Agent Societies
Constrained Coalition Formation
Rahwan, Talal (University of Southampton) | Michalak, Tomasz P. (University of Warsaw) | Elkind, Edith (Nanyang Technological University) | Faliszewski, Piotr (AGH University of Science and Technology) | Sroka, Jacek (University of Warsaw) | Wooldridge, Michael (University of Liverpool) | Jennings, Nicholas R. (University of Southampton)
The conventional model of coalition formation considers every possible subset of agents as a potential coalition. However, in many real-world applications, there are inherent constraints on feasible coalitions: for instance, certain agents may be prohibited from being in the same coalition, or the coalition structure may be required to consist of coalitions of the same size. In this paper, we present the first systematic study of constrained coalition formation (CCF). We propose a general framework for this problem, and identify an important class of CCF settings, where the constraints specify which groups of agents should/should not work together. We describe a procedure that transforms such constraints into a structured input that allows coalition formation algorithms to identify, without any redundant computations, all the feasible coalitions. We then use this procedure to develop an algorithm for generating an optimal (welfare-maximizing) constrained coalition structure, and show that it outperforms existing state-of-the-art approaches by several orders of magnitude.
Distributed Constraint Optimization Under Stochastic Uncertainty
Léauté, Thomas (Ecole Polytechnique Federale de Lausanne (EPFL)) | Faltings, Boi (Ecole Polytechnique Federale de Lausanne (EPFL))
In many real-life optimization problems involving multiple agents, the rewards are not necessarily known exactly in advance, but rather depend on sources of exogenous uncertainty. For instance, delivery companies might have to coordinate to choose who should serve which foreseen customer, under uncertainty in the locations of the customers. The framework of Distributed Constraint Optimization under Stochastic Uncertainty was proposed to model such problems; in this paper, we generalize this formalism by introducing the concept of evaluation functions that model various optimization criteria. We take the example of three such evaluation functions, expectation , consensus , and robustness , and we adapt and generalize two previous algorithms accordingly. Our experimental results on a class of Vehicle Routing Problems show that incomplete algorithms are not only cheaper than complete ones (in terms of simulated time , Non-Concurrent Constraint Checks , and information exchange) , but they are also often able to find the optimal solution. We also show that exchanging more information about the dependencies of their respective cost functions on the sources of uncertainty can help the agents discover higher-quality solutions.
Verifying Normative Behaviour via Normative Mechanism Design
Bulling, Nils (Clausthal University of Technology) | Dastani, Mehdi (Utrecht University)
The environment is an essential component of multi-agent systems and is often used to coordinate the behaviour of individualagents. Recently many languages have been proposed to specify and implement multi-agent environments in terms of social and normative concepts. In this paper, we first introduce a formal setting of multi-agent environment which abstracts from concrete specification languages. We extend this formal setting with norms and sanctions and show how concepts from mechanism design can be used to formally analyse and verify whether specific normative behaviours can be enforced (or implemented) if agents follow their subjective preferences. We also consider complexity issues of associated problems.
A General Elicitation-Free Protocol for Allocating Indivisible Goods
Bouveret, Sylvain (ONERA-DTIM) | Lang, Jérôme (LAMSADE - Université)
We consider the following sequential allocation process. A benevolent central authority has to allocate a set of indivisible goods to a set of agents whose preferences it is totally ignorant of. We consider the process of allocating objects one after the other by designating an agent and asking her to pick one of the objects among those that remain. The problem consists in choosing the "best" sequence of agents, according to some optimality criterion. We assume that agents have additive preferences over objects. The choice of an optimality criterion depends on three parameters: how utilities of objects are related to their ranking in an agent's preference relation; how the preferences of different agents are correlated; and how social welfare is defined from the agents' utilities. We address the computation of a sequence maximizing expected social welfare under several assumptions. We also address strategical issues.
Emergence and Stability of Social Conventions in Conflict Situations
Sugawara, Toshiharu (Waseda Univesity)
We investigate the emergence and stability of social conventions for efficiently resolving conflicts through reinforcement learning. Facilitation of coordination and conflict resolution is an important issue in multi-agent systems. However, exhibiting coordinated and negotiation activities is computationally expensive. In this paper, we first describe a conflict situation using a Markov game which is iterated if the agents fail to resolve their conflicts, where the repeated failures result in an inefficient society. Using this game, we show that social conventions for resolving conflicts emerge, but their stability and social efficiency depend on the payoff matrices that characterize the agents. We also examine how unbalanced populations and small heterogeneous agents affect efficiency and stability of the resulting conventions. Our results show that (a) a type of indecisive agent that is generous for adverse results leads to unstable societies, and (b) selfish agents that have an explicit order of benefits make societies stable and efficient.
