Large Language Model
LLMCBench: Benchmarking Large Language Model Compression for Efficient Deployment
Although large language models (LLMs) have demonstrated their strong intelligence ability, the high demand for computation and storage hinders their practical application. To this end, many model compression techniques are proposed to increase the efficiency of LLMs. However, current researches only validate their methods on limited models, datasets, metrics, etc, and still lack a comprehensive evaluation under more general scenarios. So it is still a question of which model compression approach we should use under a specific case. To mitigate this gap, we present the Large Language Model Compression Benchmark (LLMCBench), a rigorously designed benchmark with an in-depth analysis for LLM compression algorithms. We first analyze the actual model production requirements and carefully design evaluation tracks and metrics. Then, we conduct extensive experiments and comparison using multiple mainstream LLM compression approaches. Finally, we perform an in-depth analysis based on the evaluation and provide useful insight for LLM compression design. We hope our LLMCBench can contribute insightful suggestions for LLM compression algorithm design and serve as a foundation for future research.
Base of RoPE Bounds Context Length
Position embedding is a core component of current Large Language Models (LLMs). Rotary position embedding (RoPE), a technique that encodes the position information with a rotation matrix, has been the de facto choice for position embedding in many LLMs, such as the Llama series. RoPE has been further utilized to extend long context capability, which is roughly based on adjusting the \textit{base} parameter of RoPE to mitigate out-of-distribution (OOD) problems in position embedding. However, in this paper, we find that LLMs may obtain a superficial long-context ability based on the OOD theory. We revisit the role of RoPE in LLMs and propose a novel property of long-term decay, we derive that the \textit{base of RoPE bounds context length}: there is an absolute lower bound for the base value to obtain certain context length capability. Our work reveals the relationship between context length and RoPE base both theoretically and empirically, which may shed light on future long context training.
Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMs
We introduce Cambrian-1, a family of multimodal LLMs (MLLMs) designed with a vision-centric approach. While stronger language models can enhance multimodal capabilities, the design choices for vision components are often insufficiently explored and disconnected from visual representation learning research. This gap hinders accurate sensory grounding in real-world scenarios.
Reducing Transformer Key-Value Cache Size with Cross-Layer Attention
Key-value (KV) caching plays an essential role in accelerating decoding for transformer-based autoregressive large language models (LLMs). However, the amount of memory required to store the KV cache can become prohibitive at long sequence lengths and large batch sizes. Since the invention of the transformer, two of the most effective interventions discovered for reducing the size of the KV cache have been Multi-Query Attention (MQA) and its generalization, Grouped-Query Attention (GQA). MQA and GQA both modify the design of the attention block so that multiple query heads can share a single key/value head, reducing the number of distinct key/value heads by a large factor while only minimally degrading accuracy. In this paper, we show that it is possible to take Multi-Query Attention a step further by also sharing key and value heads between adjacent layers, yielding a new attention design we call Cross-Layer Attention (CLA). With CLA, we find that it is possible to reduce the size of the KV cache by another $2\times$ while maintaining nearly the same accuracy as unmodified MQA. In experiments training 1Band 3B-parameter models from scratch, we demonstrate that CLA provides a Pareto improvement over the memory/accuracy tradeoffs which are possible with traditional MQA, potentially enabling future models to operate at longer sequence lengths and larger batch sizes than would otherwise be possible.
WhodunitBench: Evaluating Large Multimodal Agents via Murder Mystery Games
Recently, large language models (LLMs) have achieved superior performance, empowering the development of large multimodal agents (LMAs). An LMA is anticipated to execute practical tasks requires various capabilities including multimodal perception, interaction, reasoning, and decision making. However, existing benchmarks are limited in assessing compositional skills and actions demanded by practical scenarios, where they primarily focused on single tasks and static scenarios. To bridge this gap, we introduce WhodunitBench, a benchmark rooted from murder mystery games, where players are required to utilize the aforementioned skills to achieve their objective (i.e., identifying the `murderer' or hiding themselves), providing a simulated dynamic environment for evaluating LMAs. Specifically, WhodunitBench includes two evaluation modes.
