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 Large Language Model


OSTAR: Optimized Statistical Text-classifier with Adversarial Resistance

Neural Information Processing Systems

The advancements in generative models and the real-world attack of machinegenerated text(MGT) create a demand for more robust detection methods. The existing MGT detection methods for adversarial environments primarily consist of manually designed statistical-based methods and fine-tuned classifier-based approaches. Statistical-based methods extract intrinsic features but suffer from rigid decision boundaries vulnerable to adaptive attacks, while fine-tuned classifiers achieve outstanding performance at the cost of overfitting to superficial textual feature. We argue that the key to detection in current adversarial environments lies in how to extract intrinsic invariant features and ensure that the classifier possesses dynamic adaptability. In that case, we propose OSTAR, a novel MGT detection framework designed for adversarial environments which composed of a statistical enhanced classifier and a Multi-Faceted Contrastive Learning(MFCL).


Improving Video Generation with Human Feedback

Neural Information Processing Systems

Video generation has achieved significant advances through rectified flow techniques, but issues like unsmooth motion and misalignment between videos and prompts persist. In this work, we develop a systematic pipeline that harnesses human feedback to mitigate these problems and refine the video generation model. Specifically, we begin by constructing a large-scale human preference dataset focused on modern video generation models, incorporating pairwise annotations across multi-dimensions. We then introduce VideoReward, a multi-dimensional video reward model, and examine how annotations and various design choices impact its rewarding efficacy. From a unified reinforcement learning perspective aimed at maximizing reward with KL regularization, we introduce three alignment algorithms for flow-based models. These include two training-time strategies: direct preference optimization for flow (Flow-DPO) and reward weighted regression for flow (Flow-RWR), and an inference-time technique, Flow-NRG, which applies reward guidance directly to noisy videos. Experimental results indicate that VideoReward significantly outperforms existing reward models, and Flow-DPO demonstrates superior performance compared to both Flow-RWR and supervised fine-tuning methods. Additionally, Flow-NRG lets users assign custom weights to multiple objectives during inference, meeting personalized video quality needs.


Capturing Individual Human Preferences with Reward Features

Neural Information Processing Systems

Reinforcement learning from human feedback usually models preferences using a reward function that does not distinguish between people. We argue that this is unlikely to be a good design choice in contexts with high potential for disagreement, like in the training of large language models. We formalise and analyse the problem of learning a reward model that can be specialised to a user. Using the principle of empirical risk minimisation, we derive a probably approximately correct (PAC) bound showing the dependency of the approximation error on the number of training examples, as usual, and also on the number of human raters who provided feedback on them. Based on our theoretical findings, we discuss how to best collect pairwise preference data and argue that adaptive reward models should be beneficial when there is considerable disagreement among users.


BenchmarkCards: Standardized Documentation for Large Language Model Benchmarks

Neural Information Processing Systems

Large language models (LLMs) are powerful tools capable of handling diverse tasks. Comparing and selecting appropriate LLMs for specific tasks requires systematic evaluation methods, as models exhibit varying capabilities across different domains. However, finding suitable benchmarks is difficult given the many available options. This complexity not only increases the risk of benchmark misuse and misinterpretation but also demands substantial effort from LLM users, seeking the most suitable benchmarks for their specific needs. To address these issues, we introduce BenchmarkCards, an intuitive and validated documentation framework that standardizes critical benchmark attributes such as objectives, methodologies, data sources, and limitations. Through user studies involving benchmark creators and users, we show that BenchmarkCardscan simplify benchmark selection and enhance transparency, facilitating informed decision-making in evaluating LLMs.



The Right to Red-Team: Adversarial AILiteracy as a Civic Imperative in K-12 Education

Neural Information Processing Systems

The increasing societal integration of Large Language Models (LLMs) and agentbased AI demands a new civic competency: adversarial reasoning. This position paper argues that K-12 AI education must move beyond passive literacy to actively equip students with skills in responsible adversarial prompting and ethical system "hacking." Such capabilities are essential for citizens to critically probe AI systems, understand their inherent limitations, identify manipulative patterns, and hold them accountable. We posit that cultivating a generation skilled in "red-teaming" AI is vital for maintaining transparency, preventing undue influence, and fostering a democratic engagement with these transformative technologies.


Counterfactual Evolution of Multimodal Datasets via Visual Programming

Neural Information Processing Systems

The rapid development of Multimodal Large Language Models (MLLMs) poses increasing demands on the diversity and complexity of multimodal datasets. Yet manual annotation pipelines can no longer keep pace. Existing augmentation methods often follow fixed rules and lack verifiable control over sample diversity and reasoning complexity. To address this, we introduce Scalable COunterfactual Program Evolution (SCOPE), a framework that uses symbolic Visual Programming to guide program evolution via counterfactual reasoning. SCOPE performs the three steps of counterfactual inference: (1) Abduction, by generating verifiable programs to model reasoning associations; (2) Action, by intervening on program structure along three axes--reasoning path, visual context, and cross-instance composition; and (3) Prediction, by categorizing evolved instances by difficulty, structure, and input multiplicity. Based on this process, we build SCOPE-Train and SCOPE-Test, evolving benchmarks with expert validation. To support training, we propose MAP, a curriculum learning strategy that aligns model capacity with sample difficulty. Experiments show that SCOPEimproves reasoning performance, exposes model blind spots, and enhances visual dialog capabilities.


ChatGPT forgets things in long threads. Here's the fix

PCWorld

When you purchase through links in our articles, we may earn a small commission. ChatGPT forgets things in long threads. An AI chatbot can only remember so much. This prompt hands off the essentials of your conversation to a fresh chat thread. The most simple explanation I've heard for how an AI remembers things goes like this: Imagine a long, narrow table, and then imagine that you begin placing dominos on one end, slowly sliding them toward the opposite end as you add more.


SAGE-Eval: Evaluating LLMs for Systematic Generalizations of Safety Facts

Neural Information Processing Systems

Do LLMs robustly generalize critical safety facts to novel situations? Lacking this ability is dangerous when users ask naive questions--for instance, "I'm considering packing melon balls for my 10-month-old's lunch. What other foods would be good to include?" Before offering food options, the LLM should warn that melon balls pose a choking hazard to toddlers, as documented by the CDC1. Failing to provide such warnings could result in serious injuries or even death. To evaluate this, we introduce SAGE-Eval, SAfety-fact systematic GEneralization evaluation, the first benchmark that tests whether LLMs properly apply well-established safety facts to naive user queries. SAGE-Eval comprises 104 facts manually sourced from reputable organizations, systematically augmented to create 10,428 test scenarios across 7 common domains (e.g., Outdoor Activities, Medicine). We find that the top model, Claude-3.7-sonnet,


Artificial Hivemind: The Open-Ended Homogeneity of Language Models (and Beyond)

Neural Information Processing Systems

Large language models (LMs) often struggle to generate diverse, human-like creative content, raising concerns about the long-term homogenization of human thought through repeated exposure to similar outputs. Yet scalable methods for evaluating LM output diversity remain limited, especially beyond narrow tasks such as random number or name generation, or beyond repeated sampling from a single model. To address this gap, we introduce INFINITY-CHAT, a largescale dataset of 26K diverse, real-world, open-ended user queries that admit a wide range of plausible answers with no single ground truth. We introduce the first comprehensive taxonomy for characterizing the full spectrum of open-ended prompts posed to LMs, comprising 6 top-level categories (e.g., creative content generation, brainstorm & ideation) that further breaks down to 17 subcategories.