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Optimus-3: Towards Generalist Multimodal Minecraft Agents with Scalable Task Experts

arXiv.org Artificial Intelligence

Recently, agents based on multimodal large language models (MLLMs) have achieved remarkable progress across various domains. However, building a generalist agent with capabilities such as perception, planning, action, grounding, and reflection in open-world environments like Minecraft remains challenges: insufficient domain-specific data, interference among heterogeneous tasks, and visual diversity in open-world settings. In this paper, we address these challenges through three key contributions. 1) We propose a knowledge-enhanced data generation pipeline to provide scalable and high-quality training data for agent development. 2) To mitigate interference among heterogeneous tasks, we introduce a Mixture-of-Experts (MoE) architecture with task-level routing. 3) We develop a Multimodal Reasoning-Augmented Reinforcement Learning approach to enhance the agent's reasoning ability for visual diversity in Minecraft. Built upon these innovations, we present Optimus-3, a general-purpose agent for Minecraft. Extensive experimental results demonstrate that Optimus-3 surpasses both generalist multimodal large language models and existing state-of-the-art agents across a wide range of tasks in the Minecraft environment. Project page: https://cybertronagent.github.io/Optimus-3.github.io/


TreeLoRA: Efficient Continual Learning via Layer-Wise LoRAs Guided by a Hierarchical Gradient-Similarity Tree

arXiv.org Artificial Intelligence

Many real-world applications collect data in a streaming environment, where learning tasks are encountered sequentially. This necessitates continual learning (CL) to update models online, enabling adaptation to new tasks while preserving past knowledge to prevent catastrophic forgetting. Nowadays, with the flourish of large pre-trained models (LPMs), efficiency has become increasingly critical for CL, due to their substantial computational demands and growing parameter sizes. In this paper, we introduce TreeLoRA (K-D Tree of Low-Rank Adapters), a novel approach that constructs layer-wise adapters by leveraging hierarchical gradient similarity to enable efficient CL, particularly for LPMs. To reduce the computational burden of task similarity estimation, we employ bandit techniques to develop an algorithm based on lower confidence bounds to efficiently explore the task structure. Furthermore, we use sparse gradient updates to facilitate parameter optimization, making the approach better suited for LPMs. Theoretical analysis is provided to justify the rationale behind our approach, and experiments on both vision transformers (ViTs) and large language models (LLMs) demonstrate the effectiveness and efficiency of our approach across various domains, including vision and natural language processing tasks.


An Analysis of Datasets, Metrics and Models in Keyphrase Generation

arXiv.org Artificial Intelligence

Keyphrase generation refers to the task of producing a set of words or phrases that summarises the content of a document. Continuous efforts have been dedicated to this task over the past few years, spreading across multiple lines of research, such as model architectures, data resources, and use-case scenarios. Yet, the current state of keyphrase generation remains unknown as there has been no attempt to review and analyse previous work. In this paper, we bridge this gap by presenting an analysis of over 50 research papers on keyphrase generation, offering a comprehensive overview of recent progress, limitations, and open challenges. Our findings highlight several critical issues in current evaluation practices, such as the concerning similarity among commonly-used benchmark datasets and inconsistencies in metric calculations leading to overestimated performances. Additionally, we address the limited availability of pre-trained models by releasing a strong PLM-based model for keyphrase generation as an effort to facilitate future research.


Provably Learning from Language Feedback

arXiv.org Artificial Intelligence

Interactively learning from observation and language feedback is an increasingly studied area driven by the emergence of large language model (LLM) agents. While impressive empirical demonstrations have been shown, so far a principled framing of these decision problems remains lacking. In this paper, we formalize the Learning from Language Feedback (LLF) problem, assert sufficient assumptions to enable learning despite latent rewards, and introduce $\textit{transfer eluder dimension}$ as a complexity measure to characterize the hardness of LLF problems. We show that transfer eluder dimension captures the intuition that information in the feedback changes the learning complexity of the LLF problem. We demonstrate cases where learning from rich language feedback can be exponentially faster than learning from reward. We develop a no-regret algorithm, called $\texttt{HELiX}$, that provably solves LLF problems through sequential interactions, with performance guarantees that scale with the transfer eluder dimension of the problem. Across several empirical domains, we show that $\texttt{HELiX}$ performs well even when repeatedly prompting LLMs does not work reliably. Our contributions mark a first step towards designing principled interactive learning algorithms from generic language feedback.


Using Vision Language Models to Detect Students' Academic Emotion through Facial Expressions

arXiv.org Artificial Intelligence

Students' academic emotions significantly influence their social behavior and learning performance. Traditional approaches to automatically and accurately analyze these emotions have predominantly relied on supervised machine learning algorithms. However, these models often struggle to generalize across different contexts, necessitating repeated cycles of data collection, annotation, and training. The emergence of Vision-Language Models (VLMs) offers a promising alternative, enabling generalization across visual recognition tasks through zero-shot prompting without requiring fine-tuning. This study investigates the potential of VLMs to analyze students' academic emotions via facial expressions in an online learning environment. We employed two VLMs, Llama-3.2-11B-Vision-Instruct and Qwen2.5-VL-7B-Instruct, to analyze 5,000 images depicting confused, distracted, happy, neutral, and tired expressions using zero-shot prompting. Preliminary results indicate that both models demonstrate moderate performance in academic facial expression recognition, with Qwen2.5-VL-7B-Instruct outperforming Llama-3.2-11B-Vision-Instruct. Notably, both models excel in identifying students' happy emotions but fail to detect distracted behavior. Additionally, Qwen2.5-VL-7B-Instruct exhibits relatively high performance in recognizing students' confused expressions, highlighting its potential for practical applications in identifying content that causes student confusion.


