Agents
Selectively Sharing Experiences Improves Multi-Agent Reinforcement Learning
Gerstgrasser, Matthias, Danino, Tom, Keren, Sarah
We present a novel multi-agent RL approach, Selective Multi-Agent Prioritized Experience Relay, in which agents share with other agents a limited number of transitions they observe during training. The intuition behind this is that even a small number of relevant experiences from other agents could help each agent learn. Unlike many other multi-agent RL algorithms, this approach allows for largely decentralized training, requiring only a limited communication channel between agents. We show that our approach outperforms baseline no-sharing decentralized training and state-of-the art multi-agent RL algorithms. Further, sharing only a small number of highly relevant experiences outperforms sharing all experiences between agents, and the performance uplift from selective experience sharing is robust across a range of hyperparameters and DQN variants. A reference implementation of our algorithm is available at https://github.com/mgerstgrasser/super.
Optimal Cost Constrained Adversarial Attacks For Multiple Agent Systems
Lu, Ziqing, Liu, Guanlin, Cai, Lifeng, Xu, Weiyu
Finding optimal adversarial attack strategies is an important topic in reinforcement learning and the Markov decision process. Previous studies usually assume one all-knowing coordinator (attacker) for whom attacking different recipient (victim) agents incurs uniform costs. However, in reality, instead of using one limitless central attacker, the attacks often need to be performed by distributed attack agents. We formulate the problem of performing optimal adversarial agent-to-agent attacks using distributed attack agents, in which we impose distinct cost constraints on each different attacker-victim pair. We propose an optimal method integrating within-step static constrained attack-resource allocation optimization and between-step dynamic programming to achieve the optimal adversarial attack in a multi-agent system. Our numerical results show that the proposed attacks can significantly reduce the rewards received by the attacked agents.
Efficient Human-AI Coordination via Preparatory Language-based Convention
Guan, Cong, Zhang, Lichao, Fan, Chunpeng, Li, Yichen, Chen, Feng, Li, Lihe, Tian, Yunjia, Yuan, Lei, Yu, Yang
Developing intelligent agents capable of seamless coordination with humans is a critical step towards achieving artificial general intelligence. Existing methods for human-AI coordination typically train an agent to coordinate with a diverse set of policies or with human models fitted from real human data. However, the massively diverse styles of human behavior present obstacles for AI systems with constrained capacity, while high quality human data may not be readily available in real-world scenarios. In this study, we observe that prior to coordination, humans engage in communication to establish conventions that specify individual roles and actions, making their coordination proceed in an orderly manner. Building upon this observation, we propose employing the large language model (LLM) to develop an action plan (or equivalently, a convention) that effectively guides both human and AI. By inputting task requirements, human preferences, the number of agents, and other pertinent information into the LLM, it can generate a comprehensive convention that facilitates a clear understanding of tasks and responsibilities for all parties involved. Furthermore, we demonstrate that decomposing the convention formulation problem into sub-problems with multiple new sessions being sequentially employed and human feedback, will yield a more efficient coordination convention. Experimental evaluations conducted in the Overcooked-AI environment, utilizing a human proxy model, highlight the superior performance of our proposed method compared to existing learning-based approaches. When coordinating with real humans, our method achieves better alignment with human preferences and an average performance improvement of 15% compared to the state-of-the-art.
