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 Gradient Descent


Evolutionary Stochastic Gradient Descent for Optimization of Deep Neural Networks

Neural Information Processing Systems

We propose a population-based Evolutionary Stochastic Gradient Descent (ESGD) framework for optimizing deep neural networks. ESGD combines SGD and gradient-free evolutionary algorithms as complementary algorithms in one framework in which the optimization alternates between the SGD step and evolution step to improve the average fitness of the population. With a back-off strategy in the SGD step and an elitist strategy in the evolution step, it guarantees that the best fitness in the population will never degrade. In addition, individuals in the population optimized with various SGD-based optimizers using distinct hyper-parameters in the SGD step are considered as competing species in a coevolution setting such that the complementarity of the optimizers is also taken into account. The effectiveness of ESGD is demonstrated across multiple applications including speech recognition, image recognition and language modeling, using networks with a variety of deep architectures.


The Convergence of Sparsified Gradient Methods

Neural Information Processing Systems

Distributed training of massive machine learning models, in particular deep neural networks, via Stochastic Gradient Descent (SGD) is becoming commonplace. Several families of communication-reduction methods, such as quantization, large-batch methods, and gradient sparsification, have been proposed. To date, gradient sparsification methods--where each node sorts gradients by magnitude, and only communicates a subset of the components, accumulating the rest locally--are known to yield some of the largest practical gains. Such methods can reduce the amount of communication per step by up to \emph{three orders of magnitude}, while preserving model accuracy. Yet, this family of methods currently has no theoretical justification.


Gradient descent GAN optimization is locally stable

Neural Information Processing Systems

Despite the growing prominence of generative adversarial networks (GANs), optimization in GANs is still a poorly understood topic. In this paper, we analyze the gradient descent'' form of GAN optimization, i.e., the natural setting where we simultaneously take small gradient steps in both generator and discriminator parameters. We show that even though GAN optimization does \emph{not} correspond to a convex-concave game (even for simple parameterizations), under proper conditions, equilibrium points of this optimization procedure are still \emph{locally asymptotically stable} for the traditional GAN formulation. On the other hand, we show that the recently proposed Wasserstein GAN can have non-convergent limit cycles near equilibrium. Motivated by this stability analysis, we propose an additional regularization term for gradient descent GAN updates, which \emph{is} able to guarantee local stability for both the WGAN and the traditional GAN, and also shows practical promise in speeding up convergence and addressing mode collapse.


Exact natural gradient in deep linear networks and its application to the nonlinear case

Neural Information Processing Systems

Stochastic gradient descent (SGD) remains the method of choice for deep learning, despite the limitations arising for ill-behaved objective functions. In cases where it could be estimated, the natural gradient has proven very effective at mitigating the catastrophic effects of pathological curvature in the objective function, but little is known theoretically about its convergence properties, and it has yet to find a practical implementation that would scale to very deep and large networks. Here, we derive an exact expression for the natural gradient in deep linear networks, which exhibit pathological curvature similar to the nonlinear case. We provide for the first time an analytical solution for its convergence rate, showing that the loss decreases exponentially to the global minimum in parameter space. Our expression for the natural gradient is surprisingly simple, computationally tractable, and explains why some approximations proposed previously work well in practice.


On the Complexity of Learning Neural Networks

Neural Information Processing Systems

The stunning empirical successes of neural networks currently lack rigorous theoretical explanation. A first step might be to show that data generated by neural networks with a single hidden layer, smooth activation functions and benign input distributions can be learned efficiently. We demonstrate here a comprehensive lower bound ruling out this possibility: for a wide class of activation functions (including all currently used), and inputs drawn from any logconcave distribution, there is a family of one-hidden-layer functions whose output is a sum gate that are hard to learn in a precise sense: any statistical query algorithm (which includes all known variants of stochastic gradient descent with any loss function) needs an exponential number of queries even using tolerance inversely proportional to the input dimensionality. Moreover, this hard family of functions is realizable with a small (sublinear in dimension) number of activation units in the single hidden layer. The lower bound is also robust to small perturbations of the true weights.


