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 Gradient Descent


Convergence of Learning Dynamics in Stackelberg Games

arXiv.org Artificial Intelligence

This paper investigates the convergence of learning dynamics in Stackelberg games. In the class of games we consider, there is a hierarchical game being played between a leader and a follower with continuous action spaces. We establish a number of connections between the Nash and Stackelberg equilibrium concepts and characterize conditions under which attracting critical points of simultaneous gradient descent are Stackelberg equilibria in zero-sum games. Moreover, we show that the only stable critical points of the Stackelberg gradient dynamics are Stackelberg equilibria in zero-sum games. Using this insight, we develop a gradient-based update for the leader while the follower employs a best response strategy for which each stable critical point is guaranteed to be a Stackelberg equilibrium in zero-sum games. As a result, the learning rule provably converges to a Stackelberg equilibria given an initialization in the region of attraction of a stable critical point. We then consider a follower employing a gradient-play update rule instead of a best response strategy and propose a two-timescale algorithm with similar asymptotic convergence guarantees. For this algorithm, we also provide finite-time high probability bounds for local convergence to a neighborhood of a stable Stackelberg equilibrium in general-sum games. Finally, we present extensive numerical results that validate our theory, provide insights into the optimization landscape of generative adversarial networks, and demonstrate that the learning dynamics we propose can effectively train generative adversarial networks.


Dynamic Time Warp Convolutional Networks

arXiv.org Machine Learning

Where dealing with temporal sequences it is fair to assume that the same kind of deformations that motivated the development of the Dynamic Time Warp algorithm could be relevant also in the calculation of the dot product ("convolution") in a 1-D convolution layer. In this work a method is proposed for aligning the convolution filter and the input where they are locally out of phase utilising an algorithm similar to the Dynamic Time Warp. The proposed method enables embedding a non-parametric warping of temporal sequences for increasing similarity directly in deep networks and can expand on the generalisation capabilities and the capacity of standard 1-D convolution layer where local sequential deformations are present in the input. Experimental results demonstrate the proposed method exceeds or matches the standard 1-D convolution layer in terms of the maximum accuracy achieved on a number of time series classification tasks. In addition the impact of different hyperparameters settings is investigated given different datasets and the results support the conclusions of previous work done in relation to the choice of DTW parameter values. The proposed layer can be freely integrated with other typical layers to compose deep artificial neural networks of an arbitrary architecture that are trained using standard stochastic gradient descent.


A Rule for Gradient Estimator Selection, with an Application to Variational Inference

arXiv.org Machine Learning

Stochastic gradient descent (SGD) is the workhorse of modern machine learning. Sometimes, there are many different potential gradient estimators that can be used. When so, choosing the one with the best tradeoff between cost and variance is important. This paper analyzes the convergence rates of SGD as a function of time, rather than iterations. This results in a simple rule to select the estimator that leads to the best optimization convergence guarantee. This choice is the same for different variants of SGD, and with different assumptions about the objective (e.g. convexity or smoothness). Inspired by this principle, we propose a technique to automatically select an estimator when a finite pool of estimators is given. Then, we extend to infinite pools of estimators, where each one is indexed by control variate weights. This is enabled by a reduction to a mixed-integer quadratic program. Empirically, automatically choosing an estimator performs comparably to the best estimator chosen with hindsight.


Statistical Inference for Model Parameters in Stochastic Gradient Descent via Batch Means

arXiv.org Machine Learning

Statistical inference of true model parameters based on stochastic gradient descent (SGD) has started receiving attention in recent years. In this paper, we study a simple algorithm to construct asymptotically valid confidence regions for model parameters using the batch means method. The main idea is to cancel out the covariance matrix which is hard/costly to estimate. In the process of developing the algorithm, we establish process-level function central limit theorem for Polyak-Ruppert averaging based SGD estimators. We also extend the batch means method to accommodate more general batch size specifications.


Persistency of Excitation for Robustness of Neural Networks

arXiv.org Machine Learning

When an online learning algorithm is used to estimate the unknown parameters of a model, the signals interacting with the parameter estimates should not decay too quickly for the optimal values to be discovered correctly. This requirement is referred to as persistency of excitation, and it arises in various contexts, such as optimization with stochastic gradient methods, exploration for multi-armed bandits, and adaptive control of dynamical systems. While training a neural network, the iterative optimization algorithm involved also creates an online learning problem, and consequently, correct estimation of the optimal parameters requires persistent excitation of the network weights. In this work, we analyze the dynamics of the gradient descent algorithm while training a two-layer neural network with two different loss functions, the squared-error loss and the cross-entropy loss; and we obtain conditions to guarantee persistent excitation of the network weights. We then show that these conditions are difficult to satisfy when a multi-layer network is trained for a classification task, for the signals in the intermediate layers of the network become low-dimensional during training and fail to remain persistently exciting. To provide a remedy, we delve into the classical regularization terms used for linear models, reinterpret them as a means to ensure persistent excitation of the model parameters, and propose an algorithm for neural networks by building an analogy. The results in this work shed some light on why adversarial examples have become a challenging problem for neural networks, why merely augmenting training data sets will not be an effective approach to address them, and why there may not exist a data-independent regularization term for neural networks, which involve only the model parameters but not the training data.


