Agents
Bootstrapping Linear Models for Fast Online Adaptation in Human-Agent Collaboration
Newman, Benjamin A, Paxton, Chris, Kitani, Kris, Admoni, Henny
Agents that assist people need to have well-initialized policies that can adapt quickly to align with their partners' reward functions. Initializing policies to maximize performance with unknown partners can be achieved by bootstrapping nonlinear models using imitation learning over large, offline datasets. Such policies can require prohibitive computation to fine-tune in-situ and therefore may miss critical run-time information about a partner's reward function as expressed through their immediate behavior. In contrast, online logistic regression using low-capacity models performs rapid inference and fine-tuning updates and thus can make effective use of immediate in-task behavior for reward function alignment. However, these low-capacity models cannot be bootstrapped as effectively by offline datasets and thus have poor initializations. We propose BLR-HAC, Bootstrapped Logistic Regression for Human Agent Collaboration, which bootstraps large nonlinear models to learn the parameters of a low-capacity model which then uses online logistic regression for updates during collaboration. We test BLR-HAC in a simulated surface rearrangement task and demonstrate that it achieves higher zero-shot accuracy than shallow methods and takes far less computation to adapt online while still achieving similar performance to fine-tuned, large nonlinear models. For code, please see our project page https://sites.google.com/view/blr-hac.
Efficient Parking Search using Shared Fleet Data
Strauß, Niklas, Rottkamp, Lukas, Schmoll, Sebatian, Schubert, Matthias
Finding an available on-street parking spot is a relevant problem of day-to-day life. In recent years, cities such as Melbourne and San Francisco deployed sensors that provide real-time information about the occupation of parking spots. Finding a free parking spot in such a smart environment can be modeled and solved as a Markov decision process (MDP). The problem has to consider uncertainty as available parking spots might not remain available until arrival due to other vehicles also claiming spots in the meantime. Knowing the parking intention of every vehicle in the environment would eliminate this uncertainty. Unfortunately, it does currently not seem realistic to have such data from all vehicles. In contrast, acquiring data from a subset of vehicles or a vehicle fleet appears feasible and has the potential to reduce uncertainty. In this paper, we examine the question of how useful sharing data within a vehicle fleet might be for the search times of particular drivers. We use fleet data to better estimate the availability of parking spots at arrival. Since optimal solutions for large scenarios are infeasible, we base our method on approximate solutions, which have been shown to perform well in single-agent settings. Our experiments are conducted on a simulation using real-world and synthetic data from the city of Melbourne. The results indicate that fleet data can significantly reduce search times for an available parking spot.
Octopus v2: On-device language model for super agent
Language models have shown effectiveness in a variety of software applications, particularly in tasks related to automatic workflow. These models possess the crucial ability to call functions, which is essential in creating AI agents. Despite the high performance of large-scale language models in cloud environments, they are often associated with concerns over privacy and cost. Current on-device models for function calling face issues with latency and accuracy. Our research presents a new method that empowers an on-device model with 2 billion parameters to surpass the performance of GPT-4 in both accuracy and latency, and decrease the context length by 95\%. When compared to Llama-7B with a RAG-based function calling mechanism, our method enhances latency by 35-fold. This method reduces the latency to levels deemed suitable for deployment across a variety of edge devices in production environments, aligning with the performance requisites for real-world applications.
Measuring Diversity of Game Scenarios
Li, Yuchen, Wang, Ziqi, Zhang, Qingquan, Liu, Jialin
This survey comprehensively reviews the multi-dimensionality of game scenario diversity, spotlighting the innovative use of procedural content generation and other fields as cornerstones for enriching player experiences through diverse game scenarios. By traversing a wide array of disciplines, from affective modeling and multi-agent systems to psychological studies, our research underscores the importance of diverse game scenarios in gameplay and education. Through a taxonomy of diversity metrics and evaluation methods, we aim to bridge the current gaps in literature and practice, offering insights into effective strategies for measuring and integrating diversity in game scenarios. Our analysis highlights the necessity for a unified taxonomy to aid developers and researchers in crafting more engaging and varied game worlds. This survey not only charts a path for future research in diverse game scenarios but also serves as a handbook for industry practitioners seeking to leverage diversity as a key component of game design and development.
PreGSU-A Generalized Traffic Scene Understanding Model for Autonomous Driving based on Pre-trained Graph Attention Network
Wang, Yuning, Liu, Zhiyuan, Lin, Haotian, Jiang, Junkai, Xu, Shaobing, Wang, Jianqiang
Scene understanding, defined as learning, extraction, and representation of interactions among traffic elements, is one of the critical challenges toward high-level autonomous driving (AD). Current scene understanding methods mainly focus on one concrete single task, such as trajectory prediction and risk level evaluation. Although they perform well on specific metrics, the generalization ability is insufficient to adapt to the real traffic complexity and downstream demand diversity. In this study, we propose PreGSU, a generalized pre-trained scene understanding model based on graph attention network to learn the universal interaction and reasoning of traffic scenes to support various downstream tasks. After the feature engineering and sub-graph module, all elements are embedded as nodes to form a dynamic weighted graph. Then, four graph attention layers are applied to learn the relationships among agents and lanes. In the pre-train phase, the understanding model is trained on two self-supervised tasks: Virtual Interaction Force (VIF) modeling and Masked Road Modeling (MRM). Based on the artificial potential field theory, VIF modeling enables PreGSU to capture the agent-to-agent interactions while MRM extracts agent-to-road connections. In the fine-tuning process, the pre-trained parameters are loaded to derive detailed understanding outputs. We conduct validation experiments on two downstream tasks, i.e., trajectory prediction in urban scenario, and intention recognition in highway scenario, to verify the generalized ability and understanding ability. Results show that compared with the baselines, PreGSU achieves better accuracy on both tasks, indicating the potential to be generalized to various scenes and targets. Ablation study shows the effectiveness of pre-train task design.
