Large Language Model
Quaff: Quantized Parameter-Efficient Fine-Tuning under Outlier Spatial Stability Hypothesis
Large language models (LLMs) have made exciting achievements across various domains, yet their deployment on resource-constrained personal devices remains hindered by the prohibitive computational and memory demands of task-specific fine-tuning. While quantization offers a pathway to efficiency, existing methods struggle to balance performance and overhead, either incurring high computational/memory costs or failing to address activation outliers, a critical bottleneck in quantized fine-tuning. To address these challenges, we propose the Outlier Spatial Stability Hypothesis (OSSH): During fine-tuning, certain activation outlier channels retain stable spatial positions across training iterations. Building on OSSH, we propose Quaff, a Quantized parameter-efficient fine-tuning framework for LLMs, optimizing low-precision activation representations through targeted momentum scaling. Quaff dynamically suppresses outliers exclusively in invariant channels using lightweight operations, eliminating full-precision weight storage and global rescaling while reducing quantization errors. Extensive experiments across ten benchmarks validate OSSH and demonstrate Quaff's efficacy. Specifically, on the GPQA reasoning benchmark, Quaff achieves a 1.73x latency reduction and 30% memory savings over full-precision fine-tuning while improving accuracy by 0.6% on the Phi-3 model, reconciling the triple trade-off between efficiency, performance, and deployability. By enabling consumer-grade GPU fine-tuning (e.g., RTX 2080 Super) without sacrificing model utility, Quaff democratizes personalized LLM deployment. The code is available at https://github.com/Little0o0/Quaff.git.
Low-Cost FlashAttention with Fused Exponential and Multiplication Hardware Operators
Alexandridis, Kosmas, Titopoulos, Vasileios, Dimitrakopoulos, Giorgos
Attention mechanisms, particularly within Transformer architectures and large language models (LLMs), have revolutionized sequence modeling in machine learning and artificial intelligence applications. To compute attention for increasingly long sequences, specialized accelerators have been proposed to execute key attention steps directly in hardware. Among the various recently proposed architectures, those based on variants of the FlashAttention algorithm, originally designed for GPUs, stand out due to their optimized computation, tiling capabilities, and reduced memory traffic. In this work, we focus on optimizing the kernel of floating-point-based FlashAttention using new hardware operators that fuse the computation of exponentials and vector multiplications, e.g., e^x, V. The proposed ExpMul hardware operators significantly reduce the area and power costs of FlashAttention-based hardware accelerators. When implemented in a 28nm ASIC technology, they achieve improvements of 28.8% in area and 17.6% in power, on average, compared to state-of-the-art hardware architectures with separate exponentials and vector multiplications hardware operators.
BAR: A Backward Reasoning based Agent for Complex Minecraft Tasks
Du, Weihong, Liao, Wenrui, Yan, Binyu, Liang, Hongru, Cohn, Anthony G., Lei, Wenqiang
Large language model (LLM) based agents have shown great potential in following human instructions and automatically completing various tasks. To complete a task, the agent needs to decompose it into easily executed steps by planning. Existing studies mainly conduct the planning by inferring what steps should be executed next starting from the agent's initial state. However, this forward reasoning paradigm doesn't work well for complex tasks. We propose to study this issue in Minecraft, a virtual environment that simulates complex tasks based on real-world scenarios. We believe that the failure of forward reasoning is caused by the big perception gap between the agent's initial state and task goal. To this end, we leverage backward reasoning and make the planning starting from the terminal state, which can directly achieve the task goal in one step. Specifically, we design a BAckward Reasoning based agent (BAR). It is equipped with a recursive goal decomposition module, a state consistency maintaining module and a stage memory module to make robust, consistent, and efficient planning starting from the terminal state. Experimental results demonstrate the superiority of BAR over existing methods and the effectiveness of proposed modules.
