Large Language Model
Frugal Prompting for Dialog Models
Santra, Bishal, Basak, Sakya, De, Abhinandan, Gupta, Manish, Goyal, Pawan
The use of large language models (LLMs) in natural language processing (NLP) tasks is rapidly increasing, leading to changes in how researchers approach problems in the field. To fully utilize these models' abilities, a better understanding of their behavior for different input protocols is required. With LLMs, users can directly interact with the models through a text-based interface to define and solve various tasks. Hence, understanding the conversational abilities of these LLMs, which may not have been specifically trained for dialog modeling, is also important. This study examines different approaches for building dialog systems using LLMs by considering various aspects of the prompt. As part of prompt tuning, we experiment with various ways of providing instructions, exemplars, current query and additional context. The research also analyzes the representations of dialog history that have the optimal usable-information density. Based on the findings, the paper suggests more compact ways of providing dialog history information while ensuring good performance and reducing model's inference-API costs. The research contributes to a better understanding of how LLMs can be effectively used for building interactive systems.
Fine-tuned LLMs Know More, Hallucinate Less with Few-Shot Sequence-to-Sequence Semantic Parsing over Wikidata
Xu, Silei, Liu, Shicheng, Culhane, Theo, Pertseva, Elizaveta, Wu, Meng-Hsi, Semnani, Sina J., Lam, Monica S.
While large language models (LLMs) can answer many questions correctly, they can also hallucinate and give wrong answers. Wikidata, with its over 12 billion facts, can be used to ground LLMs to improve their factuality. This paper presents WikiWebQuestions, a high-quality question answering benchmark for Wikidata. Ported over from WebQuestions for Freebase, it consists of real-world data with SPARQL annotation. This paper presents a few-shot sequence-to-sequence semantic parser for Wikidata. We modify SPARQL to use the unique domain and property names instead of their IDs. We train the parser to use either the results from an entity linker or mentions in the query. We fine-tune LLaMA by adding the few-shot training data to that used to fine-tune Alpaca. Our experimental results demonstrate the effectiveness of this methodology, establishing a strong baseline of 76% and 65% answer accuracy in the dev and test sets of WikiWebQuestions, respectively. By pairing our semantic parser with GPT-3, we combine verifiable results with qualified GPT-3 guesses to provide useful answers to 96% of the questions in dev. We also show that our method outperforms the state-of-the-art for the QALD-7 Wikidata dataset by 3.6% in F1 score.
Causal Document-Grounded Dialogue Pre-training
Zhao, Yingxiu, Yu, Bowen, Yu, Haiyang, Li, Bowen, Li, Jinyang, Wang, Chao, Huang, Fei, Li, Yongbin, Zhang, Nevin L.
The goal of document-grounded dialogue (DocGD) is to generate a response by grounding the evidence in a supporting document in accordance with the dialogue context. This process involves four variables that are causally connected. Recently, task-specific pre-training has greatly boosted performances on many downstream tasks. Existing DocGD methods, however, continue to rely on general pre-trained language models without a specifically tailored pre-training approach that explicitly captures the causal relationships. To tackle this issue, we are the first to present a causally-complete dataset construction strategy for building million-level DocGD pre-training corpora. To better capture causality, we further propose a causally-perturbed pre-training strategy, which introduces causal perturbations on the variables and optimizes the overall causal effect. Experiments on three benchmark datasets demonstrate that our causal pre-training achieves considerable and consistent improvements under fully-supervised, low-resource, few-shot, and zero-shot settings.
RECKONING: Reasoning through Dynamic Knowledge Encoding
Chen, Zeming, Weiss, Gail, Mitchell, Eric, Celikyilmaz, Asli, Bosselut, Antoine
Recent studies on transformer-based language models show that they can answer questions by reasoning over knowledge provided as part of the context (i.e., in-context reasoning). However, since the available knowledge is often not filtered for a particular question, in-context reasoning can be sensitive to distractor facts, additional content that is irrelevant to a question but that may be relevant for a different question (i.e., not necessarily random noise). In these situations, the model fails to distinguish the knowledge that is necessary to answer the question, leading to spurious reasoning and degraded performance. This reasoning failure contrasts with the model's apparent ability to distinguish its contextual knowledge from all the knowledge it has memorized during pre-training. Following this observation, we propose teaching the model to reason more robustly by folding the provided contextual knowledge into the model's parameters before presenting it with a question. Our method, RECKONING, is a bi-level learning algorithm that teaches language models to reason by updating their parametric knowledge through back-propagation, allowing them to then answer questions using the updated parameters. During training, the inner loop rapidly adapts a copy of the model weights to encode contextual knowledge into its parameters. In the outer loop, the model learns to use the updated weights to reproduce and answer reasoning questions about the memorized knowledge. Our experiments on two multi-hop reasoning datasets show that RECKONING's performance improves over the in-context reasoning baseline (by up to 4.5%). We also find that compared to in-context reasoning, RECKONING generalizes better to longer reasoning chains unseen during training, is more robust to distractors in the context, and is more computationally efficient when multiple questions are asked about the same knowledge.
Semantic Space Grounded Weighted Decoding for Multi-Attribute Controllable Dialogue Generation
Zhang, Zhiling, Wu, Mengyue, Zhu, Kenny Q.
