Large Language Model
Man files complaint after ChatGPT falsely said he killed his children
Hallucinations are one of the main problems computer scientists are trying to solve when it comes to generative AI. These are when chatbots present false information as facts. Earlier this year, Apple suspended its Apple Intelligence news summary tool in the UK after it hallucinated false headlines and presented them as real news. Google's AI Gemini has also fallen foul of hallucination - last year it suggested sticking cheese to pizza using glue, and said geologists recommend humans eat one rock per day. ChatGPT has changed its model since Mr Holmen's search in August 2024, and now searches current news articles when it looks for relevant information.
ChatGPT reportedly accused innocent man of murdering his children
It has been over two years since ChatGPT exploded onto the world stage and, while OpenAI has advanced it in many ways, there's still quite a few hurdles. Now, Austrian advocacy group Noyb has filed its second complaint against OpenAI for such hallucinations, naming a specific instance in which ChatGPT reportedly -- and wrongly -- stated that a Norwegian man was a murderer. To make matters, somehow, even worse, when this man asked ChatGPT what it knew about him, it reportedly stated that he was sentenced to 21 years in prison for killing two of his children and attempting to murder his third. The hallucination was also sprinkled with real information, including the number of children he had, their genders and the name of his home town. Noyb claims that this response put OpenAI in violation of GDPR.
The Unbelievable Scale of AI's Pirated-Books Problem
Editor's note: This analysis is part of The Atlantic's investigation into the Library Genesis data set. You can access the search tool directly here. Find The Atlantic's search tool for movie and television writing used to train AI here. When employees at Meta started developing their flagship AI model, Llama 3, they faced a simple ethical question. The program would need to be trained on a huge amount of high-quality writing to be competitive with products such as ChatGPT, and acquiring all of that text legally could take time.
Beyond the Visible: Multispectral Vision-Language Learning for Earth Observation
Marimo, Clive Tinashe, Blumenstiel, Benedikt, Nitsche, Maximilian, Jakubik, Johannes, Brunschwiler, Thomas
Vision-language models for Earth observation (EO) typically rely on the visual spectrum of data as the only model input, thus failing to leverage the rich spectral information available in the multispectral channels recorded by satellites. Therefore, in this paper, we introduce Llama3-MS-CLIP, the first vision-language model pre-trained with contrastive learning on a large-scale multispectral dataset and report on the performance gains due to the extended spectral range. Furthermore, we present the largest-to-date image-caption dataset for multispectral data, consisting of one million Sentinel-2 samples and corresponding textual descriptions generated with Llama3-LLaVA-Next and Overture Maps data. We develop a scalable captioning pipeline, which is validated by domain experts. We evaluate Llama3-MS-CLIP on multispectral zero-shot image classification and retrieval using three datasets of varying complexity. Our results demonstrate that Llama3-MS-CLIP significantly outperforms other RGB-based approaches, improving classification accuracy by 6.77% on average and retrieval performance by 4.63% mAP compared to the second-best model. Our results emphasize the relevance of multispectral vision-language learning. We release the image-caption dataset, code, and model weights under an open-source license.
Does Chain-of-Thought Reasoning Help Mobile GUI Agent? An Empirical Study
Zhang, Li, Gao, Longxi, Xu, Mengwei
Reasoning capabilities have significantly improved the performance of vision-language models (VLMs) in domains such as mathematical problem-solving, coding, and visual question-answering. However, their impact on real-world applications remains unclear. This paper presents the first empirical study on the effectiveness of reasoning-enabled VLMs in mobile GUI agents, a domain that requires interpreting complex screen layouts, understanding user instructions, and executing multi-turn interactions. We evaluate two pairs of commercial models--Gemini 2.0 Flash and Claude 3.7 Sonnet--comparing their base and reasoning-enhanced versions across two static benchmarks (ScreenSpot and AndroidControl) and one interactive environment (AndroidWorld). We surprisingly find the Claude 3.7 Sonnet reasoning model achieves state-of-the-art performance on AndroidWorld. However, reasoning VLMs generally offer marginal improvements over non-reasoning models on static benchmarks and even degrade performance in some agent setups. Notably, reasoning and non-reasoning VLMs fail on different sets of tasks, suggesting that reasoning does have an impact, but its benefits and drawbacks counterbalance each other. We attribute these inconsistencies to the limitations of benchmarks and VLMs. Based on the findings, we provide insights for further enhancing mobile GUI agents in terms of benchmarks, VLMs, and their adaptability in dynamically invoking reasoning VLMs. The experimental data are publicly available at https://github.com/LlamaTouch/VLM-Reasoning-Traces.
