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Detection of Malicious Agents in Social Learning

arXiv.org Artificial Intelligence

Non-Bayesian social learning is a framework for distributed hypothesis testing aimed at learning the true state of the environment. Traditionally, the agents are assumed to receive observations conditioned on the same true state, although it is also possible to examine the case of heterogeneous models across the graph. One important special case is when heterogeneity is caused by the presence of malicious agents whose goal is to move the agents toward a wrong hypothesis. In this work, we propose an algorithm that allows discovering the true state of every individual agent based on the sequence of their beliefs. In so doing, the methodology is also able to locate malicious behavior.


Multi-Agent Imitation Learning: Value is Easy, Regret is Hard

arXiv.org Artificial Intelligence

We study a multi-agent imitation learning (MAIL) problem where we take the perspective of a learner attempting to coordinate a group of agents based on demonstrations of an expert doing so. Most prior work in MAIL essentially reduces the problem to matching the behavior of the expert within the support of the demonstrations. While doing so is sufficient to drive the value gap between the learner and the expert to zero under the assumption that agents are non-strategic, it does not guarantee robustness to deviations by strategic agents. Intuitively, this is because strategic deviations can depend on a counterfactual quantity: the coordinator's recommendations outside of the state distribution their recommendations induce. In response, we initiate the study of an alternative objective for MAIL in Markov Games we term the regret gap that explicitly accounts for potential deviations by agents in the group. We first perform an in-depth exploration of the relationship between the value and regret gaps. First, we show that while the value gap can be efficiently minimized via a direct extension of single-agent IL algorithms, even value equivalence can lead to an arbitrarily large regret gap. This implies that achieving regret equivalence is harder than achieving value equivalence in MAIL. We then provide a pair of efficient reductions to no-regret online convex optimization that are capable of minimizing the regret gap (a) under a coverage assumption on the expert (MALICE) or (b) with access to a queryable expert (BLADES).


Towards Physically Talented Aerial Robots with Tactically Smart Swarm Behavior thereof: An Efficient Co-design Approach

arXiv.org Artificial Intelligence

The collective performance or capacity of collaborative autonomous systems such as a swarm of robots is jointly influenced by the morphology and the behavior of individual systems in that collective. In that context, this paper explores how morphology impacts the learned tactical behavior of unmanned aerial/ground robots performing reconnaissance and search & rescue. This is achieved by presenting a computationally efficient framework to solve this otherwise challenging problem of jointly optimizing the morphology and tactical behavior of swarm robots. Key novel developments to this end include the use of physical talent metrics and modification of graph reinforcement learning architectures to allow joint learning of the swarm tactical policy and the talent metrics (search speed, flight range, and cruising speed) that constrain mobility and object/victim search capabilities of the aerial robots executing these tactics. Implementation of this co-design approach is supported by advancements to an open-source Pybullet-based swarm simulator that allows the use of variable aerial asset capabilities. The results of the co-design are observed to outperform those of tactics learning with a fixed Pareto design, when compared in terms of mission performance metrics. Significant differences in morphology and learned behavior are also observed by comparing the baseline design and the co-design outcomes.


The Effects of Embodiment and Personality Expression on Learning in LLM-based Educational Agents

arXiv.org Artificial Intelligence

This work investigates how personality expression and embodiment affect personality perception and learning in educational conversational agents. We extend an existing personality-driven conversational agent framework by integrating LLM-based conversation support tailored to an educational application. We describe a user study built on this system to evaluate two distinct personality styles: high extroversion and agreeableness and low extroversion and agreeableness. For each personality style, we assess three models: (1) a dialogue-only model that conveys personality through dialogue, (2) an animated human model that expresses personality solely through dialogue, and (3) an animated human model that expresses personality through both dialogue and body and facial animations. The results indicate that all models are positively perceived regarding both personality and learning outcomes. Models with high personality traits are perceived as more engaging than those with low personality traits. We provide a comprehensive quantitative and qualitative analysis of perceived personality traits, learning parameters, and user experiences based on participant ratings of the model types and personality styles, as well as users' responses to open-ended questions.


Decentralized Task Offloading and Load-Balancing for Mobile Edge Computing in Dense Networks

arXiv.org Artificial Intelligence

We study the problem of decentralized task offloading and load-balancing in a dense network with numerous devices and a set of edge servers. Solving this problem optimally is complicated due to the unknown network information and random task sizes. The shared network resources also influence the users' decisions and resource distribution. Our solution combines the mean field multi-agent multi-armed bandit (MAB) game with a load-balancing technique that adjusts the servers' rewards to achieve a target population profile despite the distributed user decision-making. Numerical results demonstrate the efficacy of our approach and the convergence to the target load distribution.


Towards a Science Exocortex

arXiv.org Artificial Intelligence

Artificial intelligence (AI) methods are poised to revolutionize intellectual work, with generative AI enabling automation of text analysis, text generation, and simple decision making or reasoning. The impact to science is only just beginning, but the opportunity is significant since scientific research relies fundamentally on extended chains of cognitive work. Here, we review the state of the art in agentic AI systems, and discuss how these methods could be extended to have even greater impact on science. We propose the development of an exocortex, a synthetic extension of a person's cognition. A science exocortex could be designed as a swarm of AI agents, with each agent individually streamlining specific researcher tasks, and whose inter-communication leads to emergent behavior that greatly extend the researcher's cognition and volition.


