Agents
Individual Variation Affects Outbreak Magnitude and Predictability in an Extended Multi-Pathogen SIR Model of Pigeons Vising Dairy Farms
Zoonotic disease transmission between animals and humans is a growing risk and the agricultural context acts as a likely point of transition, with individual heterogeneity acting as an important contributor. Thus, understanding the dynamics of disease spread in the wildlife-livestock interface is crucial for mitigating these risks of transmission. Specifically, the interactions between pigeons and in-door cows at dairy farms can lead to significant disease transmission and economic losses for farmers; putting livestock, adjacent human populations, and other wildlife species at risk. In this paper, we propose a novel spatio-temporal multi-pathogen model with continuous spatial movement. The model expands on the Susceptible-Exposed-Infected-Recovered-Dead (SEIRD) framework and accounts for both within-species and cross-species transmission of pathogens, as well as the exploration-exploitation movement dynamics of pigeons, which play a critical role in the spread of infection agents. In addition to model formulation, we also implement it as an agent-based simulation approach and use empirical field data to investigate different biologically realistic scenarios, evaluating the effect of various parameters on the epidemic spread. Namely, in agreement with theoretical expectations, the model predicts that the heterogeneity of the pigeons' movement dynamics can drastically affect both the magnitude and stability of outbreaks. In addition, joint infection by multiple pathogens can have an interactive effect unobservable in single-pathogen SIR models, reflecting a non-intuitive inhibition of the outbreak. Our findings highlight the impact of heterogeneity in host behavior on their pathogens and allow realistic predictions of outbreak dynamics in the multi-pathogen wildlife-livestock interface with consequences to zoonotic diseases in various systems.
Cross-Episodic Curriculum for Transformer Agents
Shi, Lucy Xiaoyang, Jiang, Yunfan, Grigsby, Jake, Fan, Linxi "Jim", Zhu, Yuke
We present a new algorithm, Cross-Episodic Curriculum (CEC), to boost the learning efficiency and generalization of Transformer agents. Central to CEC is the placement of cross-episodic experiences into a Transformer's context, which forms the basis of a curriculum. By sequentially structuring online learning trials and mixed-quality demonstrations, CEC constructs curricula that encapsulate learning progression and proficiency increase across episodes. Such synergy combined with the potent pattern recognition capabilities of Transformer models delivers a powerful cross-episodic attention mechanism. The effectiveness of CEC is demonstrated under two representative scenarios: one involving multi-task reinforcement learning with discrete control, such as in DeepMind Lab, where the curriculum captures the learning progression in both individual and progressively complex settings; and the other involving imitation learning with mixed-quality data for continuous control, as seen in RoboMimic, where the curriculum captures the improvement in demonstrators' expertise. In all instances, policies resulting from CEC exhibit superior performance and strong generalization. Code is open-sourced at https://cec-agent.github.io/ to facilitate research on Transformer agent learning.
Multi-Value Alignment in Normative Multi-Agent System: An Evolutionary Optimisation Approach
Riad, Maha, de Carvalho, Vinicius, Golpayegani, Fatemeh
Value-alignment in normative multi-agent systems is used to promote a certain value and to ensure the consistent behaviour of agents in autonomous intelligent systems with human values. However, the current literature is limited to the incorporation of effective norms for single-value alignment with no consideration of agents' heterogeneity and the requirement of simultaneous promotion and alignment of multiple values. This research proposes a multi-value promotion model that uses multi-objective evolutionary algorithms and decentralised reasoning to produce the optimum parametric set of norms that is aligned with multiple simultaneous values of heterogeneous agents and the system. To understand various aspects of this complex problem, several evolutionary algorithms were used to find a set of optimised norm parameters considering two toy tax scenarios with two and five values are considered. The results are analysed from different perspectives to show the impact of a selected evolutionary algorithm on the solution, and the importance of understanding the relation between values when prioritising them.