QFree: A Universal Value Function Factorization for Multi-Agent Reinforcement Learning
Wang, Rizhong, Li, Huiping, Cui, Di, Xu, Demin
Centralized training is widely utilized in the field of multi-agent reinforcement learning (MARL) to assure the stability of training process. Once a joint policy is obtained, it is critical to design a value function factorization method to extract optimal decentralized policies for the agents, which needs to satisfy the individual-global-max (IGM) principle. While imposing additional limitations on the IGM function class can help to meet the requirement, it comes at the cost of restricting its application to more complex multi-agent environments. In this paper, we propose QFree, a universal value function factorization method for MARL. We start by developing mathematical equivalent conditions of the IGM principle based on the advantage function, which ensures that the principle holds without any compromise, removing the conservatism of conventional methods. We then establish a more expressive mixing network architecture that can fulfill the equivalent factorization. In particular, the novel loss function is developed by considering the equivalent conditions as regularization term during policy evaluation in the MARL algorithm. Finally, the effectiveness of the proposed method is verified in a nonmonotonic matrix game scenario. Moreover, we show that QFree achieves the state-of-the-art performance in a general-purpose complex MARL benchmark environment, Starcraft Multi-Agent Challenge (SMAC).
Conceptual Framework for Autonomous Cognitive Entities
Shapiro, David, Li, Wangfan, Delaflor, Manuel, Toxtli, Carlos
The rapid development and adoption of Generative AI (GAI) technology in the form of chatbots such as ChatGPT and Claude has greatly increased interest in agentic machines. This paper introduces the Autonomous Cognitive Entity (ACE) model, a novel framework for a cognitive architecture, enabling machines and software agents to operate more independently. Drawing inspiration from the OSI model, the ACE framework presents layers of abstraction to conceptualize artificial cognitive architectures. The model is designed to harness the capabilities of the latest generative AI technologies, including large language models (LLMs) and multimodal generative models (MMMs), to build autonomous, agentic systems. The ACE framework comprises six layers: the Aspirational Layer, Global Strategy, Agent Model, Executive Function, Cognitive Control, and Task Prosecution. Each layer plays a distinct role, ranging from setting the moral compass and strategic thinking to task selection and execution. The ACE framework also incorporates mechanisms for handling failures and adapting actions, thereby enhancing the robustness and flexibility of autonomous agents. This paper introduces the conceptual framework and proposes implementation strategies that have been tested and observed in industry. The goal of this paper is to formalize this framework so as to be more accessible.
Approximating Energy Market Clearing and Bidding With Model-Based Reinforcement Learning
Wolgast, Thomas, Nieรe, Astrid
Energy market rules should incentivize market participants to behave in a market and grid conform way. However, they can also provide incentives for undesired and unexpected strategies if the market design is flawed. Multi-agent Reinforcement learning (MARL) is a promising new approach to predicting the expected profit-maximizing behavior of energy market participants in simulation. However, reinforcement learning requires many interactions with the system to converge, and the power system environment often consists of extensive computations, e.g., optimal power flow (OPF) calculation for market clearing. To tackle this complexity, we provide a model of the energy market to a basic MARL algorithm in the form of a learned OPF approximation and explicit market rules. The learned OPF surrogate model makes an explicit solving of the OPF completely unnecessary. Our experiments demonstrate that the model additionally reduces training time by about one order of magnitude but at the cost of a slightly worse performance. Potential applications of our method are market design, more realistic modeling of market participants, and analysis of manipulative behavior.
A Survey on Explainable Reinforcement Learning: Concepts, Algorithms, Challenges
Qing, Yunpeng, Liu, Shunyu, Song, Jie, Wang, Huiqiong, Song, Mingli
Reinforcement Learning (RL) is a popular machine learning paradigm where intelligent agents interact with the environment to fulfill a long-term goal. Driven by the resurgence of deep learning, Deep RL (DRL) has witnessed great success over a wide spectrum of complex control tasks. Despite the encouraging results achieved, the deep neural network-based backbone is widely deemed as a black box that impedes practitioners to trust and employ trained agents in realistic scenarios where high security and reliability are essential. To alleviate this issue, a large volume of literature devoted to shedding light on the inner workings of the intelligent agents has been proposed, by constructing intrinsic interpretability or post-hoc explainability. In this survey, we provide a comprehensive review of existing works on eXplainable RL (XRL) and introduce a new taxonomy where prior works are clearly categorized into model-explaining, reward-explaining, state-explaining, and task-explaining methods. We also review and highlight RL methods that conversely leverage human knowledge to promote learning efficiency and performance of agents while this kind of method is often ignored in XRL field. Some challenges and opportunities in XRL are discussed. This survey intends to provide a high-level summarization of XRL and to motivate future research on more effective XRL solutions. Corresponding open source codes are collected and categorized at https://github.com/Plankson/awesome-explainable-reinforcement-learning.
