Large Language Model
Embedding Pose Graph, Enabling 3D Foundation Model Capabilities with a Compact Representation
This paper presents the Embedding Pose Graph (EPG), an innovative method that combines the strengths of foundation models with a simple 3D representation suitable for robotics applications. Addressing the need for efficient spatial understanding in robotics, EPG provides a compact yet powerful approach by attaching foundation model features to the nodes of a pose graph. Unlike traditional methods that rely on bulky data formats like voxel grids or point clouds, EPG is lightweight and scalable. It facilitates a range of robotic tasks, including open-vocabulary querying, disambiguation, image-based querying, language-directed navigation, and re-localization in 3D environments. We showcase the effectiveness of EPG in handling these tasks, demonstrating its capacity to improve how robots interact with and navigate through complex spaces. Through both qualitative and quantitative assessments, we illustrate EPG's strong performance and its ability to outperform existing methods in re-localization. Our work introduces a crucial step forward in enabling robots to efficiently understand and operate within large-scale 3D spaces.
Train & Constrain: Phonologically Informed Tongue-Twister Generation from Topics and Paraphrases
Loakman, Tyler, Tang, Chen, Lin, Chenghua
Previous work in phonologically and phonetically grounded language generation has mainly focused on domains such as puns and poetry. In this article, we present new work on the generation of tongue-twisters - a form of language that is required to be conditioned on a phoneme level to maximize sound overlap, whilst maintaining semantic consistency with an input topic and still being grammatically correct. We present TwisterLister, a pipeline for generating phonologically informed tongue-twisters from Large Language Models (LLMs) that we use to generate TwistList 2.0, the largest annotated dataset of tongue-twisters to date, consisting of 17K+ examples from a combination of human and LLM authors. Our generation pipeline involves the use of a phonologically constrained vocabulary alongside LLM prompting to generate novel, non-derivative tongue-twister examples. We additionally present the results of automatic and human evaluation of smaller models trained on our generated dataset to demonstrate the extent to which phonologically motivated language types can be generated without explicit injection of phonological knowledge. Additionally, we introduce a Phoneme-Aware Constrained Decoding module (PACD) that can be integrated into any causal language model and demonstrate that this method generates good quality tongue-twisters both with and without fine-tuning the underlying language model. We also design and implement a range of automatic metrics for the task of tongue-twister generation that is phonologically motivated and captures the unique essence of tongue-twisters based on Phonemic Edit Distance (PED).
USE: Dynamic User Modeling with Stateful Sequence Models
Zhou, Zhihan, Fang, Qixiang, Neves, Leonardo, Barbieri, Francesco, Liu, Yozen, Liu, Han, Bos, Maarten W., Dotsch, Ron
User embeddings play a crucial role in user engagement forecasting and personalized services. Recent advances in sequence modeling have sparked interest in learning user embeddings from behavioral data. Yet behavior-based user embedding learning faces the unique challenge of dynamic user modeling. As users continuously interact with the apps, user embeddings should be periodically updated to account for users' recent and long-term behavior patterns. Existing methods highly rely on stateless sequence models that lack memory of historical behavior. They have to either discard historical data and use only the most recent data or reprocess the old and new data jointly. Both cases incur substantial computational overhead. To address this limitation, we introduce User Stateful Embedding (USE). USE generates user embeddings and reflects users' evolving behaviors without the need for exhaustive reprocessing by storing previous model states and revisiting them in the future. Furthermore, we introduce a novel training objective named future W-behavior prediction to transcend the limitations of next-token prediction by forecasting a broader horizon of upcoming user behaviors. By combining it with the Same User Prediction, a contrastive learning-based objective that predicts whether different segments of behavior sequences belong to the same user, we further improve the embeddings' distinctiveness and representativeness. We conducted experiments on 8 downstream tasks using Snapchat users' behavioral logs in both static (i.e., fixed user behavior sequences) and dynamic (i.e., periodically updated user behavior sequences) settings. We demonstrate USE's superior performance over established baselines. The results underscore USE's effectiveness and efficiency in integrating historical and recent user behavior sequences into user embeddings in dynamic user modeling.
