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 Gradient Descent


Privacy of Noisy Stochastic Gradient Descent: More Iterations without More Privacy Loss

Neural Information Processing Systems

A central issue in machine learning is how to train models on sensitive user data. Industry has widely adopted a simple algorithm: Stochastic Gradient Descent with noise (a.k.a.


Biased Stochastic First-Order Methods for Conditional Stochastic Optimization and Applications in Meta Learning

Neural Information Processing Systems

Conditional stochastic optimization covers a variety of applications ranging from invariant learning and causal inference to meta-learning. However, constructing unbiased gradient estimators for such problems is challenging due to the composition structure. As an alternative, we propose a biased stochastic gradient descent (BSGD) algorithm and study the bias-variance tradeoff under different structural assumptions. We establish the sample complexities of BSGD for strongly convex, convex, and weakly convex objectives under smooth and non-smooth conditions. Our lower bound analysis shows that the sample complexities of BSGD cannot be improved for general convex objectives and nonconvex objectives except for smooth nonconvex objectives with Lipschitz continuous gradient estimator. For this special setting, we propose an accelerated algorithm called biased SpiderBoost (BSpiderBoost) that matches the lower bound complexity. We further conduct numerical experiments on invariant logistic regression and model-agnostic meta-learning to illustrate the performance of BSGD and BSpiderBoost.


Stochastic Gradient Descent in Correlated Settings: A Study on Gaussian Processes

Neural Information Processing Systems

Stochastic gradient descent (SGD) and its variants have established themselves as the go-to algorithms for large-scale machine learning problems with independent samples due to their generalization performance and intrinsic computational advantage. However, the fact that the stochastic gradient is a biased estimator of the full gradient with correlated samples has led to the lack of theoretical understanding of how SGD behaves under correlated settings and hindered its use in such cases. In this paper, we focus on the Gaussian process (GP) and take a step forward towards breaking the barrier by proving minibatch SGD converges to a critical point of the full loss function, and recovers model hyperparameters with rate $O(\frac{1}{K})$ up to a statistical error term depending on the minibatch size. Numerical studies on both simulated and real datasets demonstrate that minibatch SGD has better generalization over state-of-the-art GP methods while reducing the computational burden and opening a new, previously unexplored, data size regime for GPs.


Stochasticity of Deterministic Gradient Descent: Large Learning Rate for Multiscale Objective Function

Neural Information Processing Systems

This article suggests that deterministic Gradient Descent, which does not use any stochastic gradient approximation, can still exhibit stochastic behaviors. In particular, it shows that if the objective function exhibit multiscale behaviors, then in a large learning rate regime which only resolves the macroscopic but not the microscopic details of the objective, the deterministic GD dynamics can become chaotic and convergent not to a local minimizer but to a statistical distribution. In this sense, deterministic GD resembles stochastic GD even though no stochasticity is injected. A sufficient condition is also established for approximating this long-time statistical limit by a rescaled Gibbs distribution, which for example allows escapes from local minima to be quantified. Both theoretical and numerical demonstrations are provided, and the theoretical part relies on the construction of a stochastic map that uses bounded noise (as opposed to Gaussian noise).


Diffusion-Based Adversarial Sample Generation for Improved Stealthiness and Controllability

Neural Information Processing Systems

Neural networks are known to be susceptible to adversarial samples: small variations of natural examples crafted to deliberatelymislead the models. While they can be easily generated using gradient-based techniques in digital and physical scenarios, they often differ greatly from the actual data distribution of natural images, resulting in a trade-off between strength and stealthiness. In this paper, we propose a novel framework dubbed Diffusion-Based Projected Gradient Descent (Diff-PGD) for generating realistic adversarial samples. By exploiting a gradient guided by a diffusion model, Diff-PGD ensures that adversarial samples remain close to the original data distribution while maintaining their effectiveness. Moreover, our framework can be easily customized for specific tasks such as digital attacks, physical-world attacks, and style-based attacks. Compared with existing methods for generating natural-style adversarial samples, our framework enables the separation of optimizing adversarial loss from other surrogate losses (e.g.


Tight Nonparametric Convergence Rates for Stochastic Gradient Descent under the Noiseless Linear Model

Neural Information Processing Systems

In the context of statistical supervised learning, the noiseless linear model assumes that there exists a deterministic linear relation $Y = \langle \theta_*, \Phi(U) \rangle$ between the random output $Y$ and the random feature vector $\Phi(U)$, a potentially non-linear transformation of the inputs~$U$. We analyze the convergence of single-pass, fixed step-size stochastic gradient descent on the least-square risk under this model. The convergence of the iterates to the optimum $\theta_*$ and the decay of the generalization error follow polynomial convergence rates with exponents that both depend on the regularities of the optimum $\theta_*$ and of the feature vectors $\Phi(U)$. We interpret our result in the reproducing kernel Hilbert space framework. As a special case, we analyze an online algorithm for estimating a real function on the unit hypercube from the noiseless observation of its value at randomly sampled points; the convergence depends on the Sobolev smoothness of the function and of a chosen kernel. Finally, we apply our analysis beyond the supervised learning setting to obtain convergence rates for the averaging process (a.k.a.