DUSA: Decoupled Unsupervised Sim2Real Adaptation for Vehicle-to-Everything Collaborative Perception
Kong, Xianghao, Jiang, Wentao, Jia, Jinrang, Shi, Yifeng, Xu, Runsheng, Liu, Si
Vehicle-to-Everything (V2X) collaborative perception is crucial for autonomous driving. However, achieving high-precision V2X perception requires a significant amount of annotated real-world data, which can always be expensive and hard to acquire. Simulated data have raised much attention since they can be massively produced at an extremely low cost. Nevertheless, the significant domain gap between simulated and real-world data, including differences in sensor type, reflectance patterns, and road surroundings, often leads to poor performance of models trained on simulated data when evaluated on real-world data. In addition, there remains a domain gap between real-world collaborative agents, e.g. different types of sensors may be installed on autonomous vehicles and roadside infrastructures with different extrinsics, further increasing the difficulty of sim2real generalization. To take full advantage of simulated data, we present a new unsupervised sim2real domain adaptation method for V2X collaborative detection named Decoupled Unsupervised Sim2Real Adaptation (DUSA). Our new method decouples the V2X collaborative sim2real domain adaptation problem into two sub-problems: sim2real adaptation and inter-agent adaptation. For sim2real adaptation, we design a Location-adaptive Sim2Real Adapter (LSA) module to adaptively aggregate features from critical locations of the feature map and align the features between simulated data and real-world data via a sim/real discriminator on the aggregated global feature. For inter-agent adaptation, we further devise a Confidence-aware Inter-agent Adapter (CIA) module to align the fine-grained features from heterogeneous agents under the guidance of agent-wise confidence maps. Experiments demonstrate the effectiveness of the proposed DUSA approach on unsupervised sim2real adaptation from the simulated V2XSet dataset to the real-world DAIR-V2X-C dataset.
GameGPT: Multi-agent Collaborative Framework for Game Development
Chen, Dake, Wang, Hanbin, Huo, Yunhao, Li, Yuzhao, Zhang, Haoyang
The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed GameGPT, to automate game development. While many studies have pinpointed hallucination as a primary roadblock for deploying LLMs in production, we identify another concern: redundancy. Our framework presents a series of methods to mitigate both concerns. These methods include dual collaboration and layered approaches with several in-house lexicons, to mitigate the hallucination and redundancy in the planning, task identification, and implementation phases. Furthermore, a decoupling approach is also introduced to achieve code generation with better precision.
A Design Toolbox for the Development of Collaborative Distributed Machine Learning Systems
Jin, David, Kannengieรer, Niclas, Rank, Sascha, Sunyaev, Ali
To leverage data for the sufficient training of machine learning (ML) models from multiple parties in a confidentiality-preserving way, various collaborative distributed ML (CDML) system designs have been developed, for example, to perform assisted learning, federated learning, and split learning. CDML system designs show different traits, including high agent autonomy, ML model confidentiality, and fault tolerance. Facing a wide variety of CDML system designs with different traits, it is difficult for developers to design CDML systems with traits that match use case requirements in a targeted way. However, inappropriate CDML system designs may result in CDML systems failing their envisioned purposes. We developed a CDML design toolbox that can guide the development of CDML systems. Based on the CDML design toolbox, we present CDML system archetypes with distinct key traits that can support the design of CDML systems to meet use case requirements.
Guided Online Distillation: Promoting Safe Reinforcement Learning by Offline Demonstration
Li, Jinning, Liu, Xinyi, Zhu, Banghua, Jiao, Jiantao, Tomizuka, Masayoshi, Tang, Chen, Zhan, Wei
Safe Reinforcement Learning (RL) aims to find a policy that achieves high rewards while satisfying cost constraints. When learning from scratch, safe RL agents tend to be overly conservative, which impedes exploration and restrains the overall performance. In many realistic tasks, e.g. autonomous driving, large-scale expert demonstration data are available. We argue that extracting expert policy from offline data to guide online exploration is a promising solution to mitigate the conserveness issue. Large-capacity models, e.g. decision transformers (DT), have been proven to be competent in offline policy learning. However, data collected in real-world scenarios rarely contain dangerous cases (e.g., collisions), which makes it prohibitive for the policies to learn safety concepts. Besides, these bulk policy networks cannot meet the computation speed requirements at inference time on real-world tasks such as autonomous driving. To this end, we propose Guided Online Distillation (GOLD), an offline-to-online safe RL framework. GOLD distills an offline DT policy into a lightweight policy network through guided online safe RL training, which outperforms both the offline DT policy and online safe RL algorithms. Experiments in both benchmark safe RL tasks and real-world driving tasks based on the Waymo Open Motion Dataset (WOMD) demonstrate that GOLD can successfully distill lightweight policies and solve decision-making problems in challenging safety-critical scenarios.
