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Towards Improved Preference Optimization Pipeline: from Data Generation to Budget-Controlled Regularization

arXiv.org Artificial Intelligence

Direct Preference Optimization (DPO) and its variants have become the de facto standards for aligning large language models (LLMs) with human preferences or specific goals. However, DPO requires high-quality preference data and suffers from unstable preference optimization. In this work, we aim to improve the preference optimization pipeline by taking a closer look at preference data generation and training regularization techniques. For preference data generation, we demonstrate that existing scoring-based reward models produce unsatisfactory preference data and perform poorly on out-of-distribution tasks. This significantly impacts the LLM alignment performance when using these data for preference tuning. To ensure high-quality preference data generation, we propose an iterative pairwise ranking mechanism that derives preference ranking of completions using pairwise comparison signals. For training regularization, we observe that preference optimization tends to achieve better convergence when the LLM predicted likelihood of preferred samples gets slightly reduced. However, the widely used supervised next-word prediction regularization strictly prevents any likelihood reduction of preferred samples. This observation motivates our design of a budget-controlled regularization formulation. Empirically we show that combining the two designs leads to aligned models that surpass existing SOTA across two popular benchmarks.


Abstract2Appendix: Academic Reviews Enhance LLM Long-Context Capabilities

arXiv.org Artificial Intelligence

Large language models (LLMs) have shown remarkable performance across various tasks, yet their ability to handle long-context reading remains challenging. This study explores the effectiveness of leveraging high-quality academic peer review data for fine-tuning LLMs to enhance their long-context capabilities. We compare the Direct Preference Optimization (DPO) method with the Supervised Fine-Tuning (SFT) method, demonstrating DPO's superiority and data efficiency. Our experiments show that the fine-tuned model achieves a 4.04-point improvement over phi-3 and a 2.6\% increase on the Qasper benchmark using only 2000 samples. Despite facing limitations in data scale and processing costs, this study underscores the potential of DPO and high-quality data in advancing LLM performance. Additionally, the zero-shot benchmark results indicate that aggregated high-quality human reviews are overwhelmingly preferred over LLM-generated responses, even for the most capable models like GPT-4o. This suggests that high-quality human reviews are extremely rich in information, reasoning, and long-context retrieval, capabilities that even the most advanced models have not fully captured. These findings highlight the high utility of leveraging human reviews to further advance the field.


Selecting Between BERT and GPT for Text Classification in Political Science Research

arXiv.org Artificial Intelligence

Political scientists often grapple with data scarcity in text classification. Recently, fine-tuned BERT models and their variants have gained traction as effective solutions to address this issue. In this study, we investigate the potential of GPT-based models combined with prompt engineering as a viable alternative. We conduct a series of experiments across various classification tasks, differing in the number of classes and complexity, to evaluate the effectiveness of BERT-based versus GPT-based models in low-data scenarios. Our findings indicate that while zero-shot and few-shot learning with GPT models provide reasonable performance and are well-suited for early-stage research exploration, they generally fall short - or, at best, match - the performance of BERT fine-tuning, particularly as the training set reaches a substantial size (e.g., 1,000 samples). We conclude by comparing these approaches in terms of performance, ease of use, and cost, providing practical guidance for researchers facing data limitations. Our results are particularly relevant for those engaged in quantitative text analysis in low-resource settings or with limited labeled data.


Alopex: A Computational Framework for Enabling On-Device Function Calls with LLMs

arXiv.org Artificial Intelligence

The rapid advancement of Large Language Models (LLMs) has led to their increased integration into mobile devices for personalized assistance, which enables LLMs to call external API functions to enhance their performance. However, challenges such as data scarcity, ineffective question formatting, and catastrophic forgetting hinder the development of on-device LLM agents. To tackle these issues, we propose Alopex, a framework that enables precise on-device function calls using the Fox LLM. Alopex introduces a logic-based method for generating high-quality training data and a novel ``description-question-output'' format for fine-tuning, reducing risks of function information leakage. Additionally, a data mixing strategy is used to mitigate catastrophic forgetting, combining function call data with textbook datasets to enhance performance in various tasks. Experimental results show that Alopex improves function call accuracy and significantly reduces catastrophic forgetting, providing a robust solution for integrating function call capabilities into LLMs without manual intervention.


Needle Threading: Can LLMs Follow Threads through Near-Million-Scale Haystacks?

arXiv.org Artificial Intelligence

As the context limits of Large Language Models (LLMs) increase, the range of possible applications and downstream functions broadens. In many real-world tasks, decisions depend on details scattered across collections of often disparate documents containing mostly irrelevant information. Long-context LLMs appear well-suited to this form of complex information retrieval and reasoning, which has traditionally proven costly and time-consuming. However, although the development of longer context models has seen rapid gains in recent years, our understanding of how effectively LLMs use their context has not kept pace. To address this, we conduct a set of retrieval experiments designed to evaluate the capabilities of 17 leading LLMs, such as their ability to follow threads of information through the context window. Strikingly, we find that many models are remarkably threadsafe: capable of simultaneously following multiple threads without significant loss in performance. Still, for many models, we find the effective context limit is significantly shorter than the supported context length, with accuracy decreasing as the context window grows. Our study also highlights the important point that token counts from different tokenizers should not be directly compared -- they often correspond to substantially different numbers of written characters. We release our code and long-context experimental data.


DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulation

arXiv.org Artificial Intelligence

Significant progress has been made in open-vocabulary mobile manipulation, where the goal is for a robot to perform tasks in any environment given a natural language description. However, most current systems assume a static environment, which limits the system's applicability in real-world scenarios where environments frequently change due to human intervention or the robot's own actions. In this work, we present DynaMem, a new approach to open-world mobile manipulation that uses a dynamic spatio-semantic memory to represent a robot's environment. DynaMem constructs a 3D data structure to maintain a dynamic memory of point clouds, and answers open-vocabulary object localization queries using multimodal LLMs or open-vocabulary features generated by state-of-the-art vision-language models. Powered by DynaMem, our robots can explore novel environments, search for objects not found in memory, and continuously update the memory as objects move, appear, or disappear in the scene. We run extensive experiments on the Stretch SE3 robots in three real and nine offline scenes, and achieve an average pick-and-drop success rate of 70% on non-stationary objects, which is more than a 2x improvement over state-of-the-art static systems. Our code as well as our experiment and deployment videos are open sourced and can be found on our project website: https://dynamem.github.io/


HourVideo: 1-Hour Video-Language Understanding

arXiv.org Artificial Intelligence

We present HourVideo, a benchmark dataset for hour-long video-language understanding. Our dataset consists of a novel task suite comprising summarization, perception (recall, tracking), visual reasoning (spatial, temporal, predictive, causal, counterfactual), and navigation (room-to-room, object retrieval) tasks. HourVideo includes 500 manually curated egocentric videos from the Ego4D dataset, spanning durations of 20 to 120 minutes, and features 12,976 high-quality, five-way multiple-choice questions. Benchmarking results reveal that multimodal models, including GPT-4 and LLaVA-NeXT, achieve marginal improvements over random chance. In stark contrast, human experts significantly outperform the state-of-the-art long-context multimodal model, Gemini Pro 1.5 (85.0% vs. 37.3%), highlighting a substantial gap in multimodal capabilities. Our benchmark, evaluation toolkit, prompts, and documentation are available at https://hourvideo.stanford.edu


Mixture-of-Transformers: A Sparse and Scalable Architecture for Multi-Modal Foundation Models

arXiv.org Artificial Intelligence

The development of large language models (LLMs) has expanded to multi-modal systems capable of processing text, images, and speech within a unified framework. Training these models demands significantly larger datasets and computational resources compared to text-only LLMs. To address the scaling challenges, we introduce Mixture-of-Transformers (MoT), a sparse multi-modal transformer architecture that significantly reduces pretraining computational costs. MoT decouples non-embedding parameters of the model by modality -- including feed-forward networks, attention matrices, and layer normalization -- enabling modality-specific processing with global self-attention over the full input sequence. We evaluate MoT across multiple settings and model scales. In the Chameleon 7B setting (autoregressive text-and-image generation), MoT matches the dense baseline's performance using only 55.8\% of the FLOPs. When extended to include speech, MoT reaches speech performance comparable to the dense baseline with only 37.2\% of the FLOPs. In the Transfusion setting, where text and image are trained with different objectives, a 7B MoT model matches the image modality performance of the dense baseline with one third of the FLOPs, and a 760M MoT model outperforms a 1.4B dense baseline across key image generation metrics. System profiling further highlights MoT's practical benefits, achieving dense baseline image quality in 47.2\% of the wall-clock time and text quality in 75.6\% of the wall-clock time (measured on AWS p4de.24xlarge instances with NVIDIA A100 GPUs).


Rethinking Bradley-Terry Models in Preference-Based Reward Modeling: Foundations, Theory, and Alternatives

arXiv.org Artificial Intelligence

The Bradley-Terry (BT) model is a common and successful practice in reward modeling for Large Language Model (LLM) alignment. However, it remains unclear why this model -- originally developed for multi-player stochastic game matching -- can be adopted to convert pairwise response comparisons to reward values and make predictions. Especially given the fact that only a limited number of prompt-response pairs are sparsely compared with others. In this paper, we first revisit the foundations of using BT models in reward modeling, and establish the convergence rate of BT reward models based on deep neural networks using embeddings, providing a theoretical foundation for their use. Despite theoretically sound, we argue that the BT model is not a necessary choice from the perspective of downstream optimization. This is because a reward model only needs to preserve the correct ranking predictions through a monotonic transformation of the true reward. We highlight the critical concept of order consistency in reward modeling and demonstrate that the BT model possesses this property. Consequently, we propose a simple and straightforward upper-bound algorithm, compatible with off-the-shelf binary classifiers, as an alternative order-consistent reward modeling objective. To offer practical insights, we empirically evaluate the performance of these different reward modeling approaches across more than 12,000 experimental setups, using $6$ base LLMs, $2$ datasets, and diverse annotation designs that vary in quantity, quality, and pairing choices in preference annotations.


DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning

arXiv.org Artificial Intelligence

The ability to predict future outcomes given control actions is fundamental for physical reasoning. However, such predictive models, often called world models, have proven challenging to learn and are typically developed for task-specific solutions with online policy learning. We argue that the true potential of world models lies in their ability to reason and plan across diverse problems using only passive data. Concretely, we require world models to have the following three properties: 1) be trainable on offline, pre-collected trajectories, 2) support test-time behavior optimization, and 3) facilitate task-agnostic reasoning. To realize this, we present DINO World Model (DINO-WM), a new method to model visual dynamics without reconstructing the visual world. DINO-WM leverages spatial patch features pre-trained with DINOv2, enabling it to learn from offline behavioral trajectories by predicting future patch features. This design allows DINO-WM to achieve observational goals through action sequence optimization, facilitating task-agnostic behavior planning by treating desired goal patch features as prediction targets. We evaluate DINO-WM across various domains, including maze navigation, tabletop pushing, and particle manipulation. Our experiments demonstrate that DINO-WM can generate zero-shot behavioral solutions at test time without relying on expert demonstrations, reward modeling, or pre-learned inverse models. Notably, DINO-WM exhibits strong generalization capabilities compared to prior state-of-the-art work, adapting to diverse task families such as arbitrarily configured mazes, push manipulation with varied object shapes, and multi-particle scenarios.