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Multi-Agent eXperimenter (MAX)

arXiv.org Artificial Intelligence

We present a novel multi-agent simulator named Multi-Agent eXperimenter (MAX) that is designed to simulate blockchain experiments involving large numbers of agents of different types acting in one or several environments. The architecture of MAX is highly modular, enabling easy addition of new models.


Apprentice Tutor Builder: A Platform For Users to Create and Personalize Intelligent Tutors

arXiv.org Artificial Intelligence

Intelligent tutoring systems (ITS) are effective for improving students' learning outcomes. However, their development is often complex, time-consuming, and requires specialized programming and tutor design knowledge, thus hindering their widespread application and personalization. We present the Apprentice Tutor Builder (ATB) , a platform that simplifies tutor creation and personalization. Instructors can utilize ATB's drag-and-drop tool to build tutor interfaces. Instructors can then interactively train the tutors' underlying AI agent to produce expert models that can solve problems. Training is achieved via using multiple interaction modalities including demonstrations, feedback, and user labels. We conducted a user study with 14 instructors to evaluate the effectiveness of ATB's design with end users. We found that users enjoyed the flexibility of the interface builder and ease and speed of agent teaching, but often desired additional time-saving features. With these insights, we identified a set of design recommendations for our platform and others that utilize interactive AI agents for tutor creation and customization.


On the Sample Efficiency of Abstractions and Potential-Based Reward Shaping in Reinforcement Learning

arXiv.org Artificial Intelligence

The use of Potential Based Reward Shaping (PBRS) has shown great promise in the ongoing research effort to tackle sample inefficiency in Reinforcement Learning (RL). However, the choice of the potential function is critical for this technique to be effective. Additionally, RL techniques are usually constrained to use a finite horizon for computational limitations. This introduces a bias when using PBRS, thus adding an additional layer of complexity. In this paper, we leverage abstractions to automatically produce a "good" potential function. We analyse the bias induced by finite horizons in the context of PBRS producing novel insights. Finally, to asses sample efficiency and performance impact, we evaluate our approach on four environments including a goal-oriented navigation task and three Arcade Learning Environments (ALE) games demonstrating that we can reach the same level of performance as CNN-based solutions with a simple fully-connected network.


The Role of Confidence for Trust-based Resilient Consensus (Extended Version)

arXiv.org Artificial Intelligence

We consider a multi-agent system where agents aim to achieve a consensus despite interactions with malicious agents that communicate misleading information. Physical channels supporting communication in cyberphysical systems offer attractive opportunities to detect malicious agents, nevertheless, trustworthiness indications coming from the channel are subject to uncertainty and need to be treated with this in mind. We propose a resilient consensus protocol that incorporates trust observations from the channel and weighs them with a parameter that accounts for how confident an agent is regarding its understanding of the legitimacy of other agents in the network, with no need for the initial observation window $T_0$ that has been utilized in previous works. Analytical and numerical results show that (i) our protocol achieves a resilient consensus in the presence of malicious agents and (ii) the steady-state deviation from nominal consensus can be minimized by a suitable choice of the confidence parameter that depends on the statistics of trust observations.


Best Practices and Lessons Learned on Synthetic Data for Language Models

arXiv.org Artificial Intelligence

The success of AI models relies on the availability of large, diverse, and high-quality datasets, which can be challenging to obtain due to data scarcity, privacy concerns, and high costs. Synthetic data has emerged as a promising solution by generating artificial data that mimics real-world patterns. This paper provides an overview of synthetic data research, discussing its applications, challenges, and future directions. We present empirical evidence from prior art to demonstrate its effectiveness and highlight the importance of ensuring its factuality, fidelity, and unbiasedness. We emphasize the need for responsible use of synthetic data to build more powerful, inclusive, and trustworthy language models.


Q-ITAGS: Quality-Optimized Spatio-Temporal Heterogeneous Task Allocation with a Time Budget

arXiv.org Artificial Intelligence

Complex multi-objective missions require the coordination of heterogeneous robots at multiple inter-connected levels, such as coalition formation, scheduling, and motion planning. The associated challenges are exacerbated when solutions to these interconnected problems need to both maximize task performance and respect practical constraints on time and resources. In this work, we formulate a new class of spatio-temporal heterogeneous task allocation problems that consider these complexities. We contribute a novel framework, named Quality-Optimized Incremental Task Allocation Graph Search (Q-ITAGS), to solve such problems. Q-ITAGS builds upon our prior work in trait-based coordination and offers a flexible interleaved framework that i) explicitly models and optimizes the effect of collective capabilities on task performance via learnable trait-quality maps, and ii) respects both resource constraints and spatio-temporal constraints, including a user-specified time budget (i.e., maximum makespan). In addition to algorithmic contributions, we derive theoretical suboptimality bounds in terms of task performance that varies as a function of a single hyperparameter. Our detailed experiments involving a simulated emergency response task and a real-world video game dataset reveal that i) Q-ITAGS results in superior team performance compared to a state-of-the-art method, while also respecting complex spatio-temporal and resource constraints, ii) Q-ITAGS efficiently learns trait-quality maps to enable effective trade-off between task performance and resource constraints, and iii) Q-ITAGS' suboptimality bounds consistently hold in practice.


