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Testing Language Model Agents Safely in the Wild

arXiv.org Artificial Intelligence

A prerequisite for safe autonomy-in-the-wild is safe testing-in-the-wild. Yet real-world autonomous tests face several unique safety challenges, both due to the possibility of causing harm during a test, as well as the risk of encountering new unsafe agent behavior through interactions with real-world and potentially malicious actors. We propose a framework for conducting safe autonomous agent tests on the open internet: agent actions are audited by a context-sensitive monitor that enforces a stringent safety boundary to stop an unsafe test, with suspect behavior ranked and logged to be examined by humans. We design a basic safety monitor (AgentMonitor) that is flexible enough to monitor existing LLM agents, and, using an adversarial simulated agent, we measure its ability to identify and stop unsafe situations. Then we apply the AgentMonitor on a battery of real-world tests of AutoGPT, and we identify several limitations and challenges that will face the creation of safe in-the-wild tests as autonomous agents grow more capable.


Near-linear Time Dispersion of Mobile Agents

arXiv.org Artificial Intelligence

Consider that there are $k\le n$ agents in a simple, connected, and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. The goal of the dispersion problem is to move these $k$ agents to distinct nodes. Agents can communicate only when they are at the same node, and no other means of communication such as whiteboards are available. We assume that the agents operate synchronously. We consider two scenarios: when all agents are initially located at any single node (rooted setting) and when they are initially distributed over any one or more nodes (general setting). Kshemkalyani and Sharma presented a dispersion algorithm for the general setting, which uses $O(m_k)$ time and $\log(k+\delta)$ bits of memory per agent [OPODIS 2021]. Here, $m_k$ is the maximum number of edges in any induced subgraph of $G$ with $k$ nodes, and $\delta$ is the maximum degree of $G$. This algorithm is the fastest in the literature, as no algorithm with $o(m_k)$ time has been discovered even for the rooted setting. In this paper, we present faster algorithms for both the rooted and general settings. First, we present an algorithm for the rooted setting that solves the dispersion problem in $O(k\log \min(k,\delta))=O(k\log k)$ time using $O(\log \delta)$ bits of memory per agent. Next, we propose an algorithm for the general setting that achieves dispersion in $O(k (\log k)\cdot (\log \min(k,\delta))=O(k \log^2 k)$ time using $O(\log (k+\delta))$ bits. Finally, for the rooted setting, we give a time-optimal, i.e.,$O(k)$-time, algorithm with $O(\delta)$ bits of space per agent.


Industrial Internet of Things Intelligence Empowering Smart Manufacturing: A Literature Review

arXiv.org Artificial Intelligence

The fiercely competitive business environment and increasingly personalized customization needs are driving the digital transformation and upgrading of the manufacturing industry. IIoT intelligence, which can provide innovative and efficient solutions for various aspects of the manufacturing value chain, illuminates the path of transformation for the manufacturing industry. It is time to provide a systematic vision of IIoT intelligence. However, existing surveys often focus on specific areas of IIoT intelligence, leading researchers and readers to have biases in their understanding of IIoT intelligence, that is, believing that research in one direction is the most important for the development of IIoT intelligence, while ignoring contributions from other directions. Therefore, this paper provides a comprehensive overview of IIoT intelligence. We first conduct an in-depth analysis of the inevitability of manufacturing transformation and study the successful experiences from the practices of Chinese enterprises. Then we give our definition of IIoT intelligence and demonstrate the value of IIoT intelligence for industries in fucntions, operations, deployments, and application. Afterwards, we propose a hierarchical development architecture for IIoT intelligence, which consists of five layers. The practical values of technical upgrades at each layer are illustrated by a close look on lighthouse factories. Following that, we identify seven kinds of technologies that accelerate the transformation of manufacturing, and clarify their contributions. Finally, we explore the open challenges and development trends from four aspects to inspire future researches.


