Agents
Social Network Analysis and Validation of an Agent-Based Model
Pine, Karleigh, Klipfel, Joel, Bennett, Jared, Bade, Nathaniel, Manasseh, Christian
Agent-based models (ABMs) simulate the formation and evolution of social processes at a fundamental level by decoupling agent behavior from global observations. In the case where ABM networks evolve over time as a result of (or in conjunction with) agent states, there is a need for understanding the relationship between the dynamic processes and network structure. Social networks provide a natural set of tools for understanding the emergent relationships of these systems. This work examines the utility of a collection of network comparison methods for the purpose of tracking network changes in an ABM over time or between model parameters. Among the techniques examined is a novel graph pseudometric based on heat content asymptotics, which have been shown to distinguish many isospectral graphs which are not isomorphic. Additionally, we establish the use of observations about real-world networks from network science (e.g. fat-tailed degree distribution, small-world property) for ABM validation in the case where empirical population data is unavailable. These methods are all demonstrated on systematic perturbations of an original model simulating the formation of friendships in a population of 20,000 agents in Cincinnati, OH.
AI-Enabled Software and System Architecture Frameworks: Focusing on smart Cyber-Physical Systems (CPS)
Moin, Armin, Badii, Atta, Gรผnnemann, Stephan, Challenger, Moharram
Several architecture frameworks for software, systems, and enterprises have been proposed in the literature. They identified various stakeholders and defined architecture viewpoints and views to frame and address stakeholder concerns. However, the stakeholders with data science and Machine Learning (ML) related concerns, such as data scientists and data engineers, are yet to be included in existing architecture frameworks. Therefore, they failed to address the architecture viewpoints and views responsive to the concerns of the data science community. In this paper, we address this gap by establishing the architecture frameworks adapted to meet the requirements of modern applications and organizations where ML artifacts are both prevalent and crucial. In particular, we focus on ML-enabled Cyber-Physical Systems (CPSs) and propose two sets of merit criteria for their efficient development and performance assessment, namely the criteria for evaluating and benchmarking ML-enabled CPSs, and the criteria for evaluation and benchmarking of the tools intended to support users through the modeling and development pipeline. In this study, we deploy multiple empirical and qualitative research methods based on literature review and survey instruments including expert interviews and an online questionnaire. We collect, analyze, and integrate the opinions of 77 experts from more than 25 organizations in over 10 countries to devise and validate the proposed framework.
An In-Depth Analysis of Discretization Methods for Communication Learning using Backpropagation with Multi-Agent Reinforcement Learning
Vanneste, Astrid, Vanneste, Simon, Mets, Kevin, De Schepper, Tom, Mercelis, Siegfried, Hellinckx, Peter
Communication is crucial in multi-agent reinforcement learning when agents are not able to observe the full state of the environment. The most common approach to allow learned communication between agents is the use of a differentiable communication channel that allows gradients to flow between agents as a form of feedback. However, this is challenging when we want to use discrete messages to reduce the message size, since gradients cannot flow through a discrete communication channel. Previous work proposed methods to deal with this problem. However, these methods are tested in different communication learning architectures and environments, making it hard to compare them. In this paper, we compare several state-of-the-art discretization methods as well as a novel approach. We do this comparison in the context of communication learning using gradients from other agents and perform tests on several environments. In addition, we present COMA-DIAL, a communication learning approach based on DIAL and COMA extended with learning rate scaling and adapted exploration. Using COMA-DIAL allows us to perform experiments on more complex environments. Our results show that the novel ST-DRU method, proposed in this paper, achieves the best results out of all discretization methods across the different environments. It achieves the best or close to the best performance in each of the experiments and is the only method that does not fail on any of the tested environments.
