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 Large Language Model


NetHack is Hard to Hack

arXiv.org Artificial Intelligence

Neural policy learning methods have achieved remarkable results in various control problems, ranging from Atari games to simulated locomotion. However, these methods struggle in long-horizon tasks, especially in open-ended environments with multi-modal observations, such as the popular dungeon-crawler game, NetHack. Intriguingly, the NeurIPS 2021 NetHack Challenge revealed that symbolic agents outperformed neural approaches by over four times in median game score. In this paper, we delve into the reasons behind this performance gap and present an extensive study on neural policy learning for NetHack. To conduct this study, we analyze the winning symbolic agent, extending its codebase to track internal strategy selection in order to generate one of the largest available demonstration datasets. Utilizing this dataset, we examine (i) the advantages of an action hierarchy; (ii) enhancements in neural architecture; and (iii) the integration of reinforcement learning with imitation learning. Our investigations produce a state-of-the-art neural agent that surpasses previous fully neural policies by 127% in offline settings and 25% in online settings on median game score. However, we also demonstrate that mere scaling is insufficient to bridge the performance gap with the best symbolic models or even the top human players.


Knowledge-Augmented Reasoning Distillation for Small Language Models in Knowledge-Intensive Tasks

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have shown promising performance in knowledge-intensive reasoning tasks that require a compound understanding of knowledge. However, deployment of the LLMs in real-world applications can be challenging due to their high computational requirements and concerns on data privacy. Previous studies have focused on building task-specific small Language Models (LMs) by fine-tuning them with labeled data or distilling LLMs. However, these approaches are ill-suited for knowledge-intensive reasoning tasks due to the limited capacity of small LMs in memorizing the knowledge required. Motivated by our theoretical analysis on memorization, we propose Knowledge-Augmented Reasoning Distillation (KARD), a novel method that fine-tunes small LMs to generate rationales obtained from LLMs with augmented knowledge retrieved from an external knowledge base. Moreover, we further propose a neural reranker to obtain documents relevant to rationale generation. We empirically show that KARD significantly improves the performance of small T5 and GPT models on the challenging knowledge-intensive reasoning datasets, namely MedQA-USMLE, StrategyQA, and OpenbookQA. Notably, our method makes the 250M T5 models achieve superior performance against the fine-tuned 3B models, having 12 times larger parameters, on both MedQA-USMLE and StrategyQA benchmarks.


Scan and Snap: Understanding Training Dynamics and Token Composition in 1-layer Transformer

arXiv.org Artificial Intelligence

Transformer architecture has shown impressive performance in multiple research domains and has become the backbone of many neural network models. However, there is limited understanding on how it works. In particular, with a simple predictive loss, how the representation emerges from the gradient \emph{training dynamics} remains a mystery. In this paper, for 1-layer transformer with one self-attention layer plus one decoder layer, we analyze its SGD training dynamics for the task of next token prediction in a mathematically rigorous manner. We open the black box of the dynamic process of how the self-attention layer combines input tokens, and reveal the nature of underlying inductive bias. More specifically, with the assumption (a) no positional encoding, (b) long input sequence, and (c) the decoder layer learns faster than the self-attention layer, we prove that self-attention acts as a \emph{discriminative scanning algorithm}: starting from uniform attention, it gradually attends more to distinct key tokens for a specific next token to be predicted, and pays less attention to common key tokens that occur across different next tokens. Among distinct tokens, it progressively drops attention weights, following the order of low to high co-occurrence between the key and the query token in the training set. Interestingly, this procedure does not lead to winner-takes-all, but decelerates due to a \emph{phase transition} that is controllable by the learning rates of the two layers, leaving (almost) fixed token combination. We verify this \textbf{\emph{scan and snap}} dynamics on synthetic and real-world data (WikiText).