Augmenting Large Language Models with Static Code Analysis for Automated Code Quality Improvements

arXiv.org Artificial Intelligence

This study examined code issue detection and revision automation by integrating Large Language Models (LLMs) such as OpenAI's GPT-3.5 Turbo and GPT-4o into software development workflows. A static code analysis framework detects issues such as bugs, vulnerabilities, and code smells within a large-scale software project. Detailed information on each issue was extracted and organized to facilitate automated code revision using LLMs. An iterative prompt engineering process is applied to ensure that prompts are structured to produce accurate and organized outputs aligned with the project requirements. Retrieval-augmented generation (RAG) is implemented to enhance the relevance and precision of the revisions, enabling LLM to access and integrate real-time external knowledge. The issue of LLM hallucinations - where the model generates plausible but incorrect outputs - is addressed by a custom-built "Code Comparison App," which identifies and corrects erroneous changes before applying them to the codebase. Subsequent scans using the static code analysis framework revealed a significant reduction in code issues, demonstrating the effectiveness of combining LLMs, static analysis, and RAG to improve code quality, streamline the software development process, and reduce time and resource expenditure.


Towards Scalable SOAP Note Generation: A Weakly Supervised Multimodal Framework

arXiv.org Artificial Intelligence

Skin carcinoma is the most prevalent form of cancer globally, accounting for over $8 billion in annual healthcare expenditures. In clinical settings, physicians document patient visits using detailed SOAP (Subjective, Objective, Assessment, and Plan) notes. However, manually generating these notes is labor-intensive and contributes to clinician burnout. In this work, we propose a weakly supervised multimodal framework to generate clinically structured SOAP notes from limited inputs, including lesion images and sparse clinical text. Our approach reduces reliance on manual annotations, enabling scalable, clinically grounded documentation while alleviating clinician burden and reducing the need for large annotated data. Our method achieves performance comparable to GPT-4o, Claude, and DeepSeek Janus Pro across key clinical relevance metrics. To evaluate clinical quality, we introduce two novel metrics MedConceptEval and Clinical Coherence Score (CCS) which assess semantic alignment with expert medical concepts and input features, respectively.


AC/DC: LLM-based Audio Comprehension via Dialogue Continuation

arXiv.org Artificial Intelligence

We propose an instruction-following audio comprehension model that leverages the dialogue continuation ability of large language models (LLMs). Instead of directly generating target captions in training data, the proposed method trains a model to produce responses as if the input caption triggered a dialogue. This dialogue continuation training mitigates the caption variation problem. Learning to continue a dialogue effectively captures the caption's meaning beyond its surface-level words. As a result, our model enables zero-shot instruction-following capability without multitask instruction tuning, even trained solely on audio captioning datasets. Experiments on AudioCaps, WavCaps, and Clotho datasets with AudioBench audio-scene question-answering tests demonstrate our model's ability to follow various unseen instructions.


Scheduled Interleaved Speech-Text Training for Speech-to-Speech Translation with LLMs

arXiv.org Artificial Intelligence

Speech-to-speech translation (S2ST) has been advanced with large language models (LLMs), which are fine-tuned on discrete speech units. In such approaches, modality adaptation from text to speech has been an issue. LLMs are trained on text-only data, which presents challenges to adapt them to speech modality with limited speech-to-speech data. To address the training difficulty, we propose scheduled interleaved speech--text training in this study. We use interleaved speech--text units instead of speech units during training, where aligned text tokens are interleaved at the word level. We gradually decrease the ratio of text as training progresses, to facilitate progressive modality adaptation from text to speech. We conduct experimental evaluations by fine-tuning LLaMA3.2-1B for S2ST on the CVSS dataset. We show that the proposed method consistently improves the translation performances, especially for languages with limited training data.


"Check My Work?": Measuring Sycophancy in a Simulated Educational Context

arXiv.org Artificial Intelligence

This study examines how user-provided suggestions affect Large Language Models (LLMs) in a simulated educational context, where sycophancy poses significant risks. Testing five different LLMs from the OpenAI GPT-4o and GPT-4.1 model classes across five experimental conditions, we show that response quality varies dramatically based on query framing. In cases where the student mentions an incorrect answer, the LLM correctness can degrade by as much as 15 percentage points, while mentioning the correct answer boosts accuracy by the same margin. Our results also show that this bias is stronger in smaller models, with an effect of up to 30% for the GPT-4.1-nano model, versus 8% for the GPT-4o model. Our analysis of how often LLMs "flip" their answer, and an investigation into token level probabilities, confirm that the models are generally changing their answers to answer choices mentioned by students in line with the sycophancy hypothesis. This sycophantic behavior has important implications for educational equity, as LLMs may accelerate learning for knowledgeable students while the same tools may reinforce misunderstanding for less knowledgeable students. Our results highlight the need to better understand the mechanism, and ways to mitigate, such bias in the educational context.