Large Language Model
SeeGULL Multilingual: a Dataset of Geo-Culturally Situated Stereotypes
Bhutani, Mukul, Robinson, Kevin, Prabhakaran, Vinodkumar, Dave, Shachi, Dev, Sunipa
While generative multilingual models are rapidly being deployed, their safety and fairness evaluations are largely limited to resources collected in English. This is especially problematic for evaluations targeting inherently socio-cultural phenomena such as stereotyping, where it is important to build multi-lingual resources that reflect the stereotypes prevalent in respective language communities. However, gathering these resources, at scale, in varied languages and regions pose a significant challenge as it requires broad socio-cultural knowledge and can also be prohibitively expensive. To overcome this critical gap, we employ a recently introduced approach that couples LLM generations for scale with culturally situated validations for reliability, and build SeeGULL Multilingual, a global-scale multilingual dataset of social stereotypes, containing over 25K stereotypes, spanning 20 languages, with human annotations across 23 regions, and demonstrate its utility in identifying gaps in model evaluations. Content warning: Stereotypes shared in this paper can be offensive.
To Err Is Human, but Llamas Can Learn It Too
Luhtaru, Agnes, Purason, Taido, Vainikko, Martin, Del, Maksym, Fishel, Mark
This study explores enhancing grammatical error correction (GEC) through artificial error generation (AEG) using language models (LMs). Specifically, we fine-tune Llama 2-based LMs for error generation and find that this approach yields synthetic errors akin to human errors. Next, we train GEC Llama models with the help of these artificial errors and outperform previous state-of-the-art error correction models, with gains ranging between 0.8 and 6 F0.5 points across all tested languages (German, Ukrainian, and Estonian). Moreover, we demonstrate that generating errors by fine-tuning smaller sequence-to-sequence models and prompting large commercial LMs (GPT-3.5 and GPT-4) also results in synthetic errors beneficially affecting error generation models.
VERVE: Template-based ReflectiVE Rewriting for MotiVational IntErviewing
Min, Do June, Pรฉrez-Rosas, Verรณnica, Resnicow, Kenneth, Mihalcea, Rada
Reflective listening is a fundamental skill that counselors must acquire to achieve proficiency in motivational interviewing (MI). It involves responding in a manner that acknowledges and explores the meaning of what the client has expressed in the conversation. In this work, we introduce the task of counseling response rewriting, which transforms non-reflective statements into reflective responses. We introduce VERVE, a template-based rewriting system with paraphrase-augmented training and adaptive template updating. VERVE first creates a template by identifying and filtering out tokens that are not relevant to reflections and constructs a reflective response using the template. Paraphrase-augmented training allows the model to learn less-strict fillings of masked spans, and adaptive template updating helps discover effective templates for rewriting without significantly removing the original content. Using both automatic and human evaluations, we compare our method against text rewriting baselines and show that our framework is effective in turning non-reflective statements into more reflective responses while achieving a good content preservation-reflection style trade-off.
Can we obtain significant success in RST discourse parsing by using Large Language Models?
Maekawa, Aru, Hirao, Tsutomu, Kamigaito, Hidetaka, Okumura, Manabu
Recently, decoder-only pre-trained large language models (LLMs), with several tens of billion parameters, have significantly impacted a wide range of natural language processing (NLP) tasks. While encoder-only or encoder-decoder pre-trained language models have already proved to be effective in discourse parsing, the extent to which LLMs can perform this task remains an open research question. Therefore, this paper explores how beneficial such LLMs are for Rhetorical Structure Theory (RST) discourse parsing. Here, the parsing process for both fundamental top-down and bottom-up strategies is converted into prompts, which LLMs can work with. We employ Llama 2 and fine-tune it with QLoRA, which has fewer parameters that can be tuned. Experimental results on three benchmark datasets, RST-DT, Instr-DT, and the GUM corpus, demonstrate that Llama 2 with 70 billion parameters in the bottom-up strategy obtained state-of-the-art (SOTA) results with significant differences. Furthermore, our parsers demonstrated generalizability when evaluated on RST-DT, showing that, in spite of being trained with the GUM corpus, it obtained similar performances to those of existing parsers trained with RST-DT.
Bias-Augmented Consistency Training Reduces Biased Reasoning in Chain-of-Thought
Chua, James, Rees, Edward, Batra, Hunar, Bowman, Samuel R., Michael, Julian, Perez, Ethan, Turpin, Miles
While chain-of-thought prompting (CoT) has the potential to improve the explainability of language model reasoning, it can systematically misrepresent the factors influencing models' behavior--for example, rationalizing answers in line with a user's opinion without mentioning this bias. To mitigate this biased reasoning problem, we introduce bias-augmented consistency training (BCT), an unsupervised fine-tuning scheme that trains models to give consistent reasoning across prompts with and without biasing features. We construct a suite testing nine forms of biased reasoning on seven question-answering tasks, and find that applying BCT to GPT-3.5-Turbo with one bias reduces the rate of biased reasoning by 86% on held-out tasks. Moreover, this model generalizes to other forms of bias, reducing biased reasoning on held-out biases by an average of 37%. As BCT generalizes to held-out biases and does not require gold labels, this method may hold promise for reducing biased reasoning from as-of-yet unknown biases and on tasks where supervision for ground truth reasoning is unavailable.
