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Distributed Adaptive Learning Under Communication Constraints

arXiv.org Machine Learning

This work examines adaptive distributed learning strategies designed to operate under communication constraints. We consider a network of agents that must solve an online optimization problem from continual observation of streaming data. The agents implement a distributed cooperative strategy where each agent is allowed to perform local exchange of information with its neighbors. In order to cope with communication constraints, the exchanged information must be unavoidably compressed. We propose a diffusion strategy nicknamed as ACTC (Adapt-Compress-Then-Combine), which relies on the following steps: i) an adaptation step where each agent performs an individual stochastic-gradient update with constant step-size; ii) a compression step that leverages a recently introduced class of stochastic compression operators; and iii) a combination step where each agent combines the compressed updates received from its neighbors. The distinguishing elements of this work are as follows. First, we focus on adaptive strategies, where constant (as opposed to diminishing) step-sizes are critical to respond in real time to nonstationary variations. Second, we consider the general class of directed graphs and left-stochastic combination policies, which allow us to enhance the interplay between topology and learning. Third, in contrast with related works that assume strong convexity for all individual agents' cost functions, we require strong convexity only at a network level, a condition satisfied even if a single agent has a strongly-convex cost and the remaining agents have non-convex costs. Fourth, we focus on a diffusion (as opposed to consensus) strategy. Under the demanding setting of compressed information, we establish that the ACTC iterates fluctuate around the desired optimizer, achieving remarkable savings in terms of bits exchanged between neighboring agents.


Congratulations to the NeurIPS 2021 award winners!

AIHub

The thirty-fifth Conference on Neural Information Processing Systems (NeurIPS 2021) will be held from Monday 6 December to Tuesday 14 December. This week, the awards committees announced the winners of the outstanding paper award, the test of time award and – for the first time – the best paper award in the new datasets and benchmarks track. Six articles received outstanding paper awards this year. A Universal Law of Robustness via Isoperimetry Sébastien Bubeck and Mark Sellke The authors propose a theoretical model to explain why many state-of-the-art deep networks require many more parameters than are necessary to smoothly fit the training data. On the Expressivity of Markov Reward David Abel, Will Dabney, Anna Harutyunyan, Mark K. Ho, Michael Littman, Doina Precup and Satinder Singh This paper provides a clear exposition of when Markov rewards are, or are not, sufficient to enable a system designer to specify a task, in terms of their preference for a particular behaviour, preferences over behaviours, or preferences over state and action sequences.


Breaking the Convergence Barrier: Optimization via Fixed-Time Convergent Flows

arXiv.org Artificial Intelligence

Accelerated gradient methods are the cornerstones of large-scale, data-driven optimization problems that arise naturally in machine learning and other fields concerning data analysis. We introduce a gradient-based optimization framework for achieving acceleration, based on the recently introduced notion of fixed-time stability of dynamical systems. The method presents itself as a generalization of simple gradient-based methods suitably scaled to achieve convergence to the optimizer in a fixed-time, independent of the initialization. We achieve this by first leveraging a continuous-time framework for designing fixed-time stable dynamical systems, and later providing a consistent discretization strategy, such that the equivalent discrete-time algorithm tracks the optimizer in a practically fixed number of iterations. We also provide a theoretical analysis of the convergence behavior of the proposed gradient flows, and their robustness to additive disturbances for a range of functions obeying strong convexity, strict convexity, and possibly nonconvexity but satisfying the Polyak-{\L}ojasiewicz inequality. We also show that the regret bound on the convergence rate is constant by virtue of the fixed-time convergence. The hyperparameters have intuitive interpretations and can be tuned to fit the requirements on the desired convergence rates. We validate the accelerated convergence properties of the proposed schemes on a range of numerical examples against the state-of-the-art optimization algorithms. Our work provides insights on developing novel optimization algorithms via discretization of continuous-time flows.


On the Practical Consistency of Meta-Reinforcement Learning Algorithms

arXiv.org Artificial Intelligence

Consistency is the theoretical property of a meta learning algorithm that ensures that, under certain assumptions, it can adapt to any task at test time. An open question is whether and how theoretical consistency translates into practice, in comparison to inconsistent algorithms. In this paper, we empirically investigate this question on a set of representative meta-RL algorithms. We find that theoretically consistent algorithms can indeed usually adapt to out-of-distribution (OOD) tasks, while inconsistent ones cannot, although they can still fail in practice for reasons like poor exploration. We further find that theoretically inconsistent algorithms can be made consistent by continuing to update all agent components on the OOD tasks, and adapt as well or better than originally consistent ones. We conclude that theoretical consistency is indeed a desirable property, and inconsistent meta-RL algorithms can easily be made consistent to enjoy the same benefits.