FutureGen: LLM-RAG Approach to Generate the Future Work of Scientific Article
Azher, Ibrahim Al, Mokarrama, Miftahul Jannat, Guo, Zhishuai, Choudhury, Sagnik Ray, Alhoori, Hamed
The future work section of a scientific article outlines potential research directions by identifying gaps and limitations of a current study. This section serves as a valuable resource for early-career researchers seeking unexplored areas and experienced researchers looking for new projects or collaborations. In this study, we generate future work suggestions from key sections of a scientific article alongside related papers and analyze how the trends have evolved. We experimented with various Large Language Models (LLMs) and integrated Retrieval-Augmented Generation (RAG) to enhance the generation process. We incorporate a LLM feedback mechanism to improve the quality of the generated content and propose an LLM-as-a-judge approach for evaluation. Our results demonstrated that the RAG-based approach with LLM feedback outperforms other methods evaluated through qualitative and quantitative metrics. Moreover, we conduct a human evaluation to assess the LLM as an extractor and judge. The code and dataset for this project are here, code: HuggingFace
A Comprehensive Survey on Long Context Language Modeling
Liu, Jiaheng, Zhu, Dawei, Bai, Zhiqi, He, Yancheng, Liao, Huanxuan, Que, Haoran, Wang, Zekun, Zhang, Chenchen, Zhang, Ge, Zhang, Jiebin, Zhang, Yuanxing, Chen, Zhuo, Guo, Hangyu, Li, Shilong, Liu, Ziqiang, Shan, Yong, Song, Yifan, Tian, Jiayi, Wu, Wenhao, Zhou, Zhejian, Zhu, Ruijie, Feng, Junlan, Gao, Yang, He, Shizhu, Li, Zhoujun, Liu, Tianyu, Meng, Fanyu, Su, Wenbo, Tan, Yingshui, Wang, Zili, Yang, Jian, Ye, Wei, Zheng, Bo, Zhou, Wangchunshu, Huang, Wenhao, Li, Sujian, Zhang, Zhaoxiang
Efficient processing of long contexts has been a persistent pursuit in Natural Language Processing. With the growing number of long documents, dialogues, and other textual data, it is important to develop Long Context Language Models (LCLMs) that can process and analyze extensive inputs in an effective and efficient way. In this paper, we present a comprehensive survey on recent advances in long-context modeling for large language models. Our survey is structured around three key aspects: how to obtain effective and efficient LCLMs, how to train and deploy LCLMs efficiently, and how to evaluate and analyze LCLMs comprehensively. For the first aspect, we discuss data strategies, architectural designs, and workflow approaches oriented with long context processing. For the second aspect, we provide a detailed examination of the infrastructure required for LCLM training and inference. For the third aspect, we present evaluation paradigms for long-context comprehension and long-form generation, as well as behavioral analysis and mechanism interpretability of LCLMs. Beyond these three key aspects, we thoroughly explore the diverse application scenarios where existing LCLMs have been deployed and outline promising future development directions. This survey provides an up-to-date review of the literature on long-context LLMs, which we wish to serve as a valuable resource for both researchers and engineers. An associated GitHub repository collecting the latest papers and repos is available at: \href{https://github.com/LCLM-Horizon/A-Comprehensive-Survey-For-Long-Context-Language-Modeling}{\color[RGB]{175,36,67}{LCLM-Horizon}}.
Survey on Evaluation of LLM-based Agents
Yehudai, Asaf, Eden, Lilach, Li, Alan, Uziel, Guy, Zhao, Yilun, Bar-Haim, Roy, Cohan, Arman, Shmueli-Scheuer, Michal
The emergence of LLM-based agents represents a paradigm shift in AI, enabling autonomous systems to plan, reason, use tools, and maintain memory while interacting with dynamic environments. This paper provides the first comprehensive survey of evaluation methodologies for these increasingly capable agents. We systematically analyze evaluation benchmarks and frameworks across four critical dimensions: (1) fundamental agent capabilities, including planning, tool use, self-reflection, and memory; (2) application-specific benchmarks for web, software engineering, scientific, and conversational agents; (3) benchmarks for generalist agents; and (4) frameworks for evaluating agents. Our analysis reveals emerging trends, including a shift toward more realistic, challenging evaluations with continuously updated benchmarks. We also identify critical gaps that future research must address-particularly in assessing cost-efficiency, safety, and robustness, and in developing fine-grained, and scalable evaluation methods. This survey maps the rapidly evolving landscape of agent evaluation, reveals the emerging trends in the field, identifies current limitations, and proposes directions for future research.
CodeScientist: End-to-End Semi-Automated Scientific Discovery with Code-based Experimentation
Jansen, Peter, Tafjord, Oyvind, Radensky, Marissa, Siangliulue, Pao, Hope, Tom, Mishra, Bhavana Dalvi, Majumder, Bodhisattwa Prasad, Weld, Daniel S., Clark, Peter
Despite the surge of interest in autonomous scientific discovery (ASD) of software artifacts (e.g., improved ML algorithms), current ASD systems face two key limitations: (1) they largely explore variants of existing codebases or similarly constrained design spaces, and (2) they produce large volumes of research artifacts (such as automatically generated papers and code) that are typically evaluated using conference-style paper review with limited evaluation of code. In this work we introduce CodeScientist, a novel ASD system that frames ideation and experiment construction as a form of genetic search jointly over combinations of research articles and codeblocks defining common actions in a domain (like prompting a language model). We use this paradigm to conduct hundreds of automated experiments on machine-generated ideas broadly in the domain of agents and virtual environments, with the system returning 19 discoveries, 6 of which were judged as being both at least minimally sound and incrementally novel after a multi-faceted evaluation beyond that typically conducted in prior work, including external (conference-style) review, code review, and replication attempts. Moreover, the discoveries span new tasks, agents, metrics, and data, suggesting a qualitative shift from benchmark optimization to broader discoveries.
Two-stage Incomplete Utterance Rewriting on Editing Operation
Cao, Zhiyu, Li, Peifeng, Zhu, Qiaoming, Fan, Yaxin
Previous work on Incomplete Utterance Rewriting (IUR) has primarily focused on generating rewritten utterances based solely on dialogue context, ignoring the widespread phenomenon of coreference and ellipsis in dialogues. To address this issue, we propose a novel framework called TEO (\emph{Two-stage approach on Editing Operation}) for IUR, in which the first stage generates editing operations and the second stage rewrites incomplete utterances utilizing the generated editing operations and the dialogue context. Furthermore, an adversarial perturbation strategy is proposed to mitigate cascading errors and exposure bias caused by the inconsistency between training and inference in the second stage. Experimental results on three IUR datasets show that our TEO outperforms the SOTA models significantly.