Investigating Table-to-Text Generation Capabilities of LLMs in Real-World Information Seeking Scenarios

arXiv.org Artificial Intelligence

Tabular data is prevalent across various industries, necessitating significant time and effort for users to understand and manipulate for their information-seeking purposes. The advancements in large language models (LLMs) have shown enormous potential to improve user efficiency. However, the adoption of LLMs in real-world applications for table information seeking remains underexplored. In this paper, we investigate the table-to-text capabilities of different LLMs using four datasets within two real-world information seeking scenarios. These include the LogicNLG and our newly-constructed LoTNLG datasets for data insight generation, along with the FeTaQA and our newly-constructed F2WTQ datasets for query-based generation. We structure our investigation around three research questions, evaluating the performance of LLMs in table-to-text generation, automated evaluation, and feedback generation, respectively. Experimental results indicate that the current high-performing LLM, specifically GPT-4, can effectively serve as a table-to-text generator, evaluator, and feedback generator, facilitating users' information seeking purposes in real-world scenarios. However, a significant performance gap still exists between other open-sourced LLMs (e.g., Tulu and LLaMA-2) and GPT-4 models. Our data and code are publicly available at https://github.com/yale-nlp/LLM-T2T.


Large Language Models as Commonsense Knowledge for Large-Scale Task Planning

arXiv.org Artificial Intelligence

Large-scale task planning is a major challenge. Recent work exploits large language models (LLMs) directly as a policy and shows surprisingly interesting results. This paper shows that LLMs provide a commonsense model of the world in addition to a policy that acts on it. The world model and the policy can be combined in a search algorithm, such as Monte Carlo Tree Search (MCTS), to scale up task planning. In our new LLM-MCTS algorithm, the LLM-induced world model provides a commonsense prior belief for MCTS to achieve effective reasoning; the LLM-induced policy acts as a heuristic to guide the search, vastly improving search efficiency. Experiments show that LLM-MCTS outperforms both MCTS alone and policies induced by LLMs (GPT2 and GPT3.5) by a wide margin, for complex, novel tasks. Further experiments and analyses on multiple tasks -- multiplication, multi-hop travel planning, object rearrangement -- suggest minimum description length (MDL) as a general guiding principle: if the description length of the world model is substantially smaller than that of the policy, using LLM as a world model for model-based planning is likely better than using LLM solely as a policy.


Perception Test: A Diagnostic Benchmark for Multimodal Video Models

arXiv.org Artificial Intelligence

We propose a novel multimodal video benchmark - the Perception Test - to evaluate the perception and reasoning skills of pre-trained multimodal models (e.g. Flamingo, SeViLA, or GPT-4). Compared to existing benchmarks that focus on computational tasks (e.g. classification, detection or tracking), the Perception Test focuses on skills (Memory, Abstraction, Physics, Semantics) and types of reasoning (descriptive, explanatory, predictive, counterfactual) across video, audio, and text modalities, to provide a comprehensive and efficient evaluation tool. The benchmark probes pre-trained models for their transfer capabilities, in a zero-shot / few-shot or limited finetuning regime. For these purposes, the Perception Test introduces 11.6k real-world videos, 23s average length, designed to show perceptually interesting situations, filmed by around 100 participants worldwide. The videos are densely annotated with six types of labels (multiple-choice and grounded video question-answers, object and point tracks, temporal action and sound segments), enabling both language and non-language evaluations. The fine-tuning and validation splits of the benchmark are publicly available (CC-BY license), in addition to a challenge server with a held-out test split. Human baseline results compared to state-of-the-art video QA models show a substantial gap in performance (91.4% vs 46.2%), suggesting that there is significant room for improvement in multimodal video understanding. Dataset, baseline code, and challenge server are available at https://github.com/deepmind/perception_test


The Vault: A Comprehensive Multilingual Dataset for Advancing Code Understanding and Generation

arXiv.org Artificial Intelligence

We present The Vault, a dataset of high-quality code-text pairs in multiple programming languages for training large language models to understand and generate code. We present methods for thoroughly extracting samples that use both rule-based and deep learning-based methods to ensure that they contain high-quality pairs of code and text, resulting in a dataset of 43 million high-quality code-text pairs. Our extensive evaluations on common coding tasks including code generation, code search and code summarization show that when fine-tuning Code Large Language Models on The Vault, such models outperform the same models trained on other datasets such as CodeSearchNet. We also provide detailed analyses of our datasets to assess the effects of various programming languages and docstrings on the performance of such models.


