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 Gradient Descent


Survey Descent: A Multipoint Generalization of Gradient Descent for Nonsmooth Optimization

arXiv.org Artificial Intelligence

For strongly convex objectives that are smooth, the classical theory of gradient descent ensures linear convergence relative to the number of gradient evaluations. An analogous nonsmooth theory is challenging. Even when the objective is smooth at every iterate, the corresponding local models are unstable and the number of cutting planes invoked by traditional remedies is difficult to bound, leading to convergences guarantees that are sublinear relative to the cumulative number of gradient evaluations. We instead propose a multipoint generalization of the gradient descent iteration for local optimization. While designed with general objectives in mind, we are motivated by a ``max-of-smooth'' model that captures the subdifferential dimension at optimality. We prove linear convergence when the objective is itself max-of-smooth, and experiments suggest a more general phenomenon.


What, Why, and How of SGD Momentum Optimizer in Deep Learning

#artificialintelligence

In deep learning, we have used stochastic gradient descent as one of the optimizers because at the end we will find the minimum weight and bias at which the model loss is lowest. In the SGD we have some issues in which the SGD does not work perfectly because in deep learning we got a non-convex cost function graph and if use the simple SGD then it leads to low performance. At the start, we randomly start at some point and we are going to end up at the local minimum and not able to reach the global minimum. A saddle point is a point where in one direction the surface goes in the upward direction and in another direction it goes downwards. So that the slope is changing very gradually so the speed of changing is going to slow and as result, the training also going to slow.


Gradient Descent: Design Your First Machine Learning Model

#artificialintelligence

The code is influenced by Jeremy Howard's deep learning course Paperspace Fast.AI . We will be using Pytorch for Model and Pyplot for visualization. Finally setting manual seed to reproduce the results. If you are using the Deepnote environment, you can copy and paste my code to get equivalent results. We can generate by using torch.arrange(start,end)


Stochastic Gradient Descent Captures How Children Learn About Physics

arXiv.org Artificial Intelligence

As children grow older, they develop an intuitive understanding of the physical processes around them. They move along developmental trajectories, which have been mapped out extensively in previous empirical research. We investigate how children's developmental trajectories compare to the learning trajectories of artificial systems. Specifically, we examine the idea that cognitive development results from some form of stochastic optimization procedure. For this purpose, we train a modern generative neural network model using stochastic gradient descent. We then use methods from the developmental psychology literature to probe the physical understanding of this model at different degrees of optimization. We find that the model's learning trajectory captures the developmental trajectories of children, thereby providing support to the idea of development as stochastic optimization.


Capacity dependent analysis for functional online learning algorithms

arXiv.org Artificial Intelligence

This article provides convergence analysis of online stochastic gradient descent algorithms for functional linear models. Adopting the characterizations of the slope function regularity, the kernel space capacity, and the capacity of the sampling process covariance operator, significant improvement on the convergence rates is achieved. Both prediction problems and estimation problems are studied, where we show that capacity assumption can alleviate the saturation of the convergence rate as the regularity of the target function increases. We show that with properly selected kernel, capacity assumptions can fully compensate for the regularity assumptions for prediction problems (but not for estimation problems). This demonstrates the significant difference between the prediction problems and the estimation problems in functional data analysis.


From Weakly Supervised Learning to Active Learning

arXiv.org Artificial Intelligence

Applied mathematics and machine computations have raised a lot of hope since the recent success of supervised learning. Many practitioners in industries have been trying to switch from their old paradigms to machine learning. Interestingly, those data scientists spend more time scrapping, annotating and cleaning data than fine-tuning models. This thesis is motivated by the following question: can we derive a more generic framework than the one of supervised learning in order to learn from clutter data? This question is approached through the lens of weakly supervised learning, assuming that the bottleneck of data collection lies in annotation. We model weak supervision as giving, rather than a unique target, a set of target candidates. We argue that one should look for an ``optimistic'' function that matches most of the observations. This allows us to derive a principle to disambiguate partial labels. We also discuss the advantage to incorporate unsupervised learning techniques into our framework, in particular manifold regularization approached through diffusion techniques, for which we derived a new algorithm that scales better with input dimension then the baseline method. Finally, we switch from passive to active weakly supervised learning, introducing the ``active labeling'' framework, in which a practitioner can query weak information about chosen data. Among others, we leverage the fact that one does not need full information to access stochastic gradients and perform stochastic gradient descent.