Controlling chatbot utterance generation with multiple attributes such as personalities, emotions and dialogue acts is a practically useful but under-studied problem. We propose a novel framework called DASC that possesses strong controllability with a weighted decoding paradigm, while improving generation quality with the grounding in an attribute semantics space. Generation with multiple attributes is then intuitively implemented with an interpolation of multiple attribute embeddings, which results in substantial reduction in the model sizes. Experiments show that DASC can achieve high control accuracy in generation task with the simultaneous control of 3 aspects while also producing interesting and reasonably sensible responses, even in an out-of-distribution robustness test.
Can an Embodied Agent Find Your "Cat-shaped Mug"? LLM-Guided Exploration for Zero-Shot Object Navigation
Dorbala, Vishnu Sashank, Mullen, James F. Jr., Manocha, Dinesh
We present LGX (Language-guided Exploration), a novel algorithm for Language-Driven Zero-Shot Object Goal Navigation (L-ZSON), where an embodied agent navigates to a uniquely described target object in a previously unseen environment. Our approach makes use of Large Language Models (LLMs) for this task by leveraging the LLM's commonsense reasoning capabilities for making sequential navigational decisions. Simultaneously, we perform generalized target object detection using a pre-trained Vision-Language grounding model. We achieve state-of-the-art zero-shot object navigation results on RoboTHOR with a success rate (SR) improvement of over 27% over the current baseline of the OWL-ViT CLIP on Wheels (OWL CoW). Furthermore, we study the usage of LLMs for robot navigation and present an analysis of various prompting strategies affecting the model output. Finally, we showcase the benefits of our approach via \textit{real-world} experiments that indicate the superior performance of LGX in detecting and navigating to visually unique objects.
Evaluating Neuron Interpretation Methods of NLP Models
Fan, Yimin, Dalvi, Fahim, Durrani, Nadir, Sajjad, Hassan
Neuron Interpretation has gained traction in the field of interpretability, and have provided fine-grained insights into what a model learns and how language knowledge is distributed amongst its different components. However, the lack of evaluation benchmark and metrics have led to siloed progress within these various methods, with very little work comparing them and highlighting their strengths and weaknesses. The reason for this discrepancy is the difficulty of creating ground truth datasets, for example, many neurons within a given model may learn the same phenomena, and hence there may not be one correct answer. Moreover, a learned phenomenon may spread across several neurons that work together -- surfacing these to create a gold standard challenging. In this work, we propose an evaluation framework that measures the compatibility of a neuron analysis method with other methods. We hypothesize that the more compatible a method is with the majority of the methods, the more confident one can be about its performance. We systematically evaluate our proposed framework and present a comparative analysis of a large set of neuron interpretation methods. We make the evaluation framework available to the community. It enables the evaluation of any new method using 20 concepts and across three pre-trained models.The code is released at https://github.com/fdalvi/neuron-comparative-analysis
AI attempts to write jokes in the style of famous comedians - so, can YOU tell if ChatGPT, Michael McIntyre, Peter Kay, or Jimmy Carr wrote these?
Losing your job to a robot is something that many people are beginning to fear. Bill Bailey has even raised the alarm bell for comedians, claiming they need to'up their game' to fend off competition from artificial intelligence (AI). But can AI really come up with jokes that are as funny as those cracked by comedy giants such as Michael McIntyre, Peter Kay, or Jimmy Carr? MailOnline put this to the test by asking ChatGPT to write jokes in the styles of 10 famous comedians. So, can you tell if these gags were scripted by AI or by your favourite comedian?
Can Chat GPT solve a Linguistics Exam?
Ronan, Patricia, Schneider, Gerold
The present study asks if ChatGPT4, the version of ChatGPT which uses the language model GPT4, can successfully solve introductory linguistic exams. Previous exam questions of an Introduction to Linguistics course at a German university are used to test this. The exam questions were fed into ChatGPT4 with only minimal preprocessing. The results show that the language model is very successful in the interpretation even of complex and nested tasks. It proved surprisingly successful in the task of broad phonetic transcription, but performed less well in the analysis of morphemes and phrases. In simple cases it performs sufficiently well, but rarer cases, particularly with missing one-to-one correspondence, are currently treated with mixed results. The model is not yet able to deal with visualisations, such as the analysis or generation of syntax trees. More extensive preprocessing, which translates these tasks into text data, allow the model to also solve these tasks successfully.
Generalized zero-shot audio-to-intent classification
Elluru, Veera Raghavendra, Kulshreshtha, Devang, Paturi, Rohit, Bodapati, Sravan, Ronanki, Srikanth
Spoken language understanding systems using audio-only data are gaining popularity, yet their ability to handle unseen intents remains limited. In this study, we propose a generalized zero-shot audio-to-intent classification framework with only a few sample text sentences per intent. To achieve this, we first train a supervised audio-to-intent classifier by making use of a self-supervised pre-trained model. We then leverage a neural audio synthesizer to create audio embeddings for sample text utterances and perform generalized zero-shot classification on unseen intents using cosine similarity. We also propose a multimodal training strategy that incorporates lexical information into the audio representation to improve zero-shot performance. Our multimodal training approach improves the accuracy of zero-shot intent classification on unseen intents of SLURP by 2.75% and 18.2% for the SLURP and internal goal-oriented dialog datasets, respectively, compared to audio-only training.