On the Arithmetic and Geometric Fusion of Beliefs for Distributed Inference
Kayaalp, Mert, Inan, Yunus, Telatar, Emre, Sayed, Ali H.
We study the asymptotic learning rates under linear and log-linear combination rules of belief vectors in a distributed hypothesis testing problem. We show that under both combination strategies, agents are able to learn the truth exponentially fast, with a faster rate under log-linear fusion. We examine the gap between the rates in terms of network connectivity and information diversity. We also provide closed-form expressions for special cases involving federated architectures and exchangeable networks.
Data-Driven Model Selections of Second-Order Particle Dynamics via Integrating Gaussian Processes with Low-Dimensional Interacting Structures
Feng, Jinchao, Kulick, Charles, Tang, Sui
In this paper, we focus on the data-driven discovery of a general second-order particle-based model that contains many state-of-the-art models for modeling the aggregation and collective behavior of interacting agents of similar size and body type. This model takes the form of a high-dimensional system of ordinary differential equations parameterized by two interaction kernels that appraise the alignment of positions and velocities. We propose a Gaussian Process-based approach to this problem, where the unknown model parameters are marginalized by using two independent Gaussian Process (GP) priors on latent interaction kernels constrained to dynamics and observational data. This results in a nonparametric model for interacting dynamical systems that accounts for uncertainty quantification. We also develop acceleration techniques to improve scalability. Moreover, we perform a theoretical analysis to interpret the methodology and investigate the conditions under which the kernels can be recovered. We demonstrate the effectiveness of the proposed approach on various prototype systems, including the selection of the order of the systems and the types of interactions. In particular, we present applications to modeling two real-world fish motion datasets that display flocking and milling patterns up to 248 dimensions. Despite the use of small data sets, the GP-based approach learns an effective representation of the nonlinear dynamics in these spaces and outperforms competitor methods.
Active Neural Topological Mapping for Multi-Agent Exploration
Yang, Xinyi, Yang, Yuxiang, Yu, Chao, Chen, Jiayu, Yu, Jingchen, Ren, Haibing, Yang, Huazhong, Wang, Yu
This paper investigates the multi-agent cooperative exploration problem, which requires multiple agents to explore an unseen environment via sensory signals in a limited time. A popular approach to exploration tasks is to combine active mapping with planning. Metric maps capture the details of the spatial representation, but are with high communication traffic and may vary significantly between scenarios, resulting in inferior generalization. Topological maps are a promising alternative as they consist only of nodes and edges with abstract but essential information and are less influenced by the scene structures. However, most existing topology-based exploration tasks utilize classical methods for planning, which are time-consuming and sub-optimal due to their handcrafted design. Deep reinforcement learning (DRL) has shown great potential for learning (near) optimal policies through fast end-to-end inference. In this paper, we propose Multi-Agent Neural Topological Mapping (MANTM) to improve exploration efficiency and generalization for multi-agent exploration tasks. MANTM mainly comprises a Topological Mapper and a novel RL-based Hierarchical Topological Planner (HTP). The Topological Mapper employs a visual encoder and distance-based heuristics to construct a graph containing main nodes and their corresponding ghost nodes. The HTP leverages graph neural networks to capture correlations between agents and graph nodes in a coarse-to-fine manner for effective global goal selection. Extensive experiments conducted in a physically-realistic simulator, Habitat, demonstrate that MANTM reduces the steps by at least 26.40% over planning-based baselines and by at least 7.63% over RL-based competitors in unseen scenarios.