Is Your Code Generated by ChatGPT Really Correct? Rigorous Evaluation of Large Language Models for Code Generation

arXiv.org Artificial Intelligence

Program synthesis has been long studied with recent approaches focused on directly using the power of Large Language Models (LLMs) to generate code. Programming benchmarks, with curated synthesis problems and test-cases, are used to measure the performance of various LLMs on code synthesis. However, these test-cases can be limited in both quantity and quality for fully assessing the functional correctness of the generated code. Such limitation in the existing benchmarks begs the following question: In the era of LLMs, is the code generated really correct? To answer this, we propose EvalPlus -- a code synthesis evaluation framework to rigorously benchmark the functional correctness of LLM-synthesized code. EvalPlus augments a given evaluation dataset with large amounts of test-cases newly produced by an automatic test input generator, powered by both LLM- and mutation-based strategies. While EvalPlus is general, we extend the test-cases of the popular HumanEval benchmark by 80x to build HumanEval+. Our extensive evaluation across 26 popular LLMs (e.g., GPT-4 and ChatGPT) demonstrates that HumanEval+ is able to catch significant amounts of previously undetected wrong code synthesized by LLMs, reducing the pass@k by up-to 19.3-28.9%. We also surprisingly found that test insufficiency can lead to mis-ranking. For example, both WizardCoder-CodeLlama and Phind-CodeLlama now outperform ChatGPT on HumanEval+, while none of them could on HumanEval. Our work not only indicates that prior popular code synthesis evaluation results do not accurately reflect the true performance of LLMs for code synthesis, but also opens up a new direction to improve such programming benchmarks through automated testing. We have open-sourced our tools, enhanced datasets as well as all LLM-generated code at https://github.com/evalplus/evalplus to facilitate and accelerate future LLM-for-code research.


Semantic Mechanical Search with Large Vision and Language Models

arXiv.org Artificial Intelligence

Moving objects to find a fully-occluded target object, known as mechanical search, is a challenging problem in robotics. As objects are often organized semantically, we conjecture that semantic information about object relationships can facilitate mechanical search and reduce search time. Large pretrained vision and language models (VLMs and LLMs) have shown promise in generalizing to uncommon objects and previously unseen real-world environments. In this work, we propose a novel framework called Semantic Mechanical Search (SMS). SMS conducts scene understanding and generates a semantic occupancy distribution explicitly using LLMs. Compared to methods that rely on visual similarities offered by CLIP embeddings, SMS leverages the deep reasoning capabilities of LLMs. Unlike prior work that uses VLMs and LLMs as end-to-end planners, which may not integrate well with specialized geometric planners, SMS can serve as a plug-in semantic module for downstream manipulation or navigation policies. For mechanical search in closed-world settings such as shelves, we compare with a geometric-based planner and show that SMS improves mechanical search performance by 24% across the pharmacy, kitchen, and office domains in simulation and 47.1% in physical experiments. For open-world real environments, SMS can produce better semantic distributions compared to CLIP-based methods, with the potential to be integrated with downstream navigation policies to improve object navigation tasks. Code, data, videos, and the appendix are available: https://sites.google.com/view/semantic-mechanical-search


Conceptor-Aided Debiasing of Large Language Models

arXiv.org Artificial Intelligence

Pre-trained large language models (LLMs) reflect the inherent social biases of their training corpus. Many methods have been proposed to mitigate this issue, but they often fail to debias or they sacrifice model accuracy. We use conceptors--a soft projection method--to identify and remove the bias subspace in LLMs such as BERT and GPT. We propose two methods of applying conceptors (1) bias subspace projection by post-processing by the conceptor NOT operation; and (2) a new architecture, conceptor-intervened BERT (CI-BERT), which explicitly incorporates the conceptor projection into all layers during training. We find that conceptor post-processing achieves state-of-the-art (SoTA) debiasing results while maintaining LLMs' performance on the GLUE benchmark. Further, it is robust in various scenarios and can mitigate intersectional bias efficiently by its AND operation on the existing bias subspaces. Although CI-BERT's training takes all layers' bias into account and can beat its post-processing counterpart in bias mitigation, CI-BERT reduces the language model accuracy. We also show the importance of carefully constructing the bias subspace. The best results are obtained by removing outliers from the list of biased words, combining them (via the OR operation), and computing their embeddings using the sentences from a cleaner corpus.