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Holon: a cybernetic interface for bio-semiotics

arXiv.org Artificial Intelligence

This paper presents an interactive artwork, "Holon", a collection of 130 autonomous, cybernetic organisms that listen and make sound in collaboration with the natural environment. The work was developed for installation on water at a heritage-listed dock in Melbourne, Australia. Conceptual issues informing the work are presented, along with a detailed technical overview of the implementation. Individual holons are of three types, inspired by biological models of animal communication: composer/generators, collector/critics and disruptors. Collectively, Holon integrates and occupies elements of the acoustic spectrum in collaboration with human and non-human agents.


Legible and Proactive Robot Planning for Prosocial Human-Robot Interactions

arXiv.org Artificial Intelligence

Humans have a remarkable ability to fluently engage in joint collision avoidance in crowded navigation tasks despite the complexities and uncertainties inherent in human behavior. Underlying these interactions is a mutual understanding that (i) individuals are prosocial, that is, there is equitable responsibility in avoiding collisions, and (ii) individuals should behave legibly, that is, move in a way that clearly conveys their intent to reduce ambiguity in how they intend to avoid others. Toward building robots that can safely and seamlessly interact with humans, we propose a general robot trajectory planning framework for synthesizing legible and proactive behaviors and demonstrate that our robot planner naturally leads to prosocial interactions. Specifically, we introduce the notion of a markup factor to incentivize legible and proactive behaviors and an inconvenience budget constraint to ensure equitable collision avoidance responsibility. We evaluate our approach against well-established multi-agent planning algorithms and show that using our approach produces safe, fluent, and prosocial interactions. We demonstrate the real-time feasibility of our approach with human-in-the-loop simulations. Project page can be found at https://uw-ctrl.github.io/phri/.


Elicitron: An LLM Agent-Based Simulation Framework for Design Requirements Elicitation

arXiv.org Artificial Intelligence

Requirements elicitation, a critical, yet time-consuming and challenging step in product development, often fails to capture the full spectrum of user needs. This may lead to products that fall short of expectations. This paper introduces a novel framework that leverages Large Language Models (LLMs) to automate and enhance the requirements elicitation process. LLMs are used to generate a vast array of simulated users (LLM agents), enabling the exploration of a much broader range of user needs and unforeseen use cases. These agents engage in product experience scenarios, through explaining their actions, observations, and challenges. Subsequent agent interviews and analysis uncover valuable user needs, including latent ones. We validate our framework with three experiments. First, we explore different methodologies for diverse agent generation, discussing their advantages and shortcomings. We measure the diversity of identified user needs and demonstrate that context-aware agent generation leads to greater diversity. Second, we show how our framework effectively mimics empathic lead user interviews, identifying a greater number of latent needs than conventional human interviews. Third, we showcase that LLMs can be used to analyze interviews, capture needs, and classify them as latent or not. Our work highlights the potential of using LLM agents to accelerate early-stage product development, reduce costs, and increase innovation.


Learning Optimal Topology for Ad-hoc Robot Networks

arXiv.org Artificial Intelligence

In this paper, we synthesize a data-driven method to predict the optimal topology of an ad-hoc robot network. This problem is technically a multi-task classification problem. However, we divide it into a class of multi-class classification problems that can be more efficiently solved. For this purpose, we first compose an algorithm to create ground-truth optimal topologies associated with various configurations of a robot network. This algorithm incorporates a complex collection of optimality criteria that our learning model successfully manages to learn. This model is an stacked ensemble whose output is the topology prediction for a particular robot. Each stacked ensemble instance constitutes three low-level estimators whose outputs will be aggregated by a high-level boosting blender. Applying our model to a network of 10 robots displays over 80% accuracy in the prediction of optimal topologies corresponding to various configurations of the cited network.


AgentGroupChat: An Interactive Group Chat Simulacra For Better Eliciting Emergent Behavior

arXiv.org Artificial Intelligence

Language significantly influences the formation and evolution of Human emergent behavior, which is crucial in understanding collective intelligence within human societies. Considering that the study of how language affects human behavior needs to put it into the dynamic scenarios in which it is used, we introduce AgentGroupChat in this paper, a simulation that delves into the complex role of language in shaping collective behavior through interactive debate scenarios. Central to this simulation are characters engaging in dynamic conversation interactions. To enable simulation, we introduce the Verbal Strategist Agent, utilizing large language models to enhance interaction strategies by incorporating elements of persona and action. We set four narrative scenarios based on AgentGroupChat to demonstrate the simulation's capacity to mimic complex language use in group dynamics. Evaluations focus on aligning agent behaviors with human expectations and the emergence of collective behaviors within the simulation. Results reveal that emergent behaviors materialize from a confluence of factors: a conducive environment for extensive information exchange, characters with diverse traits, high linguistic comprehension, and strategic adaptability. During discussions on ``the impact of AI on humanity'' in AgentGroupChat simulation, philosophers commonly agreed that ``AI could enhance societal welfare with judicious limitations'' and even come to a conclusion that ``the essence of true intelligence encompasses understanding the necessity to constrain self abilities''. Additionally, in the competitive domain of casting for primary roles in films in AgentGroupChat, certain actors were ready to reduce their remuneration or accept lesser roles, motivated by their deep-seated desire to contribute to the project.


