Large Language Model
Human Variability vs. Machine Consistency: A Linguistic Analysis of Texts Generated by Humans and Large Language Models
Zanotto, Sergio E., Aroyehun, Segun
The rapid advancements in large language models (LLMs) have significantly improved their ability to generate natural language, making texts generated by LLMs increasingly indistinguishable from human-written texts. Recent research has predominantly focused on using LLMs to classify text as either human-written or machine-generated. In our study, we adopt a different approach by profiling texts spanning four domains based on 250 distinct linguistic features. We select the M4 dataset from the Subtask B of SemEval 2024 Task 8. We automatically calculate various linguistic features with the LFTK tool and additionally measure the average syntactic depth, semantic similarity, and emotional content for each document. We then apply a two-dimensional PCA reduction to all the calculated features. Our analyses reveal significant differences between human-written texts and those generated by LLMs, particularly in the variability of these features, which we find to be considerably higher in human-written texts. This discrepancy is especially evident in text genres with less rigid linguistic style constraints. Our findings indicate that humans write texts that are less cognitively demanding, with higher semantic content, and richer emotional content compared to texts generated by LLMs. These insights underscore the need for incorporating meaningful linguistic features to enhance the understanding of textual outputs of LLMs.
Gaussian Splatting Under Attack: Investigating Adversarial Noise in 3D Objects
Zeybey, Abdurrahman, Ergezer, Mehmet, Nguyen, Tommy
3D Gaussian Splatting has advanced radiance field reconstruction, enabling high-quality view synthesis and fast rendering in 3D modeling. While adversarial attacks on object detection models are well-studied for 2D images, their impact on 3D models remains underexplored. This work introduces the Masked Iterative Fast Gradient Sign Method (M-IFGSM), designed to generate adversarial noise targeting the CLIP vision-language model. M-IFGSM specifically alters the object of interest by focusing perturbations on masked regions, degrading the performance of CLIP's zero-shot object detection capability when applied to 3D models. Using eight objects from the Common Objects 3D (CO3D) dataset, we demonstrate that our method effectively reduces the accuracy and confidence of the model, with adversarial noise being nearly imperceptible to human observers. The top-1 accuracy in original model renders drops from 95.4\% to 12.5\% for train images and from 91.2\% to 35.4\% for test images, with confidence levels reflecting this shift from true classification to misclassification, underscoring the risks of adversarial attacks on 3D models in applications such as autonomous driving, robotics, and surveillance. The significance of this research lies in its potential to expose vulnerabilities in modern 3D vision models, including radiance fields, prompting the development of more robust defenses and security measures in critical real-world applications.
An Evolutionary Large Language Model for Hallucination Mitigation
Boulesnane, Abdennour, Souilah, Abdelhakim
The emergence of LLMs, like ChatGPT and Gemini, has marked the modern era of artificial intelligence applications characterized by high-impact applications generating text, images, and videos. However, these models usually ensue with one critical challenge called hallucination: confident presentation of inaccurate or fabricated information. This problem attracts serious concern when these models are applied to specialized domains, including healthcare and law, where the accuracy and preciseness of information are absolute conditions. In this paper, we propose EvoLLMs, an innovative framework inspired by Evolutionary Computation, which automates the generation of high-quality Question-answering (QA) datasets while minimizing hallucinations. EvoLLMs employs genetic algorithms, mimicking evolutionary processes like selection, variation, and mutation, to guide LLMs in generating accurate, contextually relevant question-answer pairs. Comparative analysis shows that EvoLLMs consistently outperforms human-generated datasets in key metrics such as Depth, Relevance, and Coverage, while nearly matching human performance in mitigating hallucinations. These results highlight EvoLLMs as a robust and efficient solution for QA dataset generation, significantly reducing the time and resources required for manual curation.
