Goto

Collaborating Authors

 Large Language Model


CoCoA: AMinimum Bayes Risk Framework Bridging Confidence and Consistency for Uncertainty Quantification in LLMs

Neural Information Processing Systems

Uncertainty quantification for Large Language Models (LLMs) encompasses a diverse range of approaches, with two major families being particularly prominent: (i) information-based, which estimate model confidence from token-level probabilities, and (ii) consistency-based, which assess the semantic agreement among multiple outputs generated using repeated sampling. While several recent methods have sought to combine these two paradigms to improve uncertainty quantification performance, they often fail to consistently outperform simpler baselines. In this work, we revisit the foundations of uncertainty estimation through the lens of Minimum Bayes Risk decoding, establishing a direct link between uncertainty and the optimal decision-making process of LLMs. Building on these findings, we propose CoCoA, a unified framework that integrates model confidence with output consistency, yielding a family of efficient and robust uncertainty quantification methods. We evaluate CoCoAacross diverse tasks, including question answering, abstractive text summarization, and machine translation, and demonstrate sizable improvements over state-of-the-art uncertainty quantification approaches.


Diffusion Model as a Noise-Aware Latent Reward Model for Step-Level Preference Optimization

Neural Information Processing Systems

Preference optimization for diffusion models aims to align them with human preferences for images. Previous methods typically use Vision-Language Models (VLMs) as pixel-level reward models to approximate human preferences. However, when used for step-level preference optimization, these models face challenges in handling noisy images of different timesteps and require complex transformations into pixel space. In this work, we show that pre-trained diffusion models are naturally suited for step-level reward modeling in the noisy latent space, as they are explicitly designed to process latent images at various noise levels. Accordingly, we propose the Latent Reward Model (LRM), which repurposes components of the diffusion model to predict preferences of latent images at arbitrary timesteps. Building on LRM, we introduce Latent Preference Optimization (LPO), a step-level preference optimization method conducted directly in the noisy latent space. Experimental results indicate that LPO significantly improves the model's alignment with general, aesthetic, and text-image alignment preferences, while achieving a 2.5-28 training speedup over existing preference optimization methods. Our code and models are available at https://github.com/Kwai-Kolors/LPO.


CoFFT: Chain of Foresight-Focus Thought for Visual Language Models

Neural Information Processing Systems

Despite significant advances in Vision Language Models (VLMs), they remain constrained by the complexity and redundancy of visual input. When images contain large amounts of irrelevant information, VLMs are susceptible to interference, thus generating excessive task-irrelevant reasoning processes or even hallucinations. This limitation stems from their inability to discover and process the required regions during reasoning precisely. To address this limitation, we present the Chain of Foresight-Focus Thought (CoFFT), a novel training-free approach that enhances VLMs' visual reasoning by emulating human visual cognition. Each ForesightFocus Thought consists of three stages: (1) Diverse Sample Generation: generates diverse reasoning samples to explore potential reasoning paths, where each sample contains several reasoning steps; (2) Dual Foresight Decoding: rigorously evaluates these samples based on both visual focus and reasoning progression, adding the first step of optimal sample to the reasoning process; (3) Visual Focus Adjustment: precisely adjust visual focus toward regions most beneficial for future reasoning, before returning to stage (1) to generate subsequent reasoning samples until reaching the final answer. These stages function iteratively, creating an interdependent cycle where reasoning guides visual focus and visual focus informs subsequent reasoning.


OMNIGAZE: Reward-inspired Generalizable Gaze Estimation in the Wild

Neural Information Processing Systems

Current 3D gaze estimation methods struggle to generalize across diverse data domains, primarily due to i) the scarcity of annotated datasets, and ii) the insufficient diversity of labeled data. In this work, we present OMNIGAZE, a semi-supervised framework for 3D gaze estimation, which utilizes large-scale unlabeled data collected from diverse and unconstrained real-world environments to mitigate domain bias and generalize gaze estimation in the wild. First, we build a diverse collection of unlabeled facial images, varying in facial appearances, background environments, illumination conditions, head poses, and eye occlusions. In order to leverage unlabeled data spanning a broader distribution, OMNIGAZE adopts a standard pseudo-labeling strategy and devises a reward model to assess the reliability of pseudo labels. Beyond pseudo labels as 3D direction vectors, the reward model also incorporates visual embeddings extracted by an off-the-shelf visual encoder and semantic cues from gaze perspective generated by prompting a Multimodal Large Language Model to compute confidence scores. Then, these scores are utilized to select high-quality pseudo labels and weight them for loss computation. Extensive experiments demonstrate that OMNIGAZE achieves state-of-the-art performance on five datasets under both in-domain and cross-domain settings. Furthermore, we also evaluate the efficacy of OMNIGAZE as a scalable data engine for gaze estimation, which exhibits robust zero-shot generalization on four unseen datasets.