Autonomous Advanced Aerial Mobility -- An End-to-end Autonomy Framework for UAVs and Beyond

arXiv.org Artificial Intelligence

Developing aerial robots that can both safely navigate and execute assigned mission without any human intervention - i.e., fully autonomous aerial mobility of passengers and goods - is the larger vision that guides the research, design, and development efforts in the aerial autonomy space. However, it is highly challenging to concurrently operationalize all types of aerial vehicles that are operating fully autonomously sharing the airspace. Full autonomy of the aerial transportation sector includes several aspects, such as design of the technology that powers the vehicles, operations of multi-agent fleets, and process of certification that meets stringent safety requirements of aviation sector. Thereby, Autonomous Advanced Aerial Mobility is still a vague term and its consequences for researchers and professionals are ambiguous. To address this gap, we present a comprehensive perspective on the emerging field of autonomous advanced aerial mobility, which involves the use of unmanned aerial vehicles (UAVs) and electric vertical takeoff and landing (eVTOL) aircraft for various applications, such as urban air mobility, package delivery, and surveillance. The article proposes a scalable and extensible autonomy framework consisting of four main blocks: sensing, perception, planning, and controls. Furthermore, the article discusses the challenges and opportunities in multi-agent fleet operations and management, as well as the testing, validation, and certification aspects of autonomous aerial systems. Finally, the article explores the potential of monolithic models for aerial autonomy and analyzes their advantages and limitations. The perspective aims to provide a holistic picture of the autonomous advanced aerial mobility field and its future directions.


A Survey of Progress on Cooperative Multi-agent Reinforcement Learning in Open Environment

arXiv.org Artificial Intelligence

Multi-agent Reinforcement Learning (MARL) has gained wide attention in recent years and has made progress in various fields. Specifically, cooperative MARL focuses on training a team of agents to cooperatively achieve tasks that are difficult for a single agent to handle. It has shown great potential in applications such as path planning, autonomous driving, active voltage control, and dynamic algorithm configuration. One of the research focuses in the field of cooperative MARL is how to improve the coordination efficiency of the system, while research work has mainly been conducted in simple, static, and closed environment settings. To promote the application of artificial intelligence in real-world, some research has begun to explore multi-agent coordination in open environments. These works have made progress in exploring and researching the environments where important factors might change. However, the mainstream work still lacks a comprehensive review of the research direction. In this paper, starting from the concept of reinforcement learning, we subsequently introduce multi-agent systems (MAS), cooperative MARL, typical methods, and test environments. Then, we summarize the research work of cooperative MARL from closed to open environments, extract multiple research directions, and introduce typical works. Finally, we summarize the strengths and weaknesses of the current research, and look forward to the future development direction and research problems in cooperative MARL in open environments.


See and Think: Embodied Agent in Virtual Environment

arXiv.org Artificial Intelligence

Large language models (LLMs) have achieved impressive progress on several open-world tasks. Recently, using LLMs to build embodied agents has been a hotspot. In this paper, we propose STEVE, a comprehensive and visionary embodied agent in the Minecraft virtual environment. STEVE consists of three key components: vision perception, language instruction, and code action. Vision perception involves the interpretation of visual information in the environment, which is then integrated into the LLMs component with agent state and task instruction. Language instruction is responsible for iterative reasoning and decomposing complex tasks into manageable guidelines. Code action generates executable skill actions based on retrieval in skill database, enabling the agent to interact effectively within the Minecraft environment. We also collect STEVE-21K dataset, which includes 600$+$ vision-environment pairs, 20K knowledge question-answering pairs, and 200$+$ skill-code pairs. We conduct continuous block search, knowledge question and answering, and tech tree mastery to evaluate the performance. Extensive experiments show that STEVE achieves at most $1.5 \times$ faster unlocking key tech trees and $2.5 \times$ quicker in block search tasks compared to previous state-of-the-art methods.