Genetic Auto-prompt Learning for Pre-trained Code Intelligence Language Models
Feng, Chengzhe, Sun, Yanan, Li, Ke, Zhou, Pan, Lv, Jiancheng, Lu, Aojun
As Pre-trained Language Models (PLMs), a popular approach for code intelligence, continue to grow in size, the computational cost of their usage has become prohibitively expensive. Prompt learning, a recent development in the field of natural language processing, emerges as a potential solution to address this challenge. In this paper, we investigate the effectiveness of prompt learning in code intelligence tasks. We unveil its reliance on manually designed prompts, which often require significant human effort and expertise. Moreover, we discover existing automatic prompt design methods are very limited to code intelligence tasks due to factors including gradient dependence, high computational demands, and limited applicability. To effectively address both issues, we propose Genetic Auto Prompt (GenAP), which utilizes an elaborate genetic algorithm to automatically design prompts. With GenAP, non-experts can effortlessly generate superior prompts compared to meticulously manual-designed ones. GenAP operates without the need for gradients or additional computational costs, rendering it gradient-free and cost-effective. Moreover, GenAP supports both understanding and generation types of code intelligence tasks, exhibiting great applicability. We conduct GenAP on three popular code intelligence PLMs with three canonical code intelligence tasks including defect prediction, code summarization, and code translation. The results suggest that GenAP can effectively automate the process of designing prompts. Specifically, GenAP outperforms all other methods across all three tasks (e.g., improving accuracy by an average of 2.13% for defect prediction). To the best of our knowledge, GenAP is the first work to automatically design prompts for code intelligence PLMs.
ManiPose: A Comprehensive Benchmark for Pose-aware Object Manipulation in Robotics
Yu, Qiaojun, Hao, Ce, Wang, Junbo, Liu, Wenhai, Liu, Liu, Mu, Yao, You, Yang, Yan, Hengxu, Lu, Cewu
Robotic manipulation in everyday scenarios, especially in unstructured environments, requires skills in pose-aware object manipulation (POM), which adapts robots' grasping and handling according to an object's 6D pose. Recognizing an object's position and orientation is crucial for effective manipulation. For example, if a mug is lying on its side, it's more effective to grasp it by the rim rather than the handle. Despite its importance, research in POM skills remains limited, because learning manipulation skills requires pose-varying simulation environments and datasets. This paper introduces ManiPose, a pioneering benchmark designed to advance the study of pose-varying manipulation tasks. ManiPose encompasses: 1) Simulation environments for POM feature tasks ranging from 6D pose-specific pick-and-place of single objects to cluttered scenes, further including interactions with articulated objects. 2) A comprehensive dataset featuring geometrically consistent and manipulation-oriented 6D pose labels for 2936 real-world scanned rigid objects and 100 articulated objects across 59 categories. 3) A baseline for POM, leveraging the inferencing abilities of LLM (e.g., ChatGPT) to analyze the relationship between 6D pose and task-specific requirements, offers enhanced pose-aware grasp prediction and motion planning capabilities. Our benchmark demonstrates notable advancements in pose estimation, pose-aware manipulation, and real-robot skill transfer, setting new standards for POM research. We will open-source the ManiPose benchmark with the final version paper, inviting the community to engage with our resources, available at our website:https://sites.google.com/view/manipose.
Information-Theoretic Distillation for Reference-less Summarization
Jung, Jaehun, Lu, Ximing, Jiang, Liwei, Brahman, Faeze, West, Peter, Koh, Pang Wei, Choi, Yejin
The current winning recipe for automatic summarization is using proprietary large-scale language models (LLMs) such as ChatGPT as is, or imitation learning from them as teacher models. While increasingly ubiquitous dependence on such large-scale language models is convenient, there remains an important question of whether small-scale models could have achieved competitive results, if we were to seek an alternative learning method -- that allows for a more cost-efficient, controllable, yet powerful summarizer. We present InfoSumm, a novel framework to distill a powerful summarizer based on the information-theoretic objective for summarization, without relying on either the LLM's capability or human-written references. To achieve this, we first propose a novel formulation of the desiderata of summarization (saliency, faithfulness and brevity) through the lens of mutual information between the original document and the summary. Based on this formulation, we start off from Pythia-2.8B as the teacher model, which is not yet capable of summarization, then self-train the model to optimize for the information-centric measures of ideal summaries. Distilling from the improved teacher, we arrive at a compact but powerful summarizer with only 568M parameters that performs competitively against ChatGPT, without ever relying on ChatGPT's capabilities. Extensive analysis demonstrates that our approach outperforms in-domain supervised models in human evaluation, let alone state-of-the-art unsupervised methods, and wins over ChatGPT in controllable summarization.
Protected group bias and stereotypes in Large Language Models
Kotek, Hadas, Sun, David Q., Xiu, Zidi, Bowler, Margit, Klein, Christopher
As modern Large Language Models (LLMs) shatter many state-of-the-art benchmarks in a variety of domains, this paper investigates their behavior in the domains of ethics and fairness, focusing on protected group bias. We conduct a two-part study: first, we solicit sentence continuations describing the occupations of individuals from different protected groups, including gender, sexuality, religion, and race. Second, we have the model generate stories about individuals who hold different types of occupations. We collect >10k sentence completions made by a publicly available LLM, which we subject to human annotation. We find bias across minoritized groups, but in particular in the domains of gender and sexuality, as well as Western bias, in model generations. The model not only reflects societal biases, but appears to amplify them. The model is additionally overly cautious in replies to queries relating to minoritized groups, providing responses that strongly emphasize diversity and equity to an extent that other group characteristics are overshadowed. This suggests that artificially constraining potentially harmful outputs may itself lead to harm, and should be applied in a careful and controlled manner.