The Geometric Occam's Razor Implicit in Deep Learning

arXiv.org Machine Learning

In over-parameterized deep neural networks there can be many possible parameter configurations that fit the training data exactly. However, the properties of these interpolating solutions are poorly understood. We argue that over-parameterized neural networks trained with stochastic gradient descent are subject to a Geometric Occam's Razor; that is, these networks are implicitly regularized by the geometric model complexity. For one-dimensional regression, the geometric model complexity is simply given by the arc length of the function. For higher-dimensional settings, the geometric model complexity depends on the Dirichlet energy of the function. We explore the relationship between this Geometric Occam's Razor, the Dirichlet energy and other known forms of implicit regularization. Finally, for ResNets trained on CIFAR-10, we observe that Dirichlet energy measurements are consistent with the action of this implicit Geometric Occam's Razor.


Escape saddle points by a simple gradient-descent based algorithm

arXiv.org Machine Learning

Escaping saddle points is a central research topic in nonconvex optimization. In this paper, we propose a simple gradient-based algorithm such that for a smooth function $f\colon\mathbb{R}^n\to\mathbb{R}$, it outputs an $\epsilon$-approximate second-order stationary point in $\tilde{O}(\log n/\epsilon^{1.75})$ iterations. Compared to the previous state-of-the-art algorithms by Jin et al. with $\tilde{O}((\log n)^{4}/\epsilon^{2})$ or $\tilde{O}((\log n)^{6}/\epsilon^{1.75})$ iterations, our algorithm is polynomially better in terms of $\log n$ and matches their complexities in terms of $1/\epsilon$. For the stochastic setting, our algorithm outputs an $\epsilon$-approximate second-order stationary point in $\tilde{O}((\log n)^{2}/\epsilon^{4})$ iterations. Technically, our main contribution is an idea of implementing a robust Hessian power method using only gradients, which can find negative curvature near saddle points and achieve the polynomial speedup in $\log n$ compared to the perturbed gradient descent methods. Finally, we also perform numerical experiments that support our results.


Offline Neural Contextual Bandits: Pessimism, Optimization and Generalization

arXiv.org Artificial Intelligence

Offline policy learning (OPL) leverages existing data collected a priori for policy optimization without any active exploration. Despite the prevalence and recent interest in this problem, its theoretical and algorithmic foundations in function approximation settings remain under-developed. In this paper, we consider this problem on the axes of distributional shift, optimization, and generalization in offline contextual bandits with neural networks. In particular, we propose a provably efficient offline contextual bandit with neural network function approximation that does not require any functional assumption on the reward. We show that our method provably generalizes over unseen contexts under a milder condition for distributional shift than the existing OPL works. Notably, unlike any other OPL method, our method learns from the offline data in an online manner using stochastic gradient descent, allowing us to leverage the benefits of online learning into an offline setting. Moreover, we show that our method is more computationally efficient and has a better dependence on the effective dimension of the neural network than an online counterpart. Finally, we demonstrate the empirical effectiveness of our method in a range of synthetic and real-world OPL problems.


Randomized Stochastic Gradient Descent Ascent

arXiv.org Machine Learning

An increasing number of machine learning problems, such as robust or adversarial variants of existing algorithms, require minimizing a loss function that is itself defined as a maximum. Carrying a loop of stochastic gradient ascent (SGA) steps on the (inner) maximization problem, followed by an SGD step on the (outer) minimization, is known as Epoch Stochastic Gradient \textit{Descent Ascent} (ESGDA). While successful in practice, the theoretical analysis of ESGDA remains challenging, with no clear guidance on choices for the inner loop size nor on the interplay between inner/outer step sizes. We propose RSGDA (Randomized SGDA), a variant of ESGDA with stochastic loop size with a simpler theoretical analysis. RSGDA comes with the first (among SGDA algorithms) almost sure convergence rates when used on nonconvex min/strongly-concave max settings. RSGDA can be parameterized using optimal loop sizes that guarantee the best convergence rates known to hold for SGDA. We test RSGDA on toy and larger scale problems, using distributionally robust optimization and single-cell data matching using optimal transport as a testbed.


Time-independent Generalization Bounds for SGLD in Non-convex Settings

arXiv.org Machine Learning

We establish generalization error bounds for stochastic gradient Langevin dynamics (SGLD) with constant learning rate under the assumptions of dissipativity and smoothness, a setting that has received increased attention in the sampling/optimization literature. Unlike existing bounds for SGLD in non-convex settings, ours are time-independent and decay to zero as the sample size increases. Using the framework of uniform stability, we establish time-independent bounds by exploiting the Wasserstein contraction property of the Langevin diffusion, which also allows us to circumvent the need to bound gradients using Lipschitz-like assumptions. Our analysis also supports variants of SGLD that use different discretization methods, incorporate Euclidean projections, or use non-isotropic noise.


Optimizers -- Momentum and Nesterov momentum algorithms (Part 2)

#artificialintelligence

Welcome to the second part on optimisers where we will be discussing momentum and Nesterov accelerated gradient. If you want a quick review of vanilla gradient descent algorithms and its variants, please read about it in part1. In part3 of this series, I will be explaining RMSprop and Adam in detail. Gradient descent uses the gradients to update the weights and these can be sometimes noisy. In mini-batch gradient descent while we are updating the weights based on the data in a given batch, there will be some variance in the direction of the update.