The Download: words of wisdom from the departing White House tech advisor, and controversial AI manga translation
President Biden's administration will end within two months, and likely to depart with him is Arati Prabhakar, the top mind for science and technology in his cabinet. She has served as Director of the White House Office of Science and Technology Policy since 2022 and was the first to demonstrate ChatGPT to the president in the Oval Office. Prabhakar was instrumental in passing the president's executive order on AI in 2023, which sets guidelines for tech companies to make AI safer and more transparent (though it relies on voluntary participation). As she prepares for the end of the administration, MIT Technology Review sat down with Prabhakar and asked her to reflect on President Biden's AI accomplishments, and how the approach to AI risks, immigration policies, the CHIPS Act and more could change under Trump. This manga publisher is using Anthropic's AI to translate Japanese comics into English A Japanese publishing startup is using Anthropic's flagship large language model Claude to help translate manga into English, allowing the company to churn out a new title for a Western audience in just a few days rather than the 2-3 months it would take a team of humans.
The Morning After: Elon Musk wants the court to stop OpenAI becoming a for-profit
Elon Musk's attorneys filed for an injunction against OpenAI and Microsoft on Friday, accusing them of anticompetitive practices. He wants to stop OpenAI's conversion to a for-profit company. Musk first sued OpenAI earlier this year for allegedly violating its founding mission of building AI "for the benefit of humanity," but he withdrew the lawsuit a few months later. He filed another lawsuit against OpenAI in a California federal court in August. The third time's the charm and all: Musk's new motion accuses OpenAI and Microsoft of telling investors not to fund OpenAI's competitors, such as Musk's xAI, of "benefitting from wrongfully obtained competitively sensitive information or coordination" through its relationship with Microsoft.
VisScience: An Extensive Benchmark for Evaluating K12 Educational Multi-modal Scientific Reasoning
Jiang, Zhihuan, Yang, Zhen, Chen, Jinhao, Du, Zhengxiao, Wang, Weihan, Xu, Bin, Tang, Jie
Multi-modal large language models (MLLMs) have demonstrated promising capabilities across various tasks by integrating textual and visual information to achieve visual understanding in complex scenarios. Despite the availability of several benchmarks aims to evaluating MLLMs in tasks from visual question answering to complex problem-solving, most focus predominantly on mathematics or general visual understanding tasks. This reveals a critical gap in current benchmarks, which often overlook the inclusion of other key scientific disciplines such as physics and chemistry. To address this gap, we meticulously construct a comprehensive benchmark, named VisScience, which is utilized to assess the multi-modal scientific reasoning across the three disciplines of mathematics, physics, and chemistry. This benchmark comprises 3,000 questions drawn from K12 education - spanning elementary school through high school - equally distributed across three disciplines, with 1,000 questions per discipline. The questions within VisScience span 21 distinct subjects and are categorized into five difficulty levels, offering a broad spectrum of topics within each discipline. With VisScience, we present a detailed evaluation of the performance of 25 representative MLLMs in scientific reasoning. Experimental results demonstrate that closed-source MLLMs generally outperform open-source models. The best performance observed include a 53.4\% accuracy in mathematics by Claude3.5-Sonnet, 38.2\% in physics by GPT-4o, and 47.0\% in chemistry by Gemini-1.5-Pro. These results underscore the strengths and limitations of MLLMs, suggesting areas for future improvement and highlighting the importance of developing models that can effectively handle the diverse demands of multi-modal scientific reasoning.
LLMs4Life: Large Language Models for Ontology Learning in Life Sciences
Fathallah, Nadeen, Staab, Steffen, Algergawy, Alsayed
Ontology learning in complex domains, such as life sciences, poses significant challenges for current Large Language Models (LLMs). Existing LLMs struggle to generate ontologies with multiple hierarchical levels, rich interconnections, and comprehensive class coverage due to constraints on the number of tokens they can generate and inadequate domain adaptation. To address these issues, we extend the NeOn-GPT pipeline for ontology learning using LLMs with advanced prompt engineering techniques and ontology reuse to enhance the generated ontologies' domain-specific reasoning and structural depth. Our work evaluates the capabilities of LLMs in ontology learning in the context of highly specialized and complex domains such as life science domains. To assess the logical consistency, completeness, and scalability of the generated ontologies, we use the AquaDiva ontology developed and used in the collaborative research center AquaDiva as a case study. Our evaluation shows the viability of LLMs for ontology learning in specialized domains, providing solutions to longstanding limitations in model performance and scalability.