Differentially Private Reinforcement Learning with Self-Play

arXiv.org Machine Learning

We study the problem of multi-agent reinforcement learning (multi-agent RL) with differential privacy (DP) constraints. This is well-motivated by various real-world applications involving sensitive data, where it is critical to protect users' private information. We first extend the definitions of Joint DP (JDP) and Local DP (LDP) to two-player zero-sum episodic Markov Games, where both definitions ensure trajectory-wise privacy protection. Then we design a provably efficient algorithm based on optimistic Nash value iteration and privatization of Bernstein-type bonuses. The algorithm is able to satisfy JDP and LDP requirements when instantiated with appropriate privacy mechanisms. Furthermore, for both notions of DP, our regret bound generalizes the best known result under the single-agent RL case, while our regret could also reduce to the best known result for multi-agent RL without privacy constraints. To the best of our knowledge, these are the first line of results towards understanding trajectory-wise privacy protection in multi-agent RL.


TrajPRed: Trajectory Prediction with Region-based Relation Learning

arXiv.org Artificial Intelligence

Forecasting human trajectories in traffic scenes is critical for safety within mixed or fully autonomous systems. Human future trajectories are driven by two major stimuli, social interactions, and stochastic goals. Thus, reliable forecasting needs to capture these two stimuli. Edge-based relation modeling represents social interactions using pairwise correlations from precise individual states. Nevertheless, edge-based relations can be vulnerable under perturbations. To alleviate these issues, we propose a region-based relation learning paradigm that models social interactions via region-wise dynamics of joint states, i.e., the changes in the density of crowds. In particular, region-wise agent joint information is encoded within convolutional feature grids. Social relations are modeled by relating the temporal changes of local joint information from a global perspective. We show that region-based relations are less susceptible to perturbations. In order to account for the stochastic individual goals, we exploit a conditional variational autoencoder to realize multi-goal estimation and diverse future prediction. Specifically, we perform variational inference via the latent distribution, which is conditioned on the correlation between input states and associated target goals. Sampling from the latent distribution enables the framework to reliably capture the stochastic behavior in test data. We integrate multi-goal estimation and region-based relation learning to model the two stimuli, social interactions, and stochastic goals, in a prediction framework. We evaluate our framework on the ETH-UCY dataset and Stanford Drone Dataset (SDD). We show that the diverse prediction better fits the ground truth when incorporating the relation module. Our framework outperforms the state-of-the-art models on SDD by $27.61\%$/$18.20\%$ of ADE/FDE metrics.


Autonomous Evaluation and Refinement of Digital Agents

arXiv.org Artificial Intelligence

We show that domain-general automatic evaluators can significantly improve the performance of agents for web navigation and device control. We experiment with multiple evaluation models that trade off between inference cost, modularity of design, and accuracy. We validate the performance of these models in several popular benchmarks for digital agents, finding between 74.4 and 92.9% agreement with oracle evaluation metrics. Finally, we use these evaluators to improve the performance of existing agents via fine-tuning and inference-time guidance. Without any additional supervision, we improve state-of-the-art performance by 29% on the popular benchmark WebArena, and achieve a 75% relative improvement in a challenging domain transfer scenario.


Sensor-based Multi-Robot Coverage Control with Spatial Separation in Unstructured Environments

arXiv.org Artificial Intelligence

Multi-robot systems have increasingly become instrumental in tackling search and coverage problems. However, the challenge of optimizing task efficiency without compromising task success still persists, particularly in expansive, unstructured environments with dense obstacles. This paper presents an innovative, decentralized Voronoi-based approach for search and coverage to reactively navigate these complexities while maintaining safety. This approach leverages the active sensing capabilities of multi-robot systems to supplement GIS (Geographic Information System), offering a more comprehensive and real-time understanding of the environment. Based on point cloud data, which is inherently non-convex and unstructured, this method efficiently generates collision-free Voronoi regions using only local sensing information through spatial decomposition and spherical mirroring techniques. Then, deadlock-aware guided map integrated with a gradient-optimized, centroid Voronoi-based coverage control policy, is constructed to improve efficiency by avoiding exhaustive searches and local sensing pitfalls. The effectiveness of our algorithm has been validated through extensive numerical simulations in high-fidelity environments, demonstrating significant improvements in both task success rate, coverage ratio, and task execution time compared with others.