Discovering Preference Optimization Algorithms with and for Large Language Models
Offline preference optimization is a key method for enhancing and controlling the quality of Large Language Model (LLM) outputs.Typically, preference optimization is approached as an offline supervised learning task using manually crafted convex loss functions. While these methods are based on theoretical insights, they are inherently constrained by human creativity, so the large search space of possible loss functions remains under-explored. We address this by performing LLM-driven to automatically discover new state-of-the-art preference optimization algorithms without (expert) human intervention. Specifically, we iteratively prompt an LLM to propose and implement new preference optimization loss functions based on previously evaluated performance metrics. This process leads to the discovery of previously unknown and performant preference optimization algorithms. The best performing of these we call (DiscoPOP), a novel algorithm that adaptively blends logistic and exponential losses. Experiments demonstrate the state-of-the-art performance of DiscoPOP and its successful transfer to held-out tasks.
Aligning Vision Models with Human Aesthetics in Retrieval: Benchmarks and Algorithms
Modern vision models are trained on very large noisy datasets. While these models acquire strong capabilities, they may not follow the user's intent to output the desired results in certain aspects, e.g., visual aesthetic, preferred style, and responsibility. In this paper, we target the realm of visual aesthetics and aim to align vision models with human aesthetic standards in a retrieval system. Advanced retrieval systems usually adopt a cascade of aesthetic models as re-rankers or filters, which are limited to low-level features like saturation and perform poorly when stylistic, cultural or knowledge contexts are involved. We find that utilizing the reasoning ability of large language models (LLMs) to rephrase the search query and extend the aesthetic expectations can make up for this shortcoming.
Localized Zeroth-Order Prompt Optimization
The efficacy of large language models (LLMs) in understanding and generating natural language has aroused a wide interest in developing prompt-based methods to harness the power of black-box LLMs. Existing methodologies usually prioritize a global optimization for finding the global optimum, which however will perform poorly in certain tasks. This thus motivates us to re-think the necessity of finding a global optimum in prompt optimization. To answer this, we conduct a thorough empirical study on prompt optimization and draw two major insights.
Cascade Speculative Drafting for Even Faster LLM Inference
Introduced to enhance the efficiency of large language model (LLM) inference, speculative decoding operates by having a smaller model generate a draft. A larger target model then reviews this draft to align with its output, and any acceptance by the target model results in a reduction of the number of the target model runs, ultimately improving efficiency. However, the drafting process in speculative decoding includes slow autoregressive generation and allocates equal time to generating tokens, irrespective of their importance. These inefficiencies collectively contribute to the suboptimal performance of speculative decoding. To further improve LLM inference, we introduce Cascade Speculative Drafting (CS Drafting), a speculative execution algorithm that incorporates two types of cascades. The eliminates autoregressive generation from neural models, while the optimizes time allocation in drafting for improved efficiency. Combining both cascades, CS Drafting achieves greater speedup compared to the baselines in our experiments, while preserving the same output distribution as the target model.
StreamingDialogue: Prolonged Dialogue Learning via Long Context Compression with Minimal Losses
According to our observation, dialogue contexts are highly structured, and the special token of End-of-Utterance (EoU) in dialogues has the potential to aggregate information. We refer to the EoU tokens as ``conversational attention sinks'' (conv-attn sinks). Accordingly, we introduce StreamingDialogue, which compresses long dialogue history into conv-attn sinks with minimal losses, and thus reduces computational complexity quadratically with the number of sinks (i.e., the number of utterances). Current LLMs already demonstrate the ability to handle long context window, e.g., a window size of 200K or more. To this end, by compressing utterances into EoUs, our method has the potential to handle more than 200K of utterances, resulting in a prolonged dialogue learning. In order to minimize information losses from reconstruction after compression, we design two learning strategies of short-memory reconstruction (SMR) and long-memory reactivation (LMR). Our method outperforms strong baselines in dialogue tasks and achieves a 4 $\times$ speedup while reducing memory usage by 18 $\times$ compared to dense attention recomputation.