Can Decentralized Algorithms Outperform Centralized Algorithms? A Case Study for Decentralized Parallel Stochastic Gradient Descent

Neural Information Processing Systems

Most distributed machine learning systems nowadays, including TensorFlow and CNTK, are built in a centralized fashion. One bottleneck of centralized algorithms lies on high communication cost on the central node. Motivated by this, we ask, can decentralized algorithms be faster than its centralized counterpart? Although decentralized PSGD (D-PSGD) algorithms have been studied by the control community, existing analysis and theory do not show any advantage over centralized PSGD (C-PSGD) algorithms, simply assuming the application scenario where only the decentralized network is available. In this paper, we study a D-PSGD algorithm and provide the first theoretical analysis that indicates a regime in which decentralized algorithms might outperform centralized algorithms for distributed stochastic gradient descent.


How Much Restricted Isometry is Needed In Nonconvex Matrix Recovery?

Neural Information Processing Systems

When the linear measurements of an instance of low-rank matrix recovery satisfy a restricted isometry property (RIP) --- i.e. they are approximately norm-preserving --- the problem is known to contain no spurious local minima, so exact recovery is guaranteed. In this paper, we show that moderate RIP is not enough to eliminate spurious local minima, so existing results can only hold for near-perfect RIP. In fact, counterexamples are ubiquitous: every $x$ is the spurious local minimum of a rank-1 instance of matrix recovery that satisfies RIP. One specific counterexample has RIP constant $\delta 1/2$, but causes randomly initialized stochastic gradient descent (SGD) to fail 12\% of the time. SGD is frequently able to avoid and escape spurious local minima, but this empirical result shows that it can occasionally be defeated by their existence.


A Simple Proximal Stochastic Gradient Method for Nonsmooth Nonconvex Optimization

Neural Information Processing Systems

We analyze stochastic gradient algorithms for optimizing nonconvex, nonsmooth finite-sum problems. In particular, the objective function is given by the summation of a differentiable (possibly nonconvex) component, together with a possibly non-differentiable but convex component. We propose a proximal stochastic gradient algorithm based on variance reduction, called ProxSVRG . Our main contribution lies in the analysis of ProxSVRG . It recovers several existing convergence results and improves/generalizes them (in terms of the number of stochastic gradient oracle calls and proximal oracle calls). In particular, ProxSVRG generalizes the best results given by the SCSG algorithm, recently proposed by [Lei et al., NIPS'17] for the smooth nonconvex case.


Online ICA: Understanding Global Dynamics of Nonconvex Optimization via Diffusion Processes

Neural Information Processing Systems

Solving statistical learning problems often involves nonconvex optimization. Despite the empirical success of nonconvex statistical optimization methods, their global dynamics, especially convergence to the desirable local minima, remain less well understood in theory. In this paper, we propose a new analytic paradigm based on diffusion processes to characterize the global dynamics of nonconvex statistical optimization. As a concrete example, we study stochastic gradient descent (SGD) for the tensor decomposition formulation of independent component analysis. In particular, we cast different phases of SGD into diffusion processes, i.e., solutions to stochastic differential equations.


Regularizing Deep Neural Networks by Noise: Its Interpretation and Optimization

Neural Information Processing Systems

Overfitting is one of the most critical challenges in deep neural networks, and there are various types of regularization methods to improve generalization performance. Injecting noises to hidden units during training, e.g., dropout, is known as a successful regularizer, but it is still not clear enough why such training techniques work well in practice and how we can maximize their benefit in the presence of two conflicting objectives---optimizing to true data distribution and preventing overfitting by regularization. This paper addresses the above issues by 1) interpreting that the conventional training methods with regularization by noise injection optimize the lower bound of the true objective and 2) proposing a technique to achieve a tighter lower bound using multiple noise samples per training example in a stochastic gradient descent iteration. We demonstrate the effectiveness of our idea in several computer vision applications. Papers published at the Neural Information Processing Systems Conference.