Scene-Adaptive Motion Planning with Explicit Mixture of Experts and Interaction-Oriented Optimization
Zhu, Hongbiao, Ma, Liulong, Wu, Xian, Deng, Xin, Liang, Xiaoyao
Abstract--Despite over a decade of development, autonomous driving trajectory planning in complex urban environments continues to encounter significant challenges. These challenges include the difficulty in accommodating the multi-modal nature of trajectories, the limitations of the single expert model in managing diverse scenarios, and insufficient consideration of environmental interactions. T o address these issues, this paper introduces the EMoE-Planner, which incorporates three innovative approaches. Firstly, the Explicit MoE (Mixture of Experts) dynamically selects specialized experts based on scenario-specific information through a shared scene router . Secondly, the planner utilizes scene-specific queries to provide multi-modal priors, directing the model's focus towards relevant target areas. Lastly, it enhances the prediction model and loss calculation by considering the interactions between the ego vehicle and other agents, thereby significantly boosting planning performance. Comparative experiments were conducted on the Nuplan dataset against the state-of-the-art methods. The simulation results demonstrate that our model consistently outperforms SOT A models across nearly all test scenarios. Our model is the first pure learning model to achieve performance surpassing rule-based algorithms in almost all Nuplan closed-loop simulations. UTONOMOUS driving trajectory planning has evolved over decades, with rule-based methods [1]-[3] providing fundamental safety assurances via predefined logic and heuristics. However, in complex urban settings, three significant limitations become apparent: (1) The manual construction of rules struggles to accommodate dynamic interactions and abrupt changes in road topology, resulting in unaddressed long-tail scenarios; (2) Rigid trajectory generation fails to mimic the adaptive behaviors of human drivers, such as dynamically adjusting following distances; (3) An exponential increase in maintenance costs arises from the "combinatorial explosion" of accumulating rules. Conversely, data-driven approaches, including imitation learning [4]-[6], address edge cases like extreme weather and complex traffic, capturing human-like driving behaviors from expert data. Reinforcement learning [7], [8] enables dynamic optimization through advanced reward mechanisms. These systems offer lower costs and faster iterations compared to rule-based alternatives.
LifelongAgentBench: Evaluating LLM Agents as Lifelong Learners
Zheng, Junhao, Cai, Xidi, Li, Qiuke, Zhang, Duzhen, Li, ZhongZhi, Zhang, Yingying, Song, Le, Ma, Qianli
Lifelong learning is essential for intelligent agents operating in dynamic environments. Current large language model (LLM)-based agents, however, remain stateless and unable to accumulate or transfer knowledge over time. Existing benchmarks treat agents as static systems and fail to evaluate lifelong learning capabilities. We present LifelongAgentBench, the first unified benchmark designed to systematically assess the lifelong learning ability of LLM agents. It provides skill-grounded, interdependent tasks across three interactive environments, Database, Operating System, and Knowledge Graph, with automatic label verification, reproducibility, and modular extensibility. Extensive experiments reveal that conventional experience replay has limited effectiveness for LLM agents due to irrelevant information and context length constraints. We further introduce a group self-consistency mechanism that significantly improves lifelong learning performance. We hope LifelongAgentBench will advance the development of adaptive, memory-capable LLM agents.
Query-driven Document-level Scientific Evidence Extraction from Biomedical Studies
Pronesti, Massimiliano, Bettencourt-Silva, Joao, Flanagan, Paul, Pascale, Alessandra, Redmond, Oisin, Belz, Anya, Hou, Yufang
Extracting scientific evidence from biomedical studies for clinical research questions (e.g., Does stem cell transplantation improve quality of life in patients with medically refractory Crohn's disease compared to placebo?) is a crucial step in synthesising biomedical evidence. In this paper, we focus on the task of document-level scientific evidence extraction for clinical questions with conflicting evidence. To support this task, we create a dataset called CochraneForest, leveraging forest plots from Cochrane systematic reviews. It comprises 202 annotated forest plots, associated clinical research questions, full texts of studies, and study-specific conclusions. Building on CochraneForest, we propose URCA (Uniform Retrieval Clustered Augmentation), a retrieval-augmented generation framework designed to tackle the unique challenges of evidence extraction. Our experiments show that URCA outperforms the best existing methods by up to 10.3% in F1 score on this task. However, the results also underscore the complexity of CochraneForest, establishing it as a challenging testbed for advancing automated evidence synthesis systems.