Why Lottery Ticket Wins? A Theoretical Perspective of Sample Complexity on Sparse Neural Networks

Neural Information Processing Systems

The lottery ticket hypothesis (LTH) states that learning on a properly pruned network (the winning ticket) has improved test accuracy over the original unpruned network. Although LTH has been justified empirically in a broad range of deep neural network (DNN) involved applications like computer vision and natural language processing, the theoretical validation of the improved generalization of a winning ticket remains elusive. To the best of our knowledge, our work, for the first time, characterizes the performance of training a pruned neural network by analyzing the geometric structure of the objective function and the sample complexity to achieve zero generalization error. We show that the convex region near a desirable model with guaranteed generalization enlarges as the neural network model is pruned, indicating the structural importance of a winning ticket. Moreover, as the algorithm for training a pruned neural network is specified as an (accelerated) stochastic gradient descent algorithm, we theoretically show that the number of samples required for achieving zero generalization error is proportional to the number of the non-pruned weights in the hidden layer. With a fixed number of samples, training a pruned neural network enjoys a faster convergence rate to the desired model than training the original unpruned one, providing a formal justification of the improved generalization of the winning ticket. Our theoretical results are acquired from learning a pruned neural network of one hidden layer, while experimental results are further provided to justify the implications in pruning multi-layer neural networks.


Efficient Truncated Linear Regression with Unknown Noise Variance

Neural Information Processing Systems

Truncated linear regression is a classical challenge in Statistics, wherein a label, $y = w^T x + \varepsilon$, and its corresponding feature vector, $x \in \mathbb{R}^k$, are only observed if the label falls in some subset $S \subseteq \mathbb{R}$; otherwise the existence of the pair $(x, y)$ is hidden from observation. Linear regression with truncated observations has remained a challenge, in its general form, since the early works of [Tobin'58, Amemiya '73]. When the distribution of the error is normal with known variance, recent work of [Daskalakis et al. '19] provides computationally and statistically efficient estimators of the linear model, $w$. In this paper, we provide the first computationally and statistically efficient estimators for truncated linear regression when the noise variance is unknown, estimating both the linear model and the variance of the noise. Our estimator is based on an efficient implementation of Projected Stochastic Gradient Descent on the negative log-likelihood of the truncated sample. Importantly, we show that the error of our estimates is asymptotically normal, and we use this to provide explicit confidence regions for our estimates.


What You See is What You Get: Principled Deep Learning via Distributional Generalization

Neural Information Processing Systems

Having similar behavior at training time and test time--what we call a "What You See Is What You Get" (WYSIWYG) property--is desirable in machine learning. Models trained with standard stochastic gradient descent (SGD), however, do not necessarily have this property, as their complex behaviors such as robustness or subgroup performance can differ drastically between training and test time. In contrast, we show that Differentially-Private (DP) training provably ensures the high-level WYSIWYG property, which we quantify using a notion of distributional generalization. Applying this connection, we introduce new conceptual tools for designing deep-learning methods by reducing generalization concerns to optimization ones: to mitigate unwanted behavior at test time, it is provably sufficient to mitigate this behavior on the training data. By applying this novel design principle, which bypasses "pathologies" of SGD, we construct simple algorithms that are competitive with SOTA in several distributional-robustness applications, significantly improve the privacy vs. disparate impact trade-off of DP-SGD, and mitigate robust overfitting in adversarial training. Finally, we also improve on theoretical bounds relating DP, stability, and distributional generalization.


Uniform-in-Time Wasserstein Stability Bounds for (Noisy) Stochastic Gradient Descent

Neural Information Processing Systems

Algorithmic stability is an important notion that has proven powerful for deriving generalization bounds for practical algorithms. The last decade has witnessed an increasing number of stability bounds for different algorithms applied on different classes of loss functions. While these bounds have illuminated various properties of optimization algorithms, the analysis of each case typically required a different proof technique with significantly different mathematical tools. In this study, we make a novel connection between learning theory and applied probability and introduce a unified guideline for proving Wasserstein stability bounds for stochastic optimization algorithms. We illustrate our approach on stochastic gradient descent (SGD) and we obtain time-uniform stability bounds (i.e., the bound does not increase with the number of iterations) for strongly convex losses and non-convex losses with additive noise, where we recover similar results to the prior art or extend them to more general cases by using a single proof technique. Our approach is flexible and can be generalizable to other popular optimizers, as it mainly requires developing Lyapunov functions, which are often readily available in the literature. It also illustrates that ergodicity is an important component for obtaining time-uniform bounds -- which might not be achieved for convex or non-convex losses unless additional noise is injected to the iterates. Finally, we slightly stretch our analysis technique and prove time-uniform bounds for SGD under convex and non-convex losses (without additional additive noise), which, to our knowledge, is novel.