Concise Characteristic Function Representations in Coalitional Games Based on Agent Types
Ueda, Suguru (Kyushu University) | Kitaki, Makoto (Kyushu University) | Iwasaki, Atsushi (Kyushu University) | Yokoo, Makoto (Kyushu University)
Forming effective coalitions is a major research challenge in AI and multi-agent systems (MAS). Thus, coalitional games, including Coalition Structure Generation (CSG), have been attracting considerable attention from the AI research community. Traditionally, the input of a coalitional game is a black-box function called a characteristic function. A range of previous studies have found that many problems in coalitional games tend to be computationally intractable when the input is a black-box function. Recently, several concise representation schemes for a characteristic function have been proposed. Although these schemes are effective for reducing the representation size, most problems remain computationally intractable. In this paper, we develop a new concise representation scheme based on the idea of agent types. Intuitively, a type represents a set of agents, which are recognized as having the same contribution. This representation can be exponentially more concise than existing concise representation schemes. Furthermore, this idea can be used in conjunction with existing schemes to further reduce the representation size. Moreover, we show that most of the problems in coalitional games, including CSG, can be solved in polynomial time in the number of agents, assuming the number of possible types is fixed.
A Trust and Reputation Model for Supply Chain Mangement
Haghpanah, Yasaman (University of Maryland, Baltimore County)
HAPTIC is grounded in game theory and probabilistic modeling. It has been proved that My thesis contributes to the field of multi-agent HAPTIC agents learn other agents' behaviors reliably using systems by proposing a novel trust-based decision direct observations. One shortcoming of HAPTIC is that it model for supply chain management.
Embedding System Dynamics in Agent Based Models for Complex Adaptive Systems
Teose, Maarika (Cornell University) | Ahmadizadeh, Kiyan (Cornell University) | O' (Cornell University) | Mahony, Eoin (Cornell University) | Smith, Rebecca L. (Cornell University) | Lu, Zhao (Cornell University) | Ellner, Stephen P. (Cornell University) | Gomes, Carla (Cornell University) | Grohn, Yrjo
Complex adaptive systems (CAS) are composed of interacting agents, exhibit nonlinear properties such as positive and negative feedback, and tend to produce emergent behavior that cannot be wholly explained by deconstructing the system into its constituent parts. Both system dynamics (equation-based) approaches and agent-based approaches have been used to model such systems, and each has its benefits and drawbacks. In this paper, we introduce a class of agent-based models with an embedded system dynamics model, and detail the semantics of a simulation framework for these models. This model definition, along with the simulation framework, combines agent-based and system dynamics approaches in a way that retains the strengths of both paradigms. We show the applicability of our model by instantiating it for two example complex adaptive systems in the field of Computational Sustainability, drawn from ecology and epidemiology. We then present a more detailed application in epidemiology, in which we compare a previously unstudied intervention strategy to established ones. Our experimental results, unattainable using previous methods, yield insight into the effectiveness of these intervention strategies.
Towards More Expressive Cake Cutting
Caragiannis, Ioannis (University of Patras) | Lai, John K. (Harvard University) | Procaccia, Ariel D. (Harvard University)
Cake cutting is a playful name for the problem of fairly dividing a heterogeneous divisible good among a set of agents. The agent valuations for different pieces of cake are typically assumed to be additive. However, in certain practical settings this assumption is invalid because agents may not have positive value for arbitrarily small "crumbs" of cake. In this paper, we propose a new, more expressive model of agent valuations that captures this feature. We present an approximately proportional algorithm for any number of agents that have such expressive valuations. The algorithm is optimal in the sense that no other algorithm can guarantee a greater worst-case degree of proportionality. We also design an optimal approximately proportional and fully envy-free algorithm for two agents.
Minimum Search To Establish Worst-Case Guarantees in Coalition Structure Generation
Rahwan, Talal (University of Southampton) | Michalak, Tomasz P (University of Warsaw) | Jennings, Nicholas R (University of Southampton)
In this context, while it methods (see, e.g., [Shehory and Kraus, 1998; Sandholm et is desirable to generate a coalition structure that al., 1999; Sen and Dutta, 2000; Dang and Jennings, 2004; maximizes the sum of the values of the coalitions, Rahwan et al., 2009b]). In this context, an important line of the space of possible solutions is often too large research is the development of anytime CSG algorithms. In to allow exhaustive search. Thus, a fundamental particular, an algorithm is "anytime" if it can return a solution open question in this area is the following: Can we at any point of time during its execution, and the quality of its search through only a subset of coalition structures, solution improves monotonically until termination. This is and be guaranteed to find a solution that is within particularly desirable in the multi-agent system context since a desirable bound β from optimum? If so, what is the agents might not always have sufficient time to run the the minimum such subset?