X-Transfer Attacks: Towards Super Transferable Adversarial Attacks on CLIP
Huang, Hanxun, Erfani, Sarah, Li, Yige, Ma, Xingjun, Bailey, James
As Contrastive Language-Image Pre-training (CLIP) models are increasingly adopted for diverse downstream tasks and integrated into large vision-language models (VLMs), their susceptibility to adversarial perturbations has emerged as a critical concern. In this work, we introduce \textbf{X-Transfer}, a novel attack method that exposes a universal adversarial vulnerability in CLIP. X-Transfer generates a Universal Adversarial Perturbation (UAP) capable of deceiving various CLIP encoders and downstream VLMs across different samples, tasks, and domains. We refer to this property as \textbf{super transferability}--a single perturbation achieving cross-data, cross-domain, cross-model, and cross-task adversarial transferability simultaneously. This is achieved through \textbf{surrogate scaling}, a key innovation of our approach. Unlike existing methods that rely on fixed surrogate models, which are computationally intensive to scale, X-Transfer employs an efficient surrogate scaling strategy that dynamically selects a small subset of suitable surrogates from a large search space. Extensive evaluations demonstrate that X-Transfer significantly outperforms previous state-of-the-art UAP methods, establishing a new benchmark for adversarial transferability across CLIP models. The code is publicly available in our \href{https://github.com/HanxunH/XTransferBench}{GitHub repository}.
GUM-SAGE: A Novel Dataset and Approach for Graded Entity Salience Prediction
Determining and ranking the most salient entities in a text is critical for user-facing systems, especially as users increasingly rely on models to interpret long documents they only partially read. Graded entity salience addresses this need by assigning entities scores that reflect their relative importance in a text. Existing approaches fall into two main categories: subjective judgments of salience, which allow for gradient scoring but lack consistency, and summarization-based methods, which define salience as mention-worthiness in a summary, promoting explainability but limiting outputs to binary labels (entities are either summary-worthy or not). In this paper, we introduce a novel approach for graded entity salience that combines the strengths of both approaches. Using an English dataset spanning 12 spoken and written genres, we collect 5 summaries per document and calculate each entity's salience score based on its presence across these summaries. Our approach shows stronger correlation with scores based on human summaries and alignments, and outperforms existing techniques, including LLMs. We release our data and code at https://github.
MHTS: Multi-Hop Tree Structure Framework for Generating Difficulty-Controllable QA Datasets for RAG Evaluation
Lee, Jeongsoo, Kwon, Daeyong, Jin, Kyohoon, Jeong, Junnyeong, Sim, Minwoo, Kim, Minwoo
Existing RAG benchmarks often overlook query difficulty, leading to inflated performance on simpler questions and unreliable evaluations. A robust benchmark dataset must satisfy three key criteria: quality, diversity, and difficulty, which capturing the complexity of reasoning based on hops and the distribution of supporting evidence. In this paper, we propose MHTS (Multi-Hop Tree Structure), a novel dataset synthesis framework that systematically controls multi-hop reasoning complexity by leveraging a multi-hop tree structure to generate logically connected, multi-chunk queries. Our fine-grained difficulty estimation formula exhibits a strong correlation with the overall performance metrics of a RAG system, validating its effectiveness in assessing both retrieval and answer generation capabilities. By ensuring high-quality, diverse, and difficulty-controlled queries, our approach enhances RAG evaluation and benchmarking capabilities.
TuRTLe: A Unified Evaluation of LLMs for RTL Generation
Garcia-Gasulla, Dario, Kestor, Gokcen, Parisi, Emanuele, Albertí-Binimelis, Miquel, Gutierrez, Cristian, Ghorab, Razine Moundir, Montenegro, Orlando, Homs, Bernat, Moreto, Miquel
--Rapid advancements in LLMs have driven the adoption of generative AI in domains like Electronic Design Automation (EDA). Within the field of software development, EDA presents unique challenges derived from specific requirements of generated RTL code; RTL code must not only be syntactically correct and functionally accurate, but also synthesizable by hardware generators, while matching performance, power and area (PPA) constraints. These additional requirements introduce complexities that existing code-generation benchmarks often fail to capture, limiting their effectiveness in evaluating LLMs for RTL generation. Using this framework, a diverse set of forty open LLMs are assesed, tracking their strengths and weaknesses in EDA-specific tasks. Our results identify the best match for specific tasks ( e.g., base models are better in module completion tasks, instruct-tuned models are better in specification-to-RTL tasks), while finding that recent models with autoregressive reasoning chain perform the best overall. Some benchmarks, particularly within syntax correctness, show signs of saturation, while others remain as open problems for LLMs. Advancements in large language models (LLMs) have unlocked new possibilities across a wide range of domains [1], [2]. Domain-specific LLMs have gained significant attention due to their strong performance in specialized tasks, including financial engineering [3], biomedical research [4], and scientific computing [5], [6]. In software related tasks, LLM can suggest code snippets, solve common coding challenges, and provide explanations of complex concepts [7]-[10]. In the field of Electronic Design Automation (EDA), researchers are increasingly exploring the use of LLMs to accelerate hardware design [11]-[13].