HCRMP: ALLM-Hinted Contextual Reinforcement Learning Framework for Autonomous Driving

Neural Information Processing Systems

Integrating the understanding and reasoning capabilities of Large Language Models (LLM) with the self-learning capabilities of Reinforcement Learning (RL) enables more reliable driving performance under complex driving conditions. There has been a lot of work exploring LLM-Dominated RL methods in the field of autonomous driving motion planning. These methods, which utilize LLM to directly generate policies or provide decisive instructions during policy learning of RL agent, are centrally characterized by an over-reliance on LLM outputs. However, LLM outputs are susceptible to hallucinations. Evaluations show that state-of-theart LLM indicates a non-hallucination rate of only approximately 57.95% when assessed on essential driving-related tasks. Thus, in these methods, hallucinations from the LLM can directly jeopardize the performance of driving policies.


ShiQ: Bringing back Bellman to LLMs

Neural Information Processing Systems

The fine-tuning of pre-trained large language models (LLMs) using reinforcement learning (RL) is generally formulated as direct policy optimization. This approach was naturally favored as it efficiently improves a pretrained LLM, seen as an initial policy. Another RL paradigm, Q-learning methods, has received far less attention in the LLM community while demonstrating major success in various non-LLMRL tasks. In particular, Q-learning effectiveness comes from its sample efficiency and ability to learn offline, which is particularly valuable given the high computational cost of sampling with LLM. However, naively applying a Q-learning-style update to the model's logits is ineffective due to the specificity of LLMs. Our core contribution is to derive theoretically grounded loss functions from Bellman equations to adapt Q-learning methods to LLMs. To do so, we carefully adapt insights from the RL literature to account for LLM-specific characteristics, ensuring that the logits become reliable Q-value estimates. We then use this loss to build a practical algorithm, ShiQfor Shifted-Q, that supports off-policy, token-wise learning while remaining simple to implement. Finally, we evaluate ShiQ on both synthetic data and real-world benchmarks, e.g., UltraFeedback, BFCL-V3, demonstrating its effectiveness in both single-turn and multi-turn LLM settings.


Absolute Zero: Reinforced Self-play Reasoning with Zero Data

Neural Information Processing Systems

Reinforcement learning with verifiable rewards (RLVR) has shown promise in enhancing the reasoning capabilities of large language models by learning directly from rule-based outcome rewards. Recent RLVR works that operate under the zero setting avoid supervision in labeling the reasoning process, but still depend on manually curated collections of questions and answers for training. The scarcity of high-quality, human-produced examples raises concerns about the long-term scalability of relying on human supervision, a challenge already evident in the domain of language model pretraining. Furthermore, in a hypothetical future where AI surpasses human intelligence, tasks provided by humans may offer limited learning potential for a superintelligent system. To address these concerns, we propose a new RLVR paradigm called Absolute Zero, in which a single model learns to propose tasks that maximize its own learning progress and improves reasoning by solving them, without relying on any external human or distillation data. Under this paradigm, we introduce the Absolute Zero Reasoner (AZR), a system that self-evolves its training curriculum and reasoning ability. AZR uses a code executor to both validate self-proposed code reasoning tasks and verify answers, serving as an unified source of verifiable feedback to guide open-ended yet grounded learning. Despite being trained entirely without external data, AZR achieves overall SOTA performance on coding and mathematical reasoning tasks, outperforming existing zero-setting models that rely on tens of thousands of in-domain human-curated examples. Furthermore, we demonstrate that AZR can be effectively applied across different model scales and is compatible with various model classes.



SciArena: An Open Evaluation Platform for Non-Verifiable Scientific Literature-Grounded Tasks

Neural Information Processing Systems

Unlike traditional benchmarks for scientific literature understanding and synthesis, SciArena engages the research community directly, following the Chatbot Arena evaluation approach of community voting on model comparisons. By leveraging collective intelligence, SciArena offers a community-driven evaluation of model performance on open-ended scientific tasks that demand literature-grounded, long-form responses. The platform currently supports 47 foundation models and has collected over 20,000 votes from human researchers across diverse scientific domains. Our analysis of the data collected so far confirms its high quality. We discuss the results and insights based on the model ranking leaderboard. To further promote research in building modelbased automated evaluation systems for literature tasks, we release SciArena-Eval, a meta-evaluation benchmark based on collected preference data. It measures the accuracy of models in judging answer quality by comparing their pairwise assessments with human votes. Our experiments highlight the benchmark's challenges and emphasize the need for more reliable automated evaluation methods.


ToolRL: Reward is All Tool Learning Needs

Neural Information Processing Systems

Current Large Language Models (LLMs) often undergo supervised fine-tuning (SFT) to acquire tool use capabilities. However, SFT struggles to generalize to unfamiliar or complex tool use scenarios. Recent advancements in reinforcement learning (RL), particularly with R1-like models, have demonstrated promising reasoning and generalization abilities. Yet, reward design for tool use presents unique challenges: multiple tools may be invoked with diverse parameters, and coarse-grained reward signals, such as answer matching, fail to offer the finegrained feedback required for effective learning. In this work, we present the first comprehensive study on reward design for tool selection and application tasks within the RL paradigm. We systematically explore a wide range of reward strategies, analyzing their types, scales, granularity, and temporal dynamics. Building on these insights, we propose a principled reward design tailored for tool use tasks and apply it to train LLMs using RL methods. Empirical evaluations across diverse benchmarks demonstrate that our approach yields robust, scalable, and stable training, achieving a 17% improvement over base models and a 15% gain over SFT models.