From Perfect to Noisy World Simulation: Customizable Embodied Multi-modal Perturbations for SLAM Robustness Benchmarking

arXiv.org Artificial Intelligence

Embodied agents require robust navigation systems to operate in unstructured environments, making the robustness of Simultaneous Localization and Mapping (SLAM) models critical to embodied agent autonomy. While real-world datasets are invaluable, simulation-based benchmarks offer a scalable approach for robustness evaluations. However, the creation of a challenging and controllable noisy world with diverse perturbations remains under-explored. To this end, we propose a novel, customizable pipeline for noisy data synthesis, aimed at assessing the resilience of multi-modal SLAM models against various perturbations. The pipeline comprises a comprehensive taxonomy of sensor and motion perturbations for embodied multi-modal (specifically RGB-D) sensing, categorized by their sources and propagation order, allowing for procedural composition. We also provide a toolbox for synthesizing these perturbations, enabling the transformation of clean environments into challenging noisy simulations. Utilizing the pipeline, we instantiate the large-scale Noisy-Replica benchmark, which includes diverse perturbation types, to evaluate the risk tolerance of existing advanced RGB-D SLAM models. Our extensive analysis uncovers the susceptibilities of both neural (NeRF and Gaussian Splatting -based) and non-neural SLAM models to disturbances, despite their demonstrated accuracy in standard benchmarks.


Safe Task Planning for Language-Instructed Multi-Robot Systems using Conformal Prediction

arXiv.org Artificial Intelligence

This paper addresses task planning problems for language-instructed robot teams. Tasks are expressed in natural language (NL), requiring the robots to apply their capabilities at various locations and semantic objects. Several recent works have addressed similar planning problems by leveraging pre-trained Large Language Models (LLMs) to design effective multi-robot plans. However, these approaches lack mission completion guarantees. To address this challenge, we introduce a new decentralized LLM-based planner, called S-ATLAS for Safe plAnning for Teams of Language-instructed AgentS, that is capable of achieving user-defined mission success rates. This is accomplished by leveraging conformal prediction (CP), a distribution-free uncertainty quantification tool in black-box models. CP allows the proposed multi-robot planner to reason about its inherent uncertainty in a decentralized fashion, enabling robots to make individual decisions when they are sufficiently certain and seek help otherwise. We show, both theoretically and empirically, that the proposed planner can achieve user-specified task success rates while minimizing the overall number of help requests. We provide comparative experiments against related works showing that our method is significantly more computational efficient and achieves lower help rates. The advantage of our algorithm over baselines becomes more pronounced with increasing robot team size.


An Active Search Strategy with Multiple Unmanned Aerial Systems for Multiple Targets

arXiv.org Artificial Intelligence

The challenge of efficient target searching in vast natural environments has driven the need for advanced multi-UAV active search strategies. This paper introduces a novel method in which global and local information is adeptly merged to avoid issues such as myopia and redundant back-and-forth movements. In addition, a trajectory generation method is used to ensure the search pattern within continuous space. To further optimize multi-agent cooperation, the Voronoi partition technique is employed, ensuring a reduction in repetitive flight patterns and making the control of multiple agents in a decentralized way. Through a series of experiments, the evaluation and comparison results demonstrate the efficiency of our approach in various environments. The primary application of this innovative approach is demonstrated in the search for horseshoe crabs within their wild habitats, showcasing its potential to revolutionize ecological survey and conservation efforts.


Quantum Multi-Agent Reinforcement Learning for Cooperative Mobile Access in Space-Air-Ground Integrated Networks

arXiv.org Artificial Intelligence

Achieving global space-air-ground integrated network (SAGIN) access only with CubeSats presents significant challenges such as the access sustainability limitations in specific regions (e.g., polar regions) and the energy efficiency limitations in CubeSats. To tackle these problems, high-altitude long-endurance unmanned aerial vehicles (HALE-UAVs) can complement these CubeSat shortcomings for providing cooperatively global access sustainability and energy efficiency. However, as the number of CubeSats and HALE-UAVs, increases, the scheduling dimension of each ground station (GS) increases. As a result, each GS can fall into the curse of dimensionality, and this challenge becomes one major hurdle for efficient global access. Therefore, this paper provides a quantum multi-agent reinforcement Learning (QMARL)-based method for scheduling between GSs and CubeSats/HALE-UAVs in order to improve global access availability and energy efficiency. The main reason why the QMARL-based scheduler can be beneficial is that the algorithm facilitates a logarithmic-scale reduction in scheduling action dimensions, which is one critical feature as the number of CubeSats and HALE-UAVs expands. Additionally, individual GSs have different traffic demands depending on their locations and characteristics, thus it is essential to provide differentiated access services. The superiority of the proposed scheduler is validated through data-intensive experiments in realistic CubeSat/HALE-UAV settings.