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Never Explore Repeatedly in Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

In the realm of multi-agent reinforcement learning, intrinsic motivations have emerged as a pivotal tool for exploration. While the computation of many intrinsic rewards relies on estimating variational posteriors using neural network approximators, a notable challenge has surfaced due to the limited expressive capability of these neural statistics approximators. We pinpoint this challenge as the "revisitation" issue, where agents recurrently explore confined areas of the task space. To combat this, we propose a dynamic reward scaling approach. This method is crafted to stabilize the significant fluctuations in intrinsic rewards in previously explored areas and promote broader exploration, effectively curbing the revisitation phenomenon. Our experimental findings underscore the efficacy of our approach, showcasing enhanced performance in demanding environments like Google Research Football and StarCraft II micromanagement tasks, especially in sparse reward settings.


LEGO: Learning and Graph-Optimized Modular Tracker for Online Multi-Object Tracking with Point Clouds

arXiv.org Artificial Intelligence

Online multi-object tracking (MOT) plays a pivotal role in autonomous systems. The state-of-the-art approaches usually employ a tracking-by-detection method, and data association plays a critical role. This paper proposes a learning and graph-optimized (LEGO) modular tracker to improve data association performance in the existing literature. The proposed LEGO tracker integrates graph optimization and self-attention mechanisms, which efficiently formulate the association score map, facilitating the accurate and efficient matching of objects across time frames. To further enhance the state update process, the Kalman filter is added to ensure consistent tracking by incorporating temporal coherence in the object states. Our proposed method utilizing LiDAR alone has shown exceptional performance compared to other online tracking approaches, including LiDAR-based and LiDAR-camera fusion-based methods. LEGO ranked 1st at the time of submitting results to KITTI object tracking evaluation ranking board and remains 2nd at the time of submitting this paper, among all online trackers in the KITTI MOT benchmark for cars1


DPMAC: Differentially Private Communication for Cooperative Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Communication lays the foundation for cooperation in human society and in multi-agent reinforcement learning (MARL). Humans also desire to maintain their privacy when communicating with others, yet such privacy concern has not been considered in existing works in MARL. To this end, we propose the \textit{differentially private multi-agent communication} (DPMAC) algorithm, which protects the sensitive information of individual agents by equipping each agent with a local message sender with rigorous $(\epsilon, \delta)$-differential privacy (DP) guarantee. In contrast to directly perturbing the messages with predefined DP noise as commonly done in privacy-preserving scenarios, we adopt a stochastic message sender for each agent respectively and incorporate the DP requirement into the sender, which automatically adjusts the learned message distribution to alleviate the instability caused by DP noise. Further, we prove the existence of a Nash equilibrium in cooperative MARL with privacy-preserving communication, which suggests that this problem is game-theoretically learnable. Extensive experiments demonstrate a clear advantage of DPMAC over baseline methods in privacy-preserving scenarios.


BiFF: Bi-level Future Fusion with Polyline-based Coordinate for Interactive Trajectory Prediction

arXiv.org Artificial Intelligence

Predicting future trajectories of surrounding agents is essential for safety-critical autonomous driving. Most existing work focuses on predicting marginal trajectories for each agent independently. However, it has rarely been explored in predicting joint trajectories for interactive agents. In this work, we propose Bi-level Future Fusion (BiFF) to explicitly capture future interactions between interactive agents. Concretely, BiFF fuses the high-level future intentions followed by low-level future behaviors. Then the polyline-based coordinate is specifically designed for multi-agent prediction to ensure data efficiency, frame robustness, and prediction accuracy. Experiments show that BiFF achieves state-of-the-art performance on the interactive prediction benchmark of Waymo Open Motion Dataset.


Learning Latent Representations to Co-Adapt to Humans

arXiv.org Artificial Intelligence

When robots interact with humans in homes, roads, or factories the human's behavior often changes in response to the robot. Non-stationary humans are challenging for robot learners: actions the robot has learned to coordinate with the original human may fail after the human adapts to the robot. In this paper we introduce an algorithmic formalism that enables robots (i.e., ego agents) to co-adapt alongside dynamic humans (i.e., other agents) using only the robot's low-level states, actions, and rewards. A core challenge is that humans not only react to the robot's behavior, but the way in which humans react inevitably changes both over time and between users. To deal with this challenge, our insight is that -- instead of building an exact model of the human -- robots can learn and reason over high-level representations of the human's policy and policy dynamics. Applying this insight we develop RILI: Robustly Influencing Latent Intent. RILI first embeds low-level robot observations into predictions of the human's latent strategy and strategy dynamics. Next, RILI harnesses these predictions to select actions that influence the adaptive human towards advantageous, high reward behaviors over repeated interactions. We demonstrate that -- given RILI's measured performance with users sampled from an underlying distribution -- we can probabilistically bound RILI's expected performance across new humans sampled from the same distribution. Our simulated experiments compare RILI to state-of-the-art representation and reinforcement learning baselines, and show that RILI better learns to coordinate with imperfect, noisy, and time-varying agents. Finally, we conduct two user studies where RILI co-adapts alongside actual humans in a game of tag and a tower-building task. See videos of our user studies here: https://youtu.be/WYGO5amDXbQ


