed.


Beacon-based Distributed Structure Formation in Multi-agent Systems

arXiv.org Artificial Intelligence

Autonomous shape and structure formation is an important problem in the domain of large-scale multi-agent systems. In this paper, we propose a 3D structure representation method and a distributed structure formation strategy where settled agents guide free moving agents to a prescribed location to settle in the structure. Agents at the structure formation frontier looking for neighbors to settle act as beacons, generating a surface gradient throughout the formed structure propagated by settled agents. Free-moving agents follow the surface gradient along the formed structure surface to the formation frontier, where they eventually reach the closest beacon and settle to continue the structure formation following a local bidding process. Agent behavior is governed by a finite state machine implementation, along with potential field-based motion control laws. We also discuss appropriate rules for recovering from stagnation points. Simulation experiments are presented to show planar and 3D structure formations with continuous and discontinuous boundary/surfaces, which validate the proposed strategy, followed by a scalability analysis.


Automatic Intersection Management in Mixed Traffic Using Reinforcement Learning and Graph Neural Networks

arXiv.org Artificial Intelligence

Connected automated driving has the potential to significantly improve urban traffic efficiency, e.g., by alleviating issues due to occlusion. Cooperative behavior planning can be employed to jointly optimize the motion of multiple vehicles. Most existing approaches to automatic intersection management, however, only consider fully automated traffic. In practice, mixed traffic, i.e., the simultaneous road usage by automated and human-driven vehicles, will be prevalent. The present work proposes to leverage reinforcement learning and a graph-based scene representation for cooperative multi-agent planning. We build upon our previous works that showed the applicability of such machine learning methods to fully automated traffic. The scene representation is extended for mixed traffic and considers uncertainty in the human drivers' intentions. In the simulation-based evaluation, we model measurement uncertainties through noise processes that are tuned using real-world data. The paper evaluates the proposed method against an enhanced first in - first out scheme, our baseline for mixed traffic management. With increasing share of automated vehicles, the learned planner significantly increases the vehicle throughput and reduces the delay due to interaction. Non-automated vehicles benefit virtually alike.


Quantization for decentralized learning under subspace constraints

arXiv.org Artificial Intelligence

In this paper, we consider decentralized optimization problems where agents have individual cost functions to minimize subject to subspace constraints that require the minimizers across the network to lie in low-dimensional subspaces. This constrained formulation includes consensus or single-task optimization as special cases, and allows for more general task relatedness models such as multitask smoothness and coupled optimization. In order to cope with communication constraints, we propose and study an adaptive decentralized strategy where the agents employ differential randomized quantizers to compress their estimates before communicating with their neighbors. The analysis shows that, under some general conditions on the quantization noise, and for sufficiently small step-sizes $\mu$, the strategy is stable both in terms of mean-square error and average bit rate: by reducing $\mu$, it is possible to keep the estimation errors small (on the order of $\mu$) without increasing indefinitely the bit rate as $\mu\rightarrow 0$. Simulations illustrate the theoretical findings and the effectiveness of the proposed approach, revealing that decentralized learning is achievable at the expense of only a few bits.


Fail-Safe Adversarial Generative Imitation Learning

arXiv.org Artificial Intelligence

For flexible yet safe imitation learning (IL), we propose theory and a modular method, with a safety layer that enables a closed-form probability density/gradient of the safe generative continuous policy, end-to-end generative adversarial training, and worst-case safety guarantees. The safety layer maps all actions into a set of safe actions, and uses the change-of-variables formula plus additivity of measures for the density. The set of safe actions is inferred by first checking safety of a finite sample of actions via adversarial reachability analysis of fallback maneuvers, and then concluding on the safety of these actions' neighborhoods using, e.g., Lipschitz continuity. We provide theoretical analysis showing the robustness advantage of using the safety layer already during training (imitation error linear in the horizon) compared to only using it at test time (up to quadratic error). In an experiment on real-world driver interaction data, we empirically demonstrate tractability, safety and imitation performance of our approach.


Using Multi-Agent MicroServices (MAMS) for Agent Based Modelling

arXiv.org Artificial Intelligence

This paper demonstrates the use of the Multi-Agent MicroServices (MAMS) architectural style through a case study based around the development of a prototype traffic simulation in which agents model a population of individuals who travel from home to work and vice versa by car.


Base-based Model Checking for Multi-Agent Only Believing (long version)

arXiv.org Artificial Intelligence

We present a novel semantics for the language of multi-agent only believing exploiting belief bases, and show how to use it for automatically checking formulas of this language and of its dynamic extension with private belief expansion operators. We provide a PSPACE algorithm for model checking relying on a reduction to QBF and alternative dedicated algorithm relying on the exploration of the state space. We present an implementation of the QBF-based algorithm and some experimental results on computation time in a concrete example.