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 Gradient Descent


The Implicit Bias of Minima Stability: A View from Function Space

Neural Information Processing Systems

The loss terrains of over-parameterized neural networks have multiple global minima. However, it is well known that stochastic gradient descent (SGD) can stably converge only to minima that are sufficiently flat w.r.t.


Convergence of mean-field Langevin dynamics: time-space discretization, stochastic gradient, and variance reduction

Neural Information Processing Systems

The mean-field Langevin dynamics (MFLD) is a nonlinear generalization of the Langevin dynamics that incorporates a distribution-dependent drift, and it naturally arises from the optimization of two-layer neural networks via (noisy) gradient descent. Recent works have shown that MFLD globally minimizes an entropy-regularized convex functional in the space of measures. However, all prior analyses assumed the infinite-particle or continuous-time limit, and cannot handle stochastic gradient updates. We provide a general framework to prove a uniform-in-time propagation of chaos for MFLD that takes into account the errors due to finite-particle approximation, time-discretization, and stochastic gradient. To demonstrate the wide applicability of our framework, we establish quantitative convergence rate guarantees to the regularized global optimal solution for $(i)$ a wide range of learning problems such as mean-field neural network and MMD minimization, and $(ii)$ different gradient estimators including SGD and SVRG. Despite the generality of our results, we achieve an improved convergence rate in both the SGD and SVRG settings when specialized to the standard Langevin dynamics.


Improved Analysis of Clipping Algorithms for Non-convex Optimization

Neural Information Processing Systems

Gradient clipping is commonly used in training deep neural networks partly due to its practicability in relieving the exploding gradient problem. Recently, \citet{zhang2019gradient} show that clipped (stochastic) Gradient Descent (GD) converges faster than vanilla GD via introducing a new assumption called $(L_0, L_1)$-smoothness, which characterizes the violent fluctuation of gradients typically encountered in deep neural networks. However, their iteration complexities on the problem-dependent parameters are rather pessimistic, and theoretical justification of clipping combined with other crucial techniques, e.g.


Why are Adaptive Methods Good for Attention Models?

Neural Information Processing Systems

While stochastic gradient descent (SGD) is still the de facto algorithm in deep learning, adaptive methods like Clipped SGD/Adam have been observed to outperform SGD across important tasks, such as attention models. The settings under which SGD performs poorly in comparison to adaptive methods are not well understood yet. In this paper, we provide empirical and theoretical evidence that a heavy-tailed distribution of the noise in stochastic gradients is one cause of SGD's poor performance. We provide the first tight upper and lower convergence bounds for adaptive gradient methods under heavy-tailed noise. Further, we demonstrate how gradient clipping plays a key role in addressing heavy-tailed gradient noise. Subsequently, we show how clipping can be applied in practice by developing an adaptive coordinate-wise clipping algorithm (ACClip) and demonstrate its superior performance on BERT pretraining and finetuning tasks.


Easy Learning from Label Proportions

Neural Information Processing Systems

We consider the problem of Learning from Label Proportions (LLP), a weakly supervised classification setup where instances are grouped into i.i.d. "bags", and only the frequency of class labels at each bag is available. Albeit, the objective of the learner is to achieve low task loss at an individual instance level. Here we propose EASYLLP, a flexible and simple-to-implement debiasing approach based on aggregate labels, which operates on arbitrary loss functions. Our technique allows us to accurately estimate the expected loss of an arbitrary model at an individual level. We elucidate the differences between our method and standard methods based on label proportion matching, in terms of applicability and optimality conditions. We showcase the flexibility of our approach compared to alternatives by applying our method to popular learning frameworks, like Empirical Risk Minimization (ERM) and Stochastic Gradient Descent (SGD) with provable guarantees on instance level performance.


Stochastic Optimization with Heavy-Tailed Noise via Accelerated Gradient Clipping

Neural Information Processing Systems

In this paper, we propose a new accelerated stochastic first-order method called clipped-SSTM for smooth convex stochastic optimization with heavy-tailed distributed noise in stochastic gradients and derive the first high-probability complexity bounds for this method closing the gap in the theory of stochastic optimization with heavy-tailed noise. Our method is based on a special variant of accelerated Stochastic Gradient Descent (SGD) and clipping of stochastic gradients. We extend our method to the strongly convex case and prove new complexity bounds that outperform state-of-the-art results in this case. Finally, we extend our proof technique and derive the first non-trivial high-probability complexity bounds for SGD with clipping without light-tails assumption on the noise.


Active Labeling: Streaming Stochastic Gradients

Neural Information Processing Systems

The workhorse of machine learning is stochastic gradient descent.To access stochastic gradients, it is common to consider iteratively input/output pairs of a training dataset.Interestingly, it appears that one does not need full supervision to access stochastic gradients, which is the main motivation of this paper.After formalizing the active labeling problem, which focuses on active learning with partial supervision, we provide a streaming technique that provably minimizes the ratio of generalization error over the number of samples.We illustrate our technique in depth for robust regression.


When Do Neural Networks Outperform Kernel Methods?

Neural Information Processing Systems

For a certain scaling of the initialization of stochastic gradient descent (SGD), wide neural networks (NN) have been shown to be well approximated by reproducing kernel Hilbert space (RKHS) methods. Recent empirical work showed that, for some classification tasks, RKHS methods can replace NNs without a large loss in performance. On the other hand, two-layers NNs are known to encode richer smoothness classes than RKHS and we know of special examples for which SGD-trained NN provably outperform RKHS. This is true even in the wide network limit, for a different scaling of the initialization. How can we reconcile the above claims?


Determinantal point processes based on orthogonal polynomials for sampling minibatches in SGD

Neural Information Processing Systems

Stochastic gradient descent (SGD) is a cornerstone of machine learning. When the number $N$ of data items is large, SGD relies on constructing an unbiased estimator of the gradient of the empirical risk using a small subset of the original dataset, called a minibatch. Default minibatch construction involves uniformly sampling a subset of the desired size, but alternatives have been explored for variance reduction. In particular, experimental evidence suggests drawing minibatches from determinantal point processes (DPPs), tractable distributions over minibatches that favour diversity among selected items. However, like in recent work on DPPs for coresets, providing a systematic and principled understanding of how and why DPPs help has been difficult. In this work, we contribute an orthogonal polynomial-based determinantal point process paradigm for performing minibatch sampling in SGD.


Sharper Convergence Guarantees for Asynchronous SGD for Distributed and Federated Learning

Neural Information Processing Systems

We study the asynchronous stochastic gradient descent algorithm, for distributed training over $n$ workers that might be heterogeneous. In this algorithm, workers compute stochastic gradients in parallel at their own pace and return them to the server without any synchronization.Existing convergence rates of this algorithm for non-convex smooth objectives depend on the maximum delay $\tau_{\max}$ and reach an $\epsilon$-stationary point after $O\!\left(\sigma^2\epsilon^{-2}+ \tau_{\max}\epsilon^{-1}\right)$ iterations, where $\sigma$ is the variance of stochastic gradients.