SIMMF: Semantics-aware Interactive Multiagent Motion Forecasting for Autonomous Vehicle Driving
Nivash, Vidyaa Krishnan, Qureshi, Ahmed H.
Autonomous vehicles require motion forecasting of their surrounding multiagents (pedestrians and vehicles) to make optimal decisions for navigation. The existing methods focus on techniques to utilize the positions and velocities of these agents and fail to capture semantic information from the scene. Moreover, to mitigate the increase in computational complexity associated with the number of agents in the scene, some works leverage Euclidean distance to prune far-away agents. However, distance-based metric alone is insufficient to select relevant agents and accurately perform their predictions. To resolve these issues, we propose the Semantics-aware Interactive Multiagent Motion Forecasting (SIMMF) method to capture semantics along with spatial information and optimally select relevant agents for motion prediction. Specifically, we achieve this by implementing a semantic-aware selection of relevant agents from the scene and passing them through an attention mechanism to extract global encodings. These encodings along with agents' local information, are passed through an encoder to obtain time-dependent latent variables for a motion policy predicting the future trajectories. Our results show that the proposed approach outperforms state-of-the-art baselines and provides more accurate and scene-consistent predictions.
ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings
Majumdar, Arjun, Aggarwal, Gunjan, Devnani, Bhavika, Hoffman, Judy, Batra, Dhruv
We present a scalable approach for learning open-world object-goal navigation (ObjectNav) -- the task of asking a virtual robot (agent) to find any instance of an object in an unexplored environment (e.g., "find a sink"). Our approach is entirely zero-shot -- i.e., it does not require ObjectNav rewards or demonstrations of any kind. Instead, we train on the image-goal navigation (ImageNav) task, in which agents find the location where a picture (i.e., goal image) was captured. Specifically, we encode goal images into a multimodal, semantic embedding space to enable training semantic-goal navigation (SemanticNav) agents at scale in unannotated 3D environments (e.g., HM3D). After training, SemanticNav agents can be instructed to find objects described in free-form natural language (e.g., "sink", "bathroom sink", etc.) by projecting language goals into the same multimodal, semantic embedding space. As a result, our approach enables open-world ObjectNav. We extensively evaluate our agents on three ObjectNav datasets (Gibson, HM3D, and MP3D) and observe absolute improvements in success of 4.2% - 20.0% over existing zero-shot methods. For reference, these gains are similar or better than the 5% improvement in success between the Habitat 2020 and 2021 ObjectNav challenge winners. In an open-world setting, we discover that our agents can generalize to compound instructions with a room explicitly mentioned (e.g., "Find a kitchen sink") and when the target room can be inferred (e.g., "Find a sink and a stove").
Optimizing delegation between human and AI collaborative agents
Fuchs, Andrew, Passarella, Andrea, Conti, Marco
In the context of humans operating with artificial or autonomous agents in a hybrid team, it is essential to accurately identify when to authorize those team members to perform actions. Given past examples where humans and autonomous systems can either succeed or fail at tasks, we seek to train a delegating manager agent to make delegation decisions with respect to these potential performance deficiencies. Additionally, we cannot always expect the various agents to operate within the same underlying model of the environment. It is possible to encounter cases where the actions and transitions would vary between agents. Therefore, our framework provides a manager model which learns through observations of team performance without restricting agents to matching dynamics. Our results show our manager learns to perform delegation decisions with teams of agents operating under differing representations of the environment, significantly outperforming alternative methods to manage the team.