To Compute or not to Compute? Adaptive Smart Sensing in Resource-Constrained Edge Computing

arXiv.org Artificial Intelligence

We consider a network of smart sensors for an edge computing application that sample a time-varying signal and send updates to a base station for remote global monitoring. Sensors are equipped with sensing and compute, and can either send raw data or process them on-board before transmission. Limited hardware resources at the edge generate a fundamental latency-accuracy trade-off: raw measurements are inaccurate but timely, whereas accurate processed updates are available after processing delay. Hence, one needs to decide when sensors should transmit raw measurements or rely on local processing to maximize network monitoring performance. To tackle this sensing design problem, we model an estimation-theoretic optimization framework that embeds both computation and communication latency, and propose a Reinforcement Learning-based approach that dynamically allocates computational resources at each sensor. Effectiveness of our proposed approach is validated through numerical experiments motivated by smart sensing for the Internet of Drones and self-driving vehicles. In particular, we show that, under constrained computation at the base station, monitoring performance can be further improved by an online sensor selection.


SICO: Simulation for Infection Control Operations

arXiv.org Artificial Intelligence

In response to the COVID-19 pandemic and the potential threat of future epidemics caused by novel viruses, we developed a flexible framework for modeling disease intervention effects. This tool is intended to aid decision makers at multiple levels as they compare possible responses to emerging epidemiological threats for optimal control and reduction of harm. The framework is specifically designed to be both scalable and modular, allowing it to model a variety of population levels, viruses, testing methods and strategies--including pooled testing--and intervention strategies. In this paper, we provide an overview of this framework and examine the impact of different intervention strategies and their impact on infection dynamics.


Modelling Electricity Consumption in Irish Dairy Farms Using Agent-Based Modelling

arXiv.org Artificial Intelligence

Dairy farming can be an energy intensive form of farming. Understanding the factors affecting electricity consumption on dairy farms is crucial for farm owners and energy providers. In order to accurately estimate electricity demands in dairy farms, it is necessary to develop a model. In this research paper, an agent-based model is proposed to model the electricity consumption of Irish dairy farms. The model takes into account various factors that affect the energy consumption of dairy farms, including herd size, number of milking machines, and time of year. The outputs are validated using existing state-of-the-art dairy farm modelling frameworks. The proposed agent-based model is fully explainable, which is an advantage over other Artificial Intelligence techniques, e.g. deep learning.


A Shift In Artistic Practices through Artificial Intelligence

arXiv.org Artificial Intelligence

The explosion of content generated by Artificial Intelligence models has initiated a cultural shift in arts, music, and media, where roles are changing, values are shifting, and conventions are challenged. The readily available, vast dataset of the internet has created an environment for AI models to be trained on any content on the web. With AI models shared openly, and used by many, globally, how does this new paradigm shift challenge the status quo in artistic practices? What kind of changes will AI technology bring into music, arts, and new media?


Get It in Writing: Formal Contracts Mitigate Social Dilemmas in Multi-Agent RL

arXiv.org Artificial Intelligence

Multi-agent reinforcement learning (MARL) is a powerful tool for training automated systems acting independently in a common environment. However, it can lead to sub-optimal behavior when individual incentives and group incentives diverge. Humans are remarkably capable at solving these social dilemmas. It is an open problem in MARL to replicate such cooperative behaviors in selfish agents. In this work, we draw upon the idea of formal contracting from economics to overcome diverging incentives between agents in MARL. We propose an augmentation to a Markov game where agents voluntarily agree to binding state-dependent transfers of reward, under pre-specified conditions. Our contributions are theoretical and empirical. First, we show that this augmentation makes all subgame-perfect equilibria of all fully observed Markov games exhibit socially optimal behavior, given a sufficiently rich space of contracts. Next, we complement our game-theoretic analysis by showing that state-of-the-art RL algorithms learn socially optimal policies given our augmentation. Our experiments include classic static dilemmas like Stag Hunt, Prisoner's Dilemma and a public goods game, as well as dynamic interactions that simulate traffic, pollution management and common pool resource management.