Local AdaGrad-Type Algorithm for Stochastic Convex-Concave Optimization

arXiv.org Artificial Intelligence

Large scale convex-concave minimax problems arise in numerous applications, including game theory, robust training, and training of generative adversarial networks. Despite their wide applicability, solving such problems efficiently and effectively is challenging in the presence of large amounts of data using existing stochastic minimax methods. We study a class of stochastic minimax methods and develop a communication-efficient distributed stochastic extragradient algorithm, LocalAdaSEG, with an adaptive learning rate suitable for solving convex-concave minimax problems in the Parameter-Server model. LocalAdaSEG has three main features: (i) a periodic communication strategy that reduces the communication cost between workers and the server; (ii) an adaptive learning rate that is computed locally and allows for tuning-free implementation; and (iii) theoretically, a nearly linear speed-up with respect to the dominant variance term, arising from the estimation of the stochastic gradient, is proven in both the smooth and nonsmooth convex-concave settings. LocalAdaSEG is used to solve a stochastic bilinear game, and train a generative adversarial network. We compare LocalAdaSEG against several existing optimizers for minimax problems and demonstrate its efficacy through several experiments in both homogeneous and heterogeneous settings.


Error Mitigation-Aided Optimization of Parameterized Quantum Circuits: Convergence Analysis

arXiv.org Artificial Intelligence

Variational quantum algorithms (VQAs) offer the most promising path to obtaining quantum advantages via noisy intermediate-scale quantum (NISQ) processors. Such systems leverage classical optimization to tune the parameters of a parameterized quantum circuit (PQC). The goal is minimizing a cost function that depends on measurement outputs obtained from the PQC. Optimization is typically implemented via stochastic gradient descent (SGD). On NISQ computers, gate noise due to imperfections and decoherence affects the stochastic gradient estimates by introducing a bias. Quantum error mitigation (QEM) techniques can reduce the estimation bias without requiring any increase in the number of qubits, but they in turn cause an increase in the variance of the gradient estimates. This work studies the impact of quantum gate noise on the convergence of SGD for the variational eigensolver (VQE), a fundamental instance of VQAs. The main goal is ascertaining conditions under which QEM can enhance the performance of SGD for VQEs. It is shown that quantum gate noise induces a non-zero error-floor on the convergence error of SGD (evaluated with respect to a reference noiseless PQC), which depends on the number of noisy gates, the strength of the noise, as well as the eigenspectrum of the observable being measured and minimized. In contrast, with QEM, any arbitrarily small error can be obtained. Furthermore, for error levels attainable with or without QEM, QEM can reduce the number of required iterations, but only as long as the quantum noise level is sufficiently small, and a sufficiently large number of measurements is allowed at each SGD iteration. Numerical examples for a max-cut problem corroborate the main theoretical findings.


STEADY: Simultaneous State Estimation and Dynamics Learning from Indirect Observations

arXiv.org Artificial Intelligence

Accurate kinodynamic models play a crucial role in many robotics applications such as off-road navigation and high-speed driving. Many state-of-the-art approaches in learning stochastic kinodynamic models, however, require precise measurements of robot states as labeled input/output examples, which can be hard to obtain in outdoor settings due to limited sensor capabilities and the absence of ground truth. In this work, we propose a new technique for learning neural stochastic kinodynamic models from noisy and indirect observations by performing simultaneous state estimation and dynamics learning. The proposed technique iteratively improves the kinodynamic model in an expectation-maximization loop, where the E Step samples posterior state trajectories using particle filtering, and the M Step updates the dynamics to be more consistent with the sampled trajectories via stochastic gradient ascent. We evaluate our approach on both simulation and real-world benchmarks and compare it with several baseline techniques. Our approach not only achieves significantly higher accuracy but is also more robust to observation noise, thereby showing promise for boosting the performance of many other robotics applications.


Two-terminal source coding with common sum reconstruction

arXiv.org Artificial Intelligence

Abstract--We present the problem of two-terminal source coding with Common Sum Reconstruction (CSR). Both terminals want to reconstruct the sum of the two sources under some average distortion constraint, and the reconstructions at two terminals must be identical with high probability. We employ existing achievability results for Steinberg's common reconstruction and Wyner-Ziv's source Figure 1: The dashed line separates the two terminals. For example, let for some distortion measure d(,) and D 0. We obtain the two terminals in Figure 1 be two compute nodes optimizing the "Two-terminal Source Coding with Common Sum Reconstruction" some function with synchronous SGD, and let X Two stochastic gradients are correlated since must produce a Common Reconstruction (CR) of the sum they are noisy estimates of the gradient of the function. The butterfly all-reduce algorithm employs is a Doubly Symmetric Binary Source (DSBS) and d(,) is the two-terminal communication setup as a basic building Hamming distortion measure.