GraphCC: A Practical Graph Learning-based Approach to Congestion Control in Datacenters
Bernรกrdez, Guillermo, Suรกrez-Varela, Josรฉ, Shi, Xiang, Xiao, Shihan, Cheng, Xiangle, Barlet-Ros, Pere, Cabellos-Aparicio, Albert
Congestion Control (CC) plays a fundamental role in optimizing traffic in Data Center Networks (DCN). Currently, DCNs mainly implement two main CC protocols: DCTCP and DCQCN. Both protocols -- and their main variants -- are based on Explicit Congestion Notification (ECN), where intermediate switches mark packets when they detect congestion. The ECN configuration is thus a crucial aspect on the performance of CC protocols. Nowadays, network experts set static ECN parameters carefully selected to optimize the average network performance. However, today's high-speed DCNs experience quick and abrupt changes that severely change the network state (e.g., dynamic traffic workloads, incast events, failures). This leads to under-utilization and sub-optimal performance. This paper presents GraphCC, a novel Machine Learning-based framework for in-network CC optimization. Our distributed solution relies on a novel combination of Multi-agent Reinforcement Learning (MARL) and Graph Neural Networks (GNN), and it is compatible with widely deployed ECN-based CC protocols. GraphCC deploys distributed agents on switches that communicate with their neighbors to cooperate and optimize the global ECN configuration. In our evaluation, we test the performance of GraphCC under a wide variety of scenarios, focusing on the capability of this solution to adapt to new scenarios unseen during training (e.g., new traffic workloads, failures, upgrades). We compare GraphCC with a state-of-the-art MARL-based solution for ECN tuning -- ACC -- and observe that our proposed solution outperforms the state-of-the-art baseline in all of the evaluation scenarios, showing improvements up to $20\%$ in Flow Completion Time as well as significant reductions in buffer occupancy ($38.0-85.7\%$).
Learning Type-Generalized Actions for Symbolic Planning
Tanneberg, Daniel, Gienger, Michael
Symbolic planning is a powerful technique to solve complex tasks that require long sequences of actions and can equip an intelligent agent with complex behavior. The downside of this approach is the necessity for suitable symbolic representations describing the state of the environment as well as the actions that can change it. Traditionally such representations are carefully hand-designed by experts for distinct problem domains, which limits their transferability to different problems and environment complexities. In this paper, we propose a novel concept to generalize symbolic actions using a given entity hierarchy and observed similar behavior. In a simulated grid-based kitchen environment, we show that type-generalized actions can be learned from few observations and generalize to novel situations. Incorporating an additional on-the-fly generalization mechanism during planning, unseen task combinations, involving longer sequences, novel entities and unexpected environment behavior, can be solved.
Scalability of Message Encoding Techniques for Continuous Communication Learned with Multi-Agent Reinforcement Learning
Vanneste, Astrid, Somers, Thomas, Vanneste, Simon, Mets, Kevin, De Schepper, Tom, Mercelis, Siegfried, Hellinckx, Peter
Many multi-agent systems require inter-agent communication to properly achieve their goal. By learning the communication protocol alongside the action protocol using multi-agent reinforcement learning techniques, the agents gain the flexibility to determine which information should be shared. However, when the number of agents increases we need to create an encoding of the information contained in these messages. In this paper, we investigate the effect of increasing the amount of information that should be contained in a message and increasing the number of agents. We evaluate these effects on two different message encoding methods, the mean message encoder and the attention message encoder. We perform our experiments on a matrix environment. Surprisingly, our results show that the mean message encoder consistently outperforms the attention message encoder. Therefore, we analyse the communication protocol used by the agents that use the mean message encoder and can conclude that the agents use a combination of an exponential and a logarithmic function in their communication policy to avoid the loss of important information after applying the mean message encoder.
Missile guidance law design based on free-time convergent error dynamics
Liu, Yuanhe, Xie, Nianhao, Li, Kebo, Liang, Yangang
The design of guidance law can be considered a kind of finite-time error-tracking problem. A unified free-time convergent guidance law design approach based on the error dynamics and the free-time convergence method is proposed in this paper. Firstly, the desired free-time convergent error dynamics approach is proposed, and its convergent time can be set freely, which is independent of the initial states and the guidance parameters. Then, the illustrative guidance laws considering the leading angle constraint, impact angle constraint, and impact time constraint are derived based on the proposed free-time convergent error dynamics respectively. The connection and distinction between the proposed and the existing guidance laws are analyzed theoretically. Finally, the performance of the proposed guidance laws is verified by simulation comparison.