Recent Advances in Path Integral Control for Trajectory Optimization: An Overview in Theoretical and Algorithmic Perspectives

arXiv.org Artificial Intelligence

This paper presents a tutorial overview of path integral (PI) control approaches for stochastic optimal control and trajectory optimization. We concisely summarize the theoretical development of path integral control to compute a solution for stochastic optimal control and provide algorithmic descriptions of the cross-entropy (CE) method, an open-loop controller using the receding horizon scheme known as the model predictive path integral (MPPI), and a parameterized state feedback controller based on the path integral control theory. We discuss policy search methods based on path integral control, efficient and stable sampling strategies, extensions to multi-agent decision-making, and MPPI for the trajectory optimization on manifolds. For tutorial demonstrations, some PI-based controllers are implemented in Python, MATLAB and ROS2/Gazebo simulations for trajectory optimization. The simulation frameworks and source codes are publicly available at https://github.com/INHA-Autonomous-Systems-Laboratory-ASL/An-Overview-on-Recent-Advances-in-Path-Integral-Control.


Hessian-Aware Bayesian Optimization for Decision Making Systems

arXiv.org Artificial Intelligence

Many approaches for optimizing decision making systems rely on gradient based methods requiring informative feedback from the environment. However, in the case where such feedback is sparse or uninformative, such approaches may result in poor performance. Derivative-free approaches such as Bayesian Optimization mitigate the dependency on the quality of gradient feedback, but are known to scale poorly in the high-dimension setting of complex decision making systems. This problem is exacerbated if the system requires interactions between several actors cooperating to accomplish a shared goal. To address the dimensionality challenge, we propose a compact multi-layered architecture modeling the dynamics of actor interactions through the concept of role. We introduce Hessian-aware Bayesian Optimization to efficiently optimize the multi-layered architecture parameterized by a large number of parameters, and give the first improved regret bound in additive high-dimensional Bayesian Optimization since Mutny & Krause (2018). Our approach shows strong empirical results under malformed or sparse reward.


Towards a Psychological Generalist AI: A Survey of Current Applications of Large Language Models and Future Prospects

arXiv.org Artificial Intelligence

The complexity of psychological principles underscore a significant societal challenge, given the vast social implications of psychological problems. Bridging the gap between understanding these principles and their actual clinical and real-world applications demands rigorous exploration and adept implementation. In recent times, the swift advancement of highly adaptive and reusable artificial intelligence (AI) models has emerged as a promising way to unlock unprecedented capabilities in the realm of psychology. This paper emphasizes the importance of performance validation for these large-scale AI models, emphasizing the need to offer a comprehensive assessment of their verification from diverse perspectives. Moreover, we review the cutting-edge advancements and practical implementations of these expansive models in psychology, highlighting pivotal work spanning areas such as social media analytics, clinical nursing insights, vigilant community monitoring, and the nuanced exploration of psychological theories. Based on our review, we project an acceleration in the progress of psychological fields, driven by these large-scale AI models. These future generalist AI models harbor the potential to substantially curtail labor costs and alleviate social stress. However, this forward momentum will not be without its set of challenges, especially when considering the paradigm changes and upgrades required for medical instrumentation and related applications.


MBot: A Modular Ecosystem for Scalable Robotics Education

arXiv.org Artificial Intelligence

The Michigan Robotics MBot is a low-cost mobile robot platform that has been used to train over 1,400 students in autonomous navigation since 2014 at the University of Michigan and our collaborating colleges. The MBot platform was designed to meet the needs of teaching robotics at scale to match the growth of robotics as a field and an academic discipline. Transformative advancements in robot navigation over the past decades have led to a significant demand for skilled roboticists across industry and academia. This demand has sparked a need for robotics courses in higher education, spanning all levels of undergraduate and graduate experiences. Incorporating real robot platforms into such courses and curricula is effective for conveying the unique challenges of programming embodied agents in real-world environments and sparking student interest. However, teaching with real robots remains challenging due to the cost of hardware and the development effort involved in adapting existing hardware for a new course. In this paper, we describe the design and evolution of the MBot platform, and the underlying principals of scalability and flexibility which are keys to its success.