Reading Users' Minds from What They Say: An Investigation into LLM-based Empathic Mental Inference
Zhu, Qihao, Chong, Leah, Yang, Maria, Luo, Jianxi
In human-centered design, developing a comprehensive and in-depth understanding of user experiences, i.e., empathic understanding, is paramount for designing products that truly meet human needs. Nevertheless, accurately comprehending the real underlying mental states of a large human population remains a significant challenge today. This difficulty mainly arises from the trade-off between depth and scale of user experience research: gaining in-depth insights from a small group of users does not easily scale to a larger population, and vice versa. This paper investigates the use of Large Language Models (LLMs) for performing mental inference tasks, specifically inferring users' underlying goals and fundamental psychological needs (FPNs). Baseline and benchmark datasets were collected from human users and designers to develop an empathic accuracy metric for measuring the mental inference performance of LLMs. The empathic accuracy of inferring goals and FPNs of different LLMs with varied zero-shot prompt engineering techniques are experimented against that of human designers. Experimental results suggest that LLMs can infer and understand the underlying goals and FPNs of users with performance comparable to that of human designers, suggesting a promising avenue for enhancing the scalability of empathic design approaches through the integration of advanced artificial intelligence technologies. This work has the potential to significantly augment the toolkit available to designers during human-centered design, enabling the development of both large-scale and in-depth understanding of users' experiences.
Mapping LLM Security Landscapes: A Comprehensive Stakeholder Risk Assessment Proposal
Pankajakshan, Rahul, Biswal, Sumitra, Govindarajulu, Yuvaraj, Gressel, Gilad
The rapid integration of Large Language Models (LLMs) across diverse sectors has marked a transformative era, showcasing remarkable capabilities in text generation and problem-solving tasks. However, this technological advancement is accompanied by significant risks and vulnerabilities. Despite ongoing security enhancements, attackers persistently exploit these weaknesses, casting doubts on the overall trustworthiness of LLMs. Compounding the issue, organisations are deploying LLM-integrated systems without understanding the severity of potential consequences. Existing studies by OWASP and MITRE offer a general overview of threats and vulnerabilities but lack a method for directly and succinctly analysing the risks for security practitioners, developers, and key decision-makers who are working with this novel technology. To address this gap, we propose a risk assessment process using tools like the OWASP risk rating methodology which is used for traditional systems. We conduct scenario analysis to identify potential threat agents and map the dependent system components against vulnerability factors. Through this analysis, we assess the likelihood of a cyberattack. Subsequently, we conduct a thorough impact analysis to derive a comprehensive threat matrix. We also map threats against three key stakeholder groups: developers engaged in model fine-tuning, application developers utilizing third-party APIs, and end users. The proposed threat matrix provides a holistic evaluation of LLM-related risks, enabling stakeholders to make informed decisions for effective mitigation strategies. Our outlined process serves as an actionable and comprehensive tool for security practitioners, offering insights for resource management and enhancing the overall system security.
HyperLLaVA: Dynamic Visual and Language Expert Tuning for Multimodal Large Language Models
Zhang, Wenqiao, Lin, Tianwei, Liu, Jiang, Shu, Fangxun, Li, Haoyuan, Zhang, Lei, Wanggui, He, Zhou, Hao, Lv, Zheqi, Jiang, Hao, Li, Juncheng, Tang, Siliang, Zhuang, Yueting
Recent advancements indicate that scaling up Multimodal Large Language Models (MLLMs) effectively enhances performance on downstream multimodal tasks. The prevailing MLLM paradigm, \emph{e.g.}, LLaVA, transforms visual features into text-like tokens using a \emph{static} vision-language mapper, thereby enabling \emph{static} LLMs to develop the capability to comprehend visual information through visual instruction tuning. Although promising, the \emph{static} tuning strategy~\footnote{The static tuning refers to the trained model with static parameters.} that shares the same parameters may constrain performance across different downstream multimodal tasks. In light of this, we introduce HyperLLaVA, which involves adaptive tuning of the projector and LLM parameters, in conjunction with a dynamic visual expert and language expert, respectively. These experts are derived from HyperNetworks, which generates adaptive parameter shifts through visual and language guidance, enabling dynamic projector and LLM modeling in two-stage training. Our experiments demonstrate that our solution significantly surpasses LLaVA on existing MLLM benchmarks, including MME, MMBench, SEED-Bench, and LLaVA-Bench. ~\footnote{Our project is available on the link https://github.com/DCDmllm/HyperLLaVA}.