LoRA Soups: Merging LoRAs for Practical Skill Composition Tasks
Prabhakar, Akshara, Li, Yuanzhi, Narasimhan, Karthik, Kakade, Sham, Malach, Eran, Jelassi, Samy
Low-Rank Adaptation (LoRA) is a popular technique for parameter-efficient fine-tuning of Large Language Models (LLMs). We study how different LoRA modules can be merged to achieve skill composition -- testing the performance of the merged model on a target task that involves combining multiple skills, each skill coming from a single LoRA. This setup is favorable when it is difficult to obtain training data for the target task and when it can be decomposed into multiple skills. First, we identify practically occurring use-cases that can be studied under the realm of skill composition, e.g. solving hard math-word problems with code, creating a bot to answer questions on proprietary manuals or about domain-specialized corpora. Our main contribution is to show that concatenation of LoRAs (CAT), which optimally weights LoRAs that were individually trained on different skills, outperforms existing model- and data- merging techniques; for instance on math-word problems, CAT beats these methods by an average of 43% and 12% respectively. Thus, this paper advocates model merging as an efficient way to solve compositional tasks and underscores CAT as a simple, compute-friendly and effective procedure. To our knowledge, this is the first work demonstrating the superiority of model merging over data mixing for binary skill composition tasks. Code and data are available at https://github.com/aksh555/LoRA-Soups
The Vulnerability of Language Model Benchmarks: Do They Accurately Reflect True LLM Performance?
Banerjee, Sourav, Agarwal, Ayushi, Singh, Eishkaran
The pursuit of leaderboard rankings in Large Language Models (LLMs) has created a fundamental paradox: models excel at standardized tests while failing to demonstrate genuine language understanding and adaptability. Our systematic analysis of NLP evaluation frameworks reveals pervasive vulnerabilities across the evaluation spectrum, from basic metrics to complex benchmarks like GLUE and MMLU. These vulnerabilities manifest through benchmark exploitation, dataset contamination, and evaluation bias, creating a false perception of progress in language understanding capabilities. Through extensive review of contemporary evaluation approaches, we identify significant limitations in static benchmark designs, human evaluation protocols, and LLM-as-judge frameworks, all of which compromise the reliability of current performance assessments. As LLM capabilities evolve and existing benchmarks become redundant, we lay the groundwork for new evaluation methods that resist manipulation, minimize data contamination, and assess domain-specific tasks. This requires frameworks that are adapted dynamically, addressing current limitations and providing a more accurate reflection of LLM performance.
MVImgNet2.0: A Larger-scale Dataset of Multi-view Images
Han, Xiaoguang, Wu, Yushuang, Shi, Luyue, Liu, Haolin, Liao, Hongjie, Qiu, Lingteng, Yuan, Weihao, Gu, Xiaodong, Dong, Zilong, Cui, Shuguang
MVImgNet is a large-scale dataset that contains multi-view images of ~220k real-world objects in 238 classes. As a counterpart of ImageNet, it introduces 3D visual signals via multi-view shooting, making a soft bridge between 2D and 3D vision. This paper constructs the MVImgNet2.0 dataset that expands MVImgNet into a total of ~520k objects and 515 categories, which derives a 3D dataset with a larger scale that is more comparable to ones in the 2D domain. In addition to the expanded dataset scale and category range, MVImgNet2.0 is of a higher quality than MVImgNet owing to four new features: (i) most shoots capture 360-degree views of the objects, which can support the learning of object reconstruction with completeness; (ii) the segmentation manner is advanced to produce foreground object masks of higher accuracy; (iii) a more powerful structure-from-motion method is adopted to derive the camera pose for each frame of a lower estimation error; (iv) higher-quality dense point clouds are reconstructed via advanced methods for objects captured in 360-degree views, which can serve for downstream applications. Extensive experiments confirm the value of the proposed MVImgNet2.0 in boosting the performance of large 3D reconstruction models. MVImgNet2.0 will be public at luyues.github.io/mvimgnet2, including multi-view images of all 520k objects, the reconstructed high-quality point clouds, and data annotation codes, hoping to inspire the broader vision community.