Laser Learning Environment: A new environment for coordination-critical multi-agent tasks

arXiv.org Artificial Intelligence

We introduce the Laser Learning Environment (LLE), a collaborative multi-agent reinforcement learning environment in which coordination is central. In LLE, agents depend on each other to make progress (interdependence), must jointly take specific sequences of actions to succeed (perfect coordination), and accomplishing those joint actions does not yield any intermediate reward (zero-incentive dynamics). The challenge of such problems lies in the difficulty of escaping state space bottlenecks caused by interdependence steps since escaping those bottlenecks is not rewarded. We test multiple state-of-the-art value-based MARL algorithms against LLE and show that they consistently fail at the collaborative task because of their inability to escape state space bottlenecks, even though they successfully achieve perfect coordination. We show that Q-learning extensions such as prioritised experience replay and n-steps return hinder exploration in environments with zero-incentive dynamics, and find that intrinsic curiosity with random network distillation is not sufficient to escape those bottlenecks. We demonstrate the need for novel methods to solve this problem and the relevance of LLE as cooperative MARL benchmark.


CMAT: A Multi-Agent Collaboration Tuning Framework for Enhancing Small Language Models

arXiv.org Artificial Intelligence

Open large language models (LLMs) have significantly advanced the field of natural language processing, showcasing impressive performance across various tasks.Despite the significant advancements in LLMs, their effective operation still relies heavily on human input to accurately guide the dialogue flow, with agent tuning being a crucial optimization technique that involves human adjustments to the model for better response to such guidance.Addressing this dependency, our work introduces the TinyAgent model, trained on a meticulously curated high-quality dataset. We also present the Collaborative Multi-Agent Tuning (CMAT) framework, an innovative system designed to augment language agent capabilities through adaptive weight updates based on environmental feedback. This framework fosters collaborative learning and real-time adaptation among multiple intelligent agents, enhancing their context-awareness and long-term memory. In this research, we propose a new communication agent framework that integrates multi-agent systems with environmental feedback mechanisms, offering a scalable method to explore cooperative behaviors. Notably, our TinyAgent-7B model exhibits performance on par with GPT-3.5, despite having fewer parameters, signifying a substantial improvement in the efficiency and effectiveness of LLMs.


Design of Stickbug: a Six-Armed Precision Pollination Robot

arXiv.org Artificial Intelligence

This work presents the design of Stickbug, a six-armed, multi-agent, precision pollination robot that combines the accuracy of single-agent systems with swarm parallelization in greenhouses. Precision pollination robots have often been proposed to offset the effects of a decreasing population of natural pollinators, but they frequently lack the required parallelization and scalability. Stickbug achieves this by allowing each arm and drive base to act as an individual agent, significantly reducing planning complexity. Stickbug uses a compact holonomic Kiwi drive to navigate narrow greenhouse rows, a tall mast to support multiple manipulators and reach plant heights, a detection model and classifier to identify Bramble flowers, and a felt-tipped end-effector for contact-based pollination. Initial experimental validation demonstrates that Stickbug can attempt over 1.5 pollinations per minute with a 50% success rate. Additionally, a Bramble flower perception dataset was created and is publicly available alongside Stickbug's software and design files.


RADIUM: Predicting and Repairing End-to-End Robot Failures using Gradient-Accelerated Sampling

arXiv.org Artificial Intelligence

Before autonomous systems can be deployed in safety-critical applications, we must be able to understand and verify the safety of these systems. For cases where the risk or cost of real-world testing is prohibitive, we propose a simulation-based framework for a) predicting ways in which an autonomous system is likely to fail and b) automatically adjusting the system's design and control policy to preemptively mitigate those failures. Existing tools for failure prediction struggle to search over high-dimensional environmental parameters, cannot efficiently handle end-to-end testing for systems with vision in the loop, and provide little guidance on how to mitigate failures once they are discovered. We approach this problem through the lens of approximate Bayesian inference and use differentiable simulation and rendering for efficient failure case prediction and repair. For cases where a differentiable simulator is not available, we provide a gradient-free version of our algorithm, and we include a theoretical and empirical evaluation of the trade-offs between gradient-based and gradient-free methods. We apply our approach on a range of robotics and control problems, including optimizing search patterns for robot swarms, UAV formation control, and robust network control. Compared to optimization-based falsification methods, our method predicts a more diverse, representative set of failure modes, and we find that our use of differentiable simulation yields solutions that have up to 10x lower cost and requires up to 2x fewer iterations to converge relative to gradient-free techniques. In hardware experiments, we find that repairing control policies using our method leads to a 5x robustness improvement. Accompanying code and video can be found at https://mit-realm.github.io/radium/


Self-organized arrival system for urban air mobility

arXiv.org Artificial Intelligence

Urban air mobility is an innovative mode of transportation in which electric vertical takeoff and landing (eVTOL) vehicles operate between nodes called vertiports. We outline a self-organized vertiport arrival system based on deep reinforcement learning. The airspace around the vertiport is assumed to be circular, and the vehicles can freely operate inside. Each aircraft is considered an individual agent and follows a shared policy, resulting in decentralized actions that are based on local information. We investigate the development of the reinforcement learning policy during training and illustrate how the algorithm moves from suboptimal local holding patterns to a safe and efficient final policy. The latter is validated in simulation-based scenarios and also deployed on small-scale unmanned aerial vehicles to showcase its real-world usability.