JiangJun: Mastering Xiangqi by Tackling Non-Transitivity in Two-Player Zero-Sum Games
Li, Yang, Xiong, Kun, Zhang, Yingping, Zhu, Jiangcheng, Mcaleer, Stephen, Pan, Wei, Wang, Jun, Dai, Zonghong, Yang, Yaodong
This paper presents an empirical exploration of non-transitivity in perfect-information games, specifically focusing on Xiangqi, a traditional Chinese board game comparable in game-tree complexity to chess and shogi. By analyzing over 10,000 records of human Xiangqi play, we highlight the existence of both transitive and non-transitive elements within the game's strategic structure. To address non-transitivity, we introduce the JiangJun algorithm, an innovative combination of Monte-Carlo Tree Search (MCTS) and Policy Space Response Oracles (PSRO) designed to approximate a Nash equilibrium. We evaluate the algorithm empirically using a WeChat mini program and achieve a Master level with a 99.41% win rate against human players. The algorithm's effectiveness in overcoming non-transitivity is confirmed by a plethora of metrics, such as relative population performance and visualization results. Our project site is available at https://sites.google.com/view/jiangjun-site/.
Automaton-Based Representations of Task Knowledge from Generative Language Models
Yang, Yunhao, Gaglione, Jean-Raphaรซl, Neary, Cyrus, Topcu, Ufuk
Automaton-based representations of task knowledge play an important role in control and planning for sequential decision-making problems. However, obtaining the high-level task knowledge required to build such automata is often difficult. Meanwhile, large-scale generative language models (GLMs) can automatically generate relevant task knowledge. However, the textual outputs from GLMs cannot be formally verified or used for sequential decision-making. We propose a novel algorithm named GLM2FSA, which constructs a finite state automaton (FSA) encoding high-level task knowledge from a brief natural-language description of the task goal. GLM2FSA first sends queries to a GLM to extract task knowledge in textual form, and then it builds an FSA to represent this text-based knowledge. The proposed algorithm thus fills the gap between natural-language task descriptions and automaton-based representations, and the constructed FSA can be formally verified against user-defined specifications. We accordingly propose a method to iteratively refine the queries to the GLM based on the outcomes, e.g., counter-examples, from verification. We demonstrate GLM2FSA's ability to build and refine automaton-based representations of everyday tasks (e.g., crossing a road), and also of tasks that require highly-specialized knowledge (e.g., executing secure multi-party computation).
RALACs: Action Recognition in Autonomous Vehicles using Interaction Encoding and Optical Flow
Zhou, Eddy, Zhuang, Alex, Budhwani, Alikasim, Dempster, Rowan, Li, Quanquan, Al-Sharman, Mohammad, Rayside, Derek, Melek, William
When applied to autonomous vehicle (AV) settings, action recognition can enhance an environment model's situational awareness. This is especially prevalent in scenarios where traditional geometric descriptions and heuristics in AVs are insufficient. However, action recognition has traditionally been studied for humans, and its limited adaptability to noisy, un-clipped, un-pampered, raw RGB data has limited its application in other fields. To push for the advancement and adoption of action recognition into AVs, this work proposes a novel two-stage action recognition system, termed RALACs. RALACs formulates the problem of action recognition for road scenes, and bridges the gap between it and the established field of human action recognition. This work shows how attention layers can be useful for encoding the relations across agents, and stresses how such a scheme can be class-agnostic. Furthermore, to address the dynamic nature of agents on the road, RALACs constructs a novel approach to adapting Region of Interest (ROI) Alignment to agent tracks for downstream action classification. Finally, our scheme also considers the problem of active agent detection, and utilizes a novel application of fusing optical flow maps to discern relevant agents in a road scene. We show that our proposed scheme can outperform the baseline on the ICCV2021 Road Challenge dataset and by deploying it on a real vehicle platform, we provide preliminary insight to the usefulness of action recognition in decision making.