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US gov quizzes AI experts about when the machines will take over
A panel of AI experts have been grilled on the impact and importance of artificial general intelligence by the US House of Representatives on Tuesday. The hearing was ominously named "Artificial Intelligence – With Great Power Comes Great Responsibility." Narrow AI for specific tasks has been rapidly advancing and the committee wanted to know how far off artificial general intelligence (AGI), where a system can learn multiple actions and do them better than humans, would be. Greg Brockman, co-founder and CTO at OpenAI, defined AGI as "highly autonomous systems that outperform humans at most economically valuable work". Progress is spearheaded by three areas: data, computation, and algorithms. A recent OpenAI study estimated there had been a 300,000-times increase in the amount of compute used to train AI systems since 2012.
Pascal BORNET on LinkedIn: "Elon Musk OpenAI's algorithms just…
Elon Musk OpenAI's algorithms just crushed a team of experienced players in a complex computer game yesterday For the first time ever, OpenAI, startup backed by Elon Musk, has just won a team of experienced players at the video game "Dota 2" "The ability to learn these kinds of video games at human levels is highly important for the advancement of AI. Indeed, these games more closely approximate the uncertainties and complexity of the real world than games such as chess, which IBM's software mastered in the late 1990s, or Go, which was conquered in 2016 with software created by Google's DeepMind" Read more here: https://lnkd.in/fURiEzA
A team of AI algorithms just crushed humans in a complex computer game
Five different AI algorithms have teamed up to kick human butt in Dota 2, a popular strategy computer game. Researchers at OpenAI, a nonprofit based in California, developed the algorithmic A team, which they call the OpenAI Five. Each algorithm uses a neural network to learn not only how to play the game, but also how to cooperate with its AI teammates. It has started defeating amateur Dota 2 players in testing, OpenAI says. This is an important and novel direction for AI, since algorithms typically operate independently.
This AI robot just destroyed humans in complex computer game
Artificial-intelligence research group OpenAI said it created software capable of beating teams of five skilled human players in the video game Dota 2, a milestone in computer science. The achievement puts San Francisco-based OpenAI, whose backers include billionaire Elon Musk, ahead of other artificial-intelligence researchers in developing software that can master complex games combining fast, real-time action, longer-term strategy, imperfect information and team play. The ability to learn these kinds of video games at human or super-human levels is important for the advancement of AI because they more closely approximate the uncertainties and complexity of the real world than games such as chess, which IBM's software mastered in the late 1990s, or Go, which was conquered in 2016 with software created by DeepMind, the London-based AI company owned by Alphabet Inc. Dota 2 is a multiplayer science-fiction fantasy video game created by Bellevue, Washington-based Valve Corp. Each team is assigned a base on opposing ends of a map that can only be learned through exploration. Each player controls a separate character with unique powers and weapons. Each team must battle to reach the opposing team's territory and destroy a structure called an Ancient.
OpenAI cofounder Greg Brockman on the transformative potential of artificial general intelligence
Greg Brockman, cofounder of nonprofit AI research organization OpenAI, had an interest in artificial intelligence from a young age, but he didn't come to it right away. Brockman studied computer science at Stanford before transferring to MIT, where he dropped out to launch online payments platform Stripe. As a founding engineer, Brockman helped scale the business from four people to 250. But he had his heart set on another field: artificial general intelligence, or systems that can perform any intellectual task that a human can. Brockman left Stripe to pursue a career in AI, building a knowledge base from the ground up.
OpenAI cofounder Greg Brockman on the transformative potential of artificial general intelligence
Greg Brockman, cofounder of nonprofit AI research organization OpenAI, had an interest in artificial intelligence from a young age, but he didn't come to it right away. Brockman studied computer science at Stanford before transferring to MIT, where he dropped out to launch online payments platform Stripe. As a founding engineer, Brockman helped scale the business from four people to 250. But he had his heart set on another field: artificial general intelligence, or systems that can perform any intellectual task that a human can. Brockman left Stripe to pursue a career in AI, building a knowledge base from the ground up.
Musk-backed bot conquers e-gamer teams in AI breakthrough
The achievement puts San Francisco-based OpenAI, whose backers include billionaire Elon Musk, ahead of other artificial-intelligence researchers in developing software that can master complex games combining fast, real-time action, longer-term strategy, imperfect information and team play. The ability to learn these kinds of video games at human or super-human levels is important for the advancement of AI because they more closely approximate the uncertainties and complexity of the real world than games such as chess, which IBM's software mastered in the late 1990s, or Go, which was conquered in 2016 with software created by DeepMind, the London-based AI company owned by Alphabet. Dota 2 is a multiplayer science-fiction fantasy video game created by Bellevue, Washington-based Valve Corp. Each team is assigned a base on opposing ends of a map that can only be learned through exploration. Each player controls a separate character with unique powers and weapons. Each team must battle to reach the opposing team's territory and destroy a structure called an Ancient.
OpenAI cofounder Greg Brockman on the transformative potential of artificial general intelligence
Greg Brockman, cofounder of nonprofit AI research organization OpenAI, had an interest in artificial intelligence from a young age, but didn't come to it right away. Brockman studied computer science at Stanford before transferring to MIT, where he dropped out to launch online payments platform Stripe. As a founding engineer, Brockman helped scale the business from four people to 250. But he had his heart set on another field: artificial general intelligence, or systems that can perform any intellectual task that a human can. Brockman left Stripe to pursue a career in AI, building a knowledge base from the ground up.
AI bots trained for 180 years a day to beat humans at Dota 2
Beating humans at board games is passé in the AI world. Now, top academics and tech companies want to challenge us at video games instead. Today, OpenAI, a research lab founded by Elon Musk and Sam Altman, announced its latest milestone: a team of AI agents that can beat the top 1 percent of amateurs at popular battle arena game Dota 2. You may remember that OpenAI first strode into the world of Dota 2 last August, unveiling a system that could beat the top players at 1v1 matches. However, this game type greatly reduces the challenge of Dota 2. OpenAI has now upgraded its bots to play humans in 5v5 match-ups, which require more coordination and long-term planning. And while OpenAI has yet to challenge the game's very best players, it will do so later this year at The International, a Dota 2 tournament that's the biggest annual event on the e-sports calendar.
What does it take for an OpenAI bot to best Dota 2 heroes? 128,000 CPU cores, 256 Nvidia GPUs
OpenAI's video-game-playing bots are getting much better at mastering sci-fi strategy war game Dota 2, seeing off semi pro players with ease in team matchups. However, they can't quite master the whole game to beat top professional teams – yet. Last August, machine-learning software built by the OpenAI lab headquartered in San Francisco managed to best Dendi, a pro Dota 2 player, winning two matches out of three. But the victories were only in one-on-one games – a single bot against a single human – and under very limited circumstances that are not applicable in real competitions. Fast forward about a year, and now OpenAI's bots can play in the more traditional five-versus-five settings, beating amateurs and semi-pro gamers.