Laplacian Smoothing Stochastic Gradient Markov Chain Monte Carlo

arXiv.org Machine Learning

As an important Markov Chain Monte Carlo (MCMC) method, stochastic gradient Langevin dynamics (SGLD) algorithm has achieved great success in Bayesian learning and posterior sampling. However, SGLD typically suffers from slow convergence rate due to its large variance caused by the stochastic gradient. In order to alleviate these drawbacks, we leverage the recently developed Laplacian Smoothing (LS) technique and propose a Laplacian smoothing stochastic gradient Langevin dynamics (LS-SGLD) algorithm. We prove that for sampling from both log-concave and non-log-concave densities, LS-SGLD achieves strictly smaller discretization error in $2$-Wasserstein distance, although its mixing rate can be slightly slower. Experiments on both synthetic and real datasets verify our theoretical results, and demonstrate the superior performance of LS-SGLD on different machine learning tasks including posterior sampling, Bayesian logistic regression and training Bayesian convolutional neural networks. The code is available at \url{https://github.com/BaoWangMath/LS-MCMC}.


Global Convergence of Gradient Descent for Deep Linear Residual Networks

arXiv.org Machine Learning

We analyze the global convergence of gradient descent for deep linear residual networks by proposing a new initialization: zero-asymmetric (ZAS) initialization. It is motivated by avoiding stable manifolds of saddle points. We prove that under the ZAS initialization, for an arbitrary target matrix, gradient descent converges to an $\varepsilon$-optimal point in $O(L^3 \log(1/\varepsilon))$ iterations, which scales polynomially with the network depth $L$. Our result and the $\exp(\Omega(L))$ convergence time for the standard initialization (Xavier or near-identity) [Shamir, 2018] together demonstrate the importance of the residual structure and the initialization in the optimization for deep linear neural networks, especially when $L$ is large.


A Unified Stochastic Gradient Approach to Designing Bayesian-Optimal Experiments

arXiv.org Machine Learning

We introduce a fully stochastic gradient based approach to Bayesian optimal experimental design (BOED). This is achieved through the use of variational lower bounds on the expected information gain (EIG) of an experiment that can be simultaneously optimized with respect to both the variational and design parameters. This allows the design process to be carried out through a single unified stochastic gradient ascent procedure, in contrast to existing approaches that typically construct an EIG estimator on a pointwise basis, before passing this estimator to a separate optimizer. We show that this, in turn, leads to more efficient BOED schemes and provide a number of a different variational objectives suited to different settings. Furthermore, we show that our gradient-based approaches are able to provide effective design optimization in substantially higher dimensional settings than existing approaches.


On the Convergence of Local Descent Methods in Federated Learning

arXiv.org Machine Learning

In federated distributed learning, the goal is to optimize a global training objective defined over distributed devices, where the data shard at each device is sampled from a possibly different distribution (a.k.a., heterogeneous or non i.i.d. data samples). In this paper, we generalize the local stochastic and full gradient descent with periodic averaging-- originally designed for homogeneous distributed optimization, to solve nonconvex optimization problems in federated learning. Although scant research is available on the effectiveness of local SGD in reducing the number of communication rounds in homogeneous setting, its convergence and communication complexity in heterogeneous setting is mostly demonstrated empirically and lacks through theoretical understating. To bridge this gap, we demonstrate that by properly analyzing the effect of unbiased gradients and sampling schema in federated setting, under mild assumptions, the implicit variance reduction feature of local distributed methods generalize to heterogeneous data shards and exhibits the best known convergence rates of homogeneous setting both in general nonconvex and under {\pl}~ condition (generalization of strong-convexity). Our theoretical results complement the recent empirical studies that demonstrate the applicability of local GD/SGD to federated learning. We also specialize the proposed local method for networked distributed optimization. To the best of our knowledge, the obtained convergence rates are the sharpest known to date on the convergence of local decant methods with periodic averaging for solving nonconvex federated optimization in both centralized and networked distributed optimization.


On the Regularization Properties of Structured Dropout

arXiv.org Machine Learning

Dropout and its extensions (eg. DropBlock and DropConnect) are popular heuristics for training neural networks, which have been shown to improve generalization performance in practice. However, a theoretical understanding of their optimization and regularization properties remains elusive. Recent work shows that in the case of single hidden-layer linear networks, Dropout is a stochastic gradient descent method for minimizing a regularized loss, and that the regularizer induces solutions that are low-rank and balanced. In this work we show that for single hidden-layer linear networks, DropBlock induces spectral k-support norm regularization, and promotes solutions that are low-rank and have factors with equal norm. We also show that the global minimizer for DropBlock can be computed in closed form, and that DropConnect is equivalent to Dropout. We then show that some of these results can be extended to a general class of Dropout-strategies, and, with some assumptions, to deep non-linear networks when Dropout is applied to the last layer. We verify our theoretical claims and assumptions experimentally with commonly used network architectures.