A Survey on Knowledge Distillation of Large Language Models
Xu, Xiaohan, Li, Ming, Tao, Chongyang, Shen, Tao, Cheng, Reynold, Li, Jinyang, Xu, Can, Tao, Dacheng, Zhou, Tianyi
In the era of Large Language Models (LLMs), Knowledge Distillation (KD) emerges as a pivotal methodology for transferring advanced capabilities from leading proprietary LLMs, such as GPT-4, to their open-source counterparts like LLaMA and Mistral. Additionally, as open-source LLMs flourish, KD plays a crucial role in both compressing these models, and facilitating their self-improvement by employing themselves as teachers. This paper presents a comprehensive survey of KD's role within the realm of LLM, highlighting its critical function in imparting advanced knowledge to smaller models and its utility in model compression and self-improvement. Our survey is meticulously structured around three foundational pillars: \textit{algorithm}, \textit{skill}, and \textit{verticalization} -- providing a comprehensive examination of KD mechanisms, the enhancement of specific cognitive abilities, and their practical implications across diverse fields. Crucially, the survey navigates the intricate interplay between data augmentation (DA) and KD, illustrating how DA emerges as a powerful paradigm within the KD framework to bolster LLMs' performance. By leveraging DA to generate context-rich, skill-specific training data, KD transcends traditional boundaries, enabling open-source models to approximate the contextual adeptness, ethical alignment, and deep semantic insights characteristic of their proprietary counterparts. This work aims to provide an insightful guide for researchers and practitioners, offering a detailed overview of current methodologies in KD and proposing future research directions. Importantly, we firmly advocate for compliance with the legal terms that regulate the use of LLMs, ensuring ethical and lawful application of KD of LLMs. An associated Github repository is available at https://github.com/Tebmer/Awesome-Knowledge-Distillation-of-LLMs.
Tapilot-Crossing: Benchmarking and Evolving LLMs Towards Interactive Data Analysis Agents
Li, Jinyang, Huo, Nan, Gao, Yan, Shi, Jiayi, Zhao, Yingxiu, Qu, Ge, Wu, Yurong, Ma, Chenhao, Lou, Jian-Guang, Cheng, Reynold
Interactive Data Analysis, the collaboration between humans and LLM agents, enables real-time data exploration for informed decision-making. The challenges and costs of collecting realistic interactive logs for data analysis hinder the quantitative evaluation of Large Language Model (LLM) agents in this task. To mitigate this issue, we introduce Tapilot-Crossing, a new benchmark to evaluate LLM agents on interactive data analysis. Tapilot-Crossing contains 1024 interactions, covering 4 practical scenarios: Normal, Action, Private, and Private Action. Notably, Tapilot-Crossing is constructed by an economical multi-agent environment, Decision Company, with few human efforts. We evaluate popular and advanced LLM agents in Tapilot-Crossing, which underscores the challenges of interactive data analysis. Furthermore, we propose Adaptive Interaction Reflection (AIR), a self-generated reflection strategy that guides LLM agents to learn from successful history. Experiments demonstrate that Air can evolve LLMs into effective interactive data analysis agents, achieving a relative performance improvement of up to 44.5%.
Bayesian Preference Elicitation with Language Models
Handa, Kunal, Gal, Yarin, Pavlick, Ellie, Goodman, Noah, Andreas, Jacob, Tamkin, Alex, Li, Belinda Z.
Aligning AI systems to users' interests requires understanding and incorporating humans' complex values and preferences. Recently, language models (LMs) have been used to gather information about the preferences of human users. This preference data can be used to fine-tune or guide other LMs and/or AI systems. However, LMs have been shown to struggle with crucial aspects of preference learning: quantifying uncertainty, modeling human mental states, and asking informative questions. These challenges have been addressed in other areas of machine learning, such as Bayesian Optimal Experimental Design (BOED), which focus on designing informative queries within a well-defined feature space. But these methods, in turn, are difficult to scale and apply to real-world problems where simply identifying the relevant features can be difficult. We introduce OPEN (Optimal Preference Elicitation with Natural language) a framework that uses BOED to guide the choice of informative questions and an LM to extract features and translate abstract BOED queries into natural language questions. By combining the flexibility of LMs with the rigor of BOED, OPEN can optimize the informativity of queries while remaining adaptable to real-world domains. In user studies, we find that OPEN outperforms existing LM- and BOED-based methods for preference elicitation.
Will GPT-4 Run DOOM?
We show that GPT-4's reasoning and planning capabilities extend to the 1993 first-person shooter Doom. This large language model (LLM) is able to run and play the game with only a few instructions, plus a textual description--generated by the model itself from screenshots--about the state of the game being observed. We find that GPT-4 can play the game to a passable degree: it is able to manipulate doors, combat enemies, and perform pathing. More complex prompting strategies involving multiple model calls provide better results. While further work is required to enable the LLM to play the game as well as its classical, reinforcement learning-based counterparts, we note that GPT-4 required no training, leaning instead on its own reasoning and observational capabilities. We hope our work pushes the boundaries on intelligent, LLM-based agents in video games. We conclude by discussing the ethical implications of our work.