MATEval: A Multi-Agent Discussion Framework for Advancing Open-Ended Text Evaluation
Li, Yu, Zhang, Shenyu, Wu, Rui, Huang, Xiutian, Chen, Yongrui, Xu, Wenhao, Qi, Guilin, Min, Dehai
Recent advancements in generative Large Language Models (LLMs) have been remarkable, however, the quality of the text generated by these models often reveals persistent issues. Evaluating the quality of text generated by these models, especially in open-ended text, has consistently presented a significant challenge. Addressing this, recent work has explored the possibility of using LLMs as evaluators. While using a single LLM as an evaluation agent shows potential, it is filled with significant uncertainty and instability. To address these issues, we propose the MATEval: A "Multi-Agent Text Evaluation framework" where all agents are played by LLMs like GPT-4. The MATEval framework emulates human collaborative discussion methods, integrating multiple agents' interactions to evaluate open-ended text. Our framework incorporates self-reflection and Chain-of-Thought (CoT) strategies, along with feedback mechanisms, enhancing the depth and breadth of the evaluation process and guiding discussions towards consensus, while the framework generates comprehensive evaluation reports, including error localization, error types and scoring. Experimental results show that our framework outperforms existing open-ended text evaluation methods and achieves the highest correlation with human evaluation, which confirms the effectiveness and advancement of our framework in addressing the uncertainties and instabilities in evaluating LLMs-generated text. Furthermore, our framework significantly improves the efficiency of text evaluation and model iteration in industrial scenarios.
Federated Learning on Riemannian Manifolds with Differential Privacy
Huang, Zhenwei, Huang, Wen, Jawanpuria, Pratik, Mishra, Bamdev
In recent years, federated learning (FL) has emerged as a prominent paradigm in distributed machine learning. Despite the partial safeguarding of agents' information within FL systems, a malicious adversary can potentially infer sensitive information through various means. In this paper, we propose a generic private FL framework defined on Riemannian manifolds (PriRFed) based on the differential privacy (DP) technique. We analyze the privacy guarantee while establishing the convergence properties. To the best of our knowledge, this is the first federated learning framework on Riemannian manifold with a privacy guarantee and convergence results. Numerical simulations are performed on synthetic and real-world datasets to showcase the efficacy of the proposed PriRFed approach.
EgoPet: Egomotion and Interaction Data from an Animal's Perspective
Bar, Amir, Bakhtiar, Arya, Tran, Danny, Loquercio, Antonio, Rajasegaran, Jathushan, LeCun, Yann, Globerson, Amir, Darrell, Trevor
Animals perceive the world to plan their actions and interact with other agents to accomplish complex tasks, demonstrating capabilities that are still unmatched by AI systems. To advance our understanding and reduce the gap between the capabilities of animals and AI systems, we introduce a dataset of pet egomotion imagery with diverse examples of simultaneous egomotion and multi-agent interaction. Current video datasets separately contain egomotion and interaction examples, but rarely both at the same time. In addition, EgoPet offers a radically distinct perspective from existing egocentric datasets of humans or vehicles. We define two in-domain benchmark tasks that capture animal behavior, and a third benchmark to assess the utility of EgoPet as a pretraining resource to robotic quadruped locomotion, showing that models trained from EgoPet outperform those trained from prior datasets.
Rethinking Software Engineering in the Foundation Model Era: From Task-Driven AI Copilots to Goal-Driven AI Pair Programmers
Hassan, Ahmed E., Oliva, Gustavo A., Lin, Dayi, Chen, Boyuan, Ming, Zhen, Jiang, null
The advent of Foundation Models (FMs) and AI-powered copilots has transformed the landscape of software development, offering unprecedented code completion capabilities and enhancing developer productivity. However, the current task-driven nature of these copilots falls short in addressing the broader goals and complexities inherent in software engineering (SE). In this paper, we propose a paradigm shift towards goal-driven AI-powered pair programmers that collaborate with human developers in a more holistic and context-aware manner. We envision AI pair programmers that are goal-driven, human partners, SE-aware, and self-learning. These AI partners engage in iterative, conversation-driven development processes, aligning closely with human goals and facilitating informed decision-making. We discuss the desired attributes of such AI pair programmers and outline key challenges that must be addressed to realize this vision. Ultimately, our work represents a shift from AI-augmented SE to AI-transformed SE by replacing code completion with a collaborative partnership between humans and AI that enhances both productivity and software quality.
Kernel-based learning with guarantees for multi-agent applications
Kowalczyk, Krzysztof, Wachel, Paweł, Rojas, Cristian R.
A multi-agent system is a network of autonomous entities called agents that share information and collaborate to solve tasks usually beyond an individual agent's scope [12]. This broad description fits well in the recent research trends like cloud computing [11], or Industry 4.0 [10], and allows multi-agent systems to find applications in many other fields. In robotics, in scenarios including groups of mobile robots or swarms of drones, it is necessary to avoid collisions or obstacles and to navigate collaboratively [9]. The agent-based approach is also used for controlling smart grids, i.e., efficient and robust power systems [6]. We can also find numerous other examples, like analyzing the traffic flow [7] or modelling purchasing decisions [3]. Inspired by these multidisciplinary applications, we formally discuss the general problem of distributed learning, with a particular